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The key rule of early tale research is a strong stomach, a lot of patience, and a good 'ol stop watch!
 
The key rule of early tale research is a strong stomach, a lot of patience, and a good 'ol stop watch!
Now another rule of thumb is once you start testing an item, you finish that item before you abandon it. Beware, this can be anywhere from 6 different cookings, to 10. So be prepared to be tied to that kitchen!
+
Another rule of thumb is once you start testing an item, you finish that item before you abandon it. Beware, this can be anywhere from 6 different cookings, to 10. So be prepared to be tied to that kitchen!
Now, in a little more detail, the first step is to plot everything out. And how we do that is by triangulation. We take an item we want to test, and we pair that item up with 3 common items which will be paired with every single other item in existence, or at least until we have a good base of items to plot on a scatter chart.
+
In a little more detail, the first step is to plot everything out. And how we do that is by triangulation. We take an item we want to test, and we pair that item up with 3 common items which will be paired with every single other item in existence, or at least until we have a good base of items to plot on a scatter chart.
  
The 3 Common items we will use to pair everything with this tale are: '''Pepper, Leek, Mutton'''. If one or more of these fail the backups are '''Cabbage Juice, Oil'''.
+
The 3 Common items we will use to pair everything with this tale are: '''Honey, Dates, Camel Meat'''. If one or more of these fail the backups are '''Coconut Meat, Fish Oil'''.
  
Now, you test each pairing with 6 of one common ingredient, and 1 of the item in question that you are testing. Now since we do not have 7 gastro yet to evaluate it with the click of a button, you have to eat it and sit there with a stop watch timing the duration of the pairing to the exact second. Once done, write that down! Make sense? Awesome!
+
You test each pairing with 6 of one common ingredient, and 1 of the item in question that you are testing. Since we do not have 7 gastro yet to evaluate it with the click of a button, you have to eat it and sit there with a stop watch timing the duration of the pairing to the exact second. Once done, write that down! Make sense? Awesome!
 
Now, put 13 of the same common ingredient, and 1 of the item in question. Eat, and time to the exact second. Write that down. Go ahead and write down the stats if they look gorgeous as well.
 
Now, put 13 of the same common ingredient, and 1 of the item in question. Eat, and time to the exact second. Write that down. Go ahead and write down the stats if they look gorgeous as well.
 
Once done, put them on here, in the section below. It doesn't have to look pretty, just keep everything on the same line so I can easily parse it once I fix the spreadsheet.
 
Once done, put them on here, in the section below. It doesn't have to look pretty, just keep everything on the same line so I can easily parse it once I fix the spreadsheet.
  
== Tests Done ==
+
== Resources ==
  
<span style="color:#00CD00">Green = Added to Spreadsheet</span><br>
+
http://theodisproject.com/T6Cooking.html - The Java Graph Online <br>
<span style="color:#E56717">Orange = Times too close or exceed possible parameters. Needs retesting or verification </span><br>
+
http://theodisproject.com/T6Cooking.ggb - The Java Graph Download (requires geogebra software) <br>
''Italics = Hashed. Don't try again.''
+
http://theodisproject.com/RawDataPoints.csv - Speaks for itself <br>
 +
[[Guides/Cooking/ReferenceChart|Reference Chart]] (work in progress) <br>
 +
[[Good_Grub_Pub/Plot_Tracker|Plot Tracker]] - Really just for me<br>
 +
Below is the Jpeg version for those without java. Click for full size.
  
----
+
[[Image:Cookinggrid.jpg|center|950px]]
  
<span style="color:#00CD00">6 Cabbage 1 Mutton = 467 Seconds | 13 Cabbage 1 Mutton = 461</span><br>
+
== Still Needed For Plotting ==
<span style="color:#00CD00">6 Cabbage + 1 Cabbage Juice = 161 | 13 Cabbage 1 Cabbage Juice = 158</span><br>
 
''6 Cabbage + 1 Garlic = Hash'' <br>
 
''6 Cabbage + 1 Oil = Hash'' <br>
 
''6 Cabbage + 1 Camel Meat = Hash''<br>
 
''6 Cabbage 1 Carrot Juice = Hash'' <br>
 
''6 Cabbage 1 Carrot = Hash'' <br>
 
''6 Cabbage + 1 Pepper = Hash'' <br>
 
6 Cabbage + 1 Coconut Meat = 345 | 13 Cabbage 1 Coconut Meat = 336<br>
 
  
<span style="color:#00CD00">6 Mutton 1 Carrot = 413 Seconds | 13 mutton 1 Carrot = 403</span><br>
+
'''HERBS'''<br>
<span style="color:#00CD00">6 Mutton 1 Onion = 477 | 13 mutton 1 Onion = 468</span><br>
+
Bleubillae, Butterfly Damia, Creeping Black Nightshade, Deadly Catsclaw, Deadwood Tree, Golden Dubloons, Golden Gladalia, Golden Sellia, Golden Sweetgrass, Homesteader's Palm, Ice Blossom, Lamae, Octec's Grace, Paradise Lily, Sacred Palm, Scarley Hardwood, Sickly Root, Wild Garlic
<span style="color:#00CD00">6 Mutton 1 Pepper = 375 | 13 mutton 1 Pepper = 366</span><br>
 
<span style="color:#00CD00">6 Mutton 1 Cabbage Juice = 374 | 13 Mutton 1 Cabbage Juice = 367</span><br>
 
''6 Mutton 1 Carrot Juice = Hash'' <br>
 
''6 Mutton 1 Oil = Hash'' <br>
 
''6 Mutton 1 Garlic = Hash'' <br>
 
''6 Mutton 1 Leek = Hash'' <br>
 
6 Mutton 1 Coconut Meat = 179 | 13 Mutton 1 Coconut Meat = 174<br>
 
<span style="color:#E56717">6 Mutton 1 Grilled Fish = 748 | 13 Mutton 1 Grilled Fish = 859</span><br>
 
6 Mutton 1 Carp = 222|13 Mutton 1 Carp = 218  (+1End, +1Con +1Per)
 
6 Mutton 1 Catfish = Hash
 
<span style="color:#00CD00">6 Onion 1 Carrot = 888 | 13 Onion 1 Carrot = 882</span> <br>
 
<span style="color:#00CD00">6 Onion 1 Pepper = 719 | 13 Onion 1 Pepper = 710</span> <br>
 
''6 Onion 1 Cabbage Juice  = Hash''<br>
 
<span style="color:#00CD00">6 Onion 1 Oil = 478 | 13 Onion 1 Oil = 470</span><br>
 
<span style="color:#00CD00">6 Onion 1 Carrot Juice = 536 | 13 Onion 1 Carrot Juice = 528</span><br>
 
''6 Onion 1 Garlic = Hash''<br>
 
<span style="color:#00CD00">6 Onion 1 Leek = 187 | 13 Onion 1 Leek = 183</span><br>
 
  
''6 Carrot Juice 1 Coconut Meat = Hash''<br>
+
'''FISH'''<br>
''6 Oil 1 Coconut Meat = Hash''<br>
+
Amur Pike, Bay Lobster, Cherry Bonefish, Ivory Knifefish, Lima Chub, Malaptererus, Nile Mackerel, Octecs Longfin, Oxyrynchus, Rainbow Cod, Razorfin, Serpentfish, Spiny Dogfish, Spoonfish, Tilefish
''6 Garlic 1 Coconut Meat = Hash''<br>
 
  
 +
'''MUSHROOMS'''<br>
 +
Dung Rot, Pool of Tranquility
  
  
<span style="color:#00CD00">6 Carrot 1 Pepper = 940 | 13 Carrot 1 Pepper = 927</span><br>
+
Donation Warehouse at 1376, -1141 by the 7L CS.
''6 Carrot 1 Cabbage Juice = Hash''<br>
 
<span style="color:#00CD00">6 Carrot 1 Carrot Juice = 427 | 13 Carrots 1 Carrot Juice = 418</span><br>
 
<span style="color:#00CD00">6 Carrot 1 Oil = 595 | 13 Carrots 1 Oil = 587</span><br>
 
''6 Carrot 1 Garlic = Hash''<br>
 
<span style="color:#00CD00">6 Carrot 1 Leek = 88 | 13 Carrot 1 Leek = 82</span><br>
 
 
 
6 Pepper 1 Carrot<br>
 
<span style="color:#00CD00">6 Pepper 1 Cabbage Juice = 26 | 12 Pepper 1 Cabbage Juice = 19</span><br>
 
<span style="color:#00CD00">6 Pepper 1 Carrot Juice = 287 | 12 Pepper 1 Carrot Juice = 283</span><br>
 
<span style="color:#00CD00">6 Pepper 1 Oil = 581 | 13 Pepper 1 Oil = 576</span><br>
 
''6 Pepper 1 Garlic = Hash''<br>
 
''6 Pepper 1 Leek = Hash''<br>
 
6 Pepper 1 Carp = hash
 
6 Pepper 1 Catfish = 68 | 13 Pepper 1 Catfish = 65 (+1 Con)<br>
 
 
 
 
 
6 Cabbage Juice 1 Carrot<br>
 
6 Cabbage Juice 1 Carrot Juice<br>
 
6 Cabbage Juice 1 Oil<br>
 
6 Cabbage Juice 1 Garlic<br>
 
6 Cabbage Juice 1 Leek<br>
 
6 Cabbage Juice 1 Pepper<br>
 
6 Cabbage Juice 1 Carp = hash<br>
 
 
 
6 Carrot Juice 1 Carrot<br>
 
6 Carrot Juice 1 Cabbage Juice<br>
 
6 Carrot Juice 1 Oil<br>
 
6 Carrot Juice 1 Garlic<br>
 
6 Carrot Juice 1 Leek<br>
 
6 Carrot Juice 1 Pepper<br>
 
 
 
6 Oil 1 Carrot = 604|13 Oil 1 Carrot = 595 (+1 per)<br>
 
6 Oil 1 Carrot Juice = 522|13 Oil 1 Carrot Juice = 521 (+1per)<br>
 
6 Oil 1 Cabbage Juice = hash<br>
 
6 Oil 1 Garlic = hash<br>
 
6 Oil 1 Leek = 284|13 Oil 1 Leek = 277      (+1str/+1per)<br>
 
6 Oil 1 Pepper = 581|13 Oil 1 Pepper = 576  (+1con/+1per)<br>
 
6 Oil 1 Carp = hash<br>
 
6 Oil 1 Catfish = 162 | 13 Oil 1 Catfish = 160  (+1per)<br>
 
 
 
 
 
6 Garlic 1 Carrot<br>
 
6 Garlic 1 Carrot Juice<br>
 
6 Garlic 1 Cabbage Juice<br>
 
6 Garlic 1 Oil<br>
 
6 Garlic 1 Pepper<br>
 
6 Garlic 1 Leek<br>
 
 
 
<span style="color:#00CD00">6 Leek 1 Carrot        =  89|13 Leek 1 Carrot = 81</span>        (+1str/end/per)<br>
 
<span style="color:#00CD00">6 Leek 1 Carrot Juice  = 771|13 Leek 1 Carrot Juice = 761</span> (+1str/end)<br>
 
6 Leek 1 Cabbage Juice  = hash<br>
 
<span style="color:#00CD00">6 Leek 1 Oil            = 279|13 Leek 1 Oil = 271s</span>        (+1str/end/per)<br>
 
6 Leek 1 Garlic        = hash<br>
 
6 Leek 1 Pepper        = hash<br>
 
6 Leek 1 Carp = 65|13 Leeks 1 Carp = 57    (+1str/+1end)<br>
 
6 Leek 1 Catfish = 636 | 13 Leek 1 Catfish = 623    (+1str/+1end)<br>
 
 
 
 
 
6 Camel Meat 1 Carrot = 514|13 Camel Meat 1 Carrot = 507 (+1dex/+1per)<br>
 
6 Camel Meat 1 Carrot Juice = 502|13 Camel Meat 1 Carrot Juice = 495 (+1dex/+1per)<br>
 
6 Camel Meat 1 Cabbage Juice = hash<br>
 
6 Camel Meat 1 garlic = hash<br>
 
6 Camel Meat 1 Oil = 184|13 Camel Meat 1 Oil = 179 (+1dex/+1per)<br>
 
6 Camel Meat 1 Pepper = 357|13 Camel Meat 1 Pepper = 355 (+1dex/+1per)<br>
 
6 Camel Meat 1 Leek = 226|13 Camel Meat 1 Leek = 220 (+1dex/+1per)<br>
 
 
 
== Useful Recipes Found ==
 
 
 
6 Carrot, 6 Mutton, 1 Grilled Fish, 1 Pepper = 1end, -1spd, 1con, 1per. 29mins40s
 
[[Category:Guilds]] {{DEFAULTSORT:Guildname}}
 
 
 
  
 
== Additional Info from Arame's Page ==
 
== Additional Info from Arame's Page ==
Line 145: Line 53:
 
*Bulk = Duration7 - 1/7(Potency) :  =7Dur - (Potency/7)  [ C2 - (E2/7) ]
 
*Bulk = Duration7 - 1/7(Potency) :  =7Dur - (Potency/7)  [ C2 - (E2/7) ]
 
*Distance = 1000 - Bulk:  =1000-Bulk  [1000 - F2]
 
*Distance = 1000 - Bulk:  =1000-Bulk  [1000 - F2]
 +
 +
[[Category:Guilds]] {{DEFAULTSORT:Guildname}}

Latest revision as of 02:47, 17 September 2012

Welcome to the Tale 6 Cooking Research Guild and the new home of The MP Project. If you wish to help me with the Cooking Research data gathering we will need to properly do this tale, please come apply to the Guild Hall right next to the Seven Lakes Chariot.


An Intro to Cooking Research

The key rule of early tale research is a strong stomach, a lot of patience, and a good 'ol stop watch! Another rule of thumb is once you start testing an item, you finish that item before you abandon it. Beware, this can be anywhere from 6 different cookings, to 10. So be prepared to be tied to that kitchen! In a little more detail, the first step is to plot everything out. And how we do that is by triangulation. We take an item we want to test, and we pair that item up with 3 common items which will be paired with every single other item in existence, or at least until we have a good base of items to plot on a scatter chart.

The 3 Common items we will use to pair everything with this tale are: Honey, Dates, Camel Meat. If one or more of these fail the backups are Coconut Meat, Fish Oil.

You test each pairing with 6 of one common ingredient, and 1 of the item in question that you are testing. Since we do not have 7 gastro yet to evaluate it with the click of a button, you have to eat it and sit there with a stop watch timing the duration of the pairing to the exact second. Once done, write that down! Make sense? Awesome! Now, put 13 of the same common ingredient, and 1 of the item in question. Eat, and time to the exact second. Write that down. Go ahead and write down the stats if they look gorgeous as well. Once done, put them on here, in the section below. It doesn't have to look pretty, just keep everything on the same line so I can easily parse it once I fix the spreadsheet.

Resources

http://theodisproject.com/T6Cooking.html - The Java Graph Online
http://theodisproject.com/T6Cooking.ggb - The Java Graph Download (requires geogebra software)
http://theodisproject.com/RawDataPoints.csv - Speaks for itself
Reference Chart (work in progress)
Plot Tracker - Really just for me
Below is the Jpeg version for those without java. Click for full size.

Cookinggrid.jpg

Still Needed For Plotting

HERBS
Bleubillae, Butterfly Damia, Creeping Black Nightshade, Deadly Catsclaw, Deadwood Tree, Golden Dubloons, Golden Gladalia, Golden Sellia, Golden Sweetgrass, Homesteader's Palm, Ice Blossom, Lamae, Octec's Grace, Paradise Lily, Sacred Palm, Scarley Hardwood, Sickly Root, Wild Garlic

FISH
Amur Pike, Bay Lobster, Cherry Bonefish, Ivory Knifefish, Lima Chub, Malaptererus, Nile Mackerel, Octecs Longfin, Oxyrynchus, Rainbow Cod, Razorfin, Serpentfish, Spiny Dogfish, Spoonfish, Tilefish

MUSHROOMS
Dung Rot, Pool of Tranquility


Donation Warehouse at 1376, -1141 by the 7L CS.

Additional Info from Arame's Page

For testing, we then plug the data into a spreadsheet with the following formulas: CookingValues.JPG

The columns are:

  • Base : pretty explanatory, the base you're using in your 6:1 or 13:1 relationship.
  • Additive : the ingredient we're testing.
  • 7Dur : the duration of the 6:1 test. When you enter this, enter min*60 + sec, so that it's extremely easy to check.
  • 14Dur : the duration of the 13:1 test. Same format as 7Dur.
  • Potency = Dur Difference *14 : =(7Dur-14Dur)*14 [on my spreadsheet : (C2-D2)*14 ]
  • Bulk = Duration7 - 1/7(Potency) : =7Dur - (Potency/7) [ C2 - (E2/7) ]
  • Distance = 1000 - Bulk: =1000-Bulk [1000 - F2]