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Firepit
Warning: USING firepits cause Pollution
A firepit allows for the safe burning of wood with the help of flint and tinder to start the fire. The residue of a firepit is charcoal. Fish and vegetables can be grilled over the fire. Additionally, some items can be burned in a firepit to produce ash or lime.
Source
This building becomes available once you have learned the Controlled Burn tech. The Firebuilding skill is also required to light it.
Cost
- 40 Firebricks
- 80 Slate
Built Outside (Self > Projects > Charcoal).
Use
- Produce Charcoal from 200 Wood.
- Add up to 20 of each type of Fish and Vegetables, except Leeks, to grill them.
- Add up to 100 Leeks, 100 Dried Flax, and/or 100 Dried Papyrus to produce Ash.
- Add up to 100 Limestone to produce Lime.
Starting the fire
You need 1 Flint, and at least 1 Tinder to start the fire.
Each attempt to light a fire can:
- Succeed;
- Fail - you can try again immediately;
- Fail and consume the Tinder - you will need to add more before trying again.
You will sometimes gain skill in Firebuilding by attempting to light a fire.
Stoking the fire
Once a fire has been lit, you have the option of stoking it if you have a Sharpened Stick or an Iron Poker. If you have both, it will let you choose which to use. Both seem to act identically other than that the poker does not seem to have a chance to burn up. Stoking a fire correctly keeps it burning longer, which increases its charcoal, ash, and lime yields. Stoking does not affect grilled food yields.
A firepit runs through the following stages:
- A very dim warmup stage, immediately after lighting. Stoking the fire at this stage will put the fire out immediately and you will recover all materials except Tinder unburned.
- Burning merrily: a normal stage where the fire is orange. Stoking the fire at this stage will put it out, but not immediately - it will go to the "smouldering out" stage first. This phase can last for anywhere from 10 to 45+ seconds.
- Periodically, the fire will brighten then dim (orange -> yellow -> white -> yellow -> orange) over a period of 14-15 seconds. You must stoke the fire exactly once during each of these phases. If you correctly stoke the fire, it will continue burning and return to the previous "normal" stage at the end of this stage. If you do not stoke the fire in time, it will become "smouldering out".
If you look at the center of the fire with a color picking program it is trivial to know when a stoke phase occurs. The Hue of a fire will be 60 during the no-stoke phase, and then the Hue will drop to 0 for the stoke phase.
- Smouldering out: The fire has gone out and the firepit is cooling. This stage takes approximately 5 minutes. You will get a message in Main ("Your firepit has smouldered out") when the fire finishes cooling. At this point, the final products are produced and can be taken from the firepit.
It is possible to leave the byproducts of firepit usage (charcoal, lime, ash) inside the firepit and still use it.
Other Tips
- When you first start, it is imporant not to panic-- the flames are going to seem to fluctuate between the stages. What you are looking for are the times when it holds the color-- long stretches of orange-- a solid few seconds of yellow-- the blinding white and so on.
- Wait for the Orange. You do your thing after orange-- and after staring at orange for so long-- the change to yellow/white is an obvious one and you can stoke.
- For record purposes, it helps to type the stoke number into main-- so you can keep track of how many stokes you've done-- and the approximate time spent.
Yield
The yield of a firepit depends on:
- The number of ingredients originally added.
- For lime, ash, and charcoal: the time the firepit burned for.
The base yield for a fully loaded, unstoked, firepit is:
- 25 Charcoal from 200 Wood
- 13 Lime from 100 Limestone
- 4 Ash from 100 Leeks
- 11 Ash from 100 Dried Flax
- ?? Ash from 100 Dried Papyrus
- 20 Grilled Fish from 20 of any type of Fish
- 20 grilled vegetables from 20 of any type of Vegetables except Leeks
Fish and vegetable yields are not affected by the time the firepit burns, but the other yields are. With some time spent stoking, you can roughly double the yield without taking excessive time. The underlying yield formulas are not fully understood, see the discussion page for more details.