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Difference between revisions of "User:Mattphat"

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Hi!
 
Hi!
 +
I was mattphat in Tale 1 and 2 and lived in north-east CCR. This telling I'm in Seven Lakes.
  
I was mattphat in Tale 1 and 2 and lived in north-east CCR. This telling I'm in Seven Lakes.
+
[[Image:mattphat_camp2.jpg|My Camp|1000px]]
 +
 
 +
<br>
 +
<br>
  
 +
==<span>Wine</span>==
 +
I've gotten into wine making again, although its vastly different from T1. Below are the flavours I can currently produce:
 +
<br>
 +
(This is constantly changing so is probably best to contact me if you want a particular flavour)
  
 +
I have loads of cuttings of different vine types so if you need some feel to ask me.
  
 
==<span>Paint</span>==
 
==<span>Paint</span>==
 
I have 3 sets of paint lists, all of which were generated using PracticalPaint. As such most of the recipes are speculation rather than confirmed.  
 
I have 3 sets of paint lists, all of which were generated using PracticalPaint. As such most of the recipes are speculation rather than confirmed.  
  
The last two sets of recipes were ran for ~12 hours with a depth of 8, full quantity depth of 5, and a max quantity of 20. It did not manage to complete but no values changed in the last several hours so I feel confident in thinking that these are the best that I am going to get.
+
The last two sets of recipes were ran for ~12 hours with a depth of 8, full quantity depth of 5, and a max quantity of 20. It did not manage to complete but no values changed in the last several hours so I feel confident in thinking that these are the best that I am going to get. The main difference in these lists is that I altered the values of ingredients in Practical Paint so that it uses more lead instead of copper/iron - more silver powder is also permitted.
  
 
I will be happy to do any mixing if provided with the materials needed.
 
I will be happy to do any mixing if provided with the materials needed.
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=== '''No Mushrooms and Default Values''' ===
 
=== '''No Mushrooms and Default Values''' ===
 
This was one generated 121/142 without mushrooms at the default values for each of the ingredients.
 
This was one generated 121/142 without mushrooms at the default values for each of the ingredients.
{| border="1"
+
{| class="wikitable collapsible collapsed"
 +
!| Paint Colours
 +
! colspan="2"| Paint Recipe
 +
|-
 +
 
 
|-
 
|-
 
  | AliceBlue ||   
 
  | AliceBlue ||   
Line 303: Line 316:
 
|}
 
|}
  
 +
=== '''No Mushrooms and Modified Values''' ===
  
=== '''No Mushrooms and Modified Values''' ===
+
This also generates 121/142 without mushrooms.
  
This also generates 121/142 without mushrooms, but with tweaked values which uses more lead instead of copper/iron. More silver powder is also permitted
+
{| class="wikitable collapsible collapsed"
{| border="1"
+
!| Paint Colours
 +
! colspan="2"| Paint Recipe
 +
|-
 
|-
 
|-
 
  | AliceBlue ||   
 
  | AliceBlue ||   
Line 595: Line 611:
  
 
=== '''Mushrooms and Modified Values''' ===
 
=== '''Mushrooms and Modified Values''' ===
This uses the same ingredient values and generates 141/142 by allowing the use of Dead Tongue and Toad Skin, albeit very sparingly. (no Earth Light, I haven't managed to get my hands on them).
+
This one generates 141/142 by allowing the use of Dead Tongue and Toad Skin, albeit very sparingly. (no Earth Light, I haven't managed to get my hands on them).
{| border="1"
+
{| class="wikitable collapsible collapsed"
 +
!| Paint Colours
 +
! colspan="2"| Paint Recipe
 +
|-
 
|-
 
|-
 
  | AliceBlue || Cabbage 7 Iron 1 Sulfur 1 Copper 1 ToadSkin 1  
 
  | AliceBlue || Cabbage 7 Iron 1 Sulfur 1 Copper 1 ToadSkin 1  

Latest revision as of 21:50, 10 February 2015

Hi! I was mattphat in Tale 1 and 2 and lived in north-east CCR. This telling I'm in Seven Lakes.

My Camp



Wine

I've gotten into wine making again, although its vastly different from T1. Below are the flavours I can currently produce:
(This is constantly changing so is probably best to contact me if you want a particular flavour)

I have loads of cuttings of different vine types so if you need some feel to ask me.

Paint

I have 3 sets of paint lists, all of which were generated using PracticalPaint. As such most of the recipes are speculation rather than confirmed.

The last two sets of recipes were ran for ~12 hours with a depth of 8, full quantity depth of 5, and a max quantity of 20. It did not manage to complete but no values changed in the last several hours so I feel confident in thinking that these are the best that I am going to get. The main difference in these lists is that I altered the values of ingredients in Practical Paint so that it uses more lead instead of copper/iron - more silver powder is also permitted.

I will be happy to do any mixing if provided with the materials needed.

If you're having trouble with Practical Paint / Paint Watch I was helped greatly by reading this [1], but feel free to chat me in game.

No Mushrooms and Default Values

This was one generated 121/142 without mushrooms at the default values for each of the ingredients.

No Mushrooms and Modified Values

This also generates 121/142 without mushrooms.

Mushrooms and Modified Values

This one generates 141/142 by allowing the use of Dead Tongue and Toad Skin, albeit very sparingly. (no Earth Light, I haven't managed to get my hands on them).