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Difference between revisions of "Test of the Windsong"
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+ | {{Sidebar Test | ||
+ | |prefix=Test of the | ||
+ | |name = Windsong | ||
+ | |discipline = Art and Music | ||
+ | |level = 24 | ||
+ | |principles = | ||
+ | *Build a Windsong Tower | ||
+ | *Create at least 7 distinct type of Pure Chimes | ||
+ | *Install at least 3 Pure Chimes | ||
+ | *Open your Chime Tower for judging | ||
+ | *Tear down your Chime Tower OR do the following: | ||
+ | **Have 7 judges rate your Windsong Tower | ||
+ | **Design rated Good by most judges | ||
+ | |demo name = Minerva | ||
+ | |demo region = River Plains | ||
+ | |demo date = 2012-04-20 | ||
+ | }} | ||
[[Image:Chimetower.png|Chime Tower]] | [[Image:Chimetower.png|Chime Tower]] | ||
The test of the Windsong is a test in the discipline of Arts and Music. In this test, you create Pure Chimes to create melodies in a Chime Tower. | The test of the Windsong is a test in the discipline of Arts and Music. In this test, you create Pure Chimes to create melodies in a Chime Tower. | ||
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− | * 25 Copper Wire | + | Chime Tower construction cost (10x16 inside a Compound): |
− | * 15 Steel Wire | + | |
− | * 4 Iron Bar | + | * 25 [[Copper Wire]] |
− | * 12 Cut Stone | + | * 15 [[Steel Wire]] |
− | * 50 Concrete | + | * 4 [[Iron Bar]] |
− | * 105 Blue Violet Paint | + | * 12 [[Cut Stone]] |
− | * 105 Crimson Paint | + | * 50 [[Concrete]] |
− | * 150 Dark Slate | + | * 105 [[Paint|Blue Violet Paint]] |
− | * 1 Amanti Turquoise | + | * 105 [[Paint|Crimson Paint]] |
− | * 1 Amanti Garnet | + | * 150 [[Paint|Dark Slate Gray Paint]] |
− | * 1 Dragyn's Eye Amethyst | + | * 1 [[Cut Gems#Amanti|Amanti Turquoise]] |
− | * 1 Dragyn's Eye Lapis | + | * 1 [[Cut Gems#Amanti|Amanti Garnet]] |
− | * 1 Appolonia of any type | + | * 1 [[Cut Gems#Dragyn's Eye|Dragyn's Eye Amethyst]] |
+ | * 1 [[Cut Gems#Dragyn's Eye|Dragyn's Eye Lapis]] | ||
+ | * 1 [[Cut Gems#Appolonia|Appolonia of any type]] | ||
Add chimes manufactured in an [[Acoustics Laboratory]]. | Add chimes manufactured in an [[Acoustics Laboratory]]. | ||
− | Once you have the wind chime built, you have the option to add chimes. You only need one of each chime for the chime to work. As you load the chime in, you can pick when a chime begins playing. You can play more than one chime at once, and the chimes aren't used up while you test them. | + | Once you have the wind chime built, you have the option to add chimes. You only need one of each chime for the chime to work. |
+ | As you load the chime in, you can pick when a chime begins playing. You can play more than one chime at once, and the chimes aren't used up while you test them. You can also remove chimes from the tower and they are added back to your inventory. | ||
+ | You can hear what the chimes each sound like on the [[User:Avanya/Chime_guide|Chime guide, with audio files]] | ||
== Public Acoustics Laboratories == | == Public Acoustics Laboratories == | ||
+ | |||
Seven Lakes 1119, -2091 | Seven Lakes 1119, -2091 | ||
+ | |||
+ | |||
+ | Seven Lakes 1173, -970 - upgraded - [http://www.atitd.org/wiki/tale6/Les_Diamants_du_Nil] | ||
+ | |||
+ | Seven Lakes 692, -902 - Upgraded | ||
+ | |||
== Locations == | == Locations == | ||
Line 52: | Line 62: | ||
! Region !! Coordinates !! Designer !! Passed | ! Region !! Coordinates !! Designer !! Passed | ||
|- | |- | ||
− | |''' | + | |'''7 Lakes''' || '''1410, -1121''' || '''Anastasya'''|| '''not yet''' |
|- | |- | ||
− | |''' | + | |'''7 Lakes''' || '''1410, -1121''' || '''Sebilis'''|| '''not yet''' |
|- | |- | ||
− | |''' | + | |'''River Plains''' ||'''1562, 2845'''||'''Minerva'''||'''not yet''' |
|- | |- | ||
− | |} | + | |'''River Plains''' || '''1341,1984''' || '''Tabi'''||''' not yet''' |
+ | |- | ||
+ | |'''River Plains''' || '''1344,1984''' || '''Vege-Mon'''||'''not yet''' | ||
+ | |- | ||
+ | |'''South Egypt''' || '''1085, -5600''' || '''Mbizi'''||'''Yes''' | ||
+ | |- | ||
+ | |'''DoS''' || '''-1009, 2136''' || '''Chet'''||'''not yet''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1392, 3081''' || '''Solaris''' || '''No''' | ||
+ | |- | ||
+ | |'''7 Lakes''' || '''1411, -1124''' || '''Nissim''' || '''Yes''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1524, 2817''' || '''Spark''' || '''No''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1553, 2834''' || '''Avanya'''||'''Yes''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1409, 2806''' || '''Jyin'''||'''No''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1405, 2809''' || '''natta'''||'''No''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1529, 2811''' || '''Tedra'''||'''No''' | ||
+ | |- | ||
+ | |'''7 Lakes''' || '''1402, -1151''' || '''Thunderstorm'''|| '''YES''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1565, 3181'''|| '''Aveege'''|| '''Yes''' | ||
+ | |- | ||
+ | |'''River Plains''' || '''1518, 3455'''|| '''tamb'''|| '''No''' | ||
+ | |-|} | ||
+ | |||
+ | |||
+ | {{TestsNav|Art and Music}} |
Latest revision as of 09:51, 15 August 2015
English | Deutsch | français | magyar | Türkçe |
Test of the | |||
Windsong | |||
Discipline | |||
Requirements | |||
| |||
Principles | |||
| |||
Demonstration | |||
|
The test of the Windsong is a test in the discipline of Arts and Music. In this test, you create Pure Chimes to create melodies in a Chime Tower.
Chime Tower construction cost (10x16 inside a Compound):
- 25 Copper Wire
- 15 Steel Wire
- 4 Iron Bar
- 12 Cut Stone
- 50 Concrete
- 105 Blue Violet Paint
- 105 Crimson Paint
- 150 Dark Slate Gray Paint
- 1 Amanti Turquoise
- 1 Amanti Garnet
- 1 Dragyn's Eye Amethyst
- 1 Dragyn's Eye Lapis
- 1 Appolonia of any type
Add chimes manufactured in an Acoustics Laboratory.
Once you have the wind chime built, you have the option to add chimes. You only need one of each chime for the chime to work. As you load the chime in, you can pick when a chime begins playing. You can play more than one chime at once, and the chimes aren't used up while you test them. You can also remove chimes from the tower and they are added back to your inventory.
You can hear what the chimes each sound like on the Chime guide, with audio files
Public Acoustics Laboratories
Seven Lakes 1119, -2091
Seven Lakes 1173, -970 - upgraded - [1]
Seven Lakes 692, -902 - Upgraded
Locations
Region | Coordinates | Designer | Passed |
---|---|---|---|
7 Lakes | 1410, -1121 | Anastasya | not yet |
7 Lakes | 1410, -1121 | Sebilis | not yet |
River Plains | 1562, 2845 | Minerva | not yet |
River Plains | 1341,1984 | Tabi | not yet |
River Plains | 1344,1984 | Vege-Mon | not yet |
South Egypt | 1085, -5600 | Mbizi | Yes |
DoS | -1009, 2136 | Chet | not yet |
River Plains | 1392, 3081 | Solaris | No |
7 Lakes | 1411, -1124 | Nissim | Yes |
River Plains | 1524, 2817 | Spark | No |
River Plains | 1553, 2834 | Avanya | Yes |
River Plains | 1409, 2806 | Jyin | No |
River Plains | 1405, 2809 | natta | No |
River Plains | 1529, 2811 | Tedra | No |
7 Lakes | 1402, -1151 | Thunderstorm | YES |
River Plains | 1565, 3181 | Aveege | Yes |
River Plains | 1518, 3455 | tamb | No |