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Difference between revisions of "Vegetable"

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(→‎Onions: Survey Data)
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Planted onions while near mutually friended play gives no seeds. -Guildenstern<br>
 
Planted onions while near mutually friended play gives no seeds. -Guildenstern<br>
 
Planted onions while mutually friended player plants onions nearby gives no seeds. -Guldenstern<br>
 
Planted onions while mutually friended player plants onions nearby gives no seeds. -Guldenstern<br>
 +
Surveying three players that have all gotten extra seeds, we have ruled out anything related to sheep, pappy, beetles, aquiring skills/techs, emoting, and have a fairly good idea about not being related to people around the planting player. Independant confirmation is needed on all these but can be taken at face value. -Guildenstern
  
 
==[[Cucumbers]]==
 
==[[Cucumbers]]==

Revision as of 17:27, 6 December 2011


Vegetables refer to the various edible plants which can be grown and harvested from seeds. All vegetables can be grilled in a Firepit or cooked in a Kitchen; most have other uses as well.

After Agriculture opens, Egypt has access to five vegetables, the standard cabbage, carrots, garlic, leeks, and onions (seeds available from Universities of Worship to paid accounts). In the future rare watermelons, Cucumbers, Eggplants and peppers might also become available.

How To Grow

All vegetables are grown from Vegetable Seeds. Vegetables can only be planted in the proper terrain: grass for cabbages and carrots, sand for garlic and eggplants, leeks and onions, dirt for peppers.

All five standard vegetables and eggplants are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. A vegetable must grow four times before it can be harvested, which means at least four waterings (more if they shrink on the way).

To sum up: Water upon planting, then again each time the vegetable changes size. With the exception of onions, overwatering (watering more then once between growths) will result in it dying and reverting to seed.

If you know of a location that produces a good yield please post the coordinates.

List of Vegetables

Cabbage

Carrots

Garlic

Leeks

8 yield reported by Eugie at 1326 -860 near University of Worship (Seven Lakes) 13 yield at 625, -715 west of S Lead in Seven Lakes

Onions

7 yield blob West of S Harmony around -500, -500 ish in Seven Lakes (Raw Data: MrStoned)

It has been reported by two different sources that either foraging an herb, or collecting an insect, is the requirement for reproducing Onion Seeds.
It would appear that foraging/bugs are not related to onion seeds, please stop and take note of all objects around you when seeds are produced, particularly things like shrines, etc.
(It *does* seem to be related to player behavior rather than surroundings. I got a seed after running around, doing various things, then replanted again immediately in exactly the same manner, in exactly the same spot, and did not get a seed.)
Test Results
Correctly foraging an herb, then planting onions does not produce additional seeds. -Guildenstern
Eating an herb from the ground, then planting onions does not produce additional seeds. -Guildenstern
Failing an herb forage, then planting onions does not produce additional seeds. -Guildenstern
Recieved a bug from a tree, then planting onions does not produce additional seeds. -Guildenstern
Recieved a bug from correct forage, then planting onions does not produce additional seeds. -Guildenstern
Harvesting flax seeds then planting onions --> no additional seeds. -Lyman
Received a bristleworm from a water gather --> no additional seeds. -Lyman
Had never Foraged or collected insect with this character --> had just trained pottery, growning onions for the first time this tale: Got 0 onions, 2 seeds back, then regular yield after that (4/1). -Twitch, Oni
Just trained pottery, had grown onions before --> no additional seeds. -Lyman :(
Planted onions while near mutually friended play gives no seeds. -Guildenstern
Planted onions while mutually friended player plants onions nearby gives no seeds. -Guldenstern
Surveying three players that have all gotten extra seeds, we have ruled out anything related to sheep, pappy, beetles, aquiring skills/techs, emoting, and have a fairly good idea about not being related to people around the planting player. Independant confirmation is needed on all these but can be taken at face value. -Guildenstern

Cucumbers

Watermelons

Peppers

Eggplants