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Difference between revisions of "Example Maat compound Extract"
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Always start with which kind of CE you want to make, either geb or Osiris or Thoth or whichever!!!!! | Always start with which kind of CE you want to make, either geb or Osiris or Thoth or whichever!!!!! | ||
− | 1. | + | <u><span style="color: OliveDrab">1. Finding out my compound extract</span></u>: my chemlab says I need Bitter+++ & Salty+++ for a Maat Extract |
− | 2. | + | <u><span style="color: OliveDrab">2. Find out my essential compound</span></u>: (http://www.atitd.org/wiki/tale6/Jay%27s_Compound_Extract_guide) in my example, if I want to make Maat's CE, I'm going to need to make an Essential Compound with a Toxic property of 7 or above, and a Salty property of -7 or below. The next step is to find out if this is even possible with currently-known Essences. |
I my case: either | I my case: either | ||
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Bi+++ Sa+++ Mariae PowderedQuartz UmbrellaPalm WildLettuce WindriverPalm | Bi+++ Sa+++ Mariae PowderedQuartz UmbrellaPalm WildLettuce WindriverPalm | ||
− | <span style="color: | + | <u><span style="color: OliveDrab"> 3. Essence</span></u> : I'm going to make the : |
Bi+++ Sa+++ AshPalm PowderedQuartz UmbrellaPalm WildLettuce WindriverPalm | Bi+++ Sa+++ AshPalm PowderedQuartz UmbrellaPalm WildLettuce WindriverPalm | ||
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{| width=100% class="wikitable sortable" | {| width=100% class="wikitable sortable" | ||
+ | |||
+ | !Material !!Temp !! Recipe !! Ar !! As !! Bi !! Sa !! So !! Sp !! Sw !! To | ||
|- | |- | ||
− | |||
|- bgcolor="#E0E0FF" | |- bgcolor="#E0E0FF" | ||
| Ash Palm || 45 || 5 Grain, 5 Vegetable|| 0 || 0 || 0 || +3 || -1 || -2 || -3 || +1 | | Ash Palm || 45 || 5 Grain, 5 Vegetable|| 0 || 0 || 0 || +3 || -1 || -2 || -3 || +1 | ||
|- bgcolor="#E0E0FF" | |- bgcolor="#E0E0FF" | ||
− | + | | Powdered Quartz || 49 ||1 Grain, 7 Vegetable, 2 Worm || -1 || -3 || -2 || +3 || 0 || 0 || 0 || 0 | |
|- bgcolor="#E0E0FF" | |- bgcolor="#E0E0FF" | ||
| Umbrella Palm || 45 || 5 Mineral, 5 Worm || 0 || -1 || +3 || 0 || 0 || +2 || -3 || -2 | | Umbrella Palm || 45 || 5 Mineral, 5 Worm || 0 || -1 || +3 || 0 || 0 || +2 || -3 || -2 | ||
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'''!!!!!Need 7 drops of each essence!!!!!''' | '''!!!!!Need 7 drops of each essence!!!!!''' | ||
− | 4. Spirits: So according to my essence needs, I need to make at least 8 grain of fire, 26 vegetable of fire, 9 worm of fire, 2 wood of fire, 5 mineral of fire. | + | <u>How to make</u>: |
+ | # On your [[Chemistry Laboratory]], click ''Manufacture->Essential Distillation->Place Essential Material Into the Macerator''. Select your material, and 10db of it will be loaded into the Lab. = the ashpalm | ||
+ | # Consult the [[Essences|Essence Table]] to find out what combination of Spirits you need for this particular Essence. | ||
+ | # Click ''Manufacture->Alcohol Lamp->Fill Alcohol Lamp with Spirits'' and load each Spirits in the proper quantity. 5 grain & 5 vegetable | ||
+ | # Click ''Manufacture->Essential Distillation->Start Essential Distillation''. | ||
+ | # Wait two minutes. When you get a success message in Main, you can grab the Essence from the Lab's ''Take'' menu. | ||
+ | |||
+ | !!!!The above has to be done for all essences!!!! So in my case it means that I need: | ||
+ | *7 drops ashpalm essence | ||
+ | *7 drops Powdered Quartz essence | ||
+ | *7 drops Umbrella Palm essence | ||
+ | *7 drops Windriver Palm essence | ||
+ | *7 drops Wild Lettuce essence | ||
+ | |||
+ | <u><span style="color: OliveDrab">4. Spirits</span></u>: So according to my essence needs, I need to make at least 8 grain of fire, 26 vegetable of fire, 9 worm of fire, 2 wood of fire, 5 mineral of fire. | ||
Which means for the grain, worm and wood I need Wine '''high tanninn''' or '''beer''' | Which means for the grain, worm and wood I need Wine '''high tanninn''' or '''beer''' | ||
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Which means for the mineral and vegetable ones I need Wine with '''high residual sugar''' | Which means for the mineral and vegetable ones I need Wine with '''high residual sugar''' | ||
− | 5. Essential Compound: need 5 unique essences to mix together | + | <u><span style="color: OliveDrab">5. Essential Compound</span></u>: need 5 unique essences to mix together = the ashpalm, powdered quartz, umbrella, wild lettuce and windriver essences (the ones I made in point 3) |
+ | |||
+ | On the Lab, click Manufacture->Essential Mixture->Add Essence to Compound. | ||
+ | |||
+ | Click each of your five Essences in turn. | ||
+ | |||
+ | After you've loaded all five, click Manufacture->Essential Mixture->Mix Compound. | ||
+ | |||
+ | You'll be notified that you have successfully created the Compound and are given the opportunity to name it. | ||
+ | |||
+ | After entering a name, you can grab the Compound from the Lab's Take menu. | ||
− | 6. Coumpound Extract: | + | <u><span style="color: OliveDrab">6. Coumpound Extract</span></u>: Take your new Essential Compound over to the Lab whose requirements you used, click Manufacture->Extracts, and select the appropriate Extract type. |
+ | |||
+ | Choose the Essential Compound you just made, and now I should have 3db of the Maat Compound Extract in my inventory. | ||
7. '''DONE''' | 7. '''DONE''' | ||
+ | |||
+ | WOOT: my 1st try on this example on August 15th '13 WORKED!!!!!!!!!! |
Latest revision as of 15:55, 15 April 2014
Making Maat compound Extract
Always start with which kind of CE you want to make, either geb or Osiris or Thoth or whichever!!!!!
1. Finding out my compound extract: my chemlab says I need Bitter+++ & Salty+++ for a Maat Extract
2. Find out my essential compound: (http://www.atitd.org/wiki/tale6/Jay%27s_Compound_Extract_guide) in my example, if I want to make Maat's CE, I'm going to need to make an Essential Compound with a Toxic property of 7 or above, and a Salty property of -7 or below. The next step is to find out if this is even possible with currently-known Essences. I my case: either
Bi+++ Sa+++ AshPalm PowderedQuartz UmbrellaPalm WildLettuce WindriverPalm
or
Bi+++ Sa+++ Mariae PowderedQuartz UmbrellaPalm WildLettuce WindriverPalm
3. Essence : I'm going to make the :
Bi+++ Sa+++ AshPalm PowderedQuartz UmbrellaPalm WildLettuce WindriverPalm
So now I need to look at the Essences to find the recipes for those essences. In my case=
Material | Temp | Recipe | Ar | As | Bi | Sa | So | Sp | Sw | To |
---|---|---|---|---|---|---|---|---|---|---|
Ash Palm | 45 | 5 Grain, 5 Vegetable | 0 | 0 | 0 | +3 | -1 | -2 | -3 | +1 |
Powdered Quartz | 49 | 1 Grain, 7 Vegetable, 2 Worm | -1 | -3 | -2 | +3 | 0 | 0 | 0 | 0 |
Umbrella Palm | 45 | 5 Mineral, 5 Worm | 0 | -1 | +3 | 0 | 0 | +2 | -3 | -2 |
Windriver Palm | 49 | 1 Grain, 7 Vegetable, 2 Worm | -1 | 0 | +3 | 0 | -3 | -2 | 0 | +1 |
Wild Lettuce | 47 | 1 Grain 7 Vegetable 2 Wood | 0 | -1 | +3 | +1 | 0 | 0 | +2 | -3 |
!!!!!Need 7 drops of each essence!!!!!
How to make:
- On your Chemistry Laboratory, click Manufacture->Essential Distillation->Place Essential Material Into the Macerator. Select your material, and 10db of it will be loaded into the Lab. = the ashpalm
- Consult the Essence Table to find out what combination of Spirits you need for this particular Essence.
- Click Manufacture->Alcohol Lamp->Fill Alcohol Lamp with Spirits and load each Spirits in the proper quantity. 5 grain & 5 vegetable
- Click Manufacture->Essential Distillation->Start Essential Distillation.
- Wait two minutes. When you get a success message in Main, you can grab the Essence from the Lab's Take menu.
!!!!The above has to be done for all essences!!!! So in my case it means that I need:
- 7 drops ashpalm essence
- 7 drops Powdered Quartz essence
- 7 drops Umbrella Palm essence
- 7 drops Windriver Palm essence
- 7 drops Wild Lettuce essence
4. Spirits: So according to my essence needs, I need to make at least 8 grain of fire, 26 vegetable of fire, 9 worm of fire, 2 wood of fire, 5 mineral of fire.
Which means for the grain, worm and wood I need Wine high tanninn or beer
Which means for the mineral and vegetable ones I need Wine with high residual sugar
5. Essential Compound: need 5 unique essences to mix together = the ashpalm, powdered quartz, umbrella, wild lettuce and windriver essences (the ones I made in point 3)
On the Lab, click Manufacture->Essential Mixture->Add Essence to Compound.
Click each of your five Essences in turn.
After you've loaded all five, click Manufacture->Essential Mixture->Mix Compound.
You'll be notified that you have successfully created the Compound and are given the opportunity to name it.
After entering a name, you can grab the Compound from the Lab's Take menu.
6. Coumpound Extract: Take your new Essential Compound over to the Lab whose requirements you used, click Manufacture->Extracts, and select the appropriate Extract type.
Choose the Essential Compound you just made, and now I should have 3db of the Maat Compound Extract in my inventory.
7. DONE
WOOT: my 1st try on this example on August 15th '13 WORKED!!!!!!!!!!