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Structure Repair

From A Tale in the Desert
Revision as of 15:02, 25 February 2009 by Nkuku (talk | contribs)
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Structure Repair is used to fix buildings that have been damaged due to being in an unprotected Compound (where maintenance has reached 0%), left Outside, or near an explosion. (Needs confirmation.)

Building Conditions

From best to worst:

  • *no message*
  • Near Perfect
  • Good
  • Serviceable (Building cannot be used at this stage or worse without repair)
  • Almost Usable
  • Cracking
  • Crumbling
  • Rotting

Source and Cost

Structure Repair is a multi-school skill. You may pay the tuitions in any order, but you may only purchase one degree at each allowed level (4, 8, 12, 16, 22, 30, 38).

Use

  • You may "Attempt to repair this X" (on the building's utility menu) every 60 seconds.
    • If you succeed, the building's condition will improve and you may try again immediately.
    • If you fail, you may try again after a 60 seconds wait.
  • It seems that you can only repair the number of quality steps equal to your skill level, per object. So if you have 2 levels, you could repair from Rotting to Cracking.