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Difference between revisions of "Improved Hackling Rake"
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== Source == | == Source == | ||
− | This building becomes available after you have learned the [[requires::Flax Processing]] skill. | + | This building becomes available after you have learned the [[requires::Flax Processing]] skill. You also need [[Structure Reinforcement]]. It is a more advanced version of the [[Hackling Rake]] which processes 30 rotten flax at a time. It can break after a large number of uses. |
A [[Flax Gin|flax gin]] will do the same thing a Hackling rake does, except automatically and slower. | A [[Flax Gin|flax gin]] will do the same thing a Hackling rake does, except automatically and slower. |
Latest revision as of 21:24, 26 June 2014
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Source
This building becomes available after you have learned the Flax Processing skill. You also need Structure Reinforcement. It is a more advanced version of the Hackling Rake which processes 30 rotten flax at a time. It can break after a large number of uses.
A flax gin will do the same thing a Hackling rake does, except automatically and slower.
Cost
- 60 Nails
- 36 Bricks
- 18 Hard, Rotproof Boards
Built in a Compound. Uses 5x7 cells.
Use
Timer: Endurance (45/60)
- Process 1 Rotten Flax into 1 Straw, 1 Tow and 1 Lint in three steps.
- Can process up to 30 Rotten Flax at a time.
Notes
(some of these notes apply to the Flax Comb as well)
You can skip step 3 if you don't need lint. This lets you produce more tow before the comb wears out. (You can skip step 2 as well, but then you're effectively growing flax just to get straw, and that's silly.)
Rotten flax is taken directly from your inventory in step 1. If you have less than 10, the comb will use what you have and produce less straw/tow/lint accordingly.
At level 8 with Flax Processing I was still unable to build an Improved Hackling Rake in my compound. - Nephilim