The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Monument of Worship"
Line 96: | Line 96: | ||
* Nika | * Nika | ||
* Zildjan | * Zildjan | ||
+ | * NuitRehema | ||
talos | talos | ||
Sky | Sky |
Revision as of 18:20, 15 October 2011
The monument construction site is up and at 744, 5955! Guild hall is at 740, 5971
Test of the Messenger [edit] Summary
In the Test of the Messenger, players across Egypt work together to assemble messages from the gods that have been split into fragments. These holy messages describe ancient and long-forgotten rituals used to pacify and please various gods. The goal of the test is to fully assemble a message and carry out the instructions therein, which describe a complex ritual that must be completed with a partner. Complete five such rituals to pass the test.
[edit] Detailed Overview At the beginning of an Egyptian month, a new message becomes available to be deciphered by the players of Egypt. Every player signed up for the test has access to one piece of this message (the message is split into seven fragments) and may travel to any common altar and perform a simple ritual to receive their fragment. The simple ritual is as follows:
Place a papyrus paper on the left focus Place an ink on the right focus Meditate on the altar The player will then receive a popup with their fragment of the message if this simple ritual was performed correctly. The paper and ink are consumed during a successful attempt. The fragment a player receives will be randomly chosen among one of the following seven:
Location of a specific common altar (region and coordinates) Partner A's action Partner B's action Partner A's prayer Partner B's prayer Partner A's complex item sacrifice Partner B's complex item sacrifice The fragment a player receives is set and will not change during the Egyptian month, even if that player repeats the simple ritual. An an example of fragment a player might receive:
“... the first priest must sacrifice a Lime Green fish scale...”
Another fragment of the same message might be:
“Sobek, God of Nile products and fertility, awaits appeasement at the common altar located in Alcyone: 1683, 2299...”
Finally another example:
“...the second priest must then recite the prayer 'Guide us to your revealed wisdom'...”
When enough players across Egypt have done this, the actual complex ritual to please the god may be performed. An example of a fully assembled message by the players:
“Sobek, God of Nile products and fertility, awaits appeasement at the common altar located in Alcyone: 1683, 2299. To please Sobek, the first priest must plant a bed of flax while the second priest waters and harvests the flax bed. Then, the first priest must recite the prayer 'Bless us with the bounty of the land' and the second priest must then recite the prayer 'Guide us to your revealed wisdom'. Finally at the altar, the first priest must sacrifice a Lime Green fish scale and the second priest must then sacrifice a Dodger Blue fish scale.”
Note that while the fragments players receive are randomly given, the ritual is always performed in the same order from message to message (Find the altar, Actions, Prayers, Sacrifices). The specific altar, actions, prayers, and complex item sacrifices change from week to week but the order of the ritual as noted above remains constant (also, the complex items will always be of the same type. In the example above, fish scales were the item type, but the two scales were different colors. A different message on a different week might require for example two moss, each with a different required attribute.)
Players must partner up and complete the complex ritual by the end of the Egyptian month to receive credit for a completed ritual. The gods quickly tire of the the same ritual; only the first seven partners who successfully complete the ritual will receive credit that week, so hurry! A new message becomes available at the beginning of the next Egyptian month. Receive credit for five completed complex rituals and you will pass the Test!
Notes
The "Actions" may be any number of things, such as planting a specific crop, performing an emote, or releasing a beetle. The Sacrifices should not be too difficult as far as required attributes go. Complex items that are needed could be wine, beer, raeli tiles, paint, moss, fish scales, treated wood, treated metal, flower petals, etc. The developer obviously has discretion here (although, I would like to see fish scales put to some sort of use). This test has a cooperative element as well as a competitive one since players must share with one another to finish a message but only the first seven partners to complete the ritual receive credit each Egyptian month. You do NOT need to complete the rituals with the same partner each time; you only need to participate in five different successful rituals yourself to pass.
Supporters
Oracle
Sheeba
Sage (2)
- Ruby
- Rania
Master (4)
- McArine
- Kaiya
- Kitten
- Renard
Scribe (8)
- Nissim
- Ninfa
- Nori
- lilinou
- Rey
- Solaris
- dedenav
- sahil
Journeyman (16)
- Jazkar
- Memes
- Wampak
- bcoastaldawn
- blondie
- emeraldlily
- fahli
- tamb
- Bessodia
- KebiRoz
- Osidion
AerisDevine LuluDevine Maata ysabeau AlphaBob
Prentice
- Avanya
- Crashley
- Jaylenaeybarre
- Mariamom
- Misty
- Nika
- Zildjan
- NuitRehema
talos Sky Asheara Philadelphia
Student
- Anyolina
- Fuzz
- DianeLane
- Emy
- Iy-Nefer
- Zarosis
- kuupid
- Azeroteph
- Bognor
- Galiath
- Justin
- Nurkii
- PetruxIII
- Thunderstorm
- Tortellini
- Vae
- farmer
- Augir
Reese WhiteTiger Xerlux trogin Arahgon
Materials needed
Material | Need | Have | Pledged | Notes: Please put your name and amount in pledge column |
Rosy Brown Paint | 28,000 | 28000 | ||
Gold Paint | 10,000 | 10,000 | ||
Cadet Blue Paint | 5,000 | 5000 | ||
Forest Green Paint | 5,000 | 5000 | ||
Honey | 50,000 | 50,000 | ||
Seeds of Exactly 7 Flax | 3000 | 3000 | Seed must yield 7 flax at harvest | |
Seeds of Exactly 7 Rotten Flax | 3000 | 3000 | Seed must yield 7 rotten flax at harvest | |
Camel Milk | 10,000 | 10000 | ||
Concrete | 15,000 | 15000 | ||
Huge Diamond | 21 | 21 | ||
Huge Emerald | 21 | 18 | ||
Huge Quartz | 21 | 21 | ||
Huge Ruby | 21 | 15 | ||
Huge Sapphire | 21 | 7 | ||
Huge Topaz | 21 | 17 | ||
Large Diamond | 105 | 105 | ||
Large Sapphire | 105 | 105 | ||
Large Emerald | 105 | 105 | ||
Large Quartz | 105 | 105 | ||
Large Ruby | 105 | 105 | ||
Large Topaz | 105 | 105 | ||
Medium Diamond | 1050 | 1050 | ||
Medium Emerald | 1050 | 1050 | ||
Medium Quartz | 1050 | 1050 | ||
Medium Ruby | 1050 | 1050 | ||
Medium Topaz | 1050 | 1050 | ||
Medium Sapphire | 1050 | 1050 | ||
Small Diamond | 2100 | 1756 | ||
Small Emerald | 2100 | 2100 | ||
Small Quartz | 2100 | 2100 | ||
Small Ruby | 2100 | 2100 | ||
Small Sapphire | 2100 | 2100 | ||
Small Topaz | 2100 | 2100 | ||
Candles | 2000 | 2000 | ||
Raw Barley | 1000 | 1000 | ||
Light Roasted Barley | 1000 | 1000 | ||
Med Roasted Barley | 1000 | 1000 | ||
Dark Roasted Barley | 1000 | 1000 | ||
Burnt Barley | 1000 | 1000 | ||
Raw Wheat | 1000 | 1000 | ||
Light Roasted Wheat | 1000 | 1000 | ||
Med Roasted Wheat | 1000 | 1000 | ||
Dark Roasted Wheat | 1000 | 1000 | ||
Burnt Wheat | 1000 | 1000 | ||
Gold Sheeting | 250 | 250 | ||
Gold Foil | 1500 | 1500 | ||
Oyster Shell Marble | 150 | 150 | ||
Mud Granite | 150 | 150 | ||
Canary Granite | 150 | 65 | ||
Night Granite | 150 | 25 | ||
Grey Star Marble | 150 | 47 | ||
Yellow Alabaster Marble | 150 | 134 | ||
White Travertine | 150 | 0 | ||
White Alabaster | 150 | 43 | ||
Cut Stone | 50,000 | 50000 |