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− | loadfile("luaScripts/screen_reader_common.inc")();
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− | loadfile("luaScripts/ui_utils.inc")();
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− | window_w = 285;
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− | window_h = 420;
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− | temp_width = 75;
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− | tol = 6500;
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− |
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− | -- It will make the first in the list if available, otherwise the next, etc
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− | -- This will let you make, e.g. Rods on your Soda Glass and Sheet Glass on your normal, by putting
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− | -- sheet glass before rods (on soda it'll fail to find sheet)
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− | item_priority = {"GlassMakeTorch.png", "GlassMakeJar.png", "GlassMakeRod.png", "GlassMakePipe.png", "GlassMakeSheet.png", "GlassMakeBlade.png", "GlassMakeWine.png", "GlassMakeFineRod.png", "GlassMakeFinePipe.png"};
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− |
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− | -- max temperature in which we will contine heating it, wait until it gets below this before adding
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− | max_add_temp = 2300;
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− | -- minimum temperature in which we will start a new project, otherwise will reheat
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− | min_new_temp = 1750;
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− |
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− | tick_time = 3000;
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− |
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− | function ocrNumber(x, y)
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− | -- find first number
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− | local digit=nil;
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− | local offset=0;
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− | while (not digit) and (offset < 10) do
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− | for i=0, 9 do
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− | local pos = srFindImageInRange(i .. ".png", x, y, 6, 9, tol);
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− | if pos then
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− | digit=i;
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− | break;
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− | end
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− | end
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− | if not digit then
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− | x = x+1;
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− | offset = offset + 1;
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− | end
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− | end
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− | if (offset > 0) then
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− | lsPrintln("Perf warning: OCR non-0 offset of " .. offset);
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− | end
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− | local ret = digit;
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− | while 1 do
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− | digit = nil;
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− | x = x + 7;
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− | for i=0, 9 do
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− | local pos = srFindImageInRange(i .. ".png", x, y, 6, 9, tol);
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− | if pos then
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− | digit=i;
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− | break;
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− | end
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− | end
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− | if digit then
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− | ret = ret * 10 + digit;
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− | else
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− | break;
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− | end
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− | end
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− | return ret;
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− | end
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− |
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− | function addCC(window_pos, state)
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− | if state.just_added then
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− | return;
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− | end
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− | -- lsPrintln(window_pos[0] .. " " .. window_pos[1] .. " " .. window_w .. " " .. window_h);
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− | local pos = srFindImageInRange("GlassAdd2Charcoal.png", window_pos[0], window_pos[1], window_w, window_h, tol);
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− |
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− | state.just_added = 1;
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− | srClickMouseNoMove(pos[0]+5, pos[1]+2);
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− | state.status = state.status .. " Added 2 CC";
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− | end
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− |
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− | function glassTick(window_pos, state)
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− | state.status = "";
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− | local pos;
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− | local out_of_glass = nil;
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− | if state.want_spike then
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− | state.timer = state.timer - (tick_time / 1000);
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− | end
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− |
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− | pos = srFindImageInRange("GlassTimeToStop.png", window_pos[0], window_pos[1], window_w, window_h, tol);
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− | if pos then
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− | out_of_glass = 1;
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− | end
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− | pos = srFindImageInRange("GlassTemperature.png", window_pos[0], window_pos[1], window_w, window_h, tol);
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− | if not pos then
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− | state.status = state.status .. " No temperature found, ignoring";
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− | return state.status;
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− | end
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− | local temp = ocrNumber(pos[0] + temp_width, pos[1]);
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− |
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− |
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− | state.status = (state.status .. " Temp:" .. temp);
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− |
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− | nothing_cooking = srFindImageInRange("GlassNothingCooking.png", window_pos[0]-5, window_pos[1], window_w, window_h, tol);
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− |
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− | if (stop_cooking or out_of_glass) and nothing_cooking then
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− | return nil;
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− | end
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− |
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− | -- Monitor temperature
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− | local last_frame_just_added = state.just_added;
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− | if state.last_temp then
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− | local fell = temp < state.last_temp;
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− | local rose = temp > state.last_temp;
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− | if fell then
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− | state.status = state.status .. " (fell)";
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− | state.spiking = nil;
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− | end
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− | if rose then
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− | state.status = state.status .. " (rose)";
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− | end
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− | -- if just fell, and under max threshold, add 1 CC
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− | if fell and (temp < max_add_temp) then
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− | state.status = state.status .. " Fell,Adding";
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− | addCC(window_pos, state);
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− | end
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− |
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− | -- if just fell, and is under 1600+threshold, add one
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− | -- item, add another and wait for spike or fall
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− | if fell and (temp < min_new_temp) then
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− | -- addCC(window_pos, state); -- done above
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− | state.timer = 72;
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− | state.want_spike = 1;
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− | state.status = state.status .. " WaitingToSpike";
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− | end
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− |
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− | --if it's time to add for spike, add
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− | if state.want_spike and state.timer <= 0 then
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− | state.want_spike = nil;
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− | state.spiking = 1;
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− | state.timer = 0;
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− | addCC(window_pos, state);
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− | end
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− | end
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− |
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− | if state.want_spike then
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− | state.status = state.status .. " (wait to spike: " .. state.timer .. ")";
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− | end
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− |
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− | if state.spiking then
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− | state.status = state.status .. " (spiking)";
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− | end
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− |
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− | state.last_temp = temp;
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− | if last_frame_just_added then
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− | state.just_added = nil;
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− | end
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− |
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− | -- Monitor what we're making
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− |
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− | if nothing_cooking then
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− | state.status = state.status .. " NothingCooking";
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− | if not stop_cooking then
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− | if temp > 1600 and temp < 2400 then
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− | local made_one=nil;
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− | for item_index=1, #item_priority do
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− | pos = srFindImageInRange(item_priority[item_index], window_pos[0], window_pos[1], window_w, window_h, tol);
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− | if pos then
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− | state.status = state.status .. " Making:" .. item_priority[item_index];
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− | srClickMouseNoMove(pos[0]+5, pos[1]+2);
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− | made_one = 1;
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− | break;
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− | end
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− | end
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− | if not made_one then
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− | state.status = state.status .. " NothingToMake";
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− | -- refresh window
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− | srClickMouseNoMove(window_pos[0], window_pos[1]);
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− | end
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− | else
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− | state.status = state.status .. " (temp out of range)";
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− | end
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− | end
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− | else
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− | -- Something cooking, leave it be
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− | state.status = state.status .. " InUse";
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− | end
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− |
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− | state.last_nothing_cooking = nothing_cooking;
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− | lsPrintln(state.status);
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− | return state.status; -- keep going and return status
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− | end
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− |
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− | function allowReorder(x, y)
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− | local z = 0
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− | local scale=0.7;
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− | local dy = 26;
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− | lsPrint(x, y, z, scale, scale, 0xFFFFFFff, "Click an item to raise priority");
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− | y=y+20;
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− | x=x+5;
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− | local item_index;
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− | for item_index=1, #item_priority do
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− | if lsButtonText(x, y, z, 100, 0xFFFFFFff, string.sub(string.sub(item_priority[item_index], 10), 1, -5)) then
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− | if item_index > 1 then
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− | local temp = item_priority[item_index-1];
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− | item_priority[item_index-1] = item_priority[item_index];
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− | item_priority[item_index] = temp;
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− | end
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− | end
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− | -- debug code for checking image matching
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− | if false then
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− | local list = findAllImages(item_priority[item_index], tol);
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− | lsPrint(x+110, y, z, scale, scale, 0xFFFFFFff, #list);
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− | end
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− | y=y+dy;
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− | end
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− | end
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− |
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− | function testReorder()
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− | while 1 do
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− | lsSleep(100);
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− | allowReorder(10, 10);
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− | checkBreak();
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− | lsDoFrame();
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− | end
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− | end
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− |
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− | function doit()
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− |
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− | -- testReorder();
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− |
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− | askForWindow("Pin your benches, put the cursor over the ATITD window, press Shift. Then add charcoal until the benches are hot enough, melt your materials, an as it cools back down into useable temperature ranges, the macro will take over. Please pause the macro when you need to use your mouse.");
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− |
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− | srReadScreen();
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− |
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− | local glass_windows = findAllImages("ThisIs.png");
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− |
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− | if #glass_windows == 0 then
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− | error 'Could not find any \'Glazier\'s Bench\' windows.';
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− | end
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− |
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− | local glass_state = {};
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− | for window_index=1, #glass_windows do
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− | glass_state[window_index] = {};
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− | end
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− |
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− | local last_ret = {};
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− |
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− | while 1 do
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− |
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− | -- Tick
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− |
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− | srReadScreen();
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− |
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− | local glass_windows2 = findAllImages("ThisIs.png");
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− | local should_continue=nil;
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− | if #glass_windows == #glass_windows2 then
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− | for window_index=1, #glass_windows do
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− | local r = glassTick(glass_windows[window_index], glass_state[window_index]);
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− | last_ret[window_index] = r;
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− | if r then
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− | should_continue = 1;
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− | end
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− | end
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− | end
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− |
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− | -- Display status and sleep
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− |
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− | local start_time = lsGetTimer();
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− | while tick_time - (lsGetTimer() - start_time) > 0 do
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− | time_left = tick_time - (lsGetTimer() - start_time);
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− |
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− | lsPrint(10, 6, 0, 0.7, 0.7, 0xB0B0B0ff, "Hold Ctrl+Shift to end this script.");
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− | lsPrint(10, 18, 0, 0.7, 0.7, 0xB0B0B0ff, "Hold Alt+Shift to pause this script.");
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− | lsPrint(10, 30, 0, 0.7, 0.7, 0xFFFFFFff, "Waiting " .. time_left .. "ms...");
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− |
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− | if not (#glass_windows == #glass_windows2) then
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− | lsPrintWrapped(10, 45, 5, lsScreenX-15, 1, 1, 0xFF7070ff, "Expected " .. #glass_windows .. " windows, found " .. #glass_windows2 .. ", not ticking.");
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− | elseif not should_continue then
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− | lsPrint(10, 45, 5, 1.5, 1.5, 0x70FF70ff, "All benches done.");
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− | end
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− |
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− | for window_index=1, #glass_windows do
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− | if last_ret[window_index] then
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− | should_continue = 1;
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− | lsPrint(10, 80 + 15*window_index, 0, 0.7, 0.7, 0xFFFFFFff, "#" .. window_index .. " - " .. last_ret[window_index]);
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− | else
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− | lsPrint(10, 80 + 15*window_index, 0, 0.7, 0.7, 0xFFFFFFff, "#" .. window_index .. " - COOL DOWN");
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− | end
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− | end
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− | if lsButtonText(lsScreenX - 110, lsScreenY - 60, z, 100, 0xFFFFFFff, "Finish up") then
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− | stop_cooking = 1;
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− | end
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− | if lsButtonText(lsScreenX - 110, lsScreenY - 30, z, 100, 0xFFFFFFff, "End script") then
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− | error "Clicked End Script button";
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− | end
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− |
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− | allowReorder(10, 100+15*#glass_windows);
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− |
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− | checkBreak();
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− | lsDoFrame();
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− | lsSleep(25);
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− | end
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− |
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− | checkBreak();
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− | -- error 'done';
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− | end
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− | end
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