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Difference between revisions of "User:Cegaiel/VeggieTales/FlaxCommon"
(Created page with "<pre> -- Also using these for other planting automation xyWindowSize = srGetWindowSize(); imgFlax1 = "FlaxGeneric.png"; imgHarvest = "HarvestThisFlax.png"; imgWeedAndWater = "W...") |
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+ | <b>Note the only edit on this file is line 201</b> - (The new addition is shown in <b><font color=red>Bold Red</font></b>). This has nothing to do with the function of the scripts and only affects when <b>flaxseeds.lua</b> is running. | ||
+ | |||
+ | |||
+ | <b>Here is what it would say before the change:</b> | ||
+ | |||
+ | This will plant a 5x5 grid of Flax and harvest it 4 times, requiring 25 seeds and repeat this 1 times, yielding 100 seeds. | ||
+ | |||
+ | |||
+ | Before the change, it would ALWAYS say "requiring 25 seeds", not matter what you changed the field boxes. So this is nothing more than a cosmetic fix to make the "requring x seeds" update correctly as you change the numbers in the field boxes | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | if is_plant then | ||
+ | |||
+ | lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff, "This will plant and harvest a " .. grid_w .. "x" .. grid_w .. " grid of Flax " .. num_loops .. " times, requiring " .. (grid_w * grid_w * num_loops) .. " seeds, doing " .. (grid_w*grid_w*num_loops) .. " flax harvests."); | ||
+ | |||
+ | else | ||
+ | |||
+ | rip_out_when_done = lsCheckBox(10, y, z+10, 0xFFFFFFff, "Rip out when done", rip_out_when_done); | ||
+ | y = y + 25; | ||
+ | lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff, "This will plant a " .. grid_w .. "x" .. grid_w .. " grid of Flax and harvest it " .. seeds_per_pass .. " times, requiring " .. (grid_w * grid_w <b><font color=red>* num_loops</font></b>) .. " seeds, and repeat this " .. num_loops .. " times, yielding " .. (grid_w * grid_w * num_loops * seeds_per_pass) .. " seeds."); | ||
+ | |||
+ | end | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Copy the below code and edit/overwrite <b>flax_commmon.inc</b> file (in your Veggie Tales/luascripts folder). | ||
+ | |||
+ | |||
+ | |||
+ | |||
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<pre> | <pre> | ||
Latest revision as of 04:18, 15 December 2011
Note the only edit on this file is line 201 - (The new addition is shown in Bold Red). This has nothing to do with the function of the scripts and only affects when flaxseeds.lua is running.
Here is what it would say before the change:
This will plant a 5x5 grid of Flax and harvest it 4 times, requiring 25 seeds and repeat this 1 times, yielding 100 seeds.
Before the change, it would ALWAYS say "requiring 25 seeds", not matter what you changed the field boxes. So this is nothing more than a cosmetic fix to make the "requring x seeds" update correctly as you change the numbers in the field boxes
if is_plant then
lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff, "This will plant and harvest a " .. grid_w .. "x" .. grid_w .. " grid of Flax " .. num_loops .. " times, requiring " .. (grid_w * grid_w * num_loops) .. " seeds, doing " .. (grid_w*grid_w*num_loops) .. " flax harvests.");
else
rip_out_when_done = lsCheckBox(10, y, z+10, 0xFFFFFFff, "Rip out when done", rip_out_when_done); y = y + 25; lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff, "This will plant a " .. grid_w .. "x" .. grid_w .. " grid of Flax and harvest it " .. seeds_per_pass .. " times, requiring " .. (grid_w * grid_w * num_loops) .. " seeds, and repeat this " .. num_loops .. " times, yielding " .. (grid_w * grid_w * num_loops * seeds_per_pass) .. " seeds.");
end
Copy the below code and edit/overwrite flax_commmon.inc file (in your Veggie Tales/luascripts folder).
-- Also using these for other planting automation xyWindowSize = srGetWindowSize(); imgFlax1 = "FlaxGeneric.png"; imgHarvest = "HarvestThisFlax.png"; imgWeedAndWater = "WeedAndWater.png"; imgWeed = "WeedThisFlaxBed.png"; imgSeeds = "HarvestSeeds.png"; imgHarvestThese = "HarvestThese.png"; imgWeedThese = "WeedThese.png"; delay_time = 100; screen_refresh_time = 300; walk_px_y = 340; walk_px_x = 380; walk_y_drift = 18; walk_x_drift = 14; walk_time = 570; refocus_time = 500; refocus_click_time = 200; function initGlobals() pixel_scale = xyWindowSize[0] / 1720; -- Macro written with 1720 pixel wide window lsPrintln("pixel_scale " .. pixel_scale); walk_px_y = math.floor(walk_px_y * pixel_scale); walk_px_x = math.floor(walk_px_x * pixel_scale); if (lsScreenX < 1280) then -- Have to click way off center in order to not move at high resoltuions walk_y_drift = math.floor(walk_y_drift * pixel_scale); walk_x_drift = math.floor(walk_x_drift * pixel_scale); else -- Very little drift at these resolutions, clicking dead center barely moves walk_y_drift = 1; walk_x_drift = 1; end end -- The flax bed window -- T4, guilded?: window_w = 166; -- T4, guilded?: window_h = 116; window_w = 174; window_h = 100; refresh_down_y_offs = 4; refresh_up_y_offs = 0; -- adjust if "plant all guild owned" option is enabled window_check_done_once = false; function checkWindowSize(x, y) if not window_check_done_once then srReadScreen(); window_check_done_once = true; local pos = srFindImageInRange("UseableBy.png", x-5, y-50, 150, 100) if pos then window_w = 166; window_h = 116; end end end -- position to drag window to function pinnedPos(x, y) local ret = {}; ret[0] = xyWindowSize[0] - 25*(x-1) - (window_w - 5); ret[1] = (y-1)*14 + (window_h/2) + 2; lsPrintln("pinnedPos(" .. x .. "," .. y .. ")=" .. ret[0] .. "," .. ret[1]); return ret; end function refreshPosUp(x, y) local ret = pinnedPos(x, y); ret[0] = ret[0] + (window_w - 15); ret[1] = ret[1] - (window_h/2 - 4); -- - (window_h - 66) + refresh_up_y_offs; -- 50 for flax; lsPrintln("refreshPosUp(" .. x .. "," .. y .. ")=" .. ret[0] .. "," .. ret[1]); return ret; end function refreshPosDown(x, y) local ret = pinnedPos(x, y); ret[0] = ret[0] - 2; ret[1] = ret[1] + (window_h / 2) - refresh_down_y_offs; lsPrintln("refreshPosDown(" .. x .. "," .. y .. ")=" .. ret[0] .. "," .. ret[1]); return ret; end function getCenterPos() local ret = {}; ret[0] = xyWindowSize[0] / 2 - walk_x_drift; ret[1] = xyWindowSize[1] / 2 + walk_y_drift; return ret; end function setWaitSpot(x0, y0) setWaitSpot_x = x0; setWaitSpot_y = y0; setWaitSpot_px = srReadPixel(x0, y0); end function waitForChange(timeout) if not timeout then timeout = 10000000; end local c=0; local timestart = lsGetTimer(); while srReadPixel(setWaitSpot_x, setWaitSpot_y) == setWaitSpot_px do lsSleep(1); c = c+1; if (lsShiftHeld() and lsControlHeld()) then error 'broke out of loop from Shift+Ctrl'; end if lsGetTimer() > timestart + timeout then lsPrintln('Timed out waiting.'); end end lsPrintln('Waited ' .. c .. 'ms for pixel to change.'); end function drag(x0, y0, x1, y1) srSetMousePos(x0, y0); setWaitSpot(x1, y1); srMouseDown(x0, y0, 0); -- lsSleep(15); srSetMousePos(x1, y1); -- lsSleep(50); waitForChange(); srMouseUp(x0, y0, 0); -- lsSleep(50); end function promptFlaxNumbers(is_plant) scale = 1.0; local z = 0; local is_done = nil; local value = nil; -- Edit box and text display while not is_done do -- Put these everywhere to make sure we don't lock up with no easy way to escape! checkBreak("disallow pause"); lsPrint(10, 10, z, scale, scale, 0xFFFFFFff, "Choose passes and grid size"); -- lsEditBox needs a key to uniquely name this edit box -- let's just use the prompt! -- lsEditBox returns two different things (a state and a value) local y = 40; if is_plant or rip_out_when_done then lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Passes:"); is_done, num_loops = lsEditBox("passes", 110, y, z, 50, 30, scale, scale, 0x000000ff, 5); if not tonumber(num_loops) then is_done = nil; lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER"); num_loops = 1; end else lsPrint(5, y, z, scale, scale, 0x808080ff, "Passes: 1"); num_loops = 1; end y = y + 32; lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Grid size:"); is_done, grid_w = lsEditBox("grid", 110, y, z, 50, 30, scale, scale, 0x000000ff, grid_w); if not tonumber(grid_w) then is_done = nil; lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER"); grid_w = 1; grid_h = 1; end grid_w = tonumber(grid_w); grid_h = grid_w; y = y + 32; if not is_plant then lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Seeds per:"); is_done, seeds_per_pass = lsEditBox("seedsper", 110, y, z, 50, 30, scale, scale, 0x000000ff, 4); if not tonumber(seeds_per_pass) then is_done = nil; lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER"); seeds_per_pass = 1; end y = y + 32; end fast_refocus = lsCheckBox(10, y, z+10, 0xFFFFFFff, "Fast refocus", fast_refocus); y = y + 32; if lsButtonText(170, y-32, z, 100, 0xFFFFFFff, "OK") then is_done = 1; end if is_plant then lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff, "This will plant and harvest a " .. grid_w .. "x" .. grid_w .. " grid of Flax " .. num_loops .. " times, requiring " .. (grid_w * grid_w * num_loops) .. " seeds, doing " .. (grid_w*grid_w*num_loops) .. " flax harvests."); else rip_out_when_done = lsCheckBox(10, y, z+10, 0xFFFFFFff, "Rip out when done", rip_out_when_done); y = y + 25; lsPrintWrapped(10, y, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff, "This will plant a " .. grid_w .. "x" .. grid_w .. " grid of Flax and harvest it " .. seeds_per_pass .. " times, requiring " .. (grid_w * grid_w * num_loops) .. " seeds, and repeat this " .. num_loops .. " times, yielding " .. (grid_w * grid_w * num_loops * seeds_per_pass) .. " seeds."); end if fast_refocus then lsPrintWrapped(10, y+80, z+10, lsScreenX - 20, 0.7, 0.7, 0xD0D0D0ff, "Fast Refocus uses the original refocusing method which may work more reliably on computers with very stuttery framerates. Otherwise, a simpler refocusing method is used which is reported to work better on most systems."); end if is_done and (not num_loops or not grid_w) then error 'Canceled'; end if lsButtonText(lsScreenX - 110, lsScreenY - 30, z, 100, 0xFFFFFFff, "End script") then error "Clicked End Script button"; end lsDoFrame(); lsSleep(10); -- Sleep just so we don't eat up all the CPU for no reason end end function refocusWindows() if fast_refocus then local first = true; for y=grid_h, 1, -1 do local first_on_line = true; for x=grid_w, 1, -1 do if not first then local rp = refreshPosUp(x, y); if first_on_line then local waitpos = refreshPosUp(x, y); setWaitSpot(waitpos[0]+6, waitpos[1]+20); --srSetMousePos(waitpos[0]+6, waitpos[1]+20); else local waitpos = pinnedPos(x, y); setWaitSpot(waitpos[0]-4, waitpos[1]); end srClickMouseNoMove(rp[0], rp[1], 0); waitForChange(); end first = false; first_on_line = false; end end else for y=grid_h, 1, -1 do for x=grid_w, 1, -1 do local rp = refreshPosUp(x, y); srClickMouseNoMove(rp[0], rp[1], 0); lsSleep(refocus_click_time); end end end lsSleep(refocus_time); -- Wait for last window to bring to the foreground before clicking again end