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Guilds/ACA
From A Tale in the Desert
Asceterium Cassarius Auratus
Senbi's understanding of who does what and what goes where. Please edit if you find errors. The fuzziest section is where Senbi and Theridion overlap.
Please also refer to the Development Plan.
Advanced Techs: Engine
- Chem Lab
- Paint
- Paper Press + Hammocks
- Acid Bath
- Barrel Grinder
- Chemical Bath
- Wood Treatment
- Scent/Acoustics/Other stuff we'll need but can't build yet ;)
- Gem Cutting Table
Metalworking, Charcoal and Glass: Bartoshep
- Forges
- Furnaces
- Glass benches and gloryhole
- Casting boxes
- Charcoal production
- Firepits
- Anvil
- Fleet Furnace
- Kettles
- Reactory
- Storage of Wood, CC, Ores, Metals, Metal Products, Beeswax
Basic Techs: Heket
- 2 Hackling Rakes - done
- 2 Hand Loom - x1 ...... need 2 loom frames
- 8 Distaffs - done
- 6 True Kilns - done
- 4 Carp Shop - done ...... need blades
- Sturdy Brick Racks
- 1 Mason's Bench - done
- 2 Rock Saw - done
- 3 Pottery Wheels - done
- 1 Pottery Deck - to be built at a later date
- 1 Vault Kiln - to be built at a later date
- Storage of Wood, Flax, Flax Products, Clay, Stones, Stone Products
- Notes: For equip such as rakes I have put rebuild supplies in a chest nearby.
- Please do not use these supplies for any other reason so they are there when needed.
Garden/Greenhouses: Theridion
- Greenhouses
- Vineyards
- Barrel Vice
- Wine Barrels
- Sturdy Tubs or Marble Tubs
- Chicken Coop
- Rabbit Hutch
- Grain Oven
- Malting Tray
- Kitchen
- Storage of Food Products, Seeds, Herbs, Mushrooms, Jugs, Saltpeter
Livestock/Pub/Party/Arts: Senbi
- Sheep/Camels/Bees/Indonesian Bees
- Banquet Table
- Hookahs
- Kitchen
- Watermines