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Guilds/Obelisk Construction Guild/Updated Aperio

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Revision as of 11:15, 13 January 2009 by Nicafret (talk | contribs) (Still in progress)
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The Obelisk Construction Guild aim to provide an open forum for the discussion and co-ordination for the building of Obelisks in the region of Shabbat Ab. All residents are welcome to join the discussion.

Due to the increase of the time required to pass the Test of the Obelisk to one Egypt Week (2 days 8 hours in realtime) the previous system of using queues has become unusable. When using the queue, new players will need to wait 3 months or more to build. This leads to players deciding to do it alone and ignore the queue system.

Proposal made by Aperio

Aperio, one of the Guild Elders, made a proposal for the values of the Guild and how to proceed. This proposal was accepted by the members of the guild on 2 January 2009. The original text of the proposal is still available.

Core values

  1. Provide an open forum to discuss the coordinate the building of Obelisks in Shabbat Ab.
  2. Open to all Shabbat Ab residents
  3. No citizen of Egypt is more worthy to build than any other.
  4. Citizens who have been part of the organized guild should receive consideration for having waited (over holdouts and new players).

Overview

The Test of the Obelisk is an Architecture test that requires the Consent of your peers to pass because your obelisk must stand for 7 Egypt days (or 2 1/3 real time days). It will require at least the cost of the obelisk (plus construction site) to pass, however if it is overbuilt before the pass, these materials are lost and a second (or third) obelisk will be required, each at higher cost as it must to the bigger that the overbuild.

  • In a truly disorganized build environment, build rights go to the biggest bully on the block with less industrious players not only having to rebuild but having to rebuild at exorbitant costs because the bullies will try to protect their builds with large skips in build size.
  • In a semi-organized build environment as is typically provided by the queue system), build rights are assigned to an arbitrary builder generally based upon a first-come; first-serve policy which doesn't start with an equitable order assignment, does not ensure the next builder is ready to build, nor does it offer protection other than anger and indignation against the biggest bully model.
  • In an organized build environment, as proposed be the guild, equitable assignment of building rights, ensure that the assigned builder is ready to build quickly by securing the materials in advance, and offer protection against the biggest bully by distributing the risk of having to overbuild among its members making the burden of competing against the rogue builder negligible for the member.
    • As an incidental benefit of being sanctioned by the largest minority (or even majority) of the region's citizens, passes by rogue builders can be stopped, thus deterring these rogue builders trying to usurp the consensual build system.
    • This is a benevolent bully system. In order to deter rogue builders, it will be required to prematurely overbuild them. However it is still up to the mutual consent of the members of the guild to overbuild.