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	<id>http://www.atitd.org/wiki/t6w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ishamel</id>
	<title>ATITD6 - User contributions [en]</title>
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	<updated>2026-04-07T13:06:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=198499</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=198499"/>
		<updated>2012-06-11T22:43:51Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Bricks/Flax -981, 2663&lt;br /&gt;
** 4 Brick Racks&lt;br /&gt;
** Carpentry Shop&lt;br /&gt;
** 2 Flax Hammocks&lt;br /&gt;
** Hackling Rake&lt;br /&gt;
** Hand loom&lt;br /&gt;
** 2 Pottery Wheels&lt;br /&gt;
** 2 Small Distaffs&lt;br /&gt;
** Sturdy Tub&lt;br /&gt;
** 4 True Kilns&lt;br /&gt;
** 4 Wood Planes&lt;br /&gt;
&lt;br /&gt;
*Glass facility -1243, 2711 (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettlesn (public)&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
*Jewel glass facility -557, 2510 (next to white sand)&lt;br /&gt;
** 3 Glazier's Bench (Jewel glass) (2 public)&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(B) -981, 2663, Bricks and flax facility -981, 2663&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(J) -557, 2510, Jewel glass facility at -557, 2510&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=198498</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=198498"/>
		<updated>2012-06-11T22:43:18Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Bricks/Flax -981, 2663&lt;br /&gt;
** 4 Brick Racks&lt;br /&gt;
** Carpentry Shop&lt;br /&gt;
** 2 Flax Hammocks&lt;br /&gt;
** Hackling Rake&lt;br /&gt;
** Hand loom&lt;br /&gt;
** 2 Pottery Wheels&lt;br /&gt;
** 2 Small Distaffs&lt;br /&gt;
** Sturdy Tub&lt;br /&gt;
** 4 True Kilns&lt;br /&gt;
** 4 Wood Planes&lt;br /&gt;
&lt;br /&gt;
*Glass facility -1243, 2711 (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettlesn (public)&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
*Jewel glass facility -557, 2510 (next to white sand)&lt;br /&gt;
** 3 Glazier's Bench (Jewel glass) (2 public)&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(B) -981, 2663, Bricks and flax facility -981, 2663&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=197213</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=197213"/>
		<updated>2012-06-05T16:09:53Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Bricks/Flax -981, 2663&lt;br /&gt;
** 4 Brick Racks&lt;br /&gt;
** Carpentry Shop&lt;br /&gt;
** 2 Flax Hammocks&lt;br /&gt;
** Hackling Rake&lt;br /&gt;
** Hand loom&lt;br /&gt;
** 2 Pottery Wheels&lt;br /&gt;
** 2 Small Distaffs&lt;br /&gt;
** Sturdy Tub&lt;br /&gt;
** 4 True Kilns&lt;br /&gt;
** 4 Wood Planes&lt;br /&gt;
&lt;br /&gt;
*Glass facility -1243, 2711 (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettlesn (public)&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(B) -981, 2663, Bricks and flax facility -981, 2663&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196661</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196661"/>
		<updated>2012-06-03T18:51:20Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Bricks/Flax -981, 2663&lt;br /&gt;
** 4 Brick Racks&lt;br /&gt;
** Carpentry Shop&lt;br /&gt;
** 2 Flax Hammocks&lt;br /&gt;
** Hackling Rake&lt;br /&gt;
** Hand loom&lt;br /&gt;
** 2 Pottery Wheels&lt;br /&gt;
** 2 Small Distaffs&lt;br /&gt;
** Sturdy Tub&lt;br /&gt;
** 4 True Kilns&lt;br /&gt;
** 4 Wood Planes&lt;br /&gt;
&lt;br /&gt;
*Glass facility -1243, 2711 (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettles&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(B) -981, 2663, Bricks and flax facility -981, 2663&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196660</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196660"/>
		<updated>2012-06-03T18:50:55Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Bricks/Flax -981, 2663&lt;br /&gt;
** 4 Brick Racks&lt;br /&gt;
** Carpentry Shop&lt;br /&gt;
** 2 Flax Hammocks&lt;br /&gt;
** Hackling Rake&lt;br /&gt;
** Hand loom&lt;br /&gt;
** 2 Pottery Wheels&lt;br /&gt;
** 2 Small Distaffs&lt;br /&gt;
** Sturdy Tub&lt;br /&gt;
** 4 True Kilns&lt;br /&gt;
** 4 Wood Planes&lt;br /&gt;
&lt;br /&gt;
*Glass facility -1243, 2711 (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettles&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(B/F) -981, 2663, Bricks and flax facility -981, 2663&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196658</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196658"/>
		<updated>2012-06-03T18:50:08Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Bricks/Flax -981, 2663&lt;br /&gt;
** 4 Brick Racks&lt;br /&gt;
** Carpentry Shop&lt;br /&gt;
** 2 Flax Hammocks&lt;br /&gt;
** Hackling Rake&lt;br /&gt;
** Hand loom&lt;br /&gt;
** 2 Pottery Wheels&lt;br /&gt;
** 2 Small Distaffs&lt;br /&gt;
** Sturdy Tub&lt;br /&gt;
** 4 True Kilns&lt;br /&gt;
** 4 Wood Planes&lt;br /&gt;
&lt;br /&gt;
*Glass facility -1243, 2711 (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettles&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196654</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196654"/>
		<updated>2012-06-03T18:25:22Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
*Glass facility -1243, 2711 (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettles&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196653</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196653"/>
		<updated>2012-06-03T18:23:38Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
*Glass facility (next to limestone deposit)&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettles&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196649</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196649"/>
		<updated>2012-06-03T18:13:29Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
*Glass facility&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettles&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196647</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196647"/>
		<updated>2012-06-03T18:12:39Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
*Glass facility&lt;br /&gt;
** 3 Firepits&lt;br /&gt;
** 4 Kettles&lt;br /&gt;
** Glazier's Bench (Soda glass)&lt;br /&gt;
** 3 Glazier's Benches (Regular glass)&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196644</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196644"/>
		<updated>2012-06-03T18:11:03Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(G) -1243, 2711, Glass facility at -1243, 2711&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196121</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=196121"/>
		<updated>2012-06-01T19:25:19Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Hookah&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Master's Casting Box&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
** Student's Forge w/ nail mould&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Test_of_the_Venery&amp;diff=195005</id>
		<title>Test of the Venery</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Test_of_the_Venery&amp;diff=195005"/>
		<updated>2012-05-27T16:03:44Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Veneries Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Demonstration Required ==&lt;br /&gt;
To open The Venery you require:&lt;br /&gt;
* 49 [[Gold Wire]]&lt;br /&gt;
* 49 [[Small Gears]]&lt;br /&gt;
* 98 [[Fine Glass Rods]]&lt;br /&gt;
* 98 [[Copper]]&lt;br /&gt;
* 49 [[Cut Gems#Eyelet|Eyelet cut Amethyst]]&lt;br /&gt;
* 49 [[Cut Gems#Eyelet|Eyelet cut Garnet]]&lt;br /&gt;
* 49 [[Cut Gems#Eyelet|Eyelet cut Lapis]]&lt;br /&gt;
* 49 [[Cut Gems#Eyelet|Eyelet cut Turquoise]]&lt;br /&gt;
**Demonstrated by Saledo at the Seven Lakes University of Thought on February 19th 2012&lt;br /&gt;
&lt;br /&gt;
== Passing Principles ==&lt;br /&gt;
&lt;br /&gt;
Complete and collect 3x Venery Certificates.&lt;br /&gt;
Show them to any School of Thought. (Note - last step does not seem to be necessary. I leveled up at Venery Gathering Point after getting third Venery Certificate - Estaar)&lt;br /&gt;
&lt;br /&gt;
== Creating a Venery ==&lt;br /&gt;
=== What you need ===&lt;br /&gt;
&lt;br /&gt;
'''For Simple Lockboxes Made in the Student or Master Forges'''&lt;br /&gt;
&lt;br /&gt;
* 7 [[Cut Gems#Eyelet|Eyelet cut Amethyst]]&lt;br /&gt;
* 7 [[Cut Gems#Eyelet|Eyelet cut Lapis]]&lt;br /&gt;
* 7 [[Cut Gems#Eyelet|Eyelet cut Turquoise]]&lt;br /&gt;
* 7 [[Cut Gems#Eyelet|Eyelet cut Garnet]]&lt;br /&gt;
* 7 [[Fine Glass Rods]]&lt;br /&gt;
* 7 [[Gold Wire]]&lt;br /&gt;
* 7 [[Copper]]&lt;br /&gt;
* 14 [[Small Gears]]&lt;br /&gt;
&lt;br /&gt;
This will give you 7 [[Simple Lockbox|Simple Lockboxes]].&lt;br /&gt;
&lt;br /&gt;
'''For Venery Gathering Point'''&lt;br /&gt;
&lt;br /&gt;
* 1 [[Canvas]]&lt;br /&gt;
* 4 [[Rope]]&lt;br /&gt;
&lt;br /&gt;
Then select Create Venery and add 100 [[Boards]] and 250 [[Papyrus Paper]].&lt;br /&gt;
&lt;br /&gt;
=== Installing Lockboxes ===&lt;br /&gt;
&lt;br /&gt;
You need to select 'Configure This Venery' at the Venery gathering point before you start installing lockboxes. Then you can install keys and lockboxes anywhere you like.&lt;br /&gt;
&lt;br /&gt;
Note  - make sure that Options &amp;gt; Interface&amp;gt; Tests &amp;gt; &amp;quot;show menu items for venery configuration&amp;quot; is checked, or you will not get the option to install the Locboxes! - Minerva&lt;br /&gt;
&lt;br /&gt;
=== Creating Clues ===&lt;br /&gt;
&lt;br /&gt;
 A venery should be fun to do. Many egyptians get frustrated with the very hard ones and will tend to quit the venery.&lt;br /&gt;
 Make sure your clues are precise and not to hard to decipher.&lt;br /&gt;
 Always keep in mind that people will be voting on this so if you want to pass it needs to be finely balanced between easy and hard.&lt;br /&gt;
 Some people in previous tales built chests and placed rewards in them for others to collect. However you do it is up to you.&lt;br /&gt;
 Some people will also have an answer sheet attached to their wiki page.&lt;br /&gt;
 Remember Just Have Fun.&lt;br /&gt;
&lt;br /&gt;
For more on how to design a Venery see&amp;lt;b&amp;gt; [[Venery Guide|Dreasimy's Guide to Creating a Venery!]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Veneries Locations ==&lt;br /&gt;
&lt;br /&gt;
* Green for recognized (passed) veneries (use &amp;quot;Gr&amp;quot; prefix on pin)&lt;br /&gt;
* Red for unrecognized (unpassed) veneries (use &amp;quot;Rd&amp;quot; prefix on pin)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;googlemap lat=1010 lon=0 zoom=1 width=512 height=512&lt;br /&gt;
icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot;A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(GRV) 1599, 2848, Sabuli 2012-05-20&lt;br /&gt;
(GRV) 1599, 2849, Casino 2012-05-20&lt;br /&gt;
(GRV) 1383, -1144, Prince of the Egyptian Square&lt;br /&gt;
(GRV) 1075, -5595, Mbizi's South Egypt Tour&lt;br /&gt;
(GRV) 1564, 2864, Egypt: A New Hope&lt;br /&gt;
(RDV) 1383, -1145, Adventures in Haiku&lt;br /&gt;
(GRV) -1020, 2176, A Cautionary Handmaid's Tale&lt;br /&gt;
(RDV) 1406, -1150, Once upon a time&lt;br /&gt;
(RDV) 1549, 2851,  The experiences of an Egyptian immigrant&lt;br /&gt;
(GRV) 1552, 2855,  Test Run&lt;br /&gt;
(RDV) 912, 4865,  Murder Ewe-niversity&lt;br /&gt;
(RDV) 910, 4865,  Art Curator&lt;br /&gt;
(RdV) 1393, 3079, A Point of Origin&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Coordinates !! Designer !! Name !! Passed !! Remarks !! RL Date Opened&lt;br /&gt;
|-&lt;br /&gt;
| River Plains || 1564, 2864 || Minerva || Egypt: A New Hope || 3/12/12 || ~ 5 minutes || 3/5/12&lt;br /&gt;
|-&lt;br /&gt;
| 7 Lakes || 1383, -1144  || oDiS  || Prince of the Egyptian Square  || 2/27/12  || ~ 13 mins || 2/19/2012&lt;br /&gt;
|-&lt;br /&gt;
| 7 Lakes || 1383, -1145  || Xaxyx || Adventures in Haiku ||  3/26/12 || ~ 20 mins || 3/4/12&lt;br /&gt;
|-&lt;br /&gt;
| South Egypt || 1075, -5595  || Mbizi || Mbizi's South Egypt Tour  ||   || 10-15 min || 2/26/2012&lt;br /&gt;
|-&lt;br /&gt;
! DoS || -1020,2176 || Chet || A Cautionary Handmaids Tale  || 3/12/12  || Closed for repairs || 2/29/2012&lt;br /&gt;
|-&lt;br /&gt;
| 7 Lakes || 1406, -1150  || JaylenaeYbarre || Once upon a time ||   || 10 mins || 25 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| 7 Lakes || 1383,-1144  || Falbala    || French and english ||   || 5 minutes || 17 april 2012&lt;br /&gt;
|-&lt;br /&gt;
| Old Egypt || 1032, 6911 || Peabody || Pharoah's Journey to the West ||   || 15-20 min || April 20, 2012&lt;br /&gt;
|-&lt;br /&gt;
| River Plains || 1549, 2851 || natta || The experiences of an Egyptian immigrant ||  || ~ 10-15 mins || 5/2/2012&lt;br /&gt;
|-&lt;br /&gt;
| River Plains || 1552, 2855 || Jyin || Test Run || 5/13/12  || ~ 10-15 mins || 5/3/2012&lt;br /&gt;
|-&lt;br /&gt;
| River Plains || 1599, 2849 || Casino || Shadrach's busy week  ||  || ~ 10-15 mins || 5/16/2012&lt;br /&gt;
|-&lt;br /&gt;
| River Plains || 1598, 2848 || Sabuli || Snow White´s problem (Le probleme de Blanche Neige) ||  || (English, French and Spanish) || 5/17/2012&lt;br /&gt;
|-&lt;br /&gt;
| Midland Valley || 912, 4865 || Dreasimy || Murder Ewe-niversity ||  || ~ 10-15 mins || 5/22/2012&lt;br /&gt;
|-&lt;br /&gt;
| Midland Valley || 910, 4865 || Ay || Art Curator ||  || ~ 5-10 mins || 5/23/2012&lt;br /&gt;
|-&lt;br /&gt;
| River Plains || 1393, 3079 || Solaris || A Point of Origin ||  || Very time consuming! || 5/25/2012&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Passes ==&lt;br /&gt;
See [[Test Pass History#Test of the Venery|Test Pass History]].&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Principles_of_Thought&amp;diff=195004</id>
		<title>Principles of Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Principles_of_Thought&amp;diff=195004"/>
		<updated>2012-05-27T15:59:53Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Recognized Empty Hand Puzzles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Principles of Thought&lt;br /&gt;
    |discipline = Thought&lt;br /&gt;
    |level = 3&lt;br /&gt;
    |principles =&lt;br /&gt;
* Dry [[Flax]]&lt;br /&gt;
* Gather [[Clay]]&lt;br /&gt;
* Make [[Rope]]&lt;br /&gt;
* Dig [[Limestone]]&lt;br /&gt;
* Crush [[Cabbage]] for [[Cabbage Juice]]&lt;br /&gt;
* Grate [[Carrots]] for [[Carrot Juice]]&lt;br /&gt;
* Build an [[Empty Hand Puzzle]]&lt;br /&gt;
* Design an Empty Hand Puzzle and solve it&lt;br /&gt;
* Have 7 Judges solve and rate your Empty Hand Puzzle&lt;br /&gt;
* Claim your rights as Initiate of Thought&lt;br /&gt;
* All of the above, OR solve three recently recognized puzzles&lt;br /&gt;
    |demo name = ??&lt;br /&gt;
    |demo region = ??&lt;br /&gt;
    |demo date = ??&lt;br /&gt;
}}&lt;br /&gt;
'''Build an Empty Hand puzzle and have 7 people solve and rate it.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Once you pass the principle, you will gain a level and will also be able to sign up for the seven Tests of the Thought discipline (provided that you meet the level requirements).&lt;br /&gt;
&lt;br /&gt;
==Base Cost==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Empty Hand Puzzle&amp;lt;/b&amp;gt;&lt;br /&gt;
* 20 [[Dried Flax]] for stuffing Blocks&lt;br /&gt;
* 25 [[Thorns]] for Block Separators&lt;br /&gt;
* 80 [[Clay]] for Base&lt;br /&gt;
* 50 [[Boards]] for Holding Area&lt;br /&gt;
* 60 [[Limestone]] for extra Block weight&lt;br /&gt;
* 30 [[Rope]] for Mechanism &lt;br /&gt;
&lt;br /&gt;
Built in a [[Small Construction Site]] (4 [[Rope]], 1 [[Canvas]]).&lt;br /&gt;
&lt;br /&gt;
Requires at least 3 blocks to function.&lt;br /&gt;
&lt;br /&gt;
== Each Block Added ==&lt;br /&gt;
* 7 [[Cabbage Juice]] (for Coloring Purple Face)&lt;br /&gt;
* 7 [[Dirt]] (for Coloring Red Face)&lt;br /&gt;
* 7 [[Limestone]] (for Coloring Light Face)&lt;br /&gt;
* 7 [[Clay]] (for Coloring Brown Face)&lt;br /&gt;
* 7 [[Carrot Juice]] (for Coloring Orange Face)&lt;br /&gt;
* 7 [[Grass]] (for Coloring Green Face)&lt;br /&gt;
* 1 [[Canvas]] (for Cushioning)&lt;br /&gt;
&lt;br /&gt;
*'''Note:'''&lt;br /&gt;
** You will also need to add at least three blocks to the puzzle to make it work. WARNING  after 8 blocks it started requiring a [[Gearbox]]! -Mystraca 1600 est Dec 19 2008&lt;br /&gt;
&lt;br /&gt;
== Total Materials for Puzzle with 3 Blocks ==&lt;br /&gt;
This is what you need to have to build the minimum empty puzzle with 3 blocks.  Includes the materials for the Base Puzzle and for the 3 extra blocks. This also includes the 1 canvas and 4 ropes for Small Construction Site.&lt;br /&gt;
&lt;br /&gt;
*20 Dried Flax&lt;br /&gt;
*25 Thorns&lt;br /&gt;
*101 Clay&lt;br /&gt;
*50 Boards&lt;br /&gt;
*81 Limestone&lt;br /&gt;
*21 Dirt&lt;br /&gt;
*34 Rope&lt;br /&gt;
*4 Canvas&lt;br /&gt;
*21 Cabbage Juice&lt;br /&gt;
*21 Carrot Juice&lt;br /&gt;
*21 Grass&lt;br /&gt;
&lt;br /&gt;
== Designing ==&lt;br /&gt;
[[Image:Empty_Hand_Set_Up.jpg|400px|thumb|left|Empty Hand set up dialogue]]&lt;br /&gt;
&lt;br /&gt;
You have several areas to map. At the top left is your warehouse. This will hold extra blocks that could be used later in play. The top middle is your starting block(s). The open middle play-field is what transitions are allowed. Each section (boxes)&amp;gt;&amp;gt;(boxes) is a separate transition. The block color coding on the left can be turned into the color coding on the right.&lt;br /&gt;
&lt;br /&gt;
== Playing ==&lt;br /&gt;
&lt;br /&gt;
The goal of playing an Empty Hand puzzle is to...well, empty your hand by removing all of the blocks.  The game is composed of a system of rules which allow changing a particular pattern of blocks into other patterns of blocks.  The ultimate goal is to play a rule that turns all of the blocks into 'nothing' by creating the pattern that allows the rule to be used.&lt;br /&gt;
&lt;br /&gt;
For example, if the blocks are Red, Green, Blue and there is a rule to turn Green, Green, Blue into nothing, you would want to first play a rule that changes Red, Green into Green, Green.  This would then create the appropriate condition to play the other rule, allowing you to win the puzzle.&lt;br /&gt;
&lt;br /&gt;
This all becomes much more clear when you watch the animation of what's actually happening on the puzzle machine when you play the rules.&lt;br /&gt;
&lt;br /&gt;
== 3 Block Puzzle with One Click Win ==&lt;br /&gt;
[[Image:Thought.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''Note that some people will rate such a trivial puzzle poorly. If your aim is just to pass Principles, you should consider solving three recently recognized puzzles instead. You can use the [[Test_Pass_History#Empty_Hand_.28Initiation_to_Thought.29|Test Pass History]] to help you find them.''&lt;br /&gt;
&lt;br /&gt;
== Beginner’s Guide to Solving an Empty Hand Puzzle ==&lt;br /&gt;
&lt;br /&gt;
=== Pitaboo's Beginner’s Guide to Solving an Empty Hand Puzzle ===&lt;br /&gt;
&lt;br /&gt;
(I myself am still a beginner at Empty Hand puzzles, but I thought I'd try writing a clearer explanation of the rules.  If you see anything that needs changing, please feel free to edit.  -Pitaboo)&lt;br /&gt;
&lt;br /&gt;
'''Goal:''' to move the blocks (colored shapes) in the top row out of your hand by using the swap options shown in the swapping area.&lt;br /&gt;
&lt;br /&gt;
'''Warehouse:''' The top line reads “Blocks in your Warehouse 0/0.”  For the simple puzzles, this line may never change.  In the more complicated puzzles, some swaps send blocks to your warehouse.  You may use these blocks in later moves.&lt;br /&gt;
&lt;br /&gt;
'''Hand:''' The next row is your hand.  It consists of several blocks of different shapes and colors.  These are the blocks you need to trade out, or empty, by using the given swap options in the large box below.  To the left and right of the blocks are moving arrows.  By clicking on these arrows, you can slide the blocks left or right to position your hand so you can match sections of your hand to the swap options below in the swap area.&lt;br /&gt;
&lt;br /&gt;
'''Swap Area:''' This is the largest field on the play menu.  It consists of several swapping options, arranged in a vaguely pyramid-type layout.  Each option shows a set of blocks on the left of a Swap Button followed by a different set of blocks on the right.  When you match part of your hand to the appropriate swap option (matching set of blocks to the left of the Swap Button) in the Swap Area, you may swap those blocks for the new option (new set of blocks to the right of the Swap Button).  You will notice that by clicking the left and right arrow buttons in your hand, these swap options will either be brightly colored, indicating that they are possible swap options, or switch to a duller color, indicating that you cannot perform that swap.&lt;br /&gt;
&lt;br /&gt;
'''Emptying Your Hand:''' At least one of the swap options should include an exchange that allows you to swap a set of blocks for no blocks.  By repeatedly arranging your blocks so that you can use that swap, you will be able to empty your hand and claim a win.&lt;br /&gt;
&lt;br /&gt;
Also see this [[Principles_of_Thought/Guide|Empty Hand Puzzle Solving Guide]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zhukuram's Hints and Not So Helpful Tips to Solving an Empty Hand Puzzle ===&lt;br /&gt;
&lt;br /&gt;
These are really infuriating to solve.  First the directions on solving are pitiful and unless you have some &amp;quot;experience&amp;quot; you don't even know how or where to begin.  What follows is my own experience with these and some explainations about how I see what you have to do.  Nothing scientific and I will expand as I figure it out more.  YMMV [[User:Zhukuram|Zhukuram]] 21:32, 2 January 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
1.  In the top box is a list of blocks with &amp;lt;&amp;lt; and &amp;gt;&amp;gt; on either side.  the &amp;gt;&amp;gt; and &amp;lt;&amp;lt; move the blocks left or right.  These are the blocks you want to get rid of to &amp;quot;win&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Below the top box is a unside down V (or tree).  Each side shows an &amp;quot;exchange&amp;quot; you can make.  There are a maximum of 7 total exchanges.  Some exchanges may be used more than once. Some exchanges are not used (red herrings). Sometimes you will need to make 10 or 20 exchanges to win.&lt;br /&gt;
&lt;br /&gt;
3. The first exchange you want to find is the &amp;quot;winner&amp;quot; which is the one that shows blocks on one side (left) and no blocks on the other (right).&lt;br /&gt;
&lt;br /&gt;
4. You want to use the exchanges to flip the blocks on the top to match the &amp;quot;winning exchange&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
5. Active exchanges have a clicable 'swap' button.  Unusable exchanges are not clickable.   You move the top blocks with the &amp;lt;&amp;lt; and &amp;gt;&amp;gt; arrows and find the active &amp;quot;swap button&amp;quot;.   Different swap buttons will become active as you move and swap the blocks.&lt;br /&gt;
&lt;br /&gt;
6. Some puzzles have &amp;quot;blocks in the warehouse&amp;quot;.  These are used for exchanges where there are more blocks on the right than the left.  So you might get 1 block &amp;quot;swap&amp;quot; for 2 blocks.  The extra block comes from the warehouse.  You can only make as many 1 for 2 exchanges as there are blocks in the warehouse.  &lt;br /&gt;
&lt;br /&gt;
7. When all the top blocks match the winning exchange(3) and you do the swap you win.  There is a new clickable area in the window for claiming your win and you can now judge the puzzle by clicking on the puzzle itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Empty_Hand_Puzzle_Parts.jpg|center|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Findas tipps to notation ===&lt;br /&gt;
&lt;br /&gt;
You start with this Chart:&lt;br /&gt;
[[Image:emptyhand_fin.png|center|800px]]	&lt;br /&gt;
&lt;br /&gt;
than you note down your moves like X1Y1; X2Y2; X3Y3; ... XiYi&lt;br /&gt;
&lt;br /&gt;
so the move shown above is 35;&lt;br /&gt;
&lt;br /&gt;
So you start noting down your moves you will less likely do the same mistake twice.&lt;br /&gt;
&lt;br /&gt;
==Claim your Rights as Initiate of Thought==&lt;br /&gt;
&lt;br /&gt;
Once your puzzle has been judged at least 'good' by 7 people you must claim your rights. Do this by clicking on your puzzle and then &amp;quot;Claim Principles Advancement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Recognized Empty Hand Puzzles ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-20 Anastasya 1392 -1017&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-20 Arame 908 4903&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-13 Ramessu&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-13 Avanya&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-30 Cyco: 1390 -1119 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-30 Mebala: 1401 -1080 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-22 Twitch: 1664 2676&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-22 Feyth: -507 6709&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-15 Sonea: 1391 -1024 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-15 Dawdles: 863 6940&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-09 Tunnen: 703, -974 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-09 Kabasto: 1582, 2879 River Plains&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-02 Jazkar: 1557, 2857 River Plains&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-02 ECKce: 902, 6942 Old Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-26 Solaris: 1290, 3557&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-26 Isaiah: 932, 4879 Midland Valley &amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-18 Ramessu: 1061, -5577 South Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-18 Xspell: 1098, 6774 Old Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-11 Qazedsaw: 1570, 2842 River Plains&amp;lt;Br&amp;gt;&lt;br /&gt;
2011-12-11 Rahu: 908, 4905 Midland Valley&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
&amp;lt;!-- datapoints go here --&amp;gt;&lt;br /&gt;
(X) 1392, -1017, 2012-05-20 Anastasya: 1392, -1017&lt;br /&gt;
(X) 908, 4903, 2012-05-20 Arame: 908, 4903&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(plus) -318, 6749, Cat's Claw Ridge Chariot Stop (-318, 6749)&lt;br /&gt;
(plus) 4286, -774, Cradle of the Sun Chariot Stop (4286, -774)&lt;br /&gt;
(plus) 1924, 6681, Desert of Nomads Chariot Stop (1924, 6681)&lt;br /&gt;
(plus) -1018, 2164, Desert of Shades Chariot Stop (-1018, 2164)&lt;br /&gt;
(plus) 3805, -5625, Eastern Grounds Chariot Stop (3805, -5625)&lt;br /&gt;
(plus) 60, 4392, Four Corners Chariot Stop (60, 4392)&lt;br /&gt;
(plus) 4285, 7632, Lake of Reeds Chariot Stop (4285, 7632)&lt;br /&gt;
(plus) 916, 4881, Midland Valley Chariot Stop (916, 4881)&lt;br /&gt;
(plus) 1008, 6908, Old Egypt Chariot Stop (1008, 6908)&lt;br /&gt;
(plus) 1582, 2854, River Plains Chariot Stop (1582, 2854)&lt;br /&gt;
(plus) 1394, -1142, Seven Lakes Chariot Stop (1394, -1142)&lt;br /&gt;
(plus) 3271, 4754, Sinai Chariot Stop (3271, 4754)&lt;br /&gt;
(plus) 1052, -5593, South Egypt Chariot Stop (1052, -5593)&lt;br /&gt;
(plus) -2235, 7123, Valley of Kings Chariot Stop (-2235, 7123)&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}&lt;br /&gt;
|lat={{{lat|0}}}|lon={{{lon|0}}}|zoom={{{zoom|0}}}|width={{{width|353}}}|height={{{height|503}}}}}&lt;br /&gt;
&lt;br /&gt;
As puzzles are recognized in Sunday Passes, please add it to the following page.&lt;br /&gt;
&lt;br /&gt;
For getting Principle by playing recently recognized EHP, the EHP must have won in the last 60 days!&lt;br /&gt;
&lt;br /&gt;
[[Recognized Empty Hand Puzzles By Region]]&lt;br /&gt;
&lt;br /&gt;
[[Recognized Puzzles/Amunet#Empty Hand Puzzles | Semi-automatic Recognized Puzzles list]] ''(Doesn't appear to be actively maintained)''&lt;br /&gt;
&lt;br /&gt;
See also [[Test Pass History#Empty Hand (Initiation to Thought)|Test Pass History]] for full history including recent recognized puzzles.  &lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;br /&gt;
&lt;br /&gt;
== Demonstrate Principles of Thought ==&lt;br /&gt;
To open the Principles of Thought you require:&lt;br /&gt;
1000 Dried Flax&lt;br /&gt;
1200 Thorns&lt;br /&gt;
500 Boards&lt;br /&gt;
300 Rope&lt;br /&gt;
900 Cabbage Juice&lt;br /&gt;
900 Dirt&lt;br /&gt;
900 Carrot Juice&lt;br /&gt;
900 Clay&lt;br /&gt;
900 Limestone&lt;br /&gt;
900 Grass&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Principles_of_Thought&amp;diff=195003</id>
		<title>Principles of Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Principles_of_Thought&amp;diff=195003"/>
		<updated>2012-05-27T15:59:05Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Recognized Empty Hand Puzzles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Principles of Thought&lt;br /&gt;
    |discipline = Thought&lt;br /&gt;
    |level = 3&lt;br /&gt;
    |principles =&lt;br /&gt;
* Dry [[Flax]]&lt;br /&gt;
* Gather [[Clay]]&lt;br /&gt;
* Make [[Rope]]&lt;br /&gt;
* Dig [[Limestone]]&lt;br /&gt;
* Crush [[Cabbage]] for [[Cabbage Juice]]&lt;br /&gt;
* Grate [[Carrots]] for [[Carrot Juice]]&lt;br /&gt;
* Build an [[Empty Hand Puzzle]]&lt;br /&gt;
* Design an Empty Hand Puzzle and solve it&lt;br /&gt;
* Have 7 Judges solve and rate your Empty Hand Puzzle&lt;br /&gt;
* Claim your rights as Initiate of Thought&lt;br /&gt;
* All of the above, OR solve three recently recognized puzzles&lt;br /&gt;
    |demo name = ??&lt;br /&gt;
    |demo region = ??&lt;br /&gt;
    |demo date = ??&lt;br /&gt;
}}&lt;br /&gt;
'''Build an Empty Hand puzzle and have 7 people solve and rate it.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Once you pass the principle, you will gain a level and will also be able to sign up for the seven Tests of the Thought discipline (provided that you meet the level requirements).&lt;br /&gt;
&lt;br /&gt;
==Base Cost==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Empty Hand Puzzle&amp;lt;/b&amp;gt;&lt;br /&gt;
* 20 [[Dried Flax]] for stuffing Blocks&lt;br /&gt;
* 25 [[Thorns]] for Block Separators&lt;br /&gt;
* 80 [[Clay]] for Base&lt;br /&gt;
* 50 [[Boards]] for Holding Area&lt;br /&gt;
* 60 [[Limestone]] for extra Block weight&lt;br /&gt;
* 30 [[Rope]] for Mechanism &lt;br /&gt;
&lt;br /&gt;
Built in a [[Small Construction Site]] (4 [[Rope]], 1 [[Canvas]]).&lt;br /&gt;
&lt;br /&gt;
Requires at least 3 blocks to function.&lt;br /&gt;
&lt;br /&gt;
== Each Block Added ==&lt;br /&gt;
* 7 [[Cabbage Juice]] (for Coloring Purple Face)&lt;br /&gt;
* 7 [[Dirt]] (for Coloring Red Face)&lt;br /&gt;
* 7 [[Limestone]] (for Coloring Light Face)&lt;br /&gt;
* 7 [[Clay]] (for Coloring Brown Face)&lt;br /&gt;
* 7 [[Carrot Juice]] (for Coloring Orange Face)&lt;br /&gt;
* 7 [[Grass]] (for Coloring Green Face)&lt;br /&gt;
* 1 [[Canvas]] (for Cushioning)&lt;br /&gt;
&lt;br /&gt;
*'''Note:'''&lt;br /&gt;
** You will also need to add at least three blocks to the puzzle to make it work. WARNING  after 8 blocks it started requiring a [[Gearbox]]! -Mystraca 1600 est Dec 19 2008&lt;br /&gt;
&lt;br /&gt;
== Total Materials for Puzzle with 3 Blocks ==&lt;br /&gt;
This is what you need to have to build the minimum empty puzzle with 3 blocks.  Includes the materials for the Base Puzzle and for the 3 extra blocks. This also includes the 1 canvas and 4 ropes for Small Construction Site.&lt;br /&gt;
&lt;br /&gt;
*20 Dried Flax&lt;br /&gt;
*25 Thorns&lt;br /&gt;
*101 Clay&lt;br /&gt;
*50 Boards&lt;br /&gt;
*81 Limestone&lt;br /&gt;
*21 Dirt&lt;br /&gt;
*34 Rope&lt;br /&gt;
*4 Canvas&lt;br /&gt;
*21 Cabbage Juice&lt;br /&gt;
*21 Carrot Juice&lt;br /&gt;
*21 Grass&lt;br /&gt;
&lt;br /&gt;
== Designing ==&lt;br /&gt;
[[Image:Empty_Hand_Set_Up.jpg|400px|thumb|left|Empty Hand set up dialogue]]&lt;br /&gt;
&lt;br /&gt;
You have several areas to map. At the top left is your warehouse. This will hold extra blocks that could be used later in play. The top middle is your starting block(s). The open middle play-field is what transitions are allowed. Each section (boxes)&amp;gt;&amp;gt;(boxes) is a separate transition. The block color coding on the left can be turned into the color coding on the right.&lt;br /&gt;
&lt;br /&gt;
== Playing ==&lt;br /&gt;
&lt;br /&gt;
The goal of playing an Empty Hand puzzle is to...well, empty your hand by removing all of the blocks.  The game is composed of a system of rules which allow changing a particular pattern of blocks into other patterns of blocks.  The ultimate goal is to play a rule that turns all of the blocks into 'nothing' by creating the pattern that allows the rule to be used.&lt;br /&gt;
&lt;br /&gt;
For example, if the blocks are Red, Green, Blue and there is a rule to turn Green, Green, Blue into nothing, you would want to first play a rule that changes Red, Green into Green, Green.  This would then create the appropriate condition to play the other rule, allowing you to win the puzzle.&lt;br /&gt;
&lt;br /&gt;
This all becomes much more clear when you watch the animation of what's actually happening on the puzzle machine when you play the rules.&lt;br /&gt;
&lt;br /&gt;
== 3 Block Puzzle with One Click Win ==&lt;br /&gt;
[[Image:Thought.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''Note that some people will rate such a trivial puzzle poorly. If your aim is just to pass Principles, you should consider solving three recently recognized puzzles instead. You can use the [[Test_Pass_History#Empty_Hand_.28Initiation_to_Thought.29|Test Pass History]] to help you find them.''&lt;br /&gt;
&lt;br /&gt;
== Beginner’s Guide to Solving an Empty Hand Puzzle ==&lt;br /&gt;
&lt;br /&gt;
=== Pitaboo's Beginner’s Guide to Solving an Empty Hand Puzzle ===&lt;br /&gt;
&lt;br /&gt;
(I myself am still a beginner at Empty Hand puzzles, but I thought I'd try writing a clearer explanation of the rules.  If you see anything that needs changing, please feel free to edit.  -Pitaboo)&lt;br /&gt;
&lt;br /&gt;
'''Goal:''' to move the blocks (colored shapes) in the top row out of your hand by using the swap options shown in the swapping area.&lt;br /&gt;
&lt;br /&gt;
'''Warehouse:''' The top line reads “Blocks in your Warehouse 0/0.”  For the simple puzzles, this line may never change.  In the more complicated puzzles, some swaps send blocks to your warehouse.  You may use these blocks in later moves.&lt;br /&gt;
&lt;br /&gt;
'''Hand:''' The next row is your hand.  It consists of several blocks of different shapes and colors.  These are the blocks you need to trade out, or empty, by using the given swap options in the large box below.  To the left and right of the blocks are moving arrows.  By clicking on these arrows, you can slide the blocks left or right to position your hand so you can match sections of your hand to the swap options below in the swap area.&lt;br /&gt;
&lt;br /&gt;
'''Swap Area:''' This is the largest field on the play menu.  It consists of several swapping options, arranged in a vaguely pyramid-type layout.  Each option shows a set of blocks on the left of a Swap Button followed by a different set of blocks on the right.  When you match part of your hand to the appropriate swap option (matching set of blocks to the left of the Swap Button) in the Swap Area, you may swap those blocks for the new option (new set of blocks to the right of the Swap Button).  You will notice that by clicking the left and right arrow buttons in your hand, these swap options will either be brightly colored, indicating that they are possible swap options, or switch to a duller color, indicating that you cannot perform that swap.&lt;br /&gt;
&lt;br /&gt;
'''Emptying Your Hand:''' At least one of the swap options should include an exchange that allows you to swap a set of blocks for no blocks.  By repeatedly arranging your blocks so that you can use that swap, you will be able to empty your hand and claim a win.&lt;br /&gt;
&lt;br /&gt;
Also see this [[Principles_of_Thought/Guide|Empty Hand Puzzle Solving Guide]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zhukuram's Hints and Not So Helpful Tips to Solving an Empty Hand Puzzle ===&lt;br /&gt;
&lt;br /&gt;
These are really infuriating to solve.  First the directions on solving are pitiful and unless you have some &amp;quot;experience&amp;quot; you don't even know how or where to begin.  What follows is my own experience with these and some explainations about how I see what you have to do.  Nothing scientific and I will expand as I figure it out more.  YMMV [[User:Zhukuram|Zhukuram]] 21:32, 2 January 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
1.  In the top box is a list of blocks with &amp;lt;&amp;lt; and &amp;gt;&amp;gt; on either side.  the &amp;gt;&amp;gt; and &amp;lt;&amp;lt; move the blocks left or right.  These are the blocks you want to get rid of to &amp;quot;win&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Below the top box is a unside down V (or tree).  Each side shows an &amp;quot;exchange&amp;quot; you can make.  There are a maximum of 7 total exchanges.  Some exchanges may be used more than once. Some exchanges are not used (red herrings). Sometimes you will need to make 10 or 20 exchanges to win.&lt;br /&gt;
&lt;br /&gt;
3. The first exchange you want to find is the &amp;quot;winner&amp;quot; which is the one that shows blocks on one side (left) and no blocks on the other (right).&lt;br /&gt;
&lt;br /&gt;
4. You want to use the exchanges to flip the blocks on the top to match the &amp;quot;winning exchange&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
5. Active exchanges have a clicable 'swap' button.  Unusable exchanges are not clickable.   You move the top blocks with the &amp;lt;&amp;lt; and &amp;gt;&amp;gt; arrows and find the active &amp;quot;swap button&amp;quot;.   Different swap buttons will become active as you move and swap the blocks.&lt;br /&gt;
&lt;br /&gt;
6. Some puzzles have &amp;quot;blocks in the warehouse&amp;quot;.  These are used for exchanges where there are more blocks on the right than the left.  So you might get 1 block &amp;quot;swap&amp;quot; for 2 blocks.  The extra block comes from the warehouse.  You can only make as many 1 for 2 exchanges as there are blocks in the warehouse.  &lt;br /&gt;
&lt;br /&gt;
7. When all the top blocks match the winning exchange(3) and you do the swap you win.  There is a new clickable area in the window for claiming your win and you can now judge the puzzle by clicking on the puzzle itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Empty_Hand_Puzzle_Parts.jpg|center|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Findas tipps to notation ===&lt;br /&gt;
&lt;br /&gt;
You start with this Chart:&lt;br /&gt;
[[Image:emptyhand_fin.png|center|800px]]	&lt;br /&gt;
&lt;br /&gt;
than you note down your moves like X1Y1; X2Y2; X3Y3; ... XiYi&lt;br /&gt;
&lt;br /&gt;
so the move shown above is 35;&lt;br /&gt;
&lt;br /&gt;
So you start noting down your moves you will less likely do the same mistake twice.&lt;br /&gt;
&lt;br /&gt;
==Claim your Rights as Initiate of Thought==&lt;br /&gt;
&lt;br /&gt;
Once your puzzle has been judged at least 'good' by 7 people you must claim your rights. Do this by clicking on your puzzle and then &amp;quot;Claim Principles Advancement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Recognized Empty Hand Puzzles ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-20 Anastasya 1392 -1017&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-20 Arame 908 4903&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-13 Ramessu&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-13 Avanya&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-30 Cyco: 1390 -1119 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-30 Mebala: 1401 -1080 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-22 Twitch: 1664 2676&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-22 Feyth: -507 6709&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-15 Sonea: 1391 -1024 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-15 Dawdles: 863 6940&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-09 Tunnen: 703, -974 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-09 Kabasto: 1582, 2879 River Plains&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-02 Jazkar: 1557, 2857 River Plains&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-02 ECKce: 902, 6942 Old Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-26 Solaris: 1290, 3557&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-26 Isaiah: 932, 4879 Midland Valley &amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-18 Ramessu: 1061, -5577 South Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-18 Xspell: 1098, 6774 Old Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-11 Qazedsaw: 1570, 2842 River Plains&amp;lt;Br&amp;gt;&lt;br /&gt;
2011-12-11 Rahu: 908, 4905 Midland Valley&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
&amp;lt;!-- datapoints go here --&amp;gt;&lt;br /&gt;
(X) 1392, -1017, 2012-05-20 Anastasya: 1392, -1017&lt;br /&gt;
(X) 908, 4903, 2012-05-20 Arame: 908, 4903&lt;br /&gt;
(X) 1390, -1119, 2012-01-30 Cyco: 1390 -1119&lt;br /&gt;
(X) 1401, -1080, 2012-01-30 Mebala: 1401 -1080&lt;br /&gt;
(X) 1664, 2676, 2012-01-22 Twitch: 1664 2676&lt;br /&gt;
(X) -507, 6709, 2012-01-22 Feyth: -507 6709&lt;br /&gt;
(X) 1391, -1024, 2012-01-15 Sonea: 1391 -1024&lt;br /&gt;
(X) 863, 6940, 2012-01-15 Dawdles: 863 6940&lt;br /&gt;
(X) 703, -974, 2012-01-09 Tunnen: 703, -974&lt;br /&gt;
(X) 1582, 2879, 2012-01-09 Kabasto: 1582, 2879&lt;br /&gt;
(X) 1557, 2857, 2012-01-02 Jazkar: 1557, 2857&lt;br /&gt;
(X) 902, 6942, 2012-01-02 ECKce: 902, 6942&lt;br /&gt;
(X) 1290, 3557, 2011-12-26 Solaris: 1290, 3557&lt;br /&gt;
(X) 932, 4879, 2011-12-26 Isaiah: 932, 4879&lt;br /&gt;
(X) 1061, -5577, 1061, -5577, Ramessu&lt;br /&gt;
(X) 1098, 6774, 1098, 6774, Xspell&lt;br /&gt;
(X) 1570, 2842, 1570, 2842, Qazedsaw&lt;br /&gt;
(X) 908, 4905, 908, 4905, Rahu&lt;br /&gt;
&lt;br /&gt;
(plus) -318, 6749, Cat's Claw Ridge Chariot Stop (-318, 6749)&lt;br /&gt;
(plus) 4286, -774, Cradle of the Sun Chariot Stop (4286, -774)&lt;br /&gt;
(plus) 1924, 6681, Desert of Nomads Chariot Stop (1924, 6681)&lt;br /&gt;
(plus) -1018, 2164, Desert of Shades Chariot Stop (-1018, 2164)&lt;br /&gt;
(plus) 3805, -5625, Eastern Grounds Chariot Stop (3805, -5625)&lt;br /&gt;
(plus) 60, 4392, Four Corners Chariot Stop (60, 4392)&lt;br /&gt;
(plus) 4285, 7632, Lake of Reeds Chariot Stop (4285, 7632)&lt;br /&gt;
(plus) 916, 4881, Midland Valley Chariot Stop (916, 4881)&lt;br /&gt;
(plus) 1008, 6908, Old Egypt Chariot Stop (1008, 6908)&lt;br /&gt;
(plus) 1582, 2854, River Plains Chariot Stop (1582, 2854)&lt;br /&gt;
(plus) 1394, -1142, Seven Lakes Chariot Stop (1394, -1142)&lt;br /&gt;
(plus) 3271, 4754, Sinai Chariot Stop (3271, 4754)&lt;br /&gt;
(plus) 1052, -5593, South Egypt Chariot Stop (1052, -5593)&lt;br /&gt;
(plus) -2235, 7123, Valley of Kings Chariot Stop (-2235, 7123)&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}&lt;br /&gt;
|lat={{{lat|0}}}|lon={{{lon|0}}}|zoom={{{zoom|0}}}|width={{{width|353}}}|height={{{height|503}}}}}&lt;br /&gt;
&lt;br /&gt;
As puzzles are recognized in Sunday Passes, please add it to the following page.&lt;br /&gt;
&lt;br /&gt;
For getting Principle by playing recently recognized EHP, the EHP must have won in the last 60 days!&lt;br /&gt;
&lt;br /&gt;
[[Recognized Empty Hand Puzzles By Region]]&lt;br /&gt;
&lt;br /&gt;
[[Recognized Puzzles/Amunet#Empty Hand Puzzles | Semi-automatic Recognized Puzzles list]] ''(Doesn't appear to be actively maintained)''&lt;br /&gt;
&lt;br /&gt;
See also [[Test Pass History#Empty Hand (Initiation to Thought)|Test Pass History]] for full history including recent recognized puzzles.  &lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;br /&gt;
&lt;br /&gt;
== Demonstrate Principles of Thought ==&lt;br /&gt;
To open the Principles of Thought you require:&lt;br /&gt;
1000 Dried Flax&lt;br /&gt;
1200 Thorns&lt;br /&gt;
500 Boards&lt;br /&gt;
300 Rope&lt;br /&gt;
900 Cabbage Juice&lt;br /&gt;
900 Dirt&lt;br /&gt;
900 Carrot Juice&lt;br /&gt;
900 Clay&lt;br /&gt;
900 Limestone&lt;br /&gt;
900 Grass&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Principles_of_Thought&amp;diff=195002</id>
		<title>Principles of Thought</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Principles_of_Thought&amp;diff=195002"/>
		<updated>2012-05-27T15:46:34Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Recognized Empty Hand Puzzles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Principles of Thought&lt;br /&gt;
    |discipline = Thought&lt;br /&gt;
    |level = 3&lt;br /&gt;
    |principles =&lt;br /&gt;
* Dry [[Flax]]&lt;br /&gt;
* Gather [[Clay]]&lt;br /&gt;
* Make [[Rope]]&lt;br /&gt;
* Dig [[Limestone]]&lt;br /&gt;
* Crush [[Cabbage]] for [[Cabbage Juice]]&lt;br /&gt;
* Grate [[Carrots]] for [[Carrot Juice]]&lt;br /&gt;
* Build an [[Empty Hand Puzzle]]&lt;br /&gt;
* Design an Empty Hand Puzzle and solve it&lt;br /&gt;
* Have 7 Judges solve and rate your Empty Hand Puzzle&lt;br /&gt;
* Claim your rights as Initiate of Thought&lt;br /&gt;
* All of the above, OR solve three recently recognized puzzles&lt;br /&gt;
    |demo name = ??&lt;br /&gt;
    |demo region = ??&lt;br /&gt;
    |demo date = ??&lt;br /&gt;
}}&lt;br /&gt;
'''Build an Empty Hand puzzle and have 7 people solve and rate it.'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Once you pass the principle, you will gain a level and will also be able to sign up for the seven Tests of the Thought discipline (provided that you meet the level requirements).&lt;br /&gt;
&lt;br /&gt;
==Base Cost==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Empty Hand Puzzle&amp;lt;/b&amp;gt;&lt;br /&gt;
* 20 [[Dried Flax]] for stuffing Blocks&lt;br /&gt;
* 25 [[Thorns]] for Block Separators&lt;br /&gt;
* 80 [[Clay]] for Base&lt;br /&gt;
* 50 [[Boards]] for Holding Area&lt;br /&gt;
* 60 [[Limestone]] for extra Block weight&lt;br /&gt;
* 30 [[Rope]] for Mechanism &lt;br /&gt;
&lt;br /&gt;
Built in a [[Small Construction Site]] (4 [[Rope]], 1 [[Canvas]]).&lt;br /&gt;
&lt;br /&gt;
Requires at least 3 blocks to function.&lt;br /&gt;
&lt;br /&gt;
== Each Block Added ==&lt;br /&gt;
* 7 [[Cabbage Juice]] (for Coloring Purple Face)&lt;br /&gt;
* 7 [[Dirt]] (for Coloring Red Face)&lt;br /&gt;
* 7 [[Limestone]] (for Coloring Light Face)&lt;br /&gt;
* 7 [[Clay]] (for Coloring Brown Face)&lt;br /&gt;
* 7 [[Carrot Juice]] (for Coloring Orange Face)&lt;br /&gt;
* 7 [[Grass]] (for Coloring Green Face)&lt;br /&gt;
* 1 [[Canvas]] (for Cushioning)&lt;br /&gt;
&lt;br /&gt;
*'''Note:'''&lt;br /&gt;
** You will also need to add at least three blocks to the puzzle to make it work. WARNING  after 8 blocks it started requiring a [[Gearbox]]! -Mystraca 1600 est Dec 19 2008&lt;br /&gt;
&lt;br /&gt;
== Total Materials for Puzzle with 3 Blocks ==&lt;br /&gt;
This is what you need to have to build the minimum empty puzzle with 3 blocks.  Includes the materials for the Base Puzzle and for the 3 extra blocks. This also includes the 1 canvas and 4 ropes for Small Construction Site.&lt;br /&gt;
&lt;br /&gt;
*20 Dried Flax&lt;br /&gt;
*25 Thorns&lt;br /&gt;
*101 Clay&lt;br /&gt;
*50 Boards&lt;br /&gt;
*81 Limestone&lt;br /&gt;
*21 Dirt&lt;br /&gt;
*34 Rope&lt;br /&gt;
*4 Canvas&lt;br /&gt;
*21 Cabbage Juice&lt;br /&gt;
*21 Carrot Juice&lt;br /&gt;
*21 Grass&lt;br /&gt;
&lt;br /&gt;
== Designing ==&lt;br /&gt;
[[Image:Empty_Hand_Set_Up.jpg|400px|thumb|left|Empty Hand set up dialogue]]&lt;br /&gt;
&lt;br /&gt;
You have several areas to map. At the top left is your warehouse. This will hold extra blocks that could be used later in play. The top middle is your starting block(s). The open middle play-field is what transitions are allowed. Each section (boxes)&amp;gt;&amp;gt;(boxes) is a separate transition. The block color coding on the left can be turned into the color coding on the right.&lt;br /&gt;
&lt;br /&gt;
== Playing ==&lt;br /&gt;
&lt;br /&gt;
The goal of playing an Empty Hand puzzle is to...well, empty your hand by removing all of the blocks.  The game is composed of a system of rules which allow changing a particular pattern of blocks into other patterns of blocks.  The ultimate goal is to play a rule that turns all of the blocks into 'nothing' by creating the pattern that allows the rule to be used.&lt;br /&gt;
&lt;br /&gt;
For example, if the blocks are Red, Green, Blue and there is a rule to turn Green, Green, Blue into nothing, you would want to first play a rule that changes Red, Green into Green, Green.  This would then create the appropriate condition to play the other rule, allowing you to win the puzzle.&lt;br /&gt;
&lt;br /&gt;
This all becomes much more clear when you watch the animation of what's actually happening on the puzzle machine when you play the rules.&lt;br /&gt;
&lt;br /&gt;
== 3 Block Puzzle with One Click Win ==&lt;br /&gt;
[[Image:Thought.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''Note that some people will rate such a trivial puzzle poorly. If your aim is just to pass Principles, you should consider solving three recently recognized puzzles instead. You can use the [[Test_Pass_History#Empty_Hand_.28Initiation_to_Thought.29|Test Pass History]] to help you find them.''&lt;br /&gt;
&lt;br /&gt;
== Beginner’s Guide to Solving an Empty Hand Puzzle ==&lt;br /&gt;
&lt;br /&gt;
=== Pitaboo's Beginner’s Guide to Solving an Empty Hand Puzzle ===&lt;br /&gt;
&lt;br /&gt;
(I myself am still a beginner at Empty Hand puzzles, but I thought I'd try writing a clearer explanation of the rules.  If you see anything that needs changing, please feel free to edit.  -Pitaboo)&lt;br /&gt;
&lt;br /&gt;
'''Goal:''' to move the blocks (colored shapes) in the top row out of your hand by using the swap options shown in the swapping area.&lt;br /&gt;
&lt;br /&gt;
'''Warehouse:''' The top line reads “Blocks in your Warehouse 0/0.”  For the simple puzzles, this line may never change.  In the more complicated puzzles, some swaps send blocks to your warehouse.  You may use these blocks in later moves.&lt;br /&gt;
&lt;br /&gt;
'''Hand:''' The next row is your hand.  It consists of several blocks of different shapes and colors.  These are the blocks you need to trade out, or empty, by using the given swap options in the large box below.  To the left and right of the blocks are moving arrows.  By clicking on these arrows, you can slide the blocks left or right to position your hand so you can match sections of your hand to the swap options below in the swap area.&lt;br /&gt;
&lt;br /&gt;
'''Swap Area:''' This is the largest field on the play menu.  It consists of several swapping options, arranged in a vaguely pyramid-type layout.  Each option shows a set of blocks on the left of a Swap Button followed by a different set of blocks on the right.  When you match part of your hand to the appropriate swap option (matching set of blocks to the left of the Swap Button) in the Swap Area, you may swap those blocks for the new option (new set of blocks to the right of the Swap Button).  You will notice that by clicking the left and right arrow buttons in your hand, these swap options will either be brightly colored, indicating that they are possible swap options, or switch to a duller color, indicating that you cannot perform that swap.&lt;br /&gt;
&lt;br /&gt;
'''Emptying Your Hand:''' At least one of the swap options should include an exchange that allows you to swap a set of blocks for no blocks.  By repeatedly arranging your blocks so that you can use that swap, you will be able to empty your hand and claim a win.&lt;br /&gt;
&lt;br /&gt;
Also see this [[Principles_of_Thought/Guide|Empty Hand Puzzle Solving Guide]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zhukuram's Hints and Not So Helpful Tips to Solving an Empty Hand Puzzle ===&lt;br /&gt;
&lt;br /&gt;
These are really infuriating to solve.  First the directions on solving are pitiful and unless you have some &amp;quot;experience&amp;quot; you don't even know how or where to begin.  What follows is my own experience with these and some explainations about how I see what you have to do.  Nothing scientific and I will expand as I figure it out more.  YMMV [[User:Zhukuram|Zhukuram]] 21:32, 2 January 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
1.  In the top box is a list of blocks with &amp;lt;&amp;lt; and &amp;gt;&amp;gt; on either side.  the &amp;gt;&amp;gt; and &amp;lt;&amp;lt; move the blocks left or right.  These are the blocks you want to get rid of to &amp;quot;win&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Below the top box is a unside down V (or tree).  Each side shows an &amp;quot;exchange&amp;quot; you can make.  There are a maximum of 7 total exchanges.  Some exchanges may be used more than once. Some exchanges are not used (red herrings). Sometimes you will need to make 10 or 20 exchanges to win.&lt;br /&gt;
&lt;br /&gt;
3. The first exchange you want to find is the &amp;quot;winner&amp;quot; which is the one that shows blocks on one side (left) and no blocks on the other (right).&lt;br /&gt;
&lt;br /&gt;
4. You want to use the exchanges to flip the blocks on the top to match the &amp;quot;winning exchange&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
5. Active exchanges have a clicable 'swap' button.  Unusable exchanges are not clickable.   You move the top blocks with the &amp;lt;&amp;lt; and &amp;gt;&amp;gt; arrows and find the active &amp;quot;swap button&amp;quot;.   Different swap buttons will become active as you move and swap the blocks.&lt;br /&gt;
&lt;br /&gt;
6. Some puzzles have &amp;quot;blocks in the warehouse&amp;quot;.  These are used for exchanges where there are more blocks on the right than the left.  So you might get 1 block &amp;quot;swap&amp;quot; for 2 blocks.  The extra block comes from the warehouse.  You can only make as many 1 for 2 exchanges as there are blocks in the warehouse.  &lt;br /&gt;
&lt;br /&gt;
7. When all the top blocks match the winning exchange(3) and you do the swap you win.  There is a new clickable area in the window for claiming your win and you can now judge the puzzle by clicking on the puzzle itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Empty_Hand_Puzzle_Parts.jpg|center|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Findas tipps to notation ===&lt;br /&gt;
&lt;br /&gt;
You start with this Chart:&lt;br /&gt;
[[Image:emptyhand_fin.png|center|800px]]	&lt;br /&gt;
&lt;br /&gt;
than you note down your moves like X1Y1; X2Y2; X3Y3; ... XiYi&lt;br /&gt;
&lt;br /&gt;
so the move shown above is 35;&lt;br /&gt;
&lt;br /&gt;
So you start noting down your moves you will less likely do the same mistake twice.&lt;br /&gt;
&lt;br /&gt;
==Claim your Rights as Initiate of Thought==&lt;br /&gt;
&lt;br /&gt;
Once your puzzle has been judged at least 'good' by 7 people you must claim your rights. Do this by clicking on your puzzle and then &amp;quot;Claim Principles Advancement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Recognized Empty Hand Puzzles ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-20 Anastasya 1392 -1017&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-20 Arame 908 4903&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-13 Ramessu&amp;lt;br&amp;gt;&lt;br /&gt;
2012-05-13 Avanya&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-30 Cyco: 1390 -1119 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-30 Mebala: 1401 -1080 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-22 Twitch: 1664 2676&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-22 Feyth: -507 6709&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-15 Sonea: 1391 -1024 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-15 Dawdles: 863 6940&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-09 Tunnen: 703, -974 Seven Lakes&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-09 Kabasto: 1582, 2879 River Plains&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-02 Jazkar: 1557, 2857 River Plains&amp;lt;br&amp;gt;&lt;br /&gt;
2012-01-02 ECKce: 902, 6942 Old Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-26 Solaris: 1290, 3557&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-26 Isaiah: 932, 4879 Midland Valley &amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-18 Ramessu: 1061, -5577 South Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-18 Xspell: 1098, 6774 Old Egypt&amp;lt;br&amp;gt;&lt;br /&gt;
2011-12-11 Qazedsaw: 1570, 2842 River Plains&amp;lt;Br&amp;gt;&lt;br /&gt;
2011-12-11 Rahu: 908, 4905 Midland Valley&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CondMap|&lt;br /&gt;
&amp;lt;!-- datapoints go here --&amp;gt;&lt;br /&gt;
(X) 1390, -1119, 2012-01-30 Cyco: 1390 -1119&lt;br /&gt;
(X) 1401, -1080, 2012-01-30 Mebala: 1401 -1080&lt;br /&gt;
(X) 1664, 2676, 2012-01-22 Twitch: 1664 2676&lt;br /&gt;
(X) -507, 6709, 2012-01-22 Feyth: -507 6709&lt;br /&gt;
(X) 1391, -1024, 2012-01-15 Sonea: 1391 -1024&lt;br /&gt;
(X) 863, 6940, 2012-01-15 Dawdles: 863 6940&lt;br /&gt;
(X) 703, -974, 2012-01-09 Tunnen: 703, -974&lt;br /&gt;
(X) 1582, 2879, 2012-01-09 Kabasto: 1582, 2879&lt;br /&gt;
(X) 1557, 2857, 2012-01-02 Jazkar: 1557, 2857&lt;br /&gt;
(X) 902, 6942, 2012-01-02 ECKce: 902, 6942&lt;br /&gt;
(X) 1290, 3557, 2011-12-26 Solaris: 1290, 3557&lt;br /&gt;
(X) 932, 4879, 2011-12-26 Isaiah: 932, 4879&lt;br /&gt;
(X) 1061, -5577, 1061, -5577, Ramessu&lt;br /&gt;
(X) 1098, 6774, 1098, 6774, Xspell&lt;br /&gt;
(X) 1570, 2842, 1570, 2842, Qazedsaw&lt;br /&gt;
(X) 908, 4905, 908, 4905, Rahu&lt;br /&gt;
&lt;br /&gt;
(plus) -318, 6749, Cat's Claw Ridge Chariot Stop (-318, 6749)&lt;br /&gt;
(plus) 4286, -774, Cradle of the Sun Chariot Stop (4286, -774)&lt;br /&gt;
(plus) 1924, 6681, Desert of Nomads Chariot Stop (1924, 6681)&lt;br /&gt;
(plus) -1018, 2164, Desert of Shades Chariot Stop (-1018, 2164)&lt;br /&gt;
(plus) 3805, -5625, Eastern Grounds Chariot Stop (3805, -5625)&lt;br /&gt;
(plus) 60, 4392, Four Corners Chariot Stop (60, 4392)&lt;br /&gt;
(plus) 4285, 7632, Lake of Reeds Chariot Stop (4285, 7632)&lt;br /&gt;
(plus) 916, 4881, Midland Valley Chariot Stop (916, 4881)&lt;br /&gt;
(plus) 1008, 6908, Old Egypt Chariot Stop (1008, 6908)&lt;br /&gt;
(plus) 1582, 2854, River Plains Chariot Stop (1582, 2854)&lt;br /&gt;
(plus) 1394, -1142, Seven Lakes Chariot Stop (1394, -1142)&lt;br /&gt;
(plus) 3271, 4754, Sinai Chariot Stop (3271, 4754)&lt;br /&gt;
(plus) 1052, -5593, South Egypt Chariot Stop (1052, -5593)&lt;br /&gt;
(plus) -2235, 7123, Valley of Kings Chariot Stop (-2235, 7123)&lt;br /&gt;
&lt;br /&gt;
|contentonly={{{contentonly|no}}}|{{{2}}}&lt;br /&gt;
|lat={{{lat|0}}}|lon={{{lon|0}}}|zoom={{{zoom|0}}}|width={{{width|353}}}|height={{{height|503}}}}}&lt;br /&gt;
&lt;br /&gt;
As puzzles are recognized in Sunday Passes, please add it to the following page.&lt;br /&gt;
&lt;br /&gt;
For getting Principle by playing recently recognized EHP, the EHP must have won in the last 60 days!&lt;br /&gt;
&lt;br /&gt;
[[Recognized Empty Hand Puzzles By Region]]&lt;br /&gt;
&lt;br /&gt;
[[Recognized Puzzles/Amunet#Empty Hand Puzzles | Semi-automatic Recognized Puzzles list]] ''(Doesn't appear to be actively maintained)''&lt;br /&gt;
&lt;br /&gt;
See also [[Test Pass History#Empty Hand (Initiation to Thought)|Test Pass History]] for full history including recent recognized puzzles.  &lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;br /&gt;
&lt;br /&gt;
== Demonstrate Principles of Thought ==&lt;br /&gt;
To open the Principles of Thought you require:&lt;br /&gt;
1000 Dried Flax&lt;br /&gt;
1200 Thorns&lt;br /&gt;
500 Boards&lt;br /&gt;
300 Rope&lt;br /&gt;
900 Cabbage Juice&lt;br /&gt;
900 Dirt&lt;br /&gt;
900 Carrot Juice&lt;br /&gt;
900 Clay&lt;br /&gt;
900 Limestone&lt;br /&gt;
900 Grass&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Forge&amp;diff=195000</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Forge&amp;diff=195000"/>
		<updated>2012-05-27T15:37:36Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Forges de maître seulement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A forge is a generic term for a [[Student's Forge]] or a [[Master's Forge]]. Forges run on [[Charcoal]] and are used to convert [[metal]] into various products. Using a forge requires the [[Blacksmithing]] skill.  You must wait for an item to finish cooling before starting another item.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
* A [[Nail Mould]] allows the crafting of [[Nails]].&lt;br /&gt;
* 2 [[Pinch Roller|pinch rollers]] allow the crafting of metal [[Sheeting]].&lt;br /&gt;
* An [[Extrusion Plate]] allows the crafting of metal [[Wire]].&lt;br /&gt;
&lt;br /&gt;
== Charcoal Use ==&lt;br /&gt;
Student Forge : Requires 60 [[Charcoal]] to fire, burns 40 immediately once lit, 1 per minute thereafter.  It can hold a maximum of 500 charcoal for 460 minutes of production.&amp;lt;br&amp;gt;&lt;br /&gt;
Master Forge : Requires 250 [[Charcoal]] to fire, burns 150 immediately once lit, 1 per minute thereafter.&lt;br /&gt;
More charcoal can be added while a forge is running.&lt;br /&gt;
&lt;br /&gt;
== Made in Student's or Master's forge ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#DEB887&amp;quot;&lt;br /&gt;
|| '''Resource'''                                       ||  '''Metal required'''                                                          ||  '''Cooling time'''  ||  '''Quantity made'''  || '''Upgrade needed?'''&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Blades&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Knife Blade]]                          ||  2 [[Iron]]                                                          ||  10 minutes          ||  1                    ||&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Shovel Blade]]                         ||  3 [[Iron]]                                                          ||  5 minutes           ||  1                    ||&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Steel Blade]] (Under Tools)                         ||  5 [[Steel]]                                                         ||  10 minutes          ||  1                    ||&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Sheetings&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Copper Sheeting]]                   ||  6 [[Copper]]                                                        ||  1 minute            ||  1                    ||[[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| 4 [[Gold Sheeting]]                     ||  1 [[Gold]]                                                          ||  10 minutes          ||  4                    ||[[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Metal Blue Sheeting]]                    ||  10 [[Metal Blue]]                                                   ||  15 minutes          ||  1                    || [[Pinch Roller|Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Thoth's Metal Sheeting]]                 ||  6 [[Thoth's Metal]]                                                 ||  10 minutes          ||  1                    ||[[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| 6 [[Steel Sheeting]]                    ||  2 [[Steel]]                                                         ||  10 minutes          ||  6                    ||[[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Tin Sheeting]]                      ||  8 [[Tin]]                                                           ||  5 minutes           ||  1                    ||[[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Silver Sheeting]]                   ||  3 [[Silver]]                                                        ||  2 minutes           ||  1                    ||[[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| 8 [[Octec's Alloy Sheeting]]                 ||  2 [[Octec's Alloy]]                                                ||  20 minutes          ||  8                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Moon Steel Sheeting]]                    ||  8 [[Moon Steel]]                                                    ||  5 minutes           ||  1                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Lead Sheeting]]                    ||  6 [[Lead]]                                                    ||  10 minutes           ||  1                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Treated Metal Sheeting]]                 ||  2 [[Treated Metal]]                                  ||  2 minutes           ||  1                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Foils&lt;br /&gt;
|-&lt;br /&gt;
|| 4 [[Gold Foil]]                         ||  1 [[Gold Sheeting]]                                                 ||  1 minute           ||  4                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Bars&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Gold Bar]]                             ||  20 [[Gold]]                                                         ||  5 minutes           ||  1                    ||&lt;br /&gt;
|-&lt;br /&gt;
|| an [[Iron Bar]]                            ||  2 [[Iron]]                                                          ||  15 minutes          ||  1                    ||&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Silver Bar]]                             ||  20 [[Silver]]                                                       ||  10 minute           ||  1                    ||&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Wires&lt;br /&gt;
|-&lt;br /&gt;
|| 20 [[Copper Wire]]                       ||  2 [[Copper]]                                                        ||  5  minutes          ||  20                   || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|| 10 [[Gold Wire]]                         ||  1 [[Gold]]                                                          ||  10 minutes          ||  10                   || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|| 5 [[Silver Wire]]                  ||  1 [[Silver]]                                                        ||  5 minutes           ||  5                    || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|| 20 [[Steel Wire]]                        ||  2 [[Steel]]                                                         ||  5 minutes           ||  20                   || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|| 10 [[Magnesium Wire]]               ||  1 [[Magnesium]]                                                     ||  1 minute            ||  10                   || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|| 12 [[Metal Blue Wire]]                        ||  5 [[Metal Blue]]                                                    ||  5 minutes           ||  12                   || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|| 16 [[Octec's Alloy Wire]]                        ||  3 [[Octec's Alloy]]                                                    ||  10 minutes           ||  16                   || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
|| 14 [[Thoth's Metal Wire]]                        ||  4 [[Thoth's Metal]]                                                    ||  5 minutes           ||  14                   || [[Extrusion Plate]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Straps&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Water Metal Strap]]  ||  5 [[Water Metal]]                                                   ||  1  minute           ||  1                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Copper Strap]]            ||  3 [[Copper]]                                                        ||  2  minutes          ||  1                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| an [[Aluminum Strap]]        ||  5 [[Aluminum]]                                                      ||  1  minute           ||  1                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| an [[Iron Strap]]                ||  2 [[Iron]]                                                          ||  3  minutes          ||  1                    || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Pipes&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Copper Pipe]]                          ||  5 [[Copper]]                                                       ||  5 minute            ||  1         || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Lead Pipe]]                          ||  5 [[Lead]]                                                       ||  5 minute            ||  1         || [[Pinch Roller]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; | '''Nails'''&lt;br /&gt;
|-&lt;br /&gt;
|| 12 [[Nails]]                             ||  1 [[Iron]]                                                          ||  1 minute            ||  12     || [[Nail Mould]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| Tools&lt;br /&gt;
|-&lt;br /&gt;
|| an [[Iron Poker]]                          ||  5 [[Iron]]                                                          ||  20 minutes          ||  1 ||&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Lead Chisel]]                          ||  2 [[Lead]]                                                          ||  6 minutes           ||  1  ||&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| '''Lockbox'''&lt;br /&gt;
|-&lt;br /&gt;
|| a [[Simple Lockbox]]                       ||  see [[Simple Lockbox]]                                              ||  2 minutes           ||  1                    ||&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| '''Tongs'''&lt;br /&gt;
|-&lt;br /&gt;
|| a pair of [[Tongs]]                                  ||  18 Gold-plated Strontium (Stainless, Insulative, Nontoxic, Purity at least 4)  ||  3                   ||  1                    ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Made only in Master's Forge ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#DEB887&amp;quot;&lt;br /&gt;
|| '''Resource'''                                       ||  '''Metal required'''                                                          ||  '''Cooling time'''  ||  '''Quantity made'''&lt;br /&gt;
|-&lt;br /&gt;
|| [[Pinch Roller]]     ||  30 [[Iron]]    ||  15 minutes          ||  1&lt;br /&gt;
|-&lt;br /&gt;
|| [[Extrusion Plate]]  ||  40 [[Copper]]  ||  30 minutes          ||  1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=194999</id>
		<title>Desert Djins</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t6w/index.php?title=Desert_Djins&amp;diff=194999"/>
		<updated>2012-05-27T15:29:10Z</updated>

		<summary type="html">&lt;p&gt;Ishamel: /* Guild Owned Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Desert Djins is a guild for regional projects and event coordination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
&lt;br /&gt;
= ANNOUNCEMENTS =&lt;br /&gt;
Welcome to the Desert Guild page.&lt;br /&gt;
*List Announcements Here&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== FACILITIES ==&lt;br /&gt;
== Guild Owned Buildings ==&lt;br /&gt;
&lt;br /&gt;
*Ore Smelting Facility  -1148, 2688  DoS &lt;br /&gt;
** 3 Compression Furnaces&lt;br /&gt;
** Gyration Cell&lt;br /&gt;
** Kitchen&lt;br /&gt;
** Hookah&lt;br /&gt;
** Student's Forge&lt;br /&gt;
** Small Wharehouse&lt;br /&gt;
&lt;br /&gt;
*Art/Misc Facility -1010, 2134  (by the Chariot Station)&lt;br /&gt;
**Raeli Mosaic&lt;br /&gt;
&lt;br /&gt;
== Current Projects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Item Description!!Total Needed!!Name!!Quantity Pledged!!Total in Wh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wish List for Future Projects==&lt;br /&gt;
**A Pony in every yard&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap zoom=&amp;quot;4&amp;quot; height=&amp;quot;512&amp;quot; lat=&amp;quot;-1148&amp;quot; lon=&amp;quot;2688&amp;quot;&amp;gt;&lt;br /&gt;
(S) -1148, 2688, Smelting facility at -1148, 2688&lt;br /&gt;
(MtFe) -1160, 2699, Iron Mine at -1160, 2699&lt;br /&gt;
(MtSn) -1160, 2681, Tin Mine at -1160, 2681&lt;br /&gt;
(MtCu) -1135, 2680, Copper Mine at -1135, 2680&lt;br /&gt;
(MtZn) -674, 2629, Zink Mine at -674, 2629&lt;br /&gt;
(MtPb) -644, 2718, Lead Mine at -644, 2718&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
* -1160, 2699	Iron&lt;br /&gt;
* -1135, 2680	Copper&lt;br /&gt;
* -1160, 2681	Tin&lt;br /&gt;
* -674, 2629	Zinc&lt;br /&gt;
* -644, 2718	Lead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Owned Raeli Ovens ==&lt;br /&gt;
&lt;br /&gt;
*(DoS) -1038, 2155 near CS&lt;br /&gt;
[[User:Minerva/Raeli | Color Table]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#FFF0CC&amp;quot;&lt;br /&gt;
!Minute Timer!!Color!!Rare!!Notes!!Needed by&lt;br /&gt;
|-&lt;br /&gt;
||0||White||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
||110||Black||No||||Bryce&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ishamel</name></author>
	</entry>
</feed>