The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Test of The Formal Garden"

From ATITD6
Jump to navigationJump to search
Line 43: Line 43:
 
! Region !! Coordinates !! Designer !! Passed  
 
! Region !! Coordinates !! Designer !! Passed  
 
|-
 
|-
| - || -|| - || -
+
| Sinai || 2623, 5409 || JosS || -
 +
|-
 +
|  ||  ||   ||
 
|}
 
|}

Revision as of 18:51, 3 June 2012

This test has not been demonstrated yet.

Passing the Principle

The tab reads: "Formal Gardens are arrangements of flowers and labeled Stellae describing the arrangements, geneology, and design philosophy of the space."

  • Build a Gazebo
  • Plant a Flower
  • Crossbreed a Flower
  • Plant a Crossbred Flower
  • Build a Formal Garden Stella
  • Label a Stella
  • Open your Formal Garden for Judging
  • Have Seven Judges rate your Formal Garden
  • Design rated Good by most judges

Gazebo

is built in a small construction site

How to judge a garden

Formal gardens may be judged by any Initiate of Art and Music, and should be judged for beauty and variety of flora, not raw volume of plant matter.

!!! Keep in mind that the surrounding of a garden can't be helped - aka a garden in the middle of a desert can be as beautiful as a garden that is placed on lush green grass with lots of flowers/trees in the neighbourhood !!!

Unlike other art Tests, Formal Gardens may be tended after judging has opened

Where to find and vote on gardens

  • Green for recognized (passed) Gardens (use "Gr" prefix on pin)
  • Red for unrecognized (unpassed) Gardens (use "Rd" prefix on pin)


Region Coordinates Designer Passed
Sinai 2623, 5409 JosS -