The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Events/Pharaoh's Garden Game Event 2"

From ATITD6
Jump to navigationJump to search
Line 48: Line 48:
 
another player except for ''Special Assistance Players''.
 
another player except for ''Special Assistance Players''.
  
   If any player needs ''Special Assistance'' please contact the Aero Club prior to the start of the event
+
   If any player needing assistance please contact the Aero Club prior to the start of the event
 
   to make arrangements.
 
   to make arrangements.
  

Revision as of 21:13, 29 November 2012

Pharaoh's Garden Game Event 2

Welcome to Pharaoh's Garden Game Event 2.

Pharaoh's Garden is a gift from Pharaoh to the players of Tale 6. The Garden is designed to be a venue for airship games, foot races and other player run events. The Garden is intended to be a permanent feature for future tales.

This event will feature a Gambler's Choice game with combined teams of Runners and Flyers in a timed event.

Gambler's Choice: 30 minutes

Pharaoh's Garden is surrounded by high walls. In each corner is a Watch Tower. There are 4 Watch Towers. At the top of each Watch Tower is a Drop Point. These Drop Points are only reachable by Airship.

Along the walls, at the mid-point between Watch Towers, there are 4 Drop Points. These are reachable by Runners.

The lake area is surrounded by high ridges. Most ridges have one way up or down. There are 9 Drop Points along the ridge lines. There are statues placed along the ridges with messages that indicate the direction of the two nearest Drop Points. All Drop Points along the ridge lines are reachable by Runners.

The center of the airship field has a large lake with 4 islands. Each island has a different shape and height. There is a landing zone area on each island and a Drop Point. The height and color of the island indicates the difficulty of the landing. Islands that have heights closest to the lake level are easier to land on; islands that are taller are harder to land on. Islands in order of difficulty are: Green (easiest), Red, Yellow, Black (hardest). These Drop Points are only reachable by Airship.

Details

All participants will select their own group teams: Blue, White, Purple. Each team may have Runners and Flyers. Players may only be in one team for the event.

All teams will start at the same time.

All teams will have 30 minutes to reach as many drop points as they can.

Team members may select any or all of the 21 Drop Points within the park. They may RUN and/or FLY to any Drop Point and place their own personal chit at the Drop Point.

Every member of the team may place a chit in a Drop Point. An individual player need only place 1 chit at each Drop Point. Duplicate chits from an individual player at the same Drop Point will be ignored.

Each team member may only place their own chit at any drop point. No player may place a chit for another player except for Special Assistance Players.

 If any player needing assistance please contact the Aero Club prior to the start of the event
 to make arrangements.

Players will need 25 Personal Chits for the event.

Scoring

After 30 minutes the game will end. Aero Club Officials will collect the chits at each Drop Point.

  • Drop Points reachable by runners will be valued: 1 (ridge lines and walls)
  • Drop Points reachable by airships will be valued: 2 (lake and watch towers)

Prizes

Prizes will be awarded. Prizes are subject to availability and may be altered or limited in quantity. All prizes will be awarded if possible.

Note: This is a player run event and while all attempts at “fairness” will be standard operating procedure, the final determination of what is or is not fair, winners and other miscellaneous legal issues rests with the GM or Event Organizers

These are the categories for prizes. The prize list will be announced at game time.

Gambler's Choice Game Awards

  • All participants will get a participation prize
  • Each Team will be entered into a Lottery for 2 special prizes.
  • There will be a lottery for the Blue Team.
  • There will be a lottery for the White Team.
  • There will be a lottery for the Purple Team.
  • There will be a Lottery for all Runners for a special prize.
  • There will be a Lottery for Flyers for a special prize.
  • The Team with the highest score will get a bonus award.
  • Any player that reaches all 21 Drop Points will get a bonus award.

Time Table and Schedule

The exactly timing of each event will be determined on game day. It should be anticipated that changes and alterations in any of the events may happen. Should the Event Organizers determine there are insufficient participants, then the games may be altered or canceled.

Additional Rules

Basic Rule 1: All players May RUN OR FLY to all locations

All players MAY RUN OR FLY to all locations. There can be no way pointing, spouse warping, wings of Horus or other travel time options used to get from one spot to another.

Any player discovered violating this rule will be disqualified.

Pharaoh's Garden is a NO BUILD AREA

No player built items are allowed within the confines of the garden. The only construction allowed within the garden's boundaries are those supporting events and those belonging to the garden's wardens.

All other buildings, mines or constructs will be removed by the garden's protectors.

Pharaoh's Garden Art Park

Pharaoh's Garden has an open air art museum for sculptures, gardens, fountains and other art projects.

If you would like to build a project at the park, please apply at Pharaoh's Garden Office (near the entrance of the park).

Protests, Complaints or Concerns

The final determination of what is or is not fair, winners and other miscellaneous legal issues rests with the GM or Event Organizers.

Please read the Airship Field Game Manual for additional details about the games. http://www.atitd.org/wiki/tale6/Guides/Airship_Field_Game_Manual