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Difference between revisions of "Jay's gearbox guide"
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− | I've struggled a lot with the making of gearboxes. I did find a | + | I've struggled a lot with the making of gearboxes. I did find a guide from T3 (http://www.atitd.org/wiki/tale3/Users/EldradUlthran/Gearbox_Guide) and some explanations here: http://www.atitd.org/wiki/tale6/Gearbox_Design_Guide and http://www.atitd.org/wiki/tale6/Gearbox. |
Still I kept having problems and mostly tried them on a trial/error basis, which most of the times got me frustated :) so eventually, when I did manage to make them, I tried to write this guide. | Still I kept having problems and mostly tried them on a trial/error basis, which most of the times got me frustated :) so eventually, when I did manage to make them, I tried to write this guide. | ||
Line 12: | Line 12: | ||
== Step 2 - Different gearpairs == | == Step 2 - Different gearpairs == | ||
− | *spacer, used to start a new layer (no cost) | + | *spacer, used to start a new layer (no cost) - to represent it in the photo's I use: 1 ::[IMG]http://i40.tinypic.com/91mpu0.jpg[/IMG] |
− | *one step (photo) 3/3 only allows to move in a +-shape (cost=small gears) | + | *one step (photo) 3/3 only allows to move in a +-shape (cost=small gears):: [IMG]http://i42.tinypic.com/2u6jmhk.jpg[/IMG] |
− | *diagonal (photo) 4/4 cheap | + | *diagonal (photo) 4/4 cheap :: [IMG]http://i40.tinypic.com/jqqbkg.jpg[/IMG] |
− | * 3/5, 5/3 | + | * 3/5, 5/3 makes a large change in ratio)(cost= medium gears):: [IMG]http://i44.tinypic.com/2lc9tz6.jpg[/IMG] |
− | *two steps up or sideways | + | *two steps up or sideways 5/6, 6/5, 4/7, 7/4 (makes smaller changes in ratio)(cost when using 7gear: large gears) :: [IMG]http://i43.tinypic.com/90btw2.jpg[/IMG] |
− | *knight's move | + | *knight's move 6/6, 5/7, 7/5 ::[IMG]http://i44.tinypic.com/a4ape.jpg[/IMG]] |
**4/4 is much cheaper then 6/6 , although with 6/6 you move over large distances | **4/4 is much cheaper then 6/6 , although with 6/6 you move over large distances | ||
− | **3/3, 4/4, 6/6 makes no change in ratio (photo) | + | **3/3, 4/4, 6/6 makes no change in ratio (photo still to come) |
− | **3/5, 5/6, 4/7 makes the ratio go | + | **3/5, 5/6, 4/7 makes the ratio go down :: [IMG]http://i40.tinypic.com/35bcl7l.jpg[/IMG] |
− | **5/3, 6/5, 7/4, 7/5 makes the ratio go | + | **5/3, 6/5, 7/4, 7/5 makes the ratio go up :: [IMG]http://i42.tinypic.com/2r545tw.jpg[/IMG] |
− | |||
− | |||
== Step 3 - Useful to know == | == Step 3 - Useful to know == | ||
− | *you always start at 1A, ratio | + | *you always start at 1A, ratio 100ù |
*8 rows, 8 columns | *8 rows, 8 columns | ||
*you always need to end at row 8 | *you always need to end at row 8 | ||
− | *only 30 shafts can be used - including spacers | + | *only 30 shafts can be used - = including spacers |
− | *no more then 3 layers are possible | + | *no more then 3 layers/levels are possible |
− | *always put the smallest gear on the bottom, ex: spacer, 3-gear, 5-gear on top of each other, not spacer, 5-gear, 3-gear | + | *always put the smallest gear on the bottom, ex: spacer, 3-gear, 5-gear on top of each other, not spacer, 5-gear, 3-gear - <u>it seems it is possible to put a small gear on top of a large gear</u>, but depending on your next move, you can get the message that they are too close to each other: see photo's |
+ | [IMG]http://i39.tinypic.com/2mwxlwy.jpg[/IMG] | ||
+ | |||
+ | [IMG]http://i42.tinypic.com/2z87w9y.jpg[/IMG] | ||
*only 3/3, 4/4, 3/5, 5/3, 5/6, 6/5, 6/6, 4/7, 7/4, 5/7, 7/5 pairs can be used | *only 3/3, 4/4, 3/5, 5/3, 5/6, 6/5, 6/6, 4/7, 7/4, 5/7, 7/5 pairs can be used | ||
− | |||
== Step 4 - Example of a 1-output gearbox == | == Step 4 - Example of a 1-output gearbox == | ||
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*let's make gearbox: D160-175 | *let's make gearbox: D160-175 | ||
** check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios | ** check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios | ||
− | **here we see the possible ratios: photo | + | **here we see the possible ratios: photo below: black square |
− | **we need the | + | **we need the one with the lowest cost: photo below:red square |
− | + | ||
+ | [IMG]http://i42.tinypic.com/nv3w9w.jpg[/IMG] | ||
+ | |||
** photo's from the board using the cheap 4/4 gears | ** photo's from the board using the cheap 4/4 gears | ||
− | |||
− | |||
− | ** photo's from the board using the expensive 6/6 gears | + | [IMG]http://i40.tinypic.com/2m3ic8o.jpg[/IMG] |
− | [IMG]http:// | + | [IMG]http://i43.tinypic.com/a2671j.jpg[/IMG] |
+ | [IMG]http://i39.tinypic.com/2wbydmt.jpg[/IMG] | ||
+ | |||
+ | ** photo's from the board using the expensive 6/6 gears - but since we need to make: D160-175 we have to put some 4-gears under the 6-gears | ||
+ | [IMG]http://i39.tinypic.com/4v5x89.jpg[/IMG] | ||
== Step 5 - Example of a 2-output gearbox == | == Step 5 - Example of a 2-output gearbox == | ||
Line 56: | Line 60: | ||
**look for ratio's that are used for both | **look for ratio's that are used for both | ||
**here we see the possible ratios: photo (black square) | **here we see the possible ratios: photo (black square) | ||
− | ** | + | **start looking for shared ratio's, preferably at the start!!! then possibly with lowest cost, if there is still choice - photo: red square |
− | + | ||
− | + | [IMG]http://i42.tinypic.com/25q9cgh.jpg[/IMG] | |
+ | [IMG]http://i41.tinypic.com/qxui5l.jpg[/IMG] | ||
+ | |||
+ | |||
** photo's from the board | ** photo's from the board | ||
− | == Step 6 - Example of a 3-output gearbox == | + | [IMG]http://i40.tinypic.com/2md52td.jpg[/IMG] |
+ | |||
+ | == Step 6 - Example of a 3-output gearbox == | ||
*used for [[Test of Dancing Waters]], the dancing waters mechanism | *used for [[Test of Dancing Waters]], the dancing waters mechanism | ||
− | *let's make gearbox: | + | *let's make gearbox: B240-280 E175-205 H322-375 |
**check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios | **check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios | ||
**look for ratio's that are used for all 3 of them | **look for ratio's that are used for all 3 of them | ||
**here we see the possible ratios: photo (black square) | **here we see the possible ratios: photo (black square) | ||
− | **we need the ones | + | **we need the ones that are shared by all 3 and then if there is still choice, the lowest cost possible |
− | + | ||
− | + | ** [IMG]http://i39.tinypic.com/rwup7b.jpg[/IMG] | |
− | ** | ||
+ | |||
+ | ** [IMG]http://i41.tinypic.com/nz10kx.jpg[/IMG] | ||
== Step 7 - Final == | == Step 7 - Final == | ||
− | *you'll get a message if | + | *you'll get a message if your gearbox is not good |
− | **either your gears don't mesh | + | **either your gears don't mesh :: [IMG]http://i42.tinypic.com/ehkj1u.jpg[/IMG] |
− | **either you don't have an output in row 8 | + | **either you don't have an output in row 8 :: [IMG]http://i40.tinypic.com/14txqf.jpg[/IMG] |
**either you have used up your 30 shafts | **either you have used up your 30 shafts | ||
*also on top of your board you'll see if your gearbox has the correct ratio | *also on top of your board you'll see if your gearbox has the correct ratio |
Latest revision as of 11:07, 28 July 2013
I've struggled a lot with the making of gearboxes. I did find a guide from T3 (http://www.atitd.org/wiki/tale3/Users/EldradUlthran/Gearbox_Guide) and some explanations here: http://www.atitd.org/wiki/tale6/Gearbox_Design_Guide and http://www.atitd.org/wiki/tale6/Gearbox.
Still I kept having problems and mostly tried them on a trial/error basis, which most of the times got me frustated :) so eventually, when I did manage to make them, I tried to write this guide.
Step 1 - What do you need
- Gearbox Assembly Table
- Gearbox design tech
- a stash of Small Gears, Medium Gears, Large Gears
- wikipage for the gear ratio's: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios
- patience :)
Step 2 - Different gearpairs
- spacer, used to start a new layer (no cost) - to represent it in the photo's I use: 1 ::[IMG][/IMG]
- one step (photo) 3/3 only allows to move in a +-shape (cost=small gears):: [IMG][/IMG]
- diagonal (photo) 4/4 cheap :: [IMG][/IMG]
- 3/5, 5/3 makes a large change in ratio)(cost= medium gears):: [IMG][/IMG]
- two steps up or sideways 5/6, 6/5, 4/7, 7/4 (makes smaller changes in ratio)(cost when using 7gear: large gears) :: [IMG][/IMG]
- knight's move 6/6, 5/7, 7/5 ::[IMG][/IMG]]
- 4/4 is much cheaper then 6/6 , although with 6/6 you move over large distances
- 3/3, 4/4, 6/6 makes no change in ratio (photo still to come)
- 3/5, 5/6, 4/7 makes the ratio go down :: [IMG][/IMG]
- 5/3, 6/5, 7/4, 7/5 makes the ratio go up :: [IMG][/IMG]
Step 3 - Useful to know
- you always start at 1A, ratio 100ù
- 8 rows, 8 columns
- you always need to end at row 8
- only 30 shafts can be used - = including spacers
- no more then 3 layers/levels are possible
- always put the smallest gear on the bottom, ex: spacer, 3-gear, 5-gear on top of each other, not spacer, 5-gear, 3-gear - it seems it is possible to put a small gear on top of a large gear, but depending on your next move, you can get the message that they are too close to each other: see photo's
[IMG][/IMG]
[IMG][/IMG]
- only 3/3, 4/4, 3/5, 5/3, 5/6, 6/5, 6/6, 4/7, 7/4, 5/7, 7/5 pairs can be used
Step 4 - Example of a 1-output gearbox
- used for cartouche and the 1st box used in Stone Quarry
- let's make gearbox: D160-175
- check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios
- here we see the possible ratios: photo below: black square
- we need the one with the lowest cost: photo below:red square
[IMG][/IMG]
- photo's from the board using the cheap 4/4 gears
[IMG][/IMG] [IMG][/IMG] [IMG][/IMG]
- photo's from the board using the expensive 6/6 gears - but since we need to make: D160-175 we have to put some 4-gears under the 6-gears
[IMG][/IMG]
Step 5 - Example of a 2-output gearbox
- used for Springbox, and the 2nd gearbox in Stone Quarry
- let's make gearbox: B100-125 D320-382
- check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios
- look for ratio's that are used for both
- here we see the possible ratios: photo (black square)
- start looking for shared ratio's, preferably at the start!!! then possibly with lowest cost, if there is still choice - photo: red square
[IMG][/IMG] [IMG][/IMG]
- photo's from the board
[IMG][/IMG]
Step 6 - Example of a 3-output gearbox
- used for Test of Dancing Waters, the dancing waters mechanism
- let's make gearbox: B240-280 E175-205 H322-375
- check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios
- look for ratio's that are used for all 3 of them
- here we see the possible ratios: photo (black square)
- we need the ones that are shared by all 3 and then if there is still choice, the lowest cost possible
- [IMG][/IMG]
- [IMG][/IMG]
Step 7 - Final
- you'll get a message if your gearbox is not good
- either your gears don't mesh :: [IMG][/IMG]
- either you don't have an output in row 8 :: [IMG][/IMG]
- either you have used up your 30 shafts
- also on top of your board you'll see if your gearbox has the correct ratio
- when your gearbox is ok, then you'll get a popup window: "do you want to make this gearbox .....?"
I hope this guide makes making gearboxes a bit more easier.