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Test of the Obelisk

From A Tale in the Desert
Revision as of 06:34, 20 December 2008 by Phenyl (talk | contribs) (→‎Build Queues)
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Based mostly on T3 Info - correct as needed.

Overview

The test of the Obelisk requires that you build the largest Obelisk of its kind in your Region. You must exceed the current largest Obelisk by just a single cubit, but you must retain the title of largest Obelisk for at least 1 Egyptian week. By meditating on Obelisks (Tests Menu), you can sense what the various kinds of obelisks are and the heights of the obelisks that came before.

The Test of the Obelisk requires participants to build the largest obelisk of one of (eventually) four types in their region. It must not merely be the largest obelisk still standing there -- but rather, the largest obelisk ever.

Once your obelisk has stood for one week (game time, this is 2 days and 8 hours realtime, give or take a bit), unsurpassed in your region, you pass the test.

Principle

Principle of the Obelisk appears in the to do tab list as Obelisk and consists of:

Level Required: 3

You must have completed the Principles of Architecture to begin the Test.

Principle demonstrated by Ay in Queen's Retreat on 2008-12-19.

Principle-sized Desert Obelisk

A size 7 Desert Obelisk (for principle) is made from:

Your obelisk will be built in a Small Construction Site.

NOTE: You can disassemble your obelisk after building it and passing the principle, with NO loss of materials (apart from the small construction site).

Obelisk Types

Build Queues

Many regions have a build queue which they maintain. Many consider it polite to check whether such a queue exists before building another obelisk in that region.