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Difference between revisions of "Flax Seeds"

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{{Languages}}
 
{{Template:ItemInfo|weight=1|bulk=1|image=Flax_Seeds.png|description=Planted on grass to grow flax.}}  
 
{{Template:ItemInfo|weight=1|bulk=1|image=Flax_Seeds.png|description=Planted on grass to grow flax.}}  
Flax seeds are planted using the Plant menu on grassy areas. There are different varieties of flax seeds which require different forms of [[Flax#Cultivation|cultivation]]. Flax seeds can be planted to produce more flax seeds or to produce flax. The latter requires weeding and for some varieties watering.  
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'''Flax seeds''' are the source of the all-important [[flax]] crop.  They are planted using the Plant menu on grassy areas. There are different varieties of flax seeds which require different forms of [[Flax#Cultivation|cultivation]]. Flax seeds can be planted to produce more flax seeds or to produce flax. The latter requires weeding and for some varieties watering.
 +
 
 +
Different strains of flax seeds exist, each with its own set of characteristics.  The two basic strains available are '''Old Egypt''' and '''Nile Green'''.  After [[Cross Breeding]] technology is discovered, players can breed new and improved custom strains.
 +
 
 +
* '''Old Egypt''' must be weeded twice, and yields 1 flax per bed.  No water is required.
 +
* '''Nile Green''' must be watered once and weeded once.  It yields 2 flax per bed.
 +
 
 +
 
 +
==Obtaining==
 +
 
 +
Basic flax seeds (of either Old Egypt or Nile Green variety) are available upon request from any School of Art.  The school will provide you with 3 free seeds.  You can request more seeds after a wait of a few minutes.
 +
 
 +
In general, flax seeds are reproduced by planting a flax bed, then allowing it to go wild; it will then produce new seeds of the same strain which can be collected.
 +
 
  
 
==Known varieties==
 
==Known varieties==
<br clear=all>
+
<!-- This table is generated by a python script, see the discussion page. If you are editing by hand instead of rerunning the script, you might want to leave out the last 6 columns -->
<!-- This table is generated by a script, see the discussion page. If you are editing by hand instead of rerunning the script, you might want to leave out the last 6 columns -->
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 +
<!-- Also Note: If you are running python on Windows, then you can create a script (from discussion page) named something.py then run in DOS prompt or create a .bat file with something.py > something.txt . The > pipe means to redirect the output to a file (instead of screen). This will write the output into a text file, which  you can then just copy and paste below. -->
  
 
{| border="1" cellspacing="0" cellpadding="5" class="wikitable sortable"
 
{| border="1" cellspacing="0" cellpadding="5" class="wikitable sortable"
! Variety !! Flax !! Rotten !! Seeds !! Weed !! Water !! Plantings/1k<br>Any type !! Seedings/1k<br>Any type !! Actions/1k<br>Any type !! Plantings/1k<br>Non-rotten !! Seedings/1k<br>Non-rotten !! Actions/1k<br>Non-rotten
+
|-
 +
! Variety !! Flax !! Rotten !! Seeds !! Weed !! Water !! Flax Beds !! Seed Beds !! Actions !! Flax Beds !! Seed Beds !! Actions
 +
|-
 +
! colspan="6" style="background:f9f9f9;" | !! colspan="3" | to make 1000 any type of flax !! colspan="3" | to make 1000 non-rotten flax
 +
|- align="center"
 +
| align="left"|Old Egypt || 1 || 0 || 1 || 2 || 0 || 1,000.00 || 200.00 || 5,400.00 || 1,000.00 || 200.00 || 5,400.00
 +
|- align="center"
 +
| align="left"|Nile Green || 2 || 0 || 1 || 1 || 1 || 500.00 || 100.00 || 2,700.00 || 500.00 || 100.00 || 2,700.00
 +
|- align="center"
 +
| align="left"|Ariella #2 || 3 || 0 || 1 || 2 || 1 || 333.33 || 66.67 || 2,133.33 || 333.33 || 66.67 || 2,133.33
 +
|- align="center"
 +
| align="left"|Ariella #23 || 3 || 1 || 1 || 0 || 2 || 250.00 || 50.00 || 1,350.00 || 333.33 || 66.67 || 1,683.33
 +
|- align="center"
 +
| align="left"|Ariella #25 || 3 || 0 || 2 || 1 || 1 || 333.33 || 30.30 || 1,545.45 || 333.33 || 30.30 || 1,545.45
 +
|- align="center"
 +
| align="left"|Ariella #40 || 4 || 1 || 1 || 0 || 2 || 200.00 || 40.00 || 1,080.00 || 250.00 || 50.00 || 1,280.00
 +
|- align="center"
 +
| align="left"|Ariella #63 || 4 || 2 || 1 || 0 || 2 || 166.67 || 33.33 || 900.00 || 250.00 || 50.00 || 1,233.33
 +
|- align="center"
 +
| align="left"|Ariella #70 || 4 || 1 || 2 || 0 || 2 || 200.00 || 18.18 || 927.27 || 250.00 || 22.73 || 1,127.27
 +
|- align="center"
 +
| align="left"|Ariella #81 || 4 || 2 || 2 || 0 || 2 || 166.67 || 15.15 || 772.73 || 250.00 || 22.73 || 1,106.06
 +
|- align="center"
 +
| align="left"|Ariella #91 || 4 || 1 || 3 || 0 || 2 || 200.00 || 11.76 || 882.35 || 250.00 || 14.71 || 1,082.35
 +
|- align="center"
 +
| align="left"|Ariella #101 || 4 || 2 || 3 || 0 || 2 || 166.67 || 9.80 || 735.29 || 250.00 || 14.71 || 1,068.63
 +
|- align="center"
 +
| align="left"|Ariella #116 || 2 || 2 || 3 || 1 || 0 || 250.00 || 14.71 || 852.94 || 500.00 || 29.41 || 1,602.94
 +
|- align="center"
 +
| align="left"|Ariella #123 || 5 || 2 || 3 || 0 || 4 || 142.86 || 8.40 || 915.97 || 200.00 || 11.76 || 1,258.82
 +
|- align="center"
 +
| align="left"|Bryce #48 || 5 || 2 || 3 || 0 || 4 || 142.86 || 8.40 || 915.97 || 200.00 || 11.76 || 1,258.82
 
|- align="center"
 
|- align="center"
| align="left"|Old Egypt || 1 || 0 || 1 || 2 || 0 || 1000.0 || 1000.0 || 5400.0 || 1000.0 || 1000.0 || 5400.0
+
| align="left"|Bryce #50 || 2 || 2 || 3 || 1 || 0 || 250.00 || 14.71 || 852.94 || 500.00 || 29.41 || 1,602.94
 
|- align="center"
 
|- align="center"
| align="left"|Nile Green || 2 || 0 || 1 || 1 || 1 || 500.0 || 500.0 || 2700.0 || 500.0 || 500.0 || 2700.0
+
| align="left"|Bryce #83 || 3 || 2 || 3 || 0 || 1 || 200.00 || 11.76 || 682.35 || 333.33 || 19.61 || 1,082.35
 
|- align="center"
 
|- align="center"
| align="left"|Krae#12 || 4 || 0 || 1 || 0 || 2 || 250.0 || 250.0 || 1350.0 || 250.0 || 250.0 || 1350.0
+
| align="left"|Bryce # 90 || 2 || 2 || 3 || 1 || 0 || 250.00 || 14.71 || 852.94 || 500.00 || 29.41 || 1,602.94
 
|- align="center"
 
|- align="center"
| align="left"|Krae#17 || 3 || 0 || 2 || 0 || 1 || 333.3 || 166.7 || 1212.1 || 333.3 || 166.7 || 1212.1
+
| align="left"|Bryce # 124 || 3 || 2 || 3 || 1 || 0 || 200.00 ||11.76 ||682.35 ||333.33 ||19.61 ||1,062.94
 
|- align="center"
 
|- align="center"
| align="left"|Cragam#65 || 2 || 2 || 2 || 0 || 1 || 250.0 || 125.0 || 909.1 || 500.0 || 250.0 || 1818.2
+
| align="left"|Bryce #125 || 2 || 2 || 4 || 1 || 0 || 250.00 || 10.87 || 826.09 || 500.00 || 21.74 || 1,576.09
 
|- align="center"
 
|- align="center"
| align="left"|Fez#7 || 4 || 1 || 2 || 0 || 2 || 200.0 || 100.0 || 927.3 || 250.0 || 125.0 || 1159.1
+
| align="left"|Bryce #138 || 4 || 2 || 3 || 0 || 2 || 166.67 || 9.80|| 735.29|| 250.00 || 14.71|| 1,068.63
 
|- align="center"
 
|- align="center"
| align="left"|Fez#8 || 3 || 1 || 2 || 0 || 1 || 250.0 || 125.0 || 909.1 || 333.3 || 166.7 || 1212.1
+
| align="left"|Bryce #153 || 3 || 2 || 4 || 1 || 0 || 200.00 || 8.70 || 660.87 || 333.33 || 14.49 || 1,060.87
 +
|- align="center"
 +
| align="left"|Asheara #12 || 3 || 2 || 1 || 2 || 0 || 200.00 || 40.00 || 1,080.00 || 333.33 || 66.67 || 1,613.33
 +
|- align="center"
 +
| align="left"|farmer #2 || 3 || 2 || 1 || 0 || 2 || 200.00 || 40.00 || 1,080.00 || 333.33 || 66.67 || 1,613.33
 +
|- align="center"
 +
| align="left"|windigo #9 || 4 || 1 || 1 || 0 || 2 || 200.00 || 40.00 || 1,080.00 || 250.00 || 50.00 || 1,280.00
 +
|- align="center"
 +
| align="left"|Zaniac #25 || 3 || 1 || 2 || 1 || 1 || 250.00 || 22.73 || 1,159.09 || 333.33 || 30.30 || 1,492.42
 +
|- align="center"
 +
| align="left"|Zaniac #56 || 4 || 2 || 2 || 0 || 2 || 166.67 || 15.15 || 772.73 || 250.00 || 22.73 || 1,106.06
 +
|- align="center"
 +
| align="left"|Tedra #65 || 3 || 2 || 5 || 1 || 0 || 200.00 || 6.90 || 648.28 || 333.33 || 11.49 || 1,048.28
 +
|- align="center"
 +
| align="left"|Tedra #67 || 4 || 2 || 5 || 0 || 1 || 166.67 || 5.75 || 540.23 || 250.00 || 8.62 || 790.23
 +
|- align="center"
 +
| align="left"|Tedra #155 || 5 || 2 || 5 || 0 || 2 || 142.86 || 4.93 || 605.91 || 200.00 || 6.90 || 834.48
 +
|- align="center"
 +
| align="left"|Tedra #335 || 4 || 2 || 8 || 1 || 0 || 166.67 || 3.55 || 524.82 || 250.00 || 5.32 || 787.23
 +
|- align="center"
 +
| align="left"|Tedra #376 || 4 || 3 || 7 || 1 || 0 || 142.86 || 3.48 || 452.96 || 250.00 || 6.10 || 792.68
 +
|- align="center"
 +
| align="left"|Tedra #508 || 5 || 3 || 7 || 0 || 1 || 125.00 || 3.05 || 396.34 || 200.00 || 4.88 || 634.15
 +
|- align="center"
 +
| align="left"|Tedra #909 || 6 || 5 || 5 || 0 || 1 ||resists pollution ||
 +
|- align="center"
 +
| align="left"|Tedra #912 || 7 || 6 || 5 || 0 || 1 || ||
 +
|- align="center"
 +
| align="left"|Tedra #992 || 6 || 6 || 6 || 1 || 0 ||resists pollution ||
 +
|- align="center"
 +
| align="left"|Cate #32 || 5 || 2 || 6 || 1 || 0 || 142.00 || 4.93 ||  ? || 250.00 || 4.88 ||  ?
 +
|- align="center"
 +
| align="left"|Jawa Taverns Fertility || 6 || 5 || 4 || 1 || 0 || 90.91 || 3.95 || 301.38 || 166.67 || 7.25 || 550.74
 +
|- align="center"
 +
| align="left"|TreekaSu 4s 6 6 1w || 6 || 6 || 4 || 1 || 0 ||83.33  ||3.62  || 275.36 ||166.67 || 5.96 || 525.36
 +
|- align="center"
 +
| align="left"|Farmerfield || 4 || 2 || 8 || 1 || 0 || 166.67 || 3.55 || 524.82 || 250.00 || 5.32 || 774.82
 +
|- align="center"
 +
| align="left"|Farmerfield2 || 3 || 3 || 8 || 1 || 0 || 166.67 || 3.55 || 524.82 || 333.33 || 7.09 || 1,024.82
 +
|- align="center"
 +
| align="left"|Soggy 5F 2R 3S 4Water || 5 || 2 || 3 || 0 || 4 || 142.86 || 8.40 || 915.97 || 200.00 || 11.76 || 1,258.82
 +
|- align="center"
 +
| align="left"|Farmer field 4 || 5 || 3 || 7 || 0 || 1 || 125.00 || 3.05 || 396.34 || 200.00 || 4.88 || 621.34
 
|- align="center"
 
|- align="center"
| align="left"|Fez#15 || 2 || 1 || 2 || 1 || 0 || 333.3 || 166.7 || 1212.1 || 500.0 || 250.0 || 1818.2
 
 
|}
 
|}
  
Key:
 
* Weed: Number of "Weed this flax bed" actions needed per harvest. Lower is better.
 
* Water: Number of "Weed and water this flax bed" actions needed per harvest. Lower is better.
 
* Flax: Flax yield per flax bed. Higher is better.
 
* Rotten: Rotten flax yield per flax bed. Higher is better.
 
* Seeds: Number of seeds gathered per harvest of a wild flax bed. Higher is better.
 
* Plantings/1k: Number of flax beds needed to yield 1k flax (or rotten flax). Lower is better.
 
* Seedings/1k: Number of seed harvests needed to yield enough seeds to plant enough beds for 1k flax. Lower is better.
 
* Actions/1k: A rough estimate at the number of actions (planting, weed/water, harvest, seed collection) needed for 1k flax. Lower is better.
 
  
"Any type" columns includes both rotten and non-rotten flax. "Non-rotten" columns only counts non-rotten yield, e.g. for use in compound expansion.
 
  
See the discussion page for the exact script / calculation.
+
<b>Key:</b>
 +
* <b>Flax:</b> Flax yield per flax bed. <b>Higher is better</b>.
 +
* <B>Rotten:</b> Rotten flax yield per flax bed. <b>Higher is better</b>.
 +
* <b>Seeds:</b> Number of seeds gathered per harvest of a wild flax bed. <b>Higher is better</b>.
 +
* <b>Weed:</b> Number of "Weed this flax bed" actions needed per harvest. <b>Lower is better</b>.
 +
* <b>Water:</b> Number of "Weed and water this flax bed" actions needed per harvest. <b>Lower is better</b>.
 +
* <B>Flax Beds/1k:</b> Number of flax beds needed to yield 1k flax(All types or Non-Rotten). <b>Lower is better</b>.
 +
* <B>Seed Beds/1k:</b> Number of flax beds that have gone wild needed to yield enough seeds to plant enough beds for 1k flax. <b>Lower is better</b>.
 +
* <b>Actions/1k:</b> A rough estimate at the number of actions (planting, weed/water, harvest, seed collection) needed for 1k flax. <b>Lower is better</b>.
 +
 
 +
* "<b>Any type</b>" columns includes both rotten and non-rotten flax.
 +
* "<b>Non-rotten</b>" columns only counts non-rotten yield, e.g. for use in compound expansion.
 +
 
 +
Calulations done with this spreadsheet: https://docs.google.com/spreadsheet/ccc?key=0AhQOCE5Wi7F8dGIteUd3ckYydHZ3V1lDWUVaSThjUUE
  
 
==Uses==
 
==Uses==
 
* Planted on grassy areas to  grow [[produces::Flax]] or more [[produces::Flax Seeds]]
 
* Planted on grassy areas to  grow [[produces::Flax]] or more [[produces::Flax Seeds]]
* Crushed in a [[Kitchen]] to produce [[Oil]]
+
* Crushed in a [[Kitchen]] to produce [[oil]]
  
==Where to get enhanced flax seeds==
 
These are the places where people tend to make the latest trendy seeds available.
 
  
  
<googlemap zoom="1" width="512" height="512" type="game" showregion="no" showposition="yes"  icons="/wiki/tale5/images/markers/marker{label}.png"
+
==Public Flax Warehouses==
showposition=yes
 
showregion=yes
 
iconsize="32x32"
 
iconlabels=A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9, Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick, Ag,Al,An,Au,Co,Cu,Fe,Go,Ir,Le,Li,Ma,Mg,Pb,Pl,Pt,Sb,Si,Sn,Sr,St,Ti,Tn,Tu,W,Zi,Zn"
 
type=game>
 
  
(plus) 876,6052, Taygete CS, 876,6052
+
<B>Note: There should be a public flax seed warehouse near the chariot in every region. Please update the map with other regions' wh locations.</b>
(plus) 2732,5012, Sinai CS, 2732,5012
 
(plus) -1612,7636, Merope CS, -1612,7636
 
(plus) -1720,840, Celaeno CS, -1720,840
 
(plus) 1739,2314, Alcyone CS, 1739,2314
 
(plus) 1994,-2010, Sterope CS, 1994,-2010
 
(plus) 967,-5593, Maia CS, 967,-5593
 
  
(WhA) 1742, 2326, 1742, 2326 ALCYONE: Public Distribution WH N of CS
+
Current Public Flax Seed WH:
(WhT) 891, 6070, 891, 6070 TAYGETE: Distribution WH NE of CS
 
(WhS) 2718, 5011, 2718, 5011 SINAI: Distribution WH W of the CS
 
  
</googlemap>
+
*'''1598,2890''' in River Plains (Near Chariot, in front of Beetle Garden, directly beside Voting Booth)
 +
*'''-331, 6733''' in Cat's Claw Ridge (Southwest of Chariot, beside the road, in front of the vineyards)
  
 +
Perhaps we can use the below Public [[Wheat]] warehouses, for seed storage too?
  
 +
Current Public <u>Wheat</u> Seed WH:
 +
 +
*'''1020, 6930''' in Old Egypt (Near Chariot, in front of Beetle Garden)
 +
*'''913, 4911''' in Midland Valley (Near Chariot, in front of Beetle Garden)-empty
 +
*'''1590, 2880''' in River Plains (Near Chariot, in front of Beetle Garden) - Note these are currently stored at <b>1598, 2890</b>, also in front of Beetle Garden but beside voting booth).
 +
*'''800, -900''' in Seven Lakes (Near UBody and the Nile, West of CS)-Does NOT exist!
 +
*'''1062, -5611''' in South Egypt (Near Chariot, in front of Beetle Garden)
  
 
{{RequiredBy}}
 
{{RequiredBy}}
 
{{ProducedBy}}
 
{{ProducedBy}}
 
 
[[Category:Resources]]
 
[[Category:Resources]]

Latest revision as of 14:56, 16 April 2015

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Flax Seeds.png
Bulk 1
Weight 1

Flax seeds are the source of the all-important flax crop. They are planted using the Plant menu on grassy areas. There are different varieties of flax seeds which require different forms of cultivation. Flax seeds can be planted to produce more flax seeds or to produce flax. The latter requires weeding and for some varieties watering.

Different strains of flax seeds exist, each with its own set of characteristics. The two basic strains available are Old Egypt and Nile Green. After Cross Breeding technology is discovered, players can breed new and improved custom strains.

  • Old Egypt must be weeded twice, and yields 1 flax per bed. No water is required.
  • Nile Green must be watered once and weeded once. It yields 2 flax per bed.


Obtaining

Basic flax seeds (of either Old Egypt or Nile Green variety) are available upon request from any School of Art. The school will provide you with 3 free seeds. You can request more seeds after a wait of a few minutes.

In general, flax seeds are reproduced by planting a flax bed, then allowing it to go wild; it will then produce new seeds of the same strain which can be collected.


Known varieties

Variety Flax Rotten Seeds Weed Water Flax Beds Seed Beds Actions Flax Beds Seed Beds Actions
to make 1000 any type of flax to make 1000 non-rotten flax
Old Egypt 1 0 1 2 0 1,000.00 200.00 5,400.00 1,000.00 200.00 5,400.00
Nile Green 2 0 1 1 1 500.00 100.00 2,700.00 500.00 100.00 2,700.00
Ariella #2 3 0 1 2 1 333.33 66.67 2,133.33 333.33 66.67 2,133.33
Ariella #23 3 1 1 0 2 250.00 50.00 1,350.00 333.33 66.67 1,683.33
Ariella #25 3 0 2 1 1 333.33 30.30 1,545.45 333.33 30.30 1,545.45
Ariella #40 4 1 1 0 2 200.00 40.00 1,080.00 250.00 50.00 1,280.00
Ariella #63 4 2 1 0 2 166.67 33.33 900.00 250.00 50.00 1,233.33
Ariella #70 4 1 2 0 2 200.00 18.18 927.27 250.00 22.73 1,127.27
Ariella #81 4 2 2 0 2 166.67 15.15 772.73 250.00 22.73 1,106.06
Ariella #91 4 1 3 0 2 200.00 11.76 882.35 250.00 14.71 1,082.35
Ariella #101 4 2 3 0 2 166.67 9.80 735.29 250.00 14.71 1,068.63
Ariella #116 2 2 3 1 0 250.00 14.71 852.94 500.00 29.41 1,602.94
Ariella #123 5 2 3 0 4 142.86 8.40 915.97 200.00 11.76 1,258.82
Bryce #48 5 2 3 0 4 142.86 8.40 915.97 200.00 11.76 1,258.82
Bryce #50 2 2 3 1 0 250.00 14.71 852.94 500.00 29.41 1,602.94
Bryce #83 3 2 3 0 1 200.00 11.76 682.35 333.33 19.61 1,082.35
Bryce # 90 2 2 3 1 0 250.00 14.71 852.94 500.00 29.41 1,602.94
Bryce # 124 3 2 3 1 0 200.00 11.76 682.35 333.33 19.61 1,062.94
Bryce #125 2 2 4 1 0 250.00 10.87 826.09 500.00 21.74 1,576.09
Bryce #138 4 2 3 0 2 166.67 9.80 735.29 250.00 14.71 1,068.63
Bryce #153 3 2 4 1 0 200.00 8.70 660.87 333.33 14.49 1,060.87
Asheara #12 3 2 1 2 0 200.00 40.00 1,080.00 333.33 66.67 1,613.33
farmer #2 3 2 1 0 2 200.00 40.00 1,080.00 333.33 66.67 1,613.33
windigo #9 4 1 1 0 2 200.00 40.00 1,080.00 250.00 50.00 1,280.00
Zaniac #25 3 1 2 1 1 250.00 22.73 1,159.09 333.33 30.30 1,492.42
Zaniac #56 4 2 2 0 2 166.67 15.15 772.73 250.00 22.73 1,106.06
Tedra #65 3 2 5 1 0 200.00 6.90 648.28 333.33 11.49 1,048.28
Tedra #67 4 2 5 0 1 166.67 5.75 540.23 250.00 8.62 790.23
Tedra #155 5 2 5 0 2 142.86 4.93 605.91 200.00 6.90 834.48
Tedra #335 4 2 8 1 0 166.67 3.55 524.82 250.00 5.32 787.23
Tedra #376 4 3 7 1 0 142.86 3.48 452.96 250.00 6.10 792.68
Tedra #508 5 3 7 0 1 125.00 3.05 396.34 200.00 4.88 634.15
Tedra #909 6 5 5 0 1 resists pollution
Tedra #912 7 6 5 0 1
Tedra #992 6 6 6 1 0 resists pollution
Cate #32 5 2 6 1 0 142.00 4.93 ? 250.00 4.88 ?
Jawa Taverns Fertility 6 5 4 1 0 90.91 3.95 301.38 166.67 7.25 550.74
TreekaSu 4s 6 6 1w 6 6 4 1 0 83.33 3.62 275.36 166.67 5.96 525.36
Farmerfield 4 2 8 1 0 166.67 3.55 524.82 250.00 5.32 774.82
Farmerfield2 3 3 8 1 0 166.67 3.55 524.82 333.33 7.09 1,024.82
Soggy 5F 2R 3S 4Water 5 2 3 0 4 142.86 8.40 915.97 200.00 11.76 1,258.82
Farmer field 4 5 3 7 0 1 125.00 3.05 396.34 200.00 4.88 621.34


Key:

  • Flax: Flax yield per flax bed. Higher is better.
  • Rotten: Rotten flax yield per flax bed. Higher is better.
  • Seeds: Number of seeds gathered per harvest of a wild flax bed. Higher is better.
  • Weed: Number of "Weed this flax bed" actions needed per harvest. Lower is better.
  • Water: Number of "Weed and water this flax bed" actions needed per harvest. Lower is better.
  • Flax Beds/1k: Number of flax beds needed to yield 1k flax(All types or Non-Rotten). Lower is better.
  • Seed Beds/1k: Number of flax beds that have gone wild needed to yield enough seeds to plant enough beds for 1k flax. Lower is better.
  • Actions/1k: A rough estimate at the number of actions (planting, weed/water, harvest, seed collection) needed for 1k flax. Lower is better.
  • "Any type" columns includes both rotten and non-rotten flax.
  • "Non-rotten" columns only counts non-rotten yield, e.g. for use in compound expansion.

Calulations done with this spreadsheet: https://docs.google.com/spreadsheet/ccc?key=0AhQOCE5Wi7F8dGIteUd3ckYydHZ3V1lDWUVaSThjUUE

Uses


Public Flax Warehouses

Note: There should be a public flax seed warehouse near the chariot in every region. Please update the map with other regions' wh locations.

Current Public Flax Seed WH:

  • 1598,2890 in River Plains (Near Chariot, in front of Beetle Garden, directly beside Voting Booth)
  • -331, 6733 in Cat's Claw Ridge (Southwest of Chariot, beside the road, in front of the vineyards)

Perhaps we can use the below Public Wheat warehouses, for seed storage too?

Current Public Wheat Seed WH:

  • 1020, 6930 in Old Egypt (Near Chariot, in front of Beetle Garden)
  • 913, 4911 in Midland Valley (Near Chariot, in front of Beetle Garden)-empty
  • 1590, 2880 in River Plains (Near Chariot, in front of Beetle Garden) - Note these are currently stored at 1598, 2890, also in front of Beetle Garden but beside voting booth).
  • 800, -900 in Seven Lakes (Near UBody and the Nile, West of CS)-Does NOT exist!
  • 1062, -5611 in South Egypt (Near Chariot, in front of Beetle Garden)

Required By

Oil

Produced By

Flax Seeds