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Pollution

From A Tale in the Desert
Revision as of 14:20, 20 December 2008 by Baldanah (talk | contribs) (New page: ==Stillwater Tests== {|We currently have a sheep pen and a camel pen right next to each other. Acidity test shows 8k+ directly on the sheep pen, slowly dropping off to zero roughly 40-50 ...)
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Stillwater Tests

Firepits - we placed 4 firepits and happily started grilled foods and charcoal making. ==TWO DAYS== (real life days) later our wood timers doubled on the nearby trees and flax growing said 'bad soil'. The area affected is roughly 20 coords in all directions.
We movbed our firepits into the desert, and the area is slowly recovering naturally. Tree timers are dropping by roughly 10 seconds per real life day - roughly 1 game month to fully recover.
More testing needed please - Baldanah