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Difference between revisions of "Guilds/Hapi-ness"
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=Guild Projects= | =Guild Projects= | ||
+ | Start of week 383 colony at 18 health, 65db glue. Fed with 7 leaves. | ||
[[Guilds/Hapi-ness/Sawmill Upgrade|Sawmill Upgrade materials]] | [[Guilds/Hapi-ness/Sawmill Upgrade|Sawmill Upgrade materials]] |
Revision as of 09:33, 8 August 2014
Guild Projects
Start of week 383 colony at 18 health, 65db glue. Fed with 7 leaves.
Camp Chores
Slaughter camels to 1 male and 5 females, fill up the straw using RPPW greenhouses/hammocks, give honey from vault nearby
Shear the sheep, slaughter to 3 males, 3 females and fill up the onions
Rot dung in the tubs to make saltpeter
Fill up the sawmill with wood
Fertilise the flowers around the camp
Check the apiaries when you have high speed stat and they have been unchecked >24 hours, take everything and store in the general warehouse
Fill and restart the flax gin, set tow and lint spinning to make rope, linen and canvas
Vineyards - please check with Spicy before trying to tend these!
Useful Locations
Onion bonus 1309, 2475
White sand 1146, 2677
Steam shovel 1366, 2961
Public auger (limestone) MV 1138, 4812
Guild Auger and WH MV 1144, 4819
Public papyrus drying hammocks 1090, 3542 and 967, 2431
Public lead mine 1212, 3088
Public works with 4 gyration cells and a copper mine at 1290, 1798
Public works with gyration cells, iron, copper, tin mines at 1180, 3047
WH we can use at blondie's camp 1935, 2815
Guild Members
Elders
Initiates
Guild Links
We are taking part in The Last Megalopolis