<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.atitd.org/wiki/t6w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Belekane</id>
	<title>ATITD6 - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.atitd.org/wiki/t6w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Belekane"/>
	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale6/Special:Contributions/Belekane"/>
	<updated>2026-04-06T19:18:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=217641</id>
		<title>User:Belekane</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=217641"/>
		<updated>2012-10-17T16:08:26Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Raeli Colors'''&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
 | White&lt;br /&gt;
|-&lt;br /&gt;
 | Snow&lt;br /&gt;
|-&lt;br /&gt;
 | Mint Cream&lt;br /&gt;
|-&lt;br /&gt;
 | White Smoke&lt;br /&gt;
|-&lt;br /&gt;
 | Honey Dew&lt;br /&gt;
|-&lt;br /&gt;
 | Beige&lt;br /&gt;
|-&lt;br /&gt;
 | Gainsboro&lt;br /&gt;
|-&lt;br /&gt;
 | Light Grey&lt;br /&gt;
|-&lt;br /&gt;
 | Silver&lt;br /&gt;
|-&lt;br /&gt;
 | Pale Green&lt;br /&gt;
|-&lt;br /&gt;
 | Light Green&lt;br /&gt;
|-&lt;br /&gt;
 | Dark Sea Green&lt;br /&gt;
|-&lt;br /&gt;
 | Medium Sea Green&lt;br /&gt;
|-&lt;br /&gt;
 | Lime Green&lt;br /&gt;
|-&lt;br /&gt;
 | Forest Green&lt;br /&gt;
|-&lt;br /&gt;
 | Dark Green&lt;br /&gt;
|-&lt;br /&gt;
 | Black&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Paint'''&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
 | AliceBlue || Lead 1 Copper 5 RedSand 1 Carrot 3 &lt;br /&gt;
|-&lt;br /&gt;
 | AntiqueWhite || Lead 1 Carrot 3 Copper 4 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Aqua || Clay 1 Silver 1 Copper 20 ToadSkin 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Aquamarine || Lead 1 RedSand 1 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Azure || Lead 1 Carrot 1 Copper 6 Clay 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Beige || Lead 1 Carrot 2 Copper 5 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Bisque || Lead 1 Carrot 4 Copper 3 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Black || Clay 1 Copper 2 Cabbage 1 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | BlanchedAlmond || Lead 1 Carrot 1 Copper 3 Clay 5 &lt;br /&gt;
|-&lt;br /&gt;
 | Blue ||  &lt;br /&gt;
|-&lt;br /&gt;
 | BlueViolet || Cabbage 7 Clay 1 Saltpeter 1 Lead 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Brown || Cabbage 2 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | Burlywood || Iron 1 RedSand 2 Cabbage 1 Carrot 6 &lt;br /&gt;
|-&lt;br /&gt;
 | CadetBlue || RedSand 2 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Carrot || Lead 1 Carrot 4 Iron 1 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Chartreuse ||  &lt;br /&gt;
|-&lt;br /&gt;
 | Chocolate || Lead 1 Carrot 1 Iron 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | Coral || Lead 1 Carrot 5 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | CornflowerBlue || RedSand 3 Carrot 1 Saltpeter 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | Cornsilk || Lead 1 Carrot 1 Copper 4 Clay 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Crimson || Sulfur 1 Iron 1 Cabbage 1 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkBlue || Cabbage 4 Clay 1 Copper 3 Lead 1 Silver 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkCyan || Copper 9 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGoldenrod || Carrot 4 RedSand 5 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGray || Iron 1 RedSand 4 Cabbage 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGreen || Copper 3 Lead 1 RedSand 5 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkKhaki || Clay 2 Iron 1 RedSand 4 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkMagenta || Cabbage 4 RedSand 5 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOliveGreen || RedSand 7 Cabbage 2 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOrange || Carrot 9 Copper 1 Clay 1 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOrchid || Cabbage 7 RedSand 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkRed || RedSand 10 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSalmon || Carrot 3 Lead 1 Copper 1 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSeaGreen || Iron 1 RedSand 5 Cabbage 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSlateBlue || RedSand 7 Saltpeter 1 Clay 2 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSlateGray || Cabbage 2 Clay 1 Copper 2 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkTurquoise || Silver 1 Iron 1 Saltpeter 1 Copper 8 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkViolet || Cabbage 8 Saltpeter 1 Clay 1 Lead 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DeepPink || Silver 1 Iron 1 Cabbage 1 RedSand 19 &lt;br /&gt;
|-&lt;br /&gt;
 | DeepSkyBlue || Sulfur 1 Saltpeter 1 Clay 1 Copper 13 &lt;br /&gt;
|-&lt;br /&gt;
 | DimGray || RedSand 7 Cabbage 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DodgerBlue || Cabbage 2 Saltpeter 1 Clay 1 Copper 7 &lt;br /&gt;
|-&lt;br /&gt;
 | Feldspar || Iron 1 RedSand 6 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | FireBrick || Copper 1 Clay 1 RedSand 12 &lt;br /&gt;
|-&lt;br /&gt;
 | FloralWhite || Lead 3 Carrot 2 Copper 5 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | ForestGreen || Clay 3 Copper 3 RedSand 3 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Fuchsia ||  &lt;br /&gt;
|-&lt;br /&gt;
 | Gainsboro || Lead 1 Carrot 1 Copper 4 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | GhostWhite || Lead 1 Copper 4 RedSand 1 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Gold || Copper 1 DeadTongue 1 Lime 1 Carrot 8 &lt;br /&gt;
|-&lt;br /&gt;
 | Goldenrod || Carrot 7 RedSand 2 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Gray || RedSand 6 Cabbage 3 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Green || Cabbage 2 Clay 2 Carrot 1 Copper 4 DeadTongue 1 &lt;br /&gt;
|-&lt;br /&gt;
 | GreenYellow || Silver 1 Copper 16 Clay 3 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Honeydew || Lead 1 Carrot 3 Copper 5 RedSand 1 &lt;br /&gt;
|-&lt;br /&gt;
 | HotPink || Cabbage 1 Clay 1 Lead 1 RedSand 2 Carrot 5 &lt;br /&gt;
|-&lt;br /&gt;
 | IndianRed || Iron 1 Cabbage 3 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | Indigo || Copper 1 Cabbage 2 RedSand 6 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Ivory || Lead 1 Carrot 2 Copper 5 Clay 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Khaki || Cabbage 1 Carrot 5 Iron 1 Lead 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Lavender || Lead 1 Copper 3 RedSand 5 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LavenderBlush || Lead 1 Copper 3 RedSand 2 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LawnGreen || Silver 1 Copper 3 Clay 6 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LemonChiffon || Lead 1 Clay 1 Carrot 5 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightBlue || Lead 1 RedSand 1 Cabbage 5 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LightCoral || Lead 1 Copper 1 Clay 2 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | LightCyan || Lead 1 Carrot 1 Copper 6 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGoldenrodYellow || Lead 1 Clay 3 Carrot 3 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGreen || Lead 1 RedSand 2 Cabbage 3 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGrey || Lead 1 Carrot 1 Copper 4 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | LightPink || Lead 1 Copper 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSalmon || Lead 1 Carrot 1 Copper 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSeaGreen || Copper 6 RedSand 1 Cabbage 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSkyBlue || Cabbage 3 Clay 1 Lead 1 Copper 5 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSlateBlue || Cabbage 5 Clay 1 Lead 1 Saltpeter 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSlateGray || RedSand 2 Cabbage 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSteelBlue || Iron 1 RedSand 1 Cabbage 9 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightYellow || Lead 1 Carrot 2 Copper 5 Clay 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Lime ||  &lt;br /&gt;
|-&lt;br /&gt;
 | LimeGreen || RedSand 3 Cabbage 1 Copper 6 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Linen || Lead 1 Copper 3 RedSand 1 Carrot 9 &lt;br /&gt;
|-&lt;br /&gt;
 | Maroon  || Cabbage 1 Copper 1 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumAquamarine || Iron 1 RedSand 1 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumBlue  || Saltpeter 1 Clay 2 Copper 4 Lead 4 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumOrchid || Iron 1 Cabbage 4 RedSand 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumPurple || Cabbage 5 Copper 2 Iron 1 RedSand 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSeaGreen || RedSand 4 Cabbage 1 Copper 5 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSlateBlue || Cabbage 5 Saltpeter 1 Copper 4 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSpringGreen || RedSand 1 Cabbage 1 Silver 1 Copper 7 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumTurquoise || RedSand 1 Cabbage 2 Carrot 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumVioletRed || Cabbage 1 Iron 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MidnightBlue || Clay 1 Copper 1 Cabbage 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | MintCream || Lead 1 Carrot 2 Copper 6 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MistyRose || Lead 1 Copper 2 RedSand 3 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Moccasin || Lead 1 Carrot 1 Copper 2 Clay 6 &lt;br /&gt;
|-&lt;br /&gt;
 | NavajoWhite || Lead 1 Carrot 5 Copper 1 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Navy  || Saltpeter 1 Copper 5 Cabbage 4 Lead 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OldLace || Clay 1 Lead 1 Carrot 6 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Olive || RedSand 6 Cabbage 3 Copper 1 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OliveDrab || Carrot 1 RedSand 6 Cabbage 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Orange || Carrot 13 Silver 1 RedSand 2 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OrangeRed || Copper 1 Saltpeter 1 Lead 1 Carrot 13 &lt;br /&gt;
|-&lt;br /&gt;
 | Orchid || RedSand 7 Carrot 1 Lead 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleGoldenrod || Lead 1 Clay 7 Carrot 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleGreen || Lead 1 RedSand 3 Cabbage 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleTurquoise || Cabbage 3 Clay 1 Lead 1 Carrot 1 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleVioletRed || Lead 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PapayaWhip || Lead 1 Carrot 4 Copper 4 RedSand 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PeachPuff || Lead 1 Carrot 2 Copper 3 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Peru || Iron 1 RedSand 8 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Pink || Lead 1 Carrot 1 Copper 3 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | Plum || Lead 1 Copper 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PowderBlue || Cabbage 4 Clay 1 Lead 1 Carrot 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Purple  || Cabbage 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Red || Copper 1 Silver 1 Clay 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | RosyBrown || Iron 1 RedSand 7 Cabbage 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | RoyalBlue || Cabbage 6 Saltpeter 1 Clay 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SaddleBrown || RedSand 10 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Salmon || Cabbage 1 Lead 1 Carrot 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SandyBrown || Carrot 5 Iron 1 RedSand 3 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SeaGreen || Clay 2 RedSand 4 Cabbage 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Seashell || Lead 5 Carrot 3 Copper 7 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Sienna || RedSand 9 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Silver || Lead 1 RedSand 4 Cabbage 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SkyBlue || Clay 1 Lead 1 Copper 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SlateBlue || Cabbage 6 Copper 2 RedSand 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SlateGray || RedSand 3 Cabbage 5 Carrot 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Snow || Lead 1 Carrot 4 Copper 5 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SpringGreen || RedSand 1 Silver 1 Copper 7 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SteelBlue  || RedSand 4 Saltpeter 1 Clay 2 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Tan || Iron 1 RedSand 4 Cabbage 1 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Teal || Clay 1 Copper 6 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Thistle || Lead 1 Copper 3 RedSand 6 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Tomato || Carrot 7 Iron 1 Cabbage 1 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Turquoise || RedSand 1 Cabbage 1 Copper 10 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Violet || Lead 1 Carrot 5 Copper 4 Silver 1 &lt;br /&gt;
|-&lt;br /&gt;
 | VioletRed || Iron 1 Cabbage 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Wheat || Lead 1 RedSand 1 Cabbage 3 Carrot 5 &lt;br /&gt;
|-&lt;br /&gt;
 | White || Lead 1 Carrot 4 Copper 6 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | WhiteSmoke || Lead 4 Carrot 1 Copper 4 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Yellow ||  &lt;br /&gt;
|-&lt;br /&gt;
 | YellowGreen || Clay 6 RedSand 2 Cabbage 1 Iron 1 &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Little_Mega_on_the_Desert&amp;diff=217629</id>
		<title>Little Mega on the Desert</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Little_Mega_on_the_Desert&amp;diff=217629"/>
		<updated>2012-10-17T11:47:48Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guild is currently allowing open enrollment of people needing to pass the test of the Megopolis at 1183, 2409 in River Plains.&lt;br /&gt;
&lt;br /&gt;
== '''Megalopolis Mats List as We Stand''' ==&lt;br /&gt;
{{ResTechnologyName|Cut Gems|state=expanded|&lt;br /&gt;
  {{ResResourceName|Eyelet Cut Amethyst |13| 48 | }}&lt;br /&gt;
  {{ResResourceName|Thistle Cut Amethyst |8| 8 | }}&lt;br /&gt;
  {{ResResourceName|Corner Heart Cut Garnet | 3| 24 | }}&lt;br /&gt;
  {{ResResourceName|Bridge Cut Lapis | 2| 12 | }}&lt;br /&gt;
  {{ResResourceName|Unity Cut Lapis | 4| 4 | }}&lt;br /&gt;
  {{ResResourceName|Hexas Plate Cut Lapis | 8| 8 |  }}&lt;br /&gt;
  {{ResResourceName|Choronzon Cut Turquoise |8| 8 | }}&lt;br /&gt;
  {{ResResourceName|Full Aidenn Mask Cut Sunstone |0| 4 |  }}&lt;br /&gt;
  {{ResResourceName|Sprocket Cut Sunstone | 6| 6 |  }}&lt;br /&gt;
  {{ResResourceName|Looking Glass Cut Jade | 12| 12 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Boards and Treated Boards|state=expanded|&lt;br /&gt;
  {{ResResourceName|Boards |1800| 1800 | }}&lt;br /&gt;
  {{ResResourceName|Hard, Pliable Boards |  2800| 2800|  }}&lt;br /&gt;
  {{ResResourceName|Rigid, Rotproof  Boards |  2880| 2880| }}&lt;br /&gt;
  {{ResResourceName|Fireproof, White, Glossy  Boards | 2500| 5600 | }}&lt;br /&gt;
  {{ResResourceName|Pliable, Soft, Rotproof Boards |  3600| 3600 | }}&lt;br /&gt;
  {{ResResourceName|Hard, Rigid, Boards | 3600| 3600 |  }}&lt;br /&gt;
  {{ResResourceName|Hard, Rotproof  Boards |  23820| 60000 | }}&lt;br /&gt;
  {{ResResourceName|Hard, Rotproof, Glossy Boards | 5880| 5880| }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Paints|state=expanded|&lt;br /&gt;
  {{ResResourceName|Dark Golden Rod Paint | 19620| 19620 | }}&lt;br /&gt;
  {{ResResourceName|Orange Paint |3285| 14780 | }}&lt;br /&gt;
  {{ResResourceName|Indigo Paint | 11488| 24320 | }}&lt;br /&gt;
  {{ResResourceName|Saddle Brown Paint | 5820| 5820 | }}&lt;br /&gt;
  {{ResResourceName|Forest Green Paint | 13962 | 13692 | }}&lt;br /&gt;
  {{ResResourceName|Feldspar Paint | 2560| 2560 | }}&lt;br /&gt;
  {{ResResourceName|Tomato Paint | 1300| 1300 | }}&lt;br /&gt;
  {{ResResourceName|Spring Green Paint | 601| 2100 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Basic Materials|state=expanded|&lt;br /&gt;
  {{ResResourceName|Bricks | 88007| 88000 }}&lt;br /&gt;
  {{ResResourceName|Rope | 604| 604 | }}&lt;br /&gt;
  {{ResResourceName|Canvas | 151| 151 | }}&lt;br /&gt;
  {{ResResourceName|Cut Stone | 20200| 22784 | }}&lt;br /&gt;
  {{ResResourceName|Concrete | 0| 11180 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Metals|state=expanded|&lt;br /&gt;
  {{ResResourceName|Brass Plate |4| 4 |  }}&lt;br /&gt;
  {{ResResourceName|Gold Foil | 1200| 1200 | }}&lt;br /&gt;
  {{ResResourceName|Nails |13532 | 13532 | }}&lt;br /&gt;
  {{ResResourceName|Gold Wire | 1920| 1920 | }}&lt;br /&gt;
  {{ResResourceName|Iron Bars | 1124 | 1296 | }}&lt;br /&gt;
  {{ResResourceName|Gold Bars |78| 200 | }}&lt;br /&gt;
  {{ResResourceName|Silver Sheeting |200 | 200 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Mats for Treated Boards|state=expanded|&lt;br /&gt;
  {{ResResourceName|Boards |35604| 47000 | }}&lt;br /&gt;
  {{ResResourceName| Ash | 0 |24.8 | }}&lt;br /&gt;
  {{ResResourceName| Beeswax | 100 |18.6 | }}&lt;br /&gt;
  {{ResResourceName| Lead | 243 |243 | }}&lt;br /&gt;
  {{ResResourceName| Lime | 0 |117 | }}&lt;br /&gt;
  {{ResResourceName| Oil | 23 |23 | }}&lt;br /&gt;
  {{ResResourceName| Petroleum | 323 |323 | }}&lt;br /&gt;
  {{ResResourceName| Potash | 0 |1 | }}&lt;br /&gt;
  {{ResResourceName| Saltpeter | 0 |20 | }}&lt;br /&gt;
  {{ResResourceName| Sulfur | 181 |181 | }}&lt;br /&gt;
  {{ResResourceName| Water | 0 |10 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Mats for Paint|state=expanded|&lt;br /&gt;
  {{ResResourceName|Cabbage Juice |4667 |16788 | }}&lt;br /&gt;
  {{ResResourceName|Clay |13433 |13959 | }}&lt;br /&gt;
  {{ResResourceName|Carrot |0 |25124 | }}&lt;br /&gt;
  {{ResResourceName|Copper |1000 |3282 | }}&lt;br /&gt;
  {{ResResourceName|Iron |1627 |1627 | }}&lt;br /&gt;
  {{ResResourceName|Lead |3000 |1607| }}&lt;br /&gt;
  {{ResResourceName|Red Sand |3700 |3296 | }}&lt;br /&gt;
  {{ResResourceName|Silver Powder |2000 |1478 | }}&lt;br /&gt;
  {{ResResourceName|Lime |0 |1 | }}&lt;br /&gt;
  {{ResResourceName|Sulfur |1627 |1627 | }}&lt;br /&gt;
  {{ResResourceName|Potash |0 |1 | }}&lt;br /&gt;
  {{ResResourceName|Saltpeter |1303 |1303 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
Cheapest board recipes:&lt;br /&gt;
&lt;br /&gt;
Hard, Pli - 50 Oil, 6 saltpeter, 10 Lime, 60 Sulfur, 20 saltpeter&lt;br /&gt;
&lt;br /&gt;
Hard, Rig - 30 Lead, 10 Lime, 10 oil, 10 petrol, 30 sul, 10 water            &lt;br /&gt;
&lt;br /&gt;
Hard, RProof (black)- 100 Oil, 30 Petrol, 10 Lead&lt;br /&gt;
&lt;br /&gt;
Hard, RProof, Glos -&lt;br /&gt;
&lt;br /&gt;
Rigid, RProof - 90 Lead, 30 Lime, 85 Beeswax&lt;br /&gt;
&lt;br /&gt;
FProf, White, Glos - &lt;br /&gt;
&lt;br /&gt;
Pli, Soft, RProof - 235 beeswax, 56 ash, 15 saltpeter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cheapest paint recipes:&lt;br /&gt;
&lt;br /&gt;
Dark Goldenrod: Clay 1 Carrot 1 Iron 1 Cabbage 1 Sulfur 1 RedSand 7 -Levi&lt;br /&gt;
&lt;br /&gt;
Indigo : Cabbage 2 Clay 1 Copper 1 RedSand 9 -Levi&lt;br /&gt;
&lt;br /&gt;
Orange: Cabbage 1 Iron 1 Lead 1 Sulfur 1 Clay 1 Carrot 6 - Levi&lt;br /&gt;
&lt;br /&gt;
Saddle Brown: 10 clay - anyone&lt;br /&gt;
&lt;br /&gt;
Forest Green: Cabbage 1 Clay 5 Carrot 3 Copper 1 RedSand 1 -Larynth&lt;br /&gt;
&lt;br /&gt;
Tomato: Carrot 3 RedSand 5 Sulfur 1 Copper 1 Clay 1 - Levi&lt;br /&gt;
&lt;br /&gt;
Spring Green: : Cabbage 3 Sulfur 1 Clay 4 Copper 2 Iron 1 - Larynth&lt;br /&gt;
&lt;br /&gt;
Ikairis Paints:&lt;br /&gt;
&lt;br /&gt;
Orange: Clay 1 Iron 1 Silver 1 RedSand 1 Saltpeter 1 Carrot 6&lt;br /&gt;
&lt;br /&gt;
Saddle Brown: Clay 10 &lt;br /&gt;
&lt;br /&gt;
Forest Green: Clay 7 Lead 1 RedSand 1 Silver 1 &lt;br /&gt;
&lt;br /&gt;
Tomato: Clay 1 Copper 1 Cabbage 1 RedSand 2 Carrot 5 &lt;br /&gt;
&lt;br /&gt;
Spring Green: RedSand 1 Saltpeter 1 Lead 1 Silver 1 Copper 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:LMotD}}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Little_Mega_on_the_Desert&amp;diff=217628</id>
		<title>Little Mega on the Desert</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Little_Mega_on_the_Desert&amp;diff=217628"/>
		<updated>2012-10-17T11:45:16Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guild is currently allowing open enrollment of people needing to pass the test of the Megopolis at 1183, 2409 in River Plains.&lt;br /&gt;
&lt;br /&gt;
== '''Megalopolis Mats List as We Stand''' ==&lt;br /&gt;
{{ResTechnologyName|Cut Gems|state=expanded|&lt;br /&gt;
  {{ResResourceName|Eyelet Cut Amethyst |13| 48 | }}&lt;br /&gt;
  {{ResResourceName|Thistle Cut Amethyst |8| 8 | }}&lt;br /&gt;
  {{ResResourceName|Corner Heart Cut Garnet | 3| 24 | }}&lt;br /&gt;
  {{ResResourceName|Bridge Cut Lapis | 2| 12 | }}&lt;br /&gt;
  {{ResResourceName|Unity Cut Lapis | 4| 4 | }}&lt;br /&gt;
  {{ResResourceName|Hexas Plate Cut Lapis | 8| 8 |  }}&lt;br /&gt;
  {{ResResourceName|Choronzon Cut Turquoise |8| 8 | }}&lt;br /&gt;
  {{ResResourceName|Full Aidenn Mask Cut Sunstone |0| 4 |  }}&lt;br /&gt;
  {{ResResourceName|Sprocket Cut Sunstone | 6| 6 |  }}&lt;br /&gt;
  {{ResResourceName|Looking Glass Cut Jade | 12| 12 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Boards and Treated Boards|state=expanded|&lt;br /&gt;
  {{ResResourceName|Boards |1800| 1800 | }}&lt;br /&gt;
  {{ResResourceName|Hard, Pliable Boards |  2800| 2800|  }}&lt;br /&gt;
  {{ResResourceName|Rigid, Rotproof  Boards |  2880| 2880| }}&lt;br /&gt;
  {{ResResourceName|Fireproof, White, Glossy  Boards | 2500| 5600 | }}&lt;br /&gt;
  {{ResResourceName|Pliable, Soft, Rotproof Boards |  3600| 3600 | }}&lt;br /&gt;
  {{ResResourceName|Hard, Rigid, Boards | 3600| 3600 |  }}&lt;br /&gt;
  {{ResResourceName|Hard, Rotproof  Boards |  23820| 60000 | }}&lt;br /&gt;
  {{ResResourceName|Hard, Rotproof, Glossy Boards | 5880| 5880| }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Paints|state=expanded|&lt;br /&gt;
  {{ResResourceName|Dark Golden Rod Paint | 19620| 19620 | }}&lt;br /&gt;
  {{ResResourceName|Orange Paint |3285| 14780 | }}&lt;br /&gt;
  {{ResResourceName|Indigo Paint | 11488| 24320 | }}&lt;br /&gt;
  {{ResResourceName|Saddle Brown Paint | 5820| 5820 | }}&lt;br /&gt;
  {{ResResourceName|Forest Green Paint | 13962 | 13692 | }}&lt;br /&gt;
  {{ResResourceName|Feldspar Paint | 2560| 2560 | }}&lt;br /&gt;
  {{ResResourceName|Tomato Paint | 1300| 1300 | }}&lt;br /&gt;
  {{ResResourceName|Spring Green Paint | 601| 2100 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Basic Materials|state=expanded|&lt;br /&gt;
  {{ResResourceName|Bricks | 88000| 88000 }}&lt;br /&gt;
  {{ResResourceName|Rope | 604| 604 | }}&lt;br /&gt;
  {{ResResourceName|Canvas | 151| 151 | }}&lt;br /&gt;
  {{ResResourceName|Cut Stone | 20200| 22784 | }}&lt;br /&gt;
  {{ResResourceName|Concrete | 0| 11180 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Metals|state=expanded|&lt;br /&gt;
  {{ResResourceName|Brass Plate |4| 4 |  }}&lt;br /&gt;
  {{ResResourceName|Gold Foil | 1200| 1200 | }}&lt;br /&gt;
  {{ResResourceName|Nails |13532 | 13532 | }}&lt;br /&gt;
  {{ResResourceName|Gold Wire | 1920| 1920 | }}&lt;br /&gt;
  {{ResResourceName|Iron Bars | 1124 | 1296 | }}&lt;br /&gt;
  {{ResResourceName|Gold Bars |78| 200 | }}&lt;br /&gt;
  {{ResResourceName|Silver Sheeting |200 | 200 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Mats for Treated Boards|state=expanded|&lt;br /&gt;
  {{ResResourceName|Boards |35604| 47000 | }}&lt;br /&gt;
  {{ResResourceName| Ash | 0 |24.8 | }}&lt;br /&gt;
  {{ResResourceName| Beeswax | 100 |18.6 | }}&lt;br /&gt;
  {{ResResourceName| Lead | 243 |243 | }}&lt;br /&gt;
  {{ResResourceName| Lime | 0 |117 | }}&lt;br /&gt;
  {{ResResourceName| Oil | 23 |23 | }}&lt;br /&gt;
  {{ResResourceName| Petroleum | 323 |323 | }}&lt;br /&gt;
  {{ResResourceName| Potash | 0 |1 | }}&lt;br /&gt;
  {{ResResourceName| Saltpeter | 0 |20 | }}&lt;br /&gt;
  {{ResResourceName| Sulfur | 181 |181 | }}&lt;br /&gt;
  {{ResResourceName| Water | 0 |10 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ResTechnologyName|Mats for Paint|state=expanded|&lt;br /&gt;
  {{ResResourceName|Cabbage Juice |4667 |16788 | }}&lt;br /&gt;
  {{ResResourceName|Clay |13433 |13959 | }}&lt;br /&gt;
  {{ResResourceName|Carrot |0 |25124 | }}&lt;br /&gt;
  {{ResResourceName|Copper |1000 |3282 | }}&lt;br /&gt;
  {{ResResourceName|Iron |1627 |1627 | }}&lt;br /&gt;
  {{ResResourceName|Lead |3000 |1607| }}&lt;br /&gt;
  {{ResResourceName|Red Sand |3700 |3296 | }}&lt;br /&gt;
  {{ResResourceName|Silver Powder |2000 |1478 | }}&lt;br /&gt;
  {{ResResourceName|Lime |0 |1 | }}&lt;br /&gt;
  {{ResResourceName|Sulfur |1627 |1627 | }}&lt;br /&gt;
  {{ResResourceName|Potash |0 |1 | }}&lt;br /&gt;
  {{ResResourceName|Saltpeter |1303 |1303 | }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
Cheapest board recipes:&lt;br /&gt;
&lt;br /&gt;
Hard, Pli - 50 Oil, 6 saltpeter, 10 Lime, 60 Sulfur, 20 saltpeter&lt;br /&gt;
&lt;br /&gt;
Hard, Rig - 30 Lead, 10 Lime, 10 oil, 10 petrol, 30 sul, 10 water            &lt;br /&gt;
&lt;br /&gt;
Hard, RProof (black)- 100 Oil, 30 Petrol, 10 Lead&lt;br /&gt;
&lt;br /&gt;
Hard, RProof, Glos -&lt;br /&gt;
&lt;br /&gt;
Rigid, RProof - 90 Lead, 30 Lime, 85 Beeswax&lt;br /&gt;
&lt;br /&gt;
FProf, White, Glos - &lt;br /&gt;
&lt;br /&gt;
Pli, Soft, RProof - 235 beeswax, 56 ash, 15 saltpeter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cheapest paint recipes:&lt;br /&gt;
&lt;br /&gt;
Dark Goldenrod: Clay 1 Carrot 1 Iron 1 Cabbage 1 Sulfur 1 RedSand 7 -Levi&lt;br /&gt;
&lt;br /&gt;
Indigo : Cabbage 2 Clay 1 Copper 1 RedSand 9 -Levi&lt;br /&gt;
&lt;br /&gt;
Orange: Cabbage 1 Iron 1 Lead 1 Sulfur 1 Clay 1 Carrot 6 - Levi&lt;br /&gt;
&lt;br /&gt;
Saddle Brown: 10 clay - anyone&lt;br /&gt;
&lt;br /&gt;
Forest Green: Cabbage 1 Clay 5 Carrot 3 Copper 1 RedSand 1 -Larynth&lt;br /&gt;
&lt;br /&gt;
Tomato: Carrot 3 RedSand 5 Sulfur 1 Copper 1 Clay 1 - Levi&lt;br /&gt;
&lt;br /&gt;
Spring Green: : Cabbage 3 Sulfur 1 Clay 4 Copper 2 Iron 1 - Larynth&lt;br /&gt;
&lt;br /&gt;
Ikairis Paints:&lt;br /&gt;
&lt;br /&gt;
Orange: Clay 1 Iron 1 Silver 1 RedSand 1 Saltpeter 1 Carrot 6&lt;br /&gt;
&lt;br /&gt;
Saddle Brown: Clay 10 &lt;br /&gt;
&lt;br /&gt;
Forest Green: Clay 7 Lead 1 RedSand 1 Silver 1 &lt;br /&gt;
&lt;br /&gt;
Tomato: Clay 1 Copper 1 Cabbage 1 RedSand 2 Carrot 5 &lt;br /&gt;
&lt;br /&gt;
Spring Green: RedSand 1 Saltpeter 1 Lead 1 Silver 1 Copper 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]{{DEFAULTSORT:LMotD}}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Talk:TaleScripts&amp;diff=217272</id>
		<title>Talk:TaleScripts</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Talk:TaleScripts&amp;diff=217272"/>
		<updated>2012-10-13T20:07:19Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Top'''&lt;br /&gt;
&lt;br /&gt;
= Kudos =&lt;br /&gt;
This is really FANTASTIC!&lt;br /&gt;
&lt;br /&gt;
A great community effort and a much needed resource.  So many options and sometime I have problems doing updates or tweaks.  So much better to get it from a known and maintained respository.&lt;br /&gt;
&lt;br /&gt;
Thanks to all who make and provide the macros.  Egypt would not be possible without them!&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 18:52, 10 February 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
= Error Reports and Fixes =&lt;br /&gt;
&lt;br /&gt;
== Probem with Boards.lua '''Fixed''' ==&lt;br /&gt;
&lt;br /&gt;
 I am having a timing issue with boards.lua The current synced version times out after about 5 or 6 boards.&lt;br /&gt;
 Tested on 1 and 2 carp shops with 7KQ blades.  I changed the last sleep command from &lt;br /&gt;
     lsSleep(1000); &lt;br /&gt;
   to &lt;br /&gt;
     lsSleep(1500); &lt;br /&gt;
 which matches the one above and it seems to work better but still times out after about 170 boards. &lt;br /&gt;
 fwiw I dont know anything about lua coding so I'm not sure what I should tweak. [[User:Zhukuram|Zhukuram]] 12:57, 31 March 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boards.lua is fixed and tweaked. It will be in next update. The fishing macro does work, but is very picky. The next update will have a ton of comments in the script on how to use correctly.  Also some new tweaks. ~Cegaiel Apr 4, 2012&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Problem with Fishing.lua '''Fixed''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Also, fyi I tried the fishing.lua script and it just vaporized.  &lt;br /&gt;
 I had never tried the fishing macro before.&lt;br /&gt;
 I think a recent change to the fishing menu might have cause it to blow up too.  [[User:Zhukuram|Zhukuram]] 13:19, 31 March 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've had fun tweaking the fishing macro. Its now Apr 12 and I've still found things to tweak on it. Should be very user friendly and have nice statistics on the screen as well as all new log files now (tweaked the fishlog.txt and added a new fishstats.txt, now write to main folder, instead of the fishing folder (Since new Veggie Tales 1.6.0+ is out, figured it would be nicer to find the .txt files easier in the main folder), and not 'break' so easily :D &amp;amp;nbsp;&amp;amp;nbsp;~Cegaiel Apr 12, 2012&lt;br /&gt;
&lt;br /&gt;
== Problem with Installer 1.64 '''Fixed'''  ==&lt;br /&gt;
&lt;br /&gt;
 I see the new update on the VeggieTales main menu and the link takes me to Jimbly's page. &lt;br /&gt;
 I clicked the download item but Norton removed it claiming it had something wrong with it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 I tried again this pm and captured the Norton unhappyiness: &lt;br /&gt;
&lt;br /&gt;
The Norton Report:&lt;br /&gt;
&lt;br /&gt;
Full Path: ....\veggietalesinstaller.exe&lt;br /&gt;
Threat: WS.Reputation.1&lt;br /&gt;
____________________________&lt;br /&gt;
____________________________&lt;br /&gt;
On computers as of Not Available&lt;br /&gt;
Last Used 4/18/2012 at 6:46:53 PM&lt;br /&gt;
Startup Item No&lt;br /&gt;
Launched No&lt;br /&gt;
____________________________&lt;br /&gt;
____________________________&lt;br /&gt;
Unknown&lt;br /&gt;
Number of users in the Norton Community that have used this file: Unknown&lt;br /&gt;
____________________________&lt;br /&gt;
Unknown&lt;br /&gt;
This file release is currently not known.&lt;br /&gt;
____________________________&lt;br /&gt;
Medium&lt;br /&gt;
This file risk is medium.&lt;br /&gt;
____________________________&lt;br /&gt;
Threat Details&lt;br /&gt;
Threat type: Insight Network Threat. There are many indications that this file is untrustworthy and therefore not safe&lt;br /&gt;
____________________________&lt;br /&gt;
http://bigscreensmallgames.s3.amazonaws.com/VeggieTalesInstaller.exe Downloaded File veggietalesinstaller.exe&lt;br /&gt;
Threat name: &lt;br /&gt;
WS.Reputation.1 from&lt;br /&gt;
amazonaws.com&lt;br /&gt;
____________________________&lt;br /&gt;
File Actions&lt;br /&gt;
File: ...\veggietalesinstaller.exe&lt;br /&gt;
Removed&lt;br /&gt;
____________________________&lt;br /&gt;
File Thumbprint - SHA:&lt;br /&gt;
02d7c0ee4270001d8a45c3e5b227b3c773187b8405e03e6f3d3ecf85e4658f33&lt;br /&gt;
____________________________&lt;br /&gt;
File Thumbprint - MD5:&lt;br /&gt;
7fe290ad2cb75f7d5067c375c274fdf8&lt;br /&gt;
____________________________&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Zipped version of Installer 1.64 Available ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Issue resolved. I uploaded [[File:Veggietales164.zip]] to wiki, an exact copy of a fresh install. This will bypass Norton refusing an unknown installer. First time it ran, Norton quarantined veggietales.exe. Remove from quarantine and tell Norton to not include that file in future scans.&lt;br /&gt;
&lt;br /&gt;
Also, even though a newer version of VeggieTales is now out, it will automatically update to the latest VeggieTales version and Talescripts version, once you click the update button in the program. So this link is still just as good as downloading the latest copy (assuming your click the Update button, after installing) ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
=== Norton Notes ===&lt;br /&gt;
&lt;br /&gt;
For anyone having problems with Norton blowing away the file or installation. Download the zipped version of the installer. Run a manual scan of the file to verify that all is OK because Norton is going to claim there's a problem with it.  The manual scan will show the zip file to be green/good.&lt;br /&gt;
&lt;br /&gt;
Unpack the zip file which should go OK too.  When you execute the program Norton will grab it and place it in quarantine claiming there's a security risk.  Open the quarantine and restore the file and exclude it from scan.&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 10:04, 23 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing File on Update '''Fixed'''  ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 I also did the Tortoise update and got error: 0.png not found&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 14:46, 18 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
My version of VT got splinched due to Norton quarantining some of the new VT files.  Once that was resolved (see above) then the updates completed OK &lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 10:05, 23 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Problem with Single Click Stat monitor '''Fixed'''  ==&lt;br /&gt;
&lt;br /&gt;
 I get an error when running the stat monitor &amp;quot;failed to load  image AllStats-Black.png&amp;quot;&lt;br /&gt;
 Then in exits to the main Lua selection page&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 17:34, 22 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Both above issues should be resolved now that you're not using version 1.5.9 with the new directory structure of 1.6.0+ . All .png and .wav files are now located in the images folder, not the main folder. VeggieTales 1.5.9 wasn't likely finding the .png files because it was expecting them to be in the main folder.  ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
== Missing file: Forge_Aluminum_Strap.png '''Fixed''' ==&lt;br /&gt;
&lt;br /&gt;
 I got an error trying to make aluminum straps using the Forge Lua.  &lt;br /&gt;
 '''Failed to load image file Forge/Forge_Aluminum_Strap.png''' &lt;br /&gt;
 I had no problems making copper straps but the aluminum one stopped with that message.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 10:44, 28 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to April 29, 2012 update. ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;REWARD:&amp;lt;/b&amp;gt; HELP ADD MISSING FISH to Fishing.lua==&lt;br /&gt;
If anyone should ever encounter any similar error below, please take a &amp;lt;b&amp;gt;screenshot&amp;lt;/b&amp;gt; (Alt+C in game) of the &amp;lt;b&amp;gt;Main chat tab&amp;lt;/b&amp;gt;, that shows the &amp;lt;b&amp;gt;fish name&amp;lt;/b&amp;gt;. Upload screenshot and give a link in this page. We can't add the missing fish without the screenshots. Also please note there is now an update that substitutes the below error message of &amp;quot;Unknown fish.  This fish name and .png need to added to Fishing_Func.inc&lt;br /&gt;
under the CL_Fish&amp;quot; &amp;lt;b&amp;gt;TO&amp;lt;/b&amp;gt; &amp;quot;Unknown Fish! PLEASE, Take screenshot (Alt+C) of main chat tab, share with Talescripts team!&amp;quot;. We ask that anyone that encounters a fish thats not in database, please submit to any member of Talescripts team, so it can be updated. It can't be updated without the screenshot. P.S. There's not really a reward, but we'll owe you a favor, which is just as good :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Missing file: Unknown Fish Hylian Loach '''FIXED'''===&lt;br /&gt;
&lt;br /&gt;
 Fishing.lua errored out on catching a Hylian Loach fish with message&lt;br /&gt;
 '''282: Unknown fish.  This fish name and .png need to added to Fishing_Func.inc&lt;br /&gt;
 under the CL_Fish'''&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 11:57, 1 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 emailed Hylian Loach screenie&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 10:06, 3 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to May 2, 2012 update, Thanks for the screenshot! ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
=== Missing file: Unknown Fish Spotted Sea Cucumber FIXED ===&lt;br /&gt;
&lt;br /&gt;
 Fishing.lua errored out on catching a Spotted Sea Cucumber fish with message&lt;br /&gt;
 '''282: Unknown fish.  This fish name and .png need to added to Fishing_Func.inc&lt;br /&gt;
 under the CL_Fish'''&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 12:40, 1 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to May 9, 2012 update ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
=== Missing file: Unknown Fish Bottlenose Squid FIXED ===&lt;br /&gt;
&lt;br /&gt;
 Sent screenie via email. [[User:Zhukuram|Zhukuram]] 16:39, 17 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to May 18, 2012 update ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
== Vinetender.lua Distraction grape count is zero ==&lt;br /&gt;
&lt;br /&gt;
 When running the vinetender on Distraction grapes the results that are displayed after the tend&lt;br /&gt;
 show the grape count to be zero. All the other stats are OK.  &lt;br /&gt;
 eg: grape count on the trellis: 127  grape count in Vinetender: 0&lt;br /&gt;
 I have a screenie if you need it.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 10:54, 4 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 More info: This is likely some kind of lag within the game when the lua reports the status after the tend. &lt;br /&gt;
 I've had it happen several times on Distraction vines and once on another standard vine type.  The only stat&lt;br /&gt;
 out of place is the number of grapes after the tend.  It's a bit spooky to see Grapes = zero but if you &lt;br /&gt;
 click the vinyard then you can see that all is ok.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 23:58, 9 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 FYI, the problem is actually that the code looks for 'Grapes' in order to parse the number after it. Some tends&lt;br /&gt;
 have the word 'Grapes' in them, and this confuses my code. There will be a fix soon.&lt;br /&gt;
 [[User:Tallow|Tallow]]&lt;br /&gt;
&lt;br /&gt;
== Vinetender.lua Vine_P_Bright_Bunch_CCG.png ==&lt;br /&gt;
 I've uploaded an image for Vine Pascarella Bright Bunch CCG. It looks a little chopped off but it seems to be working for me. &lt;br /&gt;
 ~Dreasimy&lt;br /&gt;
[[File:Vine_P_Bright_Bunch_CCG.png]]&lt;br /&gt;
&lt;br /&gt;
== Window Arranger: Brick Rack hangs on placements ==&lt;br /&gt;
&lt;br /&gt;
 I've used the Window Arranger for Brick Racks several times and it seems to &amp;quot;hang&amp;quot; when it is placing the windows in &lt;br /&gt;
 their finished locations.  The &amp;quot;focus&amp;quot; part works fine.  After the focus is done it starts to place the windows in the&lt;br /&gt;
 upper left corner of the screen and then places them along the left side of the window.  &lt;br /&gt;
 &lt;br /&gt;
 It places 2 windows and &amp;quot;hangs&amp;quot;. If I move my mouse the next window will be placed where ever the mouse pointer is at the time&lt;br /&gt;
 and then it completes the rest of the windows based on that offset.&lt;br /&gt;
 &lt;br /&gt;
 Workaround: I now place my mouse in the upper left corner to start and when the second window placement hangs &lt;br /&gt;
 I move my mouse down and the windows will then be placed correctly.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 11:51, 22 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, it works fine for me. I can not get it to reproduce that. The windows do overlap slightly so that you can fit 7 up and down. Perhaps try removing the overlapping and do 5 windows instead. In function GetLayout() where it says --brick racks. Try changing dy = 115 to dy = 162 and changed num_high = 7 to num_high = 5 and see if that maybe helps. You maybe able to get 6 windows high, depending on your resolution, but at 1280x1024, I can only fit 5 high. But a dy of 162 wont overlap the windows and perhaps that might be the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jump to: [[#Top | '''Top''' ]]&lt;br /&gt;
&lt;br /&gt;
== Carp Blade Lua Problems ==&lt;br /&gt;
&lt;br /&gt;
I tried the new Lua for Carp Blades and had several malfunctions.&lt;br /&gt;
&lt;br /&gt;
When selecting an item to make the macro seems to be confused by the option to make an Archaeologist's Shovel in the list.&lt;br /&gt;
My List has: &lt;br /&gt;
#Shovel&lt;br /&gt;
#Archaeologist Shovel&lt;br /&gt;
#Carpentry Blade&lt;br /&gt;
&lt;br /&gt;
The first blade try bombs right away.  The second try finds the Carp Blade option and loads the template but then my toon goes careening around the desert.  It appears that the macro is &lt;br /&gt;
* looking for the anvil&lt;br /&gt;
* clicking where it isn't which makes my toon move to the new spot (repeats).&lt;br /&gt;
&lt;br /&gt;
I'm in F8x2 and set where I think I should be.  Not sure what else I need to do.&lt;br /&gt;
&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 12:08, 10 July 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Problem with crematory.lua ==&lt;br /&gt;
&lt;br /&gt;
The loading is not working properly for me it ends up (with 1 or 2 crematories) not loading Dried Pappy at all Limestone at all and wood in the 2nd crematory.  I tried adjusting the waits same results.  I have a 1600x900 resolution also the load pop up stays up (think it is when it is suppose to load the last wood) and thus the script does not see the fire button and ends the script saying it cannot find the fire button.  Yes I have formed grid.  I commented out the takeall and loadall function calls and do just 1 under run and load it manually and the script works great.&lt;br /&gt;
&lt;br /&gt;
--[[User:Belekane|Belekane]] 15:07, 13 October 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Jump to: [[#Top | '''Top''' ]]&lt;br /&gt;
&lt;br /&gt;
= Requests for Feature Enhancements =&lt;br /&gt;
&lt;br /&gt;
== Request: Add Pause or Hold to Fishing.lua Included ==&lt;br /&gt;
&lt;br /&gt;
I would like to request a Pause option to be added to the Fishing.lua script. &lt;br /&gt;
&lt;br /&gt;
Benefits would include: &lt;br /&gt;
* Being able to respond to chats&lt;br /&gt;
* Temporary stopping for other activities (answer phone, email)&lt;br /&gt;
* Keeping the fishing lure cycle progressing without restarting from the top.&lt;br /&gt;
&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 11:30, 22 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 Pause should work on all of the macros. It is Alt+Shift. Some macros may specifically say it somewhere and some may not.&lt;br /&gt;
 But the universal Pause key of Alt+Shift does work on fishing. Ctrl+Shift aborts macros and Alt+Shift pauses/unpauses.&lt;br /&gt;
&lt;br /&gt;
 Thanks for the info. I did get it to pause.  You have to do the command at just the right time in the animation&lt;br /&gt;
 but it worked.  Thanks.  [[User:Zhukuram|Zhukuram]] 11:26, 6 June 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Jump to: [[#Top | '''Top''' ]]&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Talk:TaleScripts&amp;diff=217271</id>
		<title>Talk:TaleScripts</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Talk:TaleScripts&amp;diff=217271"/>
		<updated>2012-10-13T20:06:24Z</updated>

		<summary type="html">&lt;p&gt;Belekane: /* Problem with crematory.lua */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Top'''&lt;br /&gt;
&lt;br /&gt;
= Kudos =&lt;br /&gt;
This is really FANTASTIC!&lt;br /&gt;
&lt;br /&gt;
A great community effort and a much needed resource.  So many options and sometime I have problems doing updates or tweaks.  So much better to get it from a known and maintained respository.&lt;br /&gt;
&lt;br /&gt;
Thanks to all who make and provide the macros.  Egypt would not be possible without them!&amp;lt;br /&amp;gt;&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 18:52, 10 February 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
= Error Reports and Fixes =&lt;br /&gt;
&lt;br /&gt;
== Probem with Boards.lua '''Fixed''' ==&lt;br /&gt;
&lt;br /&gt;
 I am having a timing issue with boards.lua The current synced version times out after about 5 or 6 boards.&lt;br /&gt;
 Tested on 1 and 2 carp shops with 7KQ blades.  I changed the last sleep command from &lt;br /&gt;
     lsSleep(1000); &lt;br /&gt;
   to &lt;br /&gt;
     lsSleep(1500); &lt;br /&gt;
 which matches the one above and it seems to work better but still times out after about 170 boards. &lt;br /&gt;
 fwiw I dont know anything about lua coding so I'm not sure what I should tweak. [[User:Zhukuram|Zhukuram]] 12:57, 31 March 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boards.lua is fixed and tweaked. It will be in next update. The fishing macro does work, but is very picky. The next update will have a ton of comments in the script on how to use correctly.  Also some new tweaks. ~Cegaiel Apr 4, 2012&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Problem with Fishing.lua '''Fixed''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Also, fyi I tried the fishing.lua script and it just vaporized.  &lt;br /&gt;
 I had never tried the fishing macro before.&lt;br /&gt;
 I think a recent change to the fishing menu might have cause it to blow up too.  [[User:Zhukuram|Zhukuram]] 13:19, 31 March 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've had fun tweaking the fishing macro. Its now Apr 12 and I've still found things to tweak on it. Should be very user friendly and have nice statistics on the screen as well as all new log files now (tweaked the fishlog.txt and added a new fishstats.txt, now write to main folder, instead of the fishing folder (Since new Veggie Tales 1.6.0+ is out, figured it would be nicer to find the .txt files easier in the main folder), and not 'break' so easily :D &amp;amp;nbsp;&amp;amp;nbsp;~Cegaiel Apr 12, 2012&lt;br /&gt;
&lt;br /&gt;
== Problem with Installer 1.64 '''Fixed'''  ==&lt;br /&gt;
&lt;br /&gt;
 I see the new update on the VeggieTales main menu and the link takes me to Jimbly's page. &lt;br /&gt;
 I clicked the download item but Norton removed it claiming it had something wrong with it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 I tried again this pm and captured the Norton unhappyiness: &lt;br /&gt;
&lt;br /&gt;
The Norton Report:&lt;br /&gt;
&lt;br /&gt;
Full Path: ....\veggietalesinstaller.exe&lt;br /&gt;
Threat: WS.Reputation.1&lt;br /&gt;
____________________________&lt;br /&gt;
____________________________&lt;br /&gt;
On computers as of Not Available&lt;br /&gt;
Last Used 4/18/2012 at 6:46:53 PM&lt;br /&gt;
Startup Item No&lt;br /&gt;
Launched No&lt;br /&gt;
____________________________&lt;br /&gt;
____________________________&lt;br /&gt;
Unknown&lt;br /&gt;
Number of users in the Norton Community that have used this file: Unknown&lt;br /&gt;
____________________________&lt;br /&gt;
Unknown&lt;br /&gt;
This file release is currently not known.&lt;br /&gt;
____________________________&lt;br /&gt;
Medium&lt;br /&gt;
This file risk is medium.&lt;br /&gt;
____________________________&lt;br /&gt;
Threat Details&lt;br /&gt;
Threat type: Insight Network Threat. There are many indications that this file is untrustworthy and therefore not safe&lt;br /&gt;
____________________________&lt;br /&gt;
http://bigscreensmallgames.s3.amazonaws.com/VeggieTalesInstaller.exe Downloaded File veggietalesinstaller.exe&lt;br /&gt;
Threat name: &lt;br /&gt;
WS.Reputation.1 from&lt;br /&gt;
amazonaws.com&lt;br /&gt;
____________________________&lt;br /&gt;
File Actions&lt;br /&gt;
File: ...\veggietalesinstaller.exe&lt;br /&gt;
Removed&lt;br /&gt;
____________________________&lt;br /&gt;
File Thumbprint - SHA:&lt;br /&gt;
02d7c0ee4270001d8a45c3e5b227b3c773187b8405e03e6f3d3ecf85e4658f33&lt;br /&gt;
____________________________&lt;br /&gt;
File Thumbprint - MD5:&lt;br /&gt;
7fe290ad2cb75f7d5067c375c274fdf8&lt;br /&gt;
____________________________&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Zipped version of Installer 1.64 Available ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Issue resolved. I uploaded [[File:Veggietales164.zip]] to wiki, an exact copy of a fresh install. This will bypass Norton refusing an unknown installer. First time it ran, Norton quarantined veggietales.exe. Remove from quarantine and tell Norton to not include that file in future scans.&lt;br /&gt;
&lt;br /&gt;
Also, even though a newer version of VeggieTales is now out, it will automatically update to the latest VeggieTales version and Talescripts version, once you click the update button in the program. So this link is still just as good as downloading the latest copy (assuming your click the Update button, after installing) ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
=== Norton Notes ===&lt;br /&gt;
&lt;br /&gt;
For anyone having problems with Norton blowing away the file or installation. Download the zipped version of the installer. Run a manual scan of the file to verify that all is OK because Norton is going to claim there's a problem with it.  The manual scan will show the zip file to be green/good.&lt;br /&gt;
&lt;br /&gt;
Unpack the zip file which should go OK too.  When you execute the program Norton will grab it and place it in quarantine claiming there's a security risk.  Open the quarantine and restore the file and exclude it from scan.&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 10:04, 23 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing File on Update '''Fixed'''  ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 I also did the Tortoise update and got error: 0.png not found&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 14:46, 18 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
My version of VT got splinched due to Norton quarantining some of the new VT files.  Once that was resolved (see above) then the updates completed OK &lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 10:05, 23 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== Problem with Single Click Stat monitor '''Fixed'''  ==&lt;br /&gt;
&lt;br /&gt;
 I get an error when running the stat monitor &amp;quot;failed to load  image AllStats-Black.png&amp;quot;&lt;br /&gt;
 Then in exits to the main Lua selection page&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 17:34, 22 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Both above issues should be resolved now that you're not using version 1.5.9 with the new directory structure of 1.6.0+ . All .png and .wav files are now located in the images folder, not the main folder. VeggieTales 1.5.9 wasn't likely finding the .png files because it was expecting them to be in the main folder.  ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
== Missing file: Forge_Aluminum_Strap.png '''Fixed''' ==&lt;br /&gt;
&lt;br /&gt;
 I got an error trying to make aluminum straps using the Forge Lua.  &lt;br /&gt;
 '''Failed to load image file Forge/Forge_Aluminum_Strap.png''' &lt;br /&gt;
 I had no problems making copper straps but the aluminum one stopped with that message.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 10:44, 28 April 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to April 29, 2012 update. ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;REWARD:&amp;lt;/b&amp;gt; HELP ADD MISSING FISH to Fishing.lua==&lt;br /&gt;
If anyone should ever encounter any similar error below, please take a &amp;lt;b&amp;gt;screenshot&amp;lt;/b&amp;gt; (Alt+C in game) of the &amp;lt;b&amp;gt;Main chat tab&amp;lt;/b&amp;gt;, that shows the &amp;lt;b&amp;gt;fish name&amp;lt;/b&amp;gt;. Upload screenshot and give a link in this page. We can't add the missing fish without the screenshots. Also please note there is now an update that substitutes the below error message of &amp;quot;Unknown fish.  This fish name and .png need to added to Fishing_Func.inc&lt;br /&gt;
under the CL_Fish&amp;quot; &amp;lt;b&amp;gt;TO&amp;lt;/b&amp;gt; &amp;quot;Unknown Fish! PLEASE, Take screenshot (Alt+C) of main chat tab, share with Talescripts team!&amp;quot;. We ask that anyone that encounters a fish thats not in database, please submit to any member of Talescripts team, so it can be updated. It can't be updated without the screenshot. P.S. There's not really a reward, but we'll owe you a favor, which is just as good :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Missing file: Unknown Fish Hylian Loach '''FIXED'''===&lt;br /&gt;
&lt;br /&gt;
 Fishing.lua errored out on catching a Hylian Loach fish with message&lt;br /&gt;
 '''282: Unknown fish.  This fish name and .png need to added to Fishing_Func.inc&lt;br /&gt;
 under the CL_Fish'''&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 11:57, 1 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 emailed Hylian Loach screenie&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 10:06, 3 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to May 2, 2012 update, Thanks for the screenshot! ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
=== Missing file: Unknown Fish Spotted Sea Cucumber FIXED ===&lt;br /&gt;
&lt;br /&gt;
 Fishing.lua errored out on catching a Spotted Sea Cucumber fish with message&lt;br /&gt;
 '''282: Unknown fish.  This fish name and .png need to added to Fishing_Func.inc&lt;br /&gt;
 under the CL_Fish'''&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 12:40, 1 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to May 9, 2012 update ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
=== Missing file: Unknown Fish Bottlenose Squid FIXED ===&lt;br /&gt;
&lt;br /&gt;
 Sent screenie via email. [[User:Zhukuram|Zhukuram]] 16:39, 17 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Added to May 18, 2012 update ~Cegaiel&lt;br /&gt;
&lt;br /&gt;
== Vinetender.lua Distraction grape count is zero ==&lt;br /&gt;
&lt;br /&gt;
 When running the vinetender on Distraction grapes the results that are displayed after the tend&lt;br /&gt;
 show the grape count to be zero. All the other stats are OK.  &lt;br /&gt;
 eg: grape count on the trellis: 127  grape count in Vinetender: 0&lt;br /&gt;
 I have a screenie if you need it.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 10:54, 4 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 More info: This is likely some kind of lag within the game when the lua reports the status after the tend. &lt;br /&gt;
 I've had it happen several times on Distraction vines and once on another standard vine type.  The only stat&lt;br /&gt;
 out of place is the number of grapes after the tend.  It's a bit spooky to see Grapes = zero but if you &lt;br /&gt;
 click the vinyard then you can see that all is ok.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 23:58, 9 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 FYI, the problem is actually that the code looks for 'Grapes' in order to parse the number after it. Some tends&lt;br /&gt;
 have the word 'Grapes' in them, and this confuses my code. There will be a fix soon.&lt;br /&gt;
 [[User:Tallow|Tallow]]&lt;br /&gt;
&lt;br /&gt;
== Vinetender.lua Vine_P_Bright_Bunch_CCG.png ==&lt;br /&gt;
 I've uploaded an image for Vine Pascarella Bright Bunch CCG. It looks a little chopped off but it seems to be working for me. &lt;br /&gt;
 ~Dreasimy&lt;br /&gt;
[[File:Vine_P_Bright_Bunch_CCG.png]]&lt;br /&gt;
&lt;br /&gt;
== Window Arranger: Brick Rack hangs on placements ==&lt;br /&gt;
&lt;br /&gt;
 I've used the Window Arranger for Brick Racks several times and it seems to &amp;quot;hang&amp;quot; when it is placing the windows in &lt;br /&gt;
 their finished locations.  The &amp;quot;focus&amp;quot; part works fine.  After the focus is done it starts to place the windows in the&lt;br /&gt;
 upper left corner of the screen and then places them along the left side of the window.  &lt;br /&gt;
 &lt;br /&gt;
 It places 2 windows and &amp;quot;hangs&amp;quot;. If I move my mouse the next window will be placed where ever the mouse pointer is at the time&lt;br /&gt;
 and then it completes the rest of the windows based on that offset.&lt;br /&gt;
 &lt;br /&gt;
 Workaround: I now place my mouse in the upper left corner to start and when the second window placement hangs &lt;br /&gt;
 I move my mouse down and the windows will then be placed correctly.&lt;br /&gt;
 [[User:Zhukuram|Zhukuram]] 11:51, 22 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, it works fine for me. I can not get it to reproduce that. The windows do overlap slightly so that you can fit 7 up and down. Perhaps try removing the overlapping and do 5 windows instead. In function GetLayout() where it says --brick racks. Try changing dy = 115 to dy = 162 and changed num_high = 7 to num_high = 5 and see if that maybe helps. You maybe able to get 6 windows high, depending on your resolution, but at 1280x1024, I can only fit 5 high. But a dy of 162 wont overlap the windows and perhaps that might be the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jump to: [[#Top | '''Top''' ]]&lt;br /&gt;
&lt;br /&gt;
== Carp Blade Lua Problems ==&lt;br /&gt;
&lt;br /&gt;
I tried the new Lua for Carp Blades and had several malfunctions.&lt;br /&gt;
&lt;br /&gt;
When selecting an item to make the macro seems to be confused by the option to make an Archaeologist's Shovel in the list.&lt;br /&gt;
My List has: &lt;br /&gt;
#Shovel&lt;br /&gt;
#Archaeologist Shovel&lt;br /&gt;
#Carpentry Blade&lt;br /&gt;
&lt;br /&gt;
The first blade try bombs right away.  The second try finds the Carp Blade option and loads the template but then my toon goes careening around the desert.  It appears that the macro is &lt;br /&gt;
* looking for the anvil&lt;br /&gt;
* clicking where it isn't which makes my toon move to the new spot (repeats).&lt;br /&gt;
&lt;br /&gt;
I'm in F8x2 and set where I think I should be.  Not sure what else I need to do.&lt;br /&gt;
&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 12:08, 10 July 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jump to: [[#Top | '''Top''' ]]&lt;br /&gt;
&lt;br /&gt;
= Requests for Feature Enhancements =&lt;br /&gt;
&lt;br /&gt;
== Request: Add Pause or Hold to Fishing.lua Included ==&lt;br /&gt;
&lt;br /&gt;
I would like to request a Pause option to be added to the Fishing.lua script. &lt;br /&gt;
&lt;br /&gt;
Benefits would include: &lt;br /&gt;
* Being able to respond to chats&lt;br /&gt;
* Temporary stopping for other activities (answer phone, email)&lt;br /&gt;
* Keeping the fishing lure cycle progressing without restarting from the top.&lt;br /&gt;
&lt;br /&gt;
[[User:Zhukuram|Zhukuram]] 11:30, 22 May 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
 Pause should work on all of the macros. It is Alt+Shift. Some macros may specifically say it somewhere and some may not.&lt;br /&gt;
 But the universal Pause key of Alt+Shift does work on fishing. Ctrl+Shift aborts macros and Alt+Shift pauses/unpauses.&lt;br /&gt;
&lt;br /&gt;
 Thanks for the info. I did get it to pause.  You have to do the command at just the right time in the animation&lt;br /&gt;
 but it worked.  Thanks.  [[User:Zhukuram|Zhukuram]] 11:26, 6 June 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
Jump to: [[#Top | '''Top''' ]]&lt;br /&gt;
&lt;br /&gt;
== Problem with crematory.lua ==&lt;br /&gt;
&lt;br /&gt;
The loading is not working properly for me it ends up (with 1 or 2 crematories) not loading Dried Pappy at all Limestone at all and wood in the 2nd crematory.  I tried adjusting the waits same results.  I have a 1600x900 resolution also the load pop up stays up (think it is when it is suppose to load the last wood) and thus the script does not see the fire button and ends the script saying it cannot find the fire button.  Yes I have formed grid.  I commented out the takeall and loadall function calls and do just 1 under run and load it manually and the script works great.&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=216503</id>
		<title>User:Belekane</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=216503"/>
		<updated>2012-10-07T15:43:35Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Raeli Colors'''&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
 | White&lt;br /&gt;
|-&lt;br /&gt;
 | Snow&lt;br /&gt;
|-&lt;br /&gt;
 | Mint Cream&lt;br /&gt;
|-&lt;br /&gt;
 | White Smoke&lt;br /&gt;
|-&lt;br /&gt;
 | Honey Dew&lt;br /&gt;
|-&lt;br /&gt;
 | Beige&lt;br /&gt;
|-&lt;br /&gt;
 | Gainsboro&lt;br /&gt;
|-&lt;br /&gt;
 | Light Grey&lt;br /&gt;
|-&lt;br /&gt;
 | Silver&lt;br /&gt;
|-&lt;br /&gt;
 | Pale Green&lt;br /&gt;
|-&lt;br /&gt;
 | Light Green&lt;br /&gt;
|-&lt;br /&gt;
 | Dark Sea Green&lt;br /&gt;
|-&lt;br /&gt;
 | Medium Sea Green&lt;br /&gt;
|-&lt;br /&gt;
 | Lime Green&lt;br /&gt;
|-&lt;br /&gt;
 | Forest Green&lt;br /&gt;
|-&lt;br /&gt;
 | Dark Green&lt;br /&gt;
|-&lt;br /&gt;
 | Black&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Paint'''&lt;br /&gt;
----&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
 | AliceBlue || Lead 1 Copper 5 RedSand 1 Carrot 3 &lt;br /&gt;
|-&lt;br /&gt;
 | AntiqueWhite || Lead 1 Carrot 3 Copper 4 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Aqua || Clay 1 Silver 1 Copper 20 ToadSkin 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Aquamarine || Lead 1 RedSand 1 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Azure || Lead 1 Carrot 1 Copper 6 Clay 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Beige || Lead 1 Carrot 2 Copper 5 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Bisque || Lead 1 Carrot 4 Copper 3 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Black || Clay 1 Copper 2 Cabbage 1 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | BlanchedAlmond || Lead 1 Carrot 1 Copper 3 Clay 5 &lt;br /&gt;
|-&lt;br /&gt;
 | Blue ||  &lt;br /&gt;
|-&lt;br /&gt;
 | BlueViolet || Cabbage 7 Clay 1 Saltpeter 1 Lead 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Brown || Cabbage 2 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | Burlywood || Iron 1 RedSand 2 Cabbage 1 Carrot 6 &lt;br /&gt;
|-&lt;br /&gt;
 | CadetBlue || RedSand 2 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Carrot || Lead 1 Carrot 4 Iron 1 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Chartreuse ||  &lt;br /&gt;
|-&lt;br /&gt;
 | Chocolate || Lead 1 Carrot 1 Iron 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | Coral || Lead 1 Carrot 5 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | CornflowerBlue || RedSand 3 Carrot 1 Saltpeter 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | Cornsilk || Lead 1 Carrot 1 Copper 4 Clay 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Crimson || Sulfur 1 Iron 1 Cabbage 1 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkBlue || Cabbage 4 Clay 1 Copper 3 Lead 1 Silver 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkCyan || Copper 9 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGoldenrod || Carrot 4 RedSand 5 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGray || Iron 1 RedSand 4 Cabbage 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGreen || Copper 2 Lead 1 RedSand 5 Cabbage 2 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkKhaki || Clay 2 Iron 1 RedSand 4 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkMagenta || Cabbage 4 RedSand 5 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOliveGreen || RedSand 7 Cabbage 2 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOrange || Carrot 9 Copper 1 Clay 1 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOrchid || Cabbage 7 RedSand 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkRed || RedSand 10 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSalmon || Carrot 3 Lead 1 Copper 1 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSeaGreen || Iron 1 RedSand 5 Cabbage 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSlateBlue || RedSand 7 Saltpeter 1 Clay 2 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSlateGray || Cabbage 2 Clay 1 Copper 2 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkTurquoise || Silver 1 Iron 1 Saltpeter 1 Copper 8 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkViolet || Cabbage 8 Saltpeter 1 Clay 1 Lead 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DeepPink || Silver 1 Iron 1 Cabbage 1 RedSand 19 &lt;br /&gt;
|-&lt;br /&gt;
 | DeepSkyBlue || Sulfur 1 Saltpeter 1 Clay 1 Copper 13 &lt;br /&gt;
|-&lt;br /&gt;
 | DimGray || RedSand 7 Cabbage 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DodgerBlue || Cabbage 2 Saltpeter 1 Clay 1 Copper 7 &lt;br /&gt;
|-&lt;br /&gt;
 | Feldspar || Iron 1 RedSand 6 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | FireBrick || Copper 1 Clay 1 RedSand 12 &lt;br /&gt;
|-&lt;br /&gt;
 | FloralWhite || Lead 3 Carrot 2 Copper 5 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | ForestGreen || Clay 3 Copper 3 RedSand 3 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Fuchsia ||  &lt;br /&gt;
|-&lt;br /&gt;
 | Gainsboro || Lead 1 Carrot 1 Copper 4 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | GhostWhite || Lead 1 Copper 4 RedSand 1 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Gold || Copper 1 DeadTongue 1 Lime 1 Carrot 8 &lt;br /&gt;
|-&lt;br /&gt;
 | Goldenrod || Carrot 7 RedSand 2 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Gray || RedSand 6 Cabbage 3 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Green || Cabbage 2 Clay 2 Carrot 1 Copper 4 DeadTongue 1 &lt;br /&gt;
|-&lt;br /&gt;
 | GreenYellow || Silver 1 Copper 16 Clay 3 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Honeydew || Lead 1 Carrot 3 Copper 5 RedSand 1 &lt;br /&gt;
|-&lt;br /&gt;
 | HotPink || Cabbage 1 Clay 1 Lead 1 RedSand 2 Carrot 5 &lt;br /&gt;
|-&lt;br /&gt;
 | IndianRed || Iron 1 Cabbage 3 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | Indigo || Copper 1 Cabbage 2 RedSand 6 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Ivory || Lead 1 Carrot 2 Copper 5 Clay 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Khaki || Cabbage 1 Carrot 5 Iron 1 Lead 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Lavender || Lead 1 Copper 3 RedSand 5 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LavenderBlush || Lead 1 Copper 3 RedSand 2 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LawnGreen || Silver 1 Copper 3 Clay 6 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LemonChiffon || Lead 1 Clay 1 Carrot 5 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightBlue || Lead 1 RedSand 1 Cabbage 5 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LightCoral || Lead 1 Copper 1 Clay 2 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | LightCyan || Lead 1 Carrot 1 Copper 6 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGoldenrodYellow || Lead 1 Clay 3 Carrot 3 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGreen || Lead 1 RedSand 2 Cabbage 3 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGrey || Lead 1 Carrot 1 Copper 4 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | LightPink || Lead 1 Copper 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSalmon || Lead 1 Carrot 1 Copper 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSeaGreen || Copper 6 RedSand 1 Cabbage 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSkyBlue || Cabbage 3 Clay 1 Lead 1 Copper 5 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSlateBlue || Cabbage 5 Clay 1 Lead 1 Saltpeter 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSlateGray || RedSand 2 Cabbage 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSteelBlue || Iron 1 RedSand 1 Cabbage 9 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightYellow || Lead 1 Carrot 2 Copper 5 Clay 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Lime ||  &lt;br /&gt;
|-&lt;br /&gt;
 | LimeGreen || RedSand 3 Cabbage 1 Copper 6 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Linen || Lead 1 Copper 3 RedSand 1 Carrot 9 &lt;br /&gt;
|-&lt;br /&gt;
 | Maroon  || Cabbage 1 Copper 1 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumAquamarine || Iron 1 RedSand 1 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumBlue  || Saltpeter 1 Clay 2 Copper 4 Lead 4 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumOrchid || Iron 1 Cabbage 4 RedSand 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumPurple || Cabbage 5 Copper 2 Iron 1 RedSand 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSeaGreen || RedSand 4 Cabbage 1 Copper 5 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSlateBlue || Cabbage 5 Saltpeter 1 Copper 4 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSpringGreen || RedSand 1 Cabbage 1 Silver 1 Copper 7 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumTurquoise || RedSand 1 Cabbage 2 Carrot 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumVioletRed || Cabbage 1 Iron 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MidnightBlue || Clay 1 Copper 1 Cabbage 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | MintCream || Lead 1 Carrot 2 Copper 6 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MistyRose || Lead 1 Copper 2 RedSand 3 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Moccasin || Lead 1 Carrot 1 Copper 2 Clay 6 &lt;br /&gt;
|-&lt;br /&gt;
 | NavajoWhite || Lead 1 Carrot 5 Copper 1 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Navy  || Saltpeter 1 Copper 5 Cabbage 4 Lead 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OldLace || Clay 1 Lead 1 Carrot 6 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Olive || RedSand 6 Cabbage 3 Copper 1 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OliveDrab || Carrot 1 RedSand 6 Cabbage 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Orange || Carrot 13 Silver 1 RedSand 2 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OrangeRed || Copper 1 Saltpeter 1 Lead 1 Carrot 13 &lt;br /&gt;
|-&lt;br /&gt;
 | Orchid || RedSand 7 Carrot 1 Lead 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleGoldenrod || Lead 1 Clay 7 Carrot 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleGreen || Lead 1 RedSand 3 Cabbage 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleTurquoise || Cabbage 3 Clay 1 Lead 1 Carrot 1 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleVioletRed || Lead 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PapayaWhip || Lead 1 Carrot 4 Copper 4 RedSand 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PeachPuff || Lead 1 Carrot 2 Copper 3 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Peru || Iron 1 RedSand 8 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Pink || Lead 1 Carrot 1 Copper 3 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | Plum || Lead 1 Copper 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PowderBlue || Cabbage 4 Clay 1 Lead 1 Carrot 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Purple  || Cabbage 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Red || Copper 1 Silver 1 Clay 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | RosyBrown || Iron 1 RedSand 7 Cabbage 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | RoyalBlue || Cabbage 6 Saltpeter 1 Clay 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SaddleBrown || RedSand 10 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Salmon || Cabbage 1 Lead 1 Carrot 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SandyBrown || Carrot 5 Iron 1 RedSand 3 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SeaGreen || Clay 2 RedSand 4 Cabbage 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Seashell || Lead 5 Carrot 3 Copper 7 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Sienna || RedSand 9 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Silver || Lead 1 RedSand 4 Cabbage 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SkyBlue || Clay 1 Lead 1 Copper 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SlateBlue || Cabbage 6 Copper 2 RedSand 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SlateGray || RedSand 3 Cabbage 5 Carrot 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Snow || Lead 1 Carrot 4 Copper 5 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SpringGreen || RedSand 1 Silver 1 Copper 7 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SteelBlue  || RedSand 4 Saltpeter 1 Clay 2 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Tan || Iron 1 RedSand 4 Cabbage 1 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Teal || Clay 1 Copper 6 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Thistle || Lead 1 Copper 3 RedSand 6 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Tomato || Carrot 7 Iron 1 Cabbage 1 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Turquoise || RedSand 1 Cabbage 1 Copper 10 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Violet || Lead 1 Carrot 5 Copper 4 Silver 1 &lt;br /&gt;
|-&lt;br /&gt;
 | VioletRed || Iron 1 Cabbage 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Wheat || Lead 1 RedSand 1 Cabbage 3 Carrot 5 &lt;br /&gt;
|-&lt;br /&gt;
 | White || Lead 1 Carrot 4 Copper 6 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | WhiteSmoke || Lead 4 Carrot 1 Copper 4 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Yellow ||  &lt;br /&gt;
|-&lt;br /&gt;
 | YellowGreen || Clay 6 RedSand 2 Cabbage 1 Iron 1 &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=216502</id>
		<title>User:Belekane</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=216502"/>
		<updated>2012-10-07T15:39:31Z</updated>

		<summary type="html">&lt;p&gt;Belekane: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=214884</id>
		<title>User:Belekane</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=User:Belekane&amp;diff=214884"/>
		<updated>2012-09-22T02:15:28Z</updated>

		<summary type="html">&lt;p&gt;Belekane: Created page with &amp;quot;{| border=&amp;quot;1&amp;quot; |-  | AliceBlue || Lead 1 Copper 5 RedSand 1 Carrot 3  |-  | AntiqueWhite || Lead 1 Carrot 3 Copper 4 RedSand 2  |-  | Aqua || Clay 1 Silver 1 Copper 20 ToadSkin 1 ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
 | AliceBlue || Lead 1 Copper 5 RedSand 1 Carrot 3 &lt;br /&gt;
|-&lt;br /&gt;
 | AntiqueWhite || Lead 1 Carrot 3 Copper 4 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Aqua || Clay 1 Silver 1 Copper 20 ToadSkin 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Aquamarine || Lead 1 RedSand 1 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Azure || Lead 1 Carrot 1 Copper 6 Clay 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Beige || Lead 1 Carrot 2 Copper 5 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Bisque || Lead 1 Carrot 4 Copper 3 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Black || Clay 1 Copper 2 Cabbage 1 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | BlanchedAlmond || Lead 1 Carrot 1 Copper 3 Clay 5 &lt;br /&gt;
|-&lt;br /&gt;
 | Blue ||  &lt;br /&gt;
|-&lt;br /&gt;
 | BlueViolet || Cabbage 7 Clay 1 Saltpeter 1 Lead 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Brown || Cabbage 2 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | Burlywood || Iron 1 RedSand 2 Cabbage 1 Carrot 6 &lt;br /&gt;
|-&lt;br /&gt;
 | CadetBlue || RedSand 2 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Carrot || Lead 1 Carrot 4 Iron 1 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Chartreuse ||  &lt;br /&gt;
|-&lt;br /&gt;
 | Chocolate || Lead 1 Carrot 1 Iron 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | Coral || Lead 1 Carrot 5 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | CornflowerBlue || RedSand 3 Carrot 1 Saltpeter 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | Cornsilk || Lead 1 Carrot 1 Copper 4 Clay 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Crimson || Sulfur 1 Iron 1 Cabbage 1 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkBlue || Cabbage 4 Clay 1 Copper 3 Lead 1 Silver 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkCyan || Copper 9 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGoldenrod || Carrot 4 RedSand 5 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGray || Iron 1 RedSand 4 Cabbage 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkGreen || Copper 2 Lead 1 RedSand 5 Cabbage 2 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkKhaki || Clay 2 Iron 1 RedSand 4 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkMagenta || Cabbage 4 RedSand 5 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOliveGreen || RedSand 7 Cabbage 2 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOrange || Carrot 9 Copper 1 Clay 1 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkOrchid || Cabbage 7 RedSand 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkRed || RedSand 10 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSalmon || Carrot 3 Lead 1 Copper 1 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSeaGreen || Iron 1 RedSand 5 Cabbage 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSlateBlue || RedSand 7 Saltpeter 1 Clay 2 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkSlateGray || Cabbage 2 Clay 1 Copper 2 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkTurquoise || Silver 1 Iron 1 Saltpeter 1 Copper 8 &lt;br /&gt;
|-&lt;br /&gt;
 | DarkViolet || Cabbage 8 Saltpeter 1 Clay 1 Lead 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DeepPink || Silver 1 Iron 1 Cabbage 1 RedSand 19 &lt;br /&gt;
|-&lt;br /&gt;
 | DeepSkyBlue || Sulfur 1 Saltpeter 1 Clay 1 Copper 13 &lt;br /&gt;
|-&lt;br /&gt;
 | DimGray || RedSand 7 Cabbage 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | DodgerBlue || Cabbage 2 Saltpeter 1 Clay 1 Copper 7 &lt;br /&gt;
|-&lt;br /&gt;
 | Feldspar || Iron 1 RedSand 6 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | FireBrick || Copper 1 Clay 1 RedSand 12 &lt;br /&gt;
|-&lt;br /&gt;
 | FloralWhite || Lead 3 Carrot 2 Copper 5 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | ForestGreen || Clay 3 Copper 3 RedSand 3 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Fuchsia ||  &lt;br /&gt;
|-&lt;br /&gt;
 | Gainsboro || Lead 1 Carrot 1 Copper 4 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | GhostWhite || Lead 1 Copper 4 RedSand 1 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Gold || Copper 1 DeadTongue 1 Lime 1 Carrot 8 &lt;br /&gt;
|-&lt;br /&gt;
 | Goldenrod || Carrot 7 RedSand 2 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Gray || RedSand 6 Cabbage 3 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Green || Cabbage 2 Clay 2 Carrot 1 Copper 4 DeadTongue 1 &lt;br /&gt;
|-&lt;br /&gt;
 | GreenYellow || Silver 1 Copper 16 Clay 3 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Honeydew || Lead 1 Carrot 3 Copper 5 RedSand 1 &lt;br /&gt;
|-&lt;br /&gt;
 | HotPink || Cabbage 1 Clay 1 Lead 1 RedSand 2 Carrot 5 &lt;br /&gt;
|-&lt;br /&gt;
 | IndianRed || Iron 1 Cabbage 3 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | Indigo || Copper 1 Cabbage 2 RedSand 6 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Ivory || Lead 1 Carrot 2 Copper 5 Clay 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Khaki || Cabbage 1 Carrot 5 Iron 1 Lead 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Lavender || Lead 1 Copper 3 RedSand 5 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LavenderBlush || Lead 1 Copper 3 RedSand 2 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LawnGreen || Silver 1 Copper 3 Clay 6 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LemonChiffon || Lead 1 Clay 1 Carrot 5 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightBlue || Lead 1 RedSand 1 Cabbage 5 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LightCoral || Lead 1 Copper 1 Clay 2 RedSand 6 &lt;br /&gt;
|-&lt;br /&gt;
 | LightCyan || Lead 1 Carrot 1 Copper 6 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGoldenrodYellow || Lead 1 Clay 3 Carrot 3 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGreen || Lead 1 RedSand 2 Cabbage 3 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | LightGrey || Lead 1 Carrot 1 Copper 4 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | LightPink || Lead 1 Copper 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSalmon || Lead 1 Carrot 1 Copper 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSeaGreen || Copper 6 RedSand 1 Cabbage 2 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSkyBlue || Cabbage 3 Clay 1 Lead 1 Copper 5 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSlateBlue || Cabbage 5 Clay 1 Lead 1 Saltpeter 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSlateGray || RedSand 2 Cabbage 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightSteelBlue || Iron 1 RedSand 1 Cabbage 9 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | LightYellow || Lead 1 Carrot 2 Copper 5 Clay 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Lime ||  &lt;br /&gt;
|-&lt;br /&gt;
 | LimeGreen || RedSand 3 Cabbage 1 Copper 6 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Linen || Lead 1 Copper 3 RedSand 1 Carrot 9 &lt;br /&gt;
|-&lt;br /&gt;
 | Maroon  || Cabbage 1 Copper 1 RedSand 8 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumAquamarine || Iron 1 RedSand 1 Cabbage 4 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumBlue  || Saltpeter 1 Clay 2 Copper 4 Lead 4 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumOrchid || Iron 1 Cabbage 4 RedSand 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumPurple || Cabbage 5 Copper 2 Iron 1 RedSand 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSeaGreen || RedSand 4 Cabbage 1 Copper 5 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSlateBlue || Cabbage 5 Saltpeter 1 Copper 4 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumSpringGreen || RedSand 1 Cabbage 1 Silver 1 Copper 7 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumTurquoise || RedSand 1 Cabbage 2 Carrot 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | MediumVioletRed || Cabbage 1 Iron 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MidnightBlue || Clay 1 Copper 1 Cabbage 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | MintCream || Lead 1 Carrot 2 Copper 6 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | MistyRose || Lead 1 Copper 2 RedSand 3 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Moccasin || Lead 1 Carrot 1 Copper 2 Clay 6 &lt;br /&gt;
|-&lt;br /&gt;
 | NavajoWhite || Lead 1 Carrot 5 Copper 1 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Navy  || Saltpeter 1 Copper 5 Cabbage 4 Lead 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OldLace || Clay 1 Lead 1 Carrot 6 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Olive || RedSand 6 Cabbage 3 Copper 1 Saltpeter 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OliveDrab || Carrot 1 RedSand 6 Cabbage 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Orange || Carrot 13 Silver 1 RedSand 2 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | OrangeRed || Copper 1 Saltpeter 1 Lead 1 Carrot 13 &lt;br /&gt;
|-&lt;br /&gt;
 | Orchid || RedSand 7 Carrot 1 Lead 1 Copper 2 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleGoldenrod || Lead 1 Clay 7 Carrot 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleGreen || Lead 1 RedSand 3 Cabbage 1 Copper 6 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleTurquoise || Cabbage 3 Clay 1 Lead 1 Carrot 1 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | PaleVioletRed || Lead 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PapayaWhip || Lead 1 Carrot 4 Copper 4 RedSand 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PeachPuff || Lead 1 Carrot 2 Copper 3 RedSand 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Peru || Iron 1 RedSand 8 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Pink || Lead 1 Carrot 1 Copper 3 RedSand 5 &lt;br /&gt;
|-&lt;br /&gt;
 | Plum || Lead 1 Copper 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | PowderBlue || Cabbage 4 Clay 1 Lead 1 Carrot 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Purple  || Cabbage 1 RedSand 8 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Red || Copper 1 Silver 1 Clay 1 RedSand 7 &lt;br /&gt;
|-&lt;br /&gt;
 | RosyBrown || Iron 1 RedSand 7 Cabbage 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | RoyalBlue || Cabbage 6 Saltpeter 1 Clay 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SaddleBrown || RedSand 10 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Salmon || Cabbage 1 Lead 1 Carrot 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SandyBrown || Carrot 5 Iron 1 RedSand 3 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SeaGreen || Clay 2 RedSand 4 Cabbage 1 Copper 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Seashell || Lead 5 Carrot 3 Copper 7 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Sienna || RedSand 9 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Silver || Lead 1 RedSand 4 Cabbage 4 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SkyBlue || Clay 1 Lead 1 Copper 5 RedSand 3 &lt;br /&gt;
|-&lt;br /&gt;
 | SlateBlue || Cabbage 6 Copper 2 RedSand 1 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SlateGray || RedSand 3 Cabbage 5 Carrot 1 Copper 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Snow || Lead 1 Carrot 4 Copper 5 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SpringGreen || RedSand 1 Silver 1 Copper 7 Cabbage 1 &lt;br /&gt;
|-&lt;br /&gt;
 | SteelBlue  || RedSand 4 Saltpeter 1 Clay 2 Copper 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Tan || Iron 1 RedSand 4 Cabbage 1 Carrot 4 &lt;br /&gt;
|-&lt;br /&gt;
 | Teal || Clay 1 Copper 6 Cabbage 3 &lt;br /&gt;
|-&lt;br /&gt;
 | Thistle || Lead 1 Copper 3 RedSand 6 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Tomato || Carrot 7 Iron 1 Cabbage 1 RedSand 2 &lt;br /&gt;
|-&lt;br /&gt;
 | Turquoise || RedSand 1 Cabbage 1 Copper 10 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Violet || Lead 1 Carrot 5 Copper 4 Silver 1 &lt;br /&gt;
|-&lt;br /&gt;
 | VioletRed || Iron 1 Cabbage 1 RedSand 7 Carrot 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Wheat || Lead 1 RedSand 1 Cabbage 3 Carrot 5 &lt;br /&gt;
|-&lt;br /&gt;
 | White || Lead 1 Carrot 4 Copper 6 Sulfur 1 &lt;br /&gt;
|-&lt;br /&gt;
 | WhiteSmoke || Lead 4 Carrot 1 Copper 4 Clay 1 &lt;br /&gt;
|-&lt;br /&gt;
 | Yellow ||  &lt;br /&gt;
|-&lt;br /&gt;
 | YellowGreen || Clay 6 RedSand 2 Cabbage 1 Iron 1 &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=213079</id>
		<title>Hinterlands Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=213079"/>
		<updated>2012-09-12T08:56:31Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;***Please note, there was only one unspecified queue for Hinterlands but it appears that was Desert Obelisk - I have now added a separate table for Hardwood - please take care not to overbuild anyone by assuming there is only one queue....Thanks, Stevehotep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protocol:&lt;br /&gt;
* Put your name on the list&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk&lt;br /&gt;
* Open a chat with the person before you and after you in the list&lt;br /&gt;
* Wait for the person before you to tell you they have passed&lt;br /&gt;
* Build your obelisk and update wiki&lt;br /&gt;
* When you pass update wiki and tell the person next in the list that you have passed&lt;br /&gt;
'''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
== Hinterlands Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|9|| slate||Passed&lt;br /&gt;
|-&lt;br /&gt;
|11|| Stone||Passed&lt;br /&gt;
|-&lt;br /&gt;
|12|| Kat||Passed on Year 1, Akhet II-23, 6:18PM&lt;br /&gt;
|-&lt;br /&gt;
|13|| Redshift || Built Year 1 Akhet II-24 4:08 am&lt;br /&gt;
|-&lt;br /&gt;
|14|| Jeffrez|| passed with 30 ob&lt;br /&gt;
|-&lt;br /&gt;
|15|| Ovid|| Out Built at 20, Don't care anymore!&lt;br /&gt;
|-&lt;br /&gt;
|21|| Hikahi|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|17|| Iamjob|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|31|| soak|| Passed with 31&lt;br /&gt;
|-&lt;br /&gt;
|19|| Siyta|| Skiped &lt;br /&gt;
|-&lt;br /&gt;
|21|| Cate|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|22|| Peshet|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|23|| Pageot|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|24|| Ay || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|25|| || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|26||Daxier||Skiped&lt;br /&gt;
|-&lt;br /&gt;
|30|| Jeffrez|| passed w/ 30&lt;br /&gt;
|-&lt;br /&gt;
|31|| Siyta|| passed w/ 31&lt;br /&gt;
|-&lt;br /&gt;
|33|| AbesGhost|| Passed &lt;br /&gt;
|-&lt;br /&gt;
|34|| Daxier|| Passed w/34&lt;br /&gt;
|-&lt;br /&gt;
|35|| Aknefi|| passed w/35&lt;br /&gt;
|-&lt;br /&gt;
|36|| Lenala|| passed w/36&lt;br /&gt;
|-&lt;br /&gt;
|37|| Sunandshadow|| Overbuilt&lt;br /&gt;
|-&lt;br /&gt;
|38|| Strobofant|| passed&lt;br /&gt;
|-&lt;br /&gt;
|39|| Remco|| passed&lt;br /&gt;
|-&lt;br /&gt;
|42|| Sunandshadow|| passed&lt;br /&gt;
|-&lt;br /&gt;
|43|| Troglin|| Passed&lt;br /&gt;
|-&lt;br /&gt;
|44|| Aurens || passed&lt;br /&gt;
|-&lt;br /&gt;
|45|| Keopec || passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Kanara || Passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Poida || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|47|| Logo || Passed&lt;br /&gt;
|-&lt;br /&gt;
|48|| Sandheart || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|49|| Cheekytms || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|150||Dendii || Overbuild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Hardwood Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Casino || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Stevehotep || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kaylani || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Emy || Built&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Belekane || Passed&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hinterland Crystal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Avanya || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rey || Waiting. Built 17th August&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Heavenly Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Reese || Built Aug 25th&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211976</id>
		<title>Hinterlands Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211976"/>
		<updated>2012-09-04T20:22:08Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;***Please note, there was only one unspecified queue for Hinterlands but it appears that was Desert Obelisk - I have now added a separate table for Hardwood - please take care not to overbuild anyone by assuming there is only one queue....Thanks, Stevehotep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protocol:&lt;br /&gt;
* Put your name on the list&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk&lt;br /&gt;
* Open a chat with the person before you and after you in the list&lt;br /&gt;
* Wait for the person before you to tell you they have passed&lt;br /&gt;
* Build your obelisk and update wiki&lt;br /&gt;
* When you pass update wiki and tell the person next in the list that you have passed&lt;br /&gt;
'''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
== Hinterlands Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|9|| slate||Passed&lt;br /&gt;
|-&lt;br /&gt;
|11|| Stone||Passed&lt;br /&gt;
|-&lt;br /&gt;
|12|| Kat||Passed on Year 1, Akhet II-23, 6:18PM&lt;br /&gt;
|-&lt;br /&gt;
|13|| Redshift || Built Year 1 Akhet II-24 4:08 am&lt;br /&gt;
|-&lt;br /&gt;
|14|| Jeffrez|| passed with 30 ob&lt;br /&gt;
|-&lt;br /&gt;
|15|| Ovid|| Out Built at 20, Don't care anymore!&lt;br /&gt;
|-&lt;br /&gt;
|21|| Hikahi|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|17|| Iamjob|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|31|| soak|| Passed with 31&lt;br /&gt;
|-&lt;br /&gt;
|19|| Siyta|| Skiped &lt;br /&gt;
|-&lt;br /&gt;
|21|| Cate|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|22|| Peshet|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|23|| Pageot|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|24|| Ay || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|25|| || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|26||Daxier||Skiped&lt;br /&gt;
|-&lt;br /&gt;
|30|| Jeffrez|| passed w/ 30&lt;br /&gt;
|-&lt;br /&gt;
|31|| Siyta|| passed w/ 31&lt;br /&gt;
|-&lt;br /&gt;
|33|| AbesGhost|| Passed &lt;br /&gt;
|-&lt;br /&gt;
|34|| Daxier|| Passed w/34&lt;br /&gt;
|-&lt;br /&gt;
|35|| Aknefi|| passed w/35&lt;br /&gt;
|-&lt;br /&gt;
|36|| Lenala|| passed w/36&lt;br /&gt;
|-&lt;br /&gt;
|37|| Sunandshadow|| Overbuilt&lt;br /&gt;
|-&lt;br /&gt;
|38|| Strobofant|| passed&lt;br /&gt;
|-&lt;br /&gt;
|39|| Remco|| passed&lt;br /&gt;
|-&lt;br /&gt;
|42|| Sunandshadow|| passed&lt;br /&gt;
|-&lt;br /&gt;
|43|| Troglin|| Passed&lt;br /&gt;
|-&lt;br /&gt;
|44|| Aurens || passed&lt;br /&gt;
|-&lt;br /&gt;
|45|| Keopec || passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Kanara || Passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Poida || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|47|| Logo || Passed&lt;br /&gt;
|-&lt;br /&gt;
|48|| Sandheart || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|49|| Cheekytms || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|150||Dendii || Overbuild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Hardwood Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Casino || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Stevehotep || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kaylani || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Emy || Built&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Belekane || Build Akhet I-27 6:39pm (Built 9/1/2012 est pass 9/11/2012 will update when passed&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hinterland Crystal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Avanya || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rey || Waiting. Built 17th August&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Heavenly Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Reese || Built Aug 25th&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211670</id>
		<title>Hinterlands Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211670"/>
		<updated>2012-09-02T20:32:21Z</updated>

		<summary type="html">&lt;p&gt;Belekane: Hardwoods queue update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;***Please note, there was only one unspecified queue for Hinterlands but it appears that was Desert Obelisk - I have now added a separate table for Hardwood - please take care not to overbuild anyone by assuming there is only one queue....Thanks, Stevehotep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protocol:&lt;br /&gt;
* Put your name on the list&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk&lt;br /&gt;
* Open a chat with the person before you and after you in the list&lt;br /&gt;
* Wait for the person before you to tell you they have passed&lt;br /&gt;
* Build your obelisk and update wiki&lt;br /&gt;
* When you pass update wiki and tell the person next in the list that you have passed&lt;br /&gt;
'''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
== Hinterlands Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|9|| slate||Passed&lt;br /&gt;
|-&lt;br /&gt;
|11|| Stone||Passed&lt;br /&gt;
|-&lt;br /&gt;
|12|| Kat||Passed on Year 1, Akhet II-23, 6:18PM&lt;br /&gt;
|-&lt;br /&gt;
|13|| Redshift || Built Year 1 Akhet II-24 4:08 am&lt;br /&gt;
|-&lt;br /&gt;
|14|| Jeffrez|| passed with 30 ob&lt;br /&gt;
|-&lt;br /&gt;
|15|| Ovid|| Out Built at 20, Don't care anymore!&lt;br /&gt;
|-&lt;br /&gt;
|21|| Hikahi|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|17|| Iamjob|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|31|| soak|| Passed with 31&lt;br /&gt;
|-&lt;br /&gt;
|19|| Siyta|| Skiped &lt;br /&gt;
|-&lt;br /&gt;
|21|| Cate|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|22|| Peshet|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|23|| Pageot|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|24|| Ay || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|25|| || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|26||Daxier||Skiped&lt;br /&gt;
|-&lt;br /&gt;
|30|| Jeffrez|| passed w/ 30&lt;br /&gt;
|-&lt;br /&gt;
|31|| Siyta|| passed w/ 31&lt;br /&gt;
|-&lt;br /&gt;
|33|| AbesGhost|| Passed &lt;br /&gt;
|-&lt;br /&gt;
|34|| Daxier|| Passed w/34&lt;br /&gt;
|-&lt;br /&gt;
|35|| Aknefi|| passed w/35&lt;br /&gt;
|-&lt;br /&gt;
|36|| Lenala|| passed w/36&lt;br /&gt;
|-&lt;br /&gt;
|37|| Sunandshadow|| Overbuilt&lt;br /&gt;
|-&lt;br /&gt;
|38|| Strobofant|| passed&lt;br /&gt;
|-&lt;br /&gt;
|39|| Remco|| passed&lt;br /&gt;
|-&lt;br /&gt;
|42|| Sunandshadow|| passed&lt;br /&gt;
|-&lt;br /&gt;
|43|| Troglin|| Passed&lt;br /&gt;
|-&lt;br /&gt;
|44|| Aurens || passed&lt;br /&gt;
|-&lt;br /&gt;
|45|| Keopec || passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Kanara || Passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Poida || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|47|| Logo || Passed&lt;br /&gt;
|-&lt;br /&gt;
|48|| Sandheart || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|49|| Cheekytms || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|150||Dendii || Overbuild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Hardwood Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Casino || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Stevehotep || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kaylani || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Emy || Built&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Belekane || Build Akhet I-27 6:39pm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hinterland Crystal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Avanya || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rey || Waiting. Built 17th August&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Heavenly Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Reese || Built Aug 25th&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211540</id>
		<title>Hinterlands Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211540"/>
		<updated>2012-09-01T17:59:28Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;***Please note, there was only one unspecified queue for Hinterlands but it appears that was Desert Obelisk - I have now added a separate table for Hardwood - please take care not to overbuild anyone by assuming there is only one queue....Thanks, Stevehotep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protocol:&lt;br /&gt;
* Put your name on the list&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk&lt;br /&gt;
* Open a chat with the person before you and after you in the list&lt;br /&gt;
* Wait for the person before you to tell you they have passed&lt;br /&gt;
* Build your obelisk and update wiki&lt;br /&gt;
* When you pass update wiki and tell the person next in the list that you have passed&lt;br /&gt;
'''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
== Hinterlands Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|9|| slate||Passed&lt;br /&gt;
|-&lt;br /&gt;
|11|| Stone||Passed&lt;br /&gt;
|-&lt;br /&gt;
|12|| Kat||Passed on Year 1, Akhet II-23, 6:18PM&lt;br /&gt;
|-&lt;br /&gt;
|13|| Redshift || Built Year 1 Akhet II-24 4:08 am&lt;br /&gt;
|-&lt;br /&gt;
|14|| Jeffrez|| passed with 30 ob&lt;br /&gt;
|-&lt;br /&gt;
|15|| Ovid|| Out Built at 20, Don't care anymore!&lt;br /&gt;
|-&lt;br /&gt;
|21|| Hikahi|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|17|| Iamjob|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|31|| soak|| Passed with 31&lt;br /&gt;
|-&lt;br /&gt;
|19|| Siyta|| Skiped &lt;br /&gt;
|-&lt;br /&gt;
|21|| Cate|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|22|| Peshet|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|23|| Pageot|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|24|| Ay || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|25|| || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|26||Daxier||Skiped&lt;br /&gt;
|-&lt;br /&gt;
|30|| Jeffrez|| passed w/ 30&lt;br /&gt;
|-&lt;br /&gt;
|31|| Siyta|| passed w/ 31&lt;br /&gt;
|-&lt;br /&gt;
|33|| AbesGhost|| Passed &lt;br /&gt;
|-&lt;br /&gt;
|34|| Daxier|| Passed w/34&lt;br /&gt;
|-&lt;br /&gt;
|35|| Aknefi|| passed w/35&lt;br /&gt;
|-&lt;br /&gt;
|36|| Lenala|| passed w/36&lt;br /&gt;
|-&lt;br /&gt;
|37|| Sunandshadow|| Overbuilt&lt;br /&gt;
|-&lt;br /&gt;
|38|| Strobofant|| passed&lt;br /&gt;
|-&lt;br /&gt;
|39|| Remco|| passed&lt;br /&gt;
|-&lt;br /&gt;
|42|| Sunandshadow|| passed&lt;br /&gt;
|-&lt;br /&gt;
|43|| Troglin|| Passed&lt;br /&gt;
|-&lt;br /&gt;
|44|| Aurens || passed&lt;br /&gt;
|-&lt;br /&gt;
|45|| Keopec || passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Kanara || Passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Poida || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|47|| Logo || Passed&lt;br /&gt;
|-&lt;br /&gt;
|48|| Sandheart || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|49|| Cheekytms || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|150||Dendii || Overbuild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Hardwood Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Casino || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Stevehotep || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kaylani || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Emy || Built&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Belekane || Build Akhet I-27 6:43pm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hinterland Crystal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Avanya || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rey || Waiting. Built 17th August&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Heavenly Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Reese || Built Aug 25th&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211473</id>
		<title>Hinterlands Obelisk Queue</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Hinterlands_Obelisk_Queue&amp;diff=211473"/>
		<updated>2012-09-01T03:18:00Z</updated>

		<summary type="html">&lt;p&gt;Belekane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;***Please note, there was only one unspecified queue for Hinterlands but it appears that was Desert Obelisk - I have now added a separate table for Hardwood - please take care not to overbuild anyone by assuming there is only one queue....Thanks, Stevehotep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protocol:&lt;br /&gt;
* Put your name on the list&lt;br /&gt;
* Wait for the person before you in the list to build their obelisk&lt;br /&gt;
* Open a chat with the person before you and after you in the list&lt;br /&gt;
* Wait for the person before you to tell you they have passed&lt;br /&gt;
* Build your obelisk and update wiki&lt;br /&gt;
* When you pass update wiki and tell the person next in the list that you have passed&lt;br /&gt;
'''Note: Person who places last material in the construction site owns the obelisk, and they cannot be transferred. This is the most common cause of 'mishaps'. Take care.'''&lt;br /&gt;
&lt;br /&gt;
== Hinterlands Desert Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
|9|| slate||Passed&lt;br /&gt;
|-&lt;br /&gt;
|11|| Stone||Passed&lt;br /&gt;
|-&lt;br /&gt;
|12|| Kat||Passed on Year 1, Akhet II-23, 6:18PM&lt;br /&gt;
|-&lt;br /&gt;
|13|| Redshift || Built Year 1 Akhet II-24 4:08 am&lt;br /&gt;
|-&lt;br /&gt;
|14|| Jeffrez|| passed with 30 ob&lt;br /&gt;
|-&lt;br /&gt;
|15|| Ovid|| Out Built at 20, Don't care anymore!&lt;br /&gt;
|-&lt;br /&gt;
|21|| Hikahi|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|17|| Iamjob|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|31|| soak|| Passed with 31&lt;br /&gt;
|-&lt;br /&gt;
|19|| Siyta|| Skiped &lt;br /&gt;
|-&lt;br /&gt;
|21|| Cate|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|22|| Peshet|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|23|| Pageot|| Skiped&lt;br /&gt;
|-&lt;br /&gt;
|24|| Ay || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|25|| || Skiped&lt;br /&gt;
|-&lt;br /&gt;
|26||Daxier||Skiped&lt;br /&gt;
|-&lt;br /&gt;
|30|| Jeffrez|| passed w/ 30&lt;br /&gt;
|-&lt;br /&gt;
|31|| Siyta|| passed w/ 31&lt;br /&gt;
|-&lt;br /&gt;
|33|| AbesGhost|| Passed &lt;br /&gt;
|-&lt;br /&gt;
|34|| Daxier|| Passed w/34&lt;br /&gt;
|-&lt;br /&gt;
|35|| Aknefi|| passed w/35&lt;br /&gt;
|-&lt;br /&gt;
|36|| Lenala|| passed w/36&lt;br /&gt;
|-&lt;br /&gt;
|37|| Sunandshadow|| Overbuilt&lt;br /&gt;
|-&lt;br /&gt;
|38|| Strobofant|| passed&lt;br /&gt;
|-&lt;br /&gt;
|39|| Remco|| passed&lt;br /&gt;
|-&lt;br /&gt;
|42|| Sunandshadow|| passed&lt;br /&gt;
|-&lt;br /&gt;
|43|| Troglin|| Passed&lt;br /&gt;
|-&lt;br /&gt;
|44|| Aurens || passed&lt;br /&gt;
|-&lt;br /&gt;
|45|| Keopec || passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Kanara || Passed&lt;br /&gt;
|-&lt;br /&gt;
|46|| Poida || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|47|| Logo || Passed&lt;br /&gt;
|-&lt;br /&gt;
|48|| Sandheart || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|49|| Cheekytms || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|150||Dendii || Overbuild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Hardwood Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Casino || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Stevehotep || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kaylani || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Emy || Built&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Belekane || Gathering Mats&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hinterland Crystal Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Avanya || Passed&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Rey || Waiting. Built 17th August&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hinterland Heavenly Obelisk Queue ==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!Height&lt;br /&gt;
!Character&lt;br /&gt;
!Status&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Reese || Built Aug 25th&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Belekane</name></author>
	</entry>
</feed>