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Difference between revisions of "Events"
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− | Kanivan Tak Tournament | + | =Kanivan Tak Tournament= |
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Begins Saturday, October 2, 2010 7:00 AM Wepwawet Spirit Arena | Begins Saturday, October 2, 2010 7:00 AM Wepwawet Spirit Arena | ||
Ends Saturday, October 2, 2010 1:00 PM | Ends Saturday, October 2, 2010 1:00 PM | ||
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Lottery: (1) Stone Phoenix Kit: Focus to (3) random participants | Lottery: (1) Stone Phoenix Kit: Focus to (3) random participants | ||
− | Kanivan Tak Tournament | + | =Kanivan Tak Tournament= |
Begins Saturday, October 2, 2010 5:00 PM Wepwawet Spirit Arena | Begins Saturday, October 2, 2010 5:00 PM Wepwawet Spirit Arena | ||
Ends Saturday, October 2, 2010 11:00 PM | Ends Saturday, October 2, 2010 11:00 PM |
Revision as of 06:47, 2 October 2010
Kanivan Tak Tournament
Begins Saturday, October 2, 2010 7:00 AM Wepwawet Spirit Arena Ends Saturday, October 2, 2010 1:00 PM Command your avian army! Advance on your opponent, hatch your deadly birds of prey, and rule the field in a game of Kanivan Tak.
Kanivan Tak is a strategic game of positioning and spatial estimation. Play is similar to the board came Checkers, the largest exception being that the pieces are not resticted to moving diagonally on a grid; they may move in any direction that is generally forward.
Moving: Click one of your Taks. The red and black arrows change the angle in which your piece will move. When you are satisfied with your choice, click the green button to execute the move and end your turn.
Capturing: Under the right circumstances, you may jump one of your opponent's Taks to capture it and remove it from the board. The opponent's Tak must be in a legal moving direction from your Tak, and your Tak must be able to jump completely over the piece and not land on another piece or outside the board. To capture, click your Tak's gold wings button, then click the opponent's Tak to jump. You may chain multiple jumps together in a single turn if possible. To finish your turn once you have jumped, click your Tak.
Promoting: If your Tak comes close enough to your opponent's end of the board, it hatches into a promoted Tak. It may now move and capture in any direction.
Endgame: You can achieve decisive victory by capturing all of your opponent's Taks. The game may also end if 5 consecutive moves (3 from one player, 2 from the other) pass without either a non-promoted Tak moving, or a Tak being captured. If the game ends in this manner, the player with the most remaining Taks wins. You can check the number of moves remaining on the countdown at the Kanivan Tak desk at your board.
Details: You will advance to the next rank when you have one more win than your losses at the current rank. Two losses at a rank eliminates you from the tournament.
Prizes: Participation: (7) Potash First Place: Set of (7) Wine Glasses: Quality 2k-8k (Divided randomly in case of a tie) Top 7: (7) Oyster Shell Marble Top 14: (7) Snowberry Butterflies Top 49: (7) Glass Jars Lottery: (1) Stone Phoenix Kit: Focus to (3) random participants
Kanivan Tak Tournament
Begins Saturday, October 2, 2010 5:00 PM Wepwawet Spirit Arena Ends Saturday, October 2, 2010 11:00 PM Command your avian army! Advance on your opponent, hatch your deadly birds of prey, and rule the field in a game of Kanivan Tak.
Kanivan Tak is a strategic game of positioning and spatial estimation. Play is similar to the board came Checkers, the largest exception being that the pieces are not resticted to moving diagonally on a grid; they may move in any direction that is generally forward.
Moving: Click one of your Taks. The red and black arrows change the angle in which your piece will move. When you are satisfied with your choice, click the green button to execute the move and end your turn.
Capturing: Under the right circumstances, you may jump one of your opponent's Taks to capture it and remove it from the board. The opponent's Tak must be in a legal moving direction from your Tak, and your Tak must be able to jump completely over the piece and not land on another piece or outside the board. To capture, click your Tak's gold wings button, then click the opponent's Tak to jump. You may chain multiple jumps together in a single turn if possible. To finish your turn once you have jumped, click your Tak.
Promoting: If your Tak comes close enough to your opponent's end of the board, it hatches into a promoted Tak. It may now move and capture in any direction.
Endgame: You can achieve decisive victory by capturing all of your opponent's Taks. The game may also end if 5 consecutive moves (3 from one player, 2 from the other) pass without either a non-promoted Tak moving, or a Tak being captured. If the game ends in this manner, the player with the most remaining Taks wins. You can check the number of moves remaining on the countdown at the Kanivan Tak desk at your board.
Details: You will advance to the next rank when you have one more win than your losses at the current rank. Two losses at a rank eliminates you from the tournament.
Prizes: Participation: (7) Potash First Place: Set of (7) Wine Glasses: Quality 2k-8k (Divided randomly in case of a tie) Top 7: (7) Oyster Shell Marble Top 14: (7) Snowberry Butterflies Top 49: (7) Glass Jars Lottery: (1) Stone Phoenix Kit: Focus to (3) random participants
For old events see, Previous Events