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T5Beta
From A Tale in the Desert
Revision as of 07:51, 5 August 2010 by Jaylenaeybarre (talk | contribs)
New methods
- Fishing
- Mining
New Resources
- Wool
- Basic Fly Rod
- Corkscrew Asp
- Dew Fly
- Feather Midge
- Fish Oil
- Fish Roe
- Footworm
- Giant Crayfish Meat
- Grass Slug
- Great Knucklefish Meat
- Hylian Loach Meat
- Medusafish Meat
- Needleworm
- Nippleworm
- Oyster Mite
- Queen Maggot
- Red Cricket
- Ruby Hornborrer
- Sand Mite
- Wool Cloth
- Woolly Aphid
- Yarn
- Fishing Lure: (Complex Item)
- Fish Scales: (Complex Item)
Old Resources
Herbs
http://www.atitd.org/wiki/tale4/User:Blondie#methods_for_herbs_that_are_correctly_foraged
link to herb stats being compiled from t5 Beta
http://www.atitd.org/wiki/tale4/Herb_stats
methods for herbs that are correctly foraged
Buildings
New
- Fence
- Requires 50 Boards to construct
Updated
- Student's Loom
- Now accepts up to 3,000 Yarn
- Weaves 60 cubits of Yarn to make one square cubit of Wool Cloth
Maps
- Schools and Universities are now labeled in Black with a White Shadow, and are not abbreviated as much (SBody now becomes S The Human Body)
- School and University updates are now pro-actively changing on the map
- Regions and CS Routes ( new version next weekend :-) )
Tests
- Acrobat - you now learn 4 moves when you start the test, rather than one move.
Bold textACTIVITIES DONE FOR OPENING TEST OF BEACONSBold text
gather sand/mud pick papyrus/grass harvest leaves grilled veggies/fish got charcoal with use of firepit dry papyrs/gras/rotten flax rot flax fill/empty jug make linen cloth/thread/rope slaughter hen/rooster/ mulch beetles