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(Created page with "===Zhadu Practice Session=== Begins Sunday, September 19, 2010 Wepwawet Spirit Arena<br> Ends Monday, September 20, 2010<br> Enter the arena for a practice session of Zhadu, a ...")
 
 
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===Zhadu Practice Session===
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Begins Sunday, September 19, 2010 Wepwawet Spirit Arena<br>
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*2011-12-17 [[Events/Supply_and_Demand_Rules_the_World|Supply and Demand Rules the World]]
Ends  Monday, September 20, 2010<br>
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*2011-12-12 [[Events/The_Sea_Can_Be_A_Dangerous_Place|The Sea Can Be A Dangerous Place]]
Enter the arena for a practice session of Zhadu, a game of strategy.
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*2011-12-11 [[Events/Run_Back_from_the_Hills_Dec_2011|Run Back from the Hills]] Type: Phoenix <br>
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*2011-12-10 [[Events/Run_for_the_Hills_Dec_2011|Run for the Hills]] Type: Phoenix<br>
Starting: To begin a game, click the board and choose a nearby opponent. The game will start when the same opponent chooses you.
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*2011-12-03 Tale VI launched on Saturday, December 3 at noon EST (GMT-0500) <br>
 
Stones: When the game begins, your stones will be lined up along the center of the board. They are, from top to bottom, the 4 Stone, the 3 Stone, the 123 Stone, the 2 Stone, and the 1 Stone.
 
 
Setup: The game starts with a setup phase in which you and your opponent take turns placing your stones into their starting positions. To place a stone, click on it, then click on the starting position to put it in, then click the gear at the center of the board. Valid starting positions are the four dots in the triangle at the end of your side of the board, and the center dot of the triangle adjacent to it.
 
 
 
Moves: Once all stones are positioned, the game begins. You must move one of your stones per turn. A stone must move a number of spaces equal to its value; no more, and no less. The 123 Stone works like a wildcard and can be moved one, two, or three spaces at the owner's desire. A single "space" can either be (a) any of the other unoccupied dots within the triangle the stone is in, or (b) if the stone is on a corner dot, an adjacent unoccupied corner dot in another triangle. A stone may not pass through a dot occupied by another stone, but may come to rest on a dot occupied by one of your opponent's stones. If this happens, the opponent's stone is "captured", and removed from the board. To move, click a stone, click each of the dots to move it to in turn, and then click the gear in the center of the board.
 
 
Goal: Your opponent is defeated if the values of the first stone you captured and the last stone you captured sum to exactly four. The 123 Stone is a wildcard that can be valued any of one, two, or three. Capture of your opponent's 4 Stone results in victory only if it is the first stone you capture.
 
 
Timer: Click the board to see the timers. If your timer runs out, your opponent may claim victory at any time.
 
 
Details: With more wins than losses, you will advance to the next rank. Three losses at your current rank and you will be eliminated from the tournament.
 
 
'''Prizes:''' 3 Cuttable Stones to all Participants in this practice session.
 
 
 
===Zhadu Tournament #1===
 
Begins Monday, September 20, 2010 Wepwawet Spirit Arena<br>
 
Ends  Monday, September 20, 2010<br>
 
Enter the arena to play Zhadu, a game of strategy.
 
 
 
Starting: To begin a game, click the board and choose a nearby opponent. The game will start when the same opponent chooses you.
 
 
 
Stones: When the game begins, your stones will be lined up along the center of the board. They are, from top to bottom, the 4 Stone, the 3 Stone, the 123 Stone, the 2 Stone, and the 1 Stone.
 
 
 
Setup: The game starts with a setup phase in which you and your opponent take turns placing your stones into their starting positions. To place a stone, click on it, then click on the starting position to put it in, then click the gear at the center of the board. Valid starting positions are the four dots in the triangle at the end of your side of the board, and the center dot of the triangle adjacent to it.
 
 
 
Moves: Once all stones are positioned, the game begins. You must move one of your stones per turn. A stone must move a number of spaces equal to its value; no more, and no less. The 123 Stone works like a wildcard and can be moved one, two, or three spaces at the owner's desire. A single "space" can either be (a) any of the other unoccupied dots within the triangle the stone is in, or (b) if the stone is on a corner dot, an adjacent unoccupied corner dot in another triangle. A stone may not pass through a dot occupied by another stone, but may come to rest on a dot occupied by one of your opponent's stones. If this happens, the opponent's stone is "captured", and removed from the board. To move, click a stone, click each of the dots to move it to in turn, and then click the gear in the center of the board.
 
 
 
Goal: Your opponent is defeated if the values of the first stone you captured and the last stone you captured sum to exactly four. The 123 Stone is a wildcard that can be valued any of one, two, or three. Capture of your opponent's 4 Stone results in victory only if it is the first stone you capture.
 
 
 
Timer: Click the board to see the timers. If your timer runs out, your opponent may claim victory at any time.
 
 
 
Details: With more wins than losses, you will advance to the next rank. Three losses at your current rank and you will be eliminated from the tournament.
 
 
 
'''Prizes:'''<br>
 
1 Portable Cornerstone to the Winner<br>
 
98 Potash to the Top 7<br>
 
49 Ash to the Top 21<br>
 
7 Sheet Glass to the Top 49<br>
 
7 Cuttable Stones to all Participants<br>
 
1 Huge Topaz by Lottery<br>
 
 
 
'''Results'''<br>
 
RosieRazor: Hello all. Thanks for your patience.  Here are today's winners and their scores:<br>
 
RosieRazor: In first place for today's Zhadu tournament, we have Skyfeather with a score of 5000.<br> 
 
RosieRazor: Tied for second, with 4000, InambaGuum and Sonea.<br>
 
RosieRazor: Tied for third place, with 3000, Lukeera, Dekaru, & AlexisBelle.<br> 
 
RosieRazor: Aravan is the winner of the Huge Quartz lottery.<br>
 
RosieRazor: Congrats to all of our winners & good luck in the next tournament. :)
 
 
 
===Zhadu Tournament #2===
 
Begins Monday, September 20, 2010 Wepwawet Spirit Arena<br>
 
Ends  Tuesday, September 21, 2010<br>
 
Enter the arena to play Zhadu, a game of strategy.
 
 
 
Starting: To begin a game, click the board and choose a nearby opponent. The game will start when the same opponent chooses you.
 
 
 
Stones: When the game begins, your stones will be lined up along the center of the board. They are, from top to bottom, the 4 Stone, the 3 Stone, the 123 Stone, the 2 Stone, and the 1 Stone.
 
 
 
Setup: The game starts with a setup phase in which you and your opponent take turns placing your stones into their starting positions. To place a stone, click on it, then click on the starting position to put it in, then click the gear at the center of the board. Valid starting positions are the four dots in the triangle at the end of your side of the board, and the center dot of the triangle adjacent to it.
 
 
 
Moves: Once all stones are positioned, the game begins. You must move one of your stones per turn. A stone must move a number of spaces equal to its value; no more, and no less. The 123 Stone works like a wildcard and can be moved one, two, or three spaces at the owner's desire. A single "space" can either be (a) any of the other unoccupied dots within the triangle the stone is in, or (b) if the stone is on a corner dot, an adjacent unoccupied corner dot in another triangle. A stone may not pass through a dot occupied by another stone, but may come to rest on a dot occupied by one of your opponent's stones. If this happens, the opponent's stone is "captured", and removed from the board. To move, click a stone, click each of the dots to move it to in turn, and then click the gear in the center of the board.
 
 
 
Goal: Your opponent is defeated if the values of the first stone you captured and the last stone you captured sum to exactly four. The 123 Stone is a wildcard that can be valued any of one, two, or three. Capture of your opponent's 4 Stone results in victory only if it is the first stone you capture.
 
 
 
Timer: Click the board to see the timers. If your timer runs out, your opponent may claim victory at any time.
 
 
 
Details: With more wins than losses, you will advance to the next rank. Three losses at your current rank and you will be eliminated from the tournament.
 
 
 
'''Prizes:'''<br>
 
1 Portable Cornerstone to the Winner<br>
 
98 Potash to the Top 7<br>
 
49 Ash to the Top 21<br>
 
7 Sheet Glass to the Top 49<br>
 
7 Cuttable Stones to all Participants<br>
 
1 Huge Topaz by Lottery<br>
 
 
 
Nkosi shuffles some papers.<br>
 
Nkosi: Good evening Egypt. My name is Nkosi, of the Royal Accounting Board. I've been released from my duties of counting Pharaoh's personal grain pile for long enough to bring you the results of this evening's second Zhadu tournament.<br>
 
Nkosi: Our joint winners, at Rank 5, are InambaGuum and Numaris. By the flip of a coin, Numaris walked away with the Portable Cornerstone.<br>
 
Nkosi: Rounding out the Top 7 at Rank 4 are Skyfeather and Sonea.<br>
 
Nkosi: And yes, I can count, those are only 4 names. As many of you are aware, we cannot give out more than 7 "Top 7" prizes, so the 4 players at Rank 3 must settle for a Top 49 prize. You can express your condolences to MicMob, Lukeera, Seachi, and Aravan.<br>
 
Nkosi: The winner of the Huge Topaz by lottery was Ysera.<br>
 
Nkosi: Congratulations to all prize winners, and thanks to all who participated. Have a lovely evening.<br>
 
 
 
*For an old play guide see here : http://www.atitd.org/wiki/tale3/Arena_Games/Zhadu
 

Latest revision as of 05:00, 18 December 2011

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