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Difference between revisions of "User:Cegaiel/VeggieTales/Onion"
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Copy/Paste/Overwrite the below into the <b>onions.lua</b> file (using Notepad) in the Veggie Tales /LUASCRIPTS folder. | Copy/Paste/Overwrite the below into the <b>onions.lua</b> file (using Notepad) in the Veggie Tales /LUASCRIPTS folder. | ||
− | It is probably easier to view the code in a text area box. Just click the following link and copy inside the box. | + | |
+ | It is probably easier to view the code in a text area box. Just click the following link and copy inside the box. Remember all code is in between the <pre> and </pre> tags. So only use code in between those tags, but dont include them in the macro file. | ||
+ | |||
[http://www.atitd.org/wiki/tale6/index.php?title=User:Cegaiel/VeggieTales/Onion&action=edit View Source]. | [http://www.atitd.org/wiki/tale6/index.php?title=User:Cegaiel/VeggieTales/Onion&action=edit View Source]. |
Revision as of 08:25, 10 December 2011
Copy/Paste/Overwrite the below into the onions.lua file (using Notepad) in the Veggie Tales /LUASCRIPTS folder.
It is probably easier to view the code in a text area box. Just click the following link and copy inside the box. Remember all code is in between the <pre> and </pre> tags. So only use code in between those tags, but dont include them in the macro file.
-- Edit these first 2 to adjust how much is planted in a pass -- Probably not fast enough to do more than 3x3 grid_w = 2; grid_h = 2; imgOnionBed = "ThisIsAnOnionBed.png"; imgOnionSeeds = "OnionSeeds.png"; imgWaterThese = "WaterThese.png"; imgHarvestThese = "HarvestThese.png"; imgWaterJugs = "IconWaterJugs.png"; loadfile("luaScripts/flax_common.inc")(); loadfile("luaScripts/screen_reader_common.inc")(); loadfile("luaScripts/ui_utils.inc")(); walk_px_x = 112; walk_px_y = 112; walk_time = 250; screen_refresh_time = 300; water_time = 1200; harvest_time = 1100; fill_water_time = 4000; pass_growth_time = 24000; -- the onion window window_w = 191; window_h = 84; refresh_down_y_offs = 0; search_size = 15; search_dx = {0, -search_size, search_size, -search_size, search_size, -search_size, search_size, 0, 0}; search_dy = {0, -search_size, search_size, search_size, -search_size, 0, 0, -search_size, search_size}; function fillWater(required) if (aqueduct_mode) then aque = srFindImage("Aqueduct.png", 5000); if not aque then error 'Could not find aqueduct window.'; end srClickMouseNoMove(aque[0], aque[1]); lsSleep(150); srReadScreen(); fill = srFindImage("FillWithWater.png", 5000); if ((not fill) and required) then error 'Could not find Fill With Wather'; end if fill then srClickMouseNoMove(fill[0]+5, fill[1]); end else srClickMouseNoMove(xyFillWater[0], xyFillWater[1]); lsSleep(screen_refresh_time); srClickMouseNoMove(xyCenter[0] + 10, xyCenter[1] + 20); lsSleep(fill_water_time); end num_waters = 0; end function doit() num_jugs = promptNumber("How many jugs?", 15); num_loops = promptNumber("How many " .. grid_w .. "x" .. grid_h .. " passes?", 5); askForWindow("Make sure the plant Onions window is pinned and you are in F8F8 cam zoomed in. Will plant SE of this location. 'Plant all crops where you stand' must be ON."); initGlobals(); num_waters = 0; srReadScreen(); xyCenter = getCenterPos(); -- Find plant onions window local xyPlantOnions = srFindImage(imgOnionSeeds); if not xyPlantOnions then error 'Could not find plant window'; end xyPlantOnions[0] = xyPlantOnions[0] + 5; -- Find aqudeuct or fill water button, use it aque = srFindImage("Aqueduct.png", 5000); if not aque then aqueduct_mode = nil; xyFillWater = srFindImage(imgWaterJugs); if not xyFillWater then error 'Could not find Aqueduct window OR fill jugs with water icon, you may need to empty 1 jug.'; else -- Use it fillWater(nil); end; else aqueduct_mode = 1; fillWater(nil); end for loop_count=1, num_loops do -- Plant and pin for y=1, grid_h do for x=1, grid_w do lsPrintln('doing ' .. x .. ',' .. y); statusScreen("(" .. loop_count .. "/" .. num_loops .. ") Planting " .. x .. ", " .. y); -- Plant srClickMouseNoMove(xyPlantOnions[0], xyPlantOnions[1], 0); -- lsSleep(delay_time); -- Move to new location if x == grid_w then walk_dy = walk_px_y; walk_dx = 0; else walk_dy = 0; if y % 2 == 1 then walk_dx = walk_px_x; else walk_dx = -walk_px_x; end end lsPrintln("Moving cntr:" .. xyCenter[0] .. " " .. xyCenter[1] .. " d=" .. walk_dx .. " " .. walk_dy); srClickMouseNoMove(xyCenter[0] + walk_dx, xyCenter[1] + walk_dy); lsSleep(walk_time); -- Search for menu xyImagePos = nil; search_idx = 1; while not xyImagePos and search_idx <= #search_dx do click_x = xyCenter[0] - walk_dx + math.floor(search_dx[search_idx] * pixel_scale); click_y = xyCenter[1] - walk_dy + math.floor(search_dy[search_idx] * pixel_scale); lsPrintln(' clicking ' .. click_x .. ',' .. click_y); srClickMouse(click_x, click_y, 1); -- Right click! lsSleep(screen_refresh_time); checkBreak(); srReadScreen(); xyImagePos = srFindImageInRange(imgOnionBed, click_x - walk_px_x*2, click_y - 42 - walk_px_y*2, window_w+walk_px_x*4, window_h+walk_px_y*4); if xyImagePos then -- found it click_x = xyImagePos[0] - 6; click_y = xyImagePos[1] + 25; else -- No menu came up, try elsewhere? search_idx = search_idx+1; end end if not xyImagePos then error ' Failed to bring up onion bed window'; end -- Pin srClickMouseNoMove(click_x+5, click_y, 1); -- Move window local pp = pinnedPos(x, y); drag(click_x, click_y, pp[0], pp[1], 0); -- lsSleep(delay_time); checkBreak(); end end srSetMousePos(200, 200); statusScreen("(" .. loop_count .. "/" .. num_loops .. ") Refocusing windows..."); -- Bring windows to front for y=grid_h, 1, -1 do for x=grid_w, 1, -1 do local rp = refreshPosUp(x, y); srClickMouseNoMove(rp[0], rp[1], 0); lsSleep(refocus_click_time); end end lsSleep(1000); -- Wait for last window to bring to the foreground before clicking again -- Water everything and then harvestable do_harvest = nil; water_pass_count=0; passes_before_harvest = 4; while 1 do water_pass_count = water_pass_count+1; start_time = lsGetTimer(); for y=1, grid_h do for x=1, grid_w do if do_harvest then statusScreen("(" .. loop_count .. "/" .. num_loops .. ") Harvesting " .. x .. ", " .. y); else statusScreen("(" .. loop_count .. "/" .. num_loops .. ") Watering " .. x .. ", " .. y .. " water pass " .. water_pass_count); end local pp = pinnedPos(x, y); local rp = refreshPosDown(x, y); while 1 do srClickMouseNoMove(rp[0], rp[1], 0); lsSleep(screen_refresh_time); srReadScreen(); if not do_harvest then local water = srFindImageInRange(imgWaterThese, pp[0], pp[1] - 25, window_w, window_h); if water then srClickMouseNoMove(water[0] + 5, water[1], 0); lsSleep(water_time); num_waters = num_waters + 1; if num_waters >= num_jugs-1 then fillWater(1); end break; end end local harvest = srFindImageInRange(imgHarvestThese, pp[0], pp[1] - 25, window_w, window_h); if harvest then if do_harvest then -- do the harvest srClickMouseNoMove(harvest[0] + 5, harvest[1], 0); -- dismiss window srClickMouseNoMove(rp[0], rp[1], 1); lsSleep(harvest_time); end -- lsPrintln('Ready for harvest, come back later!'); break; end lsSleep(10); checkBreak(); -- try again anyway! error ' Expected Onion window to have either harvest or water!'; end end end if do_harvest then break; end -- Bring windows to front for y=grid_h, 1, -1 do for x=grid_w, 1, -1 do local rp = refreshPosUp(x, y); srClickMouseNoMove(rp[0], rp[1], 0); lsSleep(refocus_click_time); end end lsSleep(1000); -- Wait for last window to bring to the foreground before clicking again if water_pass_count == passes_before_harvest then do_harvest = 1; else -- Otherwise, wait until 24 seconds has elapsed, and water again local time_left = pass_growth_time - (lsGetTimer() - start_time); statusScreen("Waiting " .. time_left .. "ms before starting next pass..."); if (time_left > fill_water_time) and (num_waters > 0) then fillWater(1); end while pass_growth_time - (lsGetTimer() - start_time) > 0 do time_left = pass_growth_time - (lsGetTimer() - start_time); statusScreen("(" .. loop_count .. "/" .. num_loops .. ") Waiting " .. time_left .. "ms before starting next water pass..."); lsSleep(100); checkBreak(); end end end --Click the plant window, to refresh seeds, in case you used your last seed. Prevents fails (can't find onion seed) on 2nd or higher passes. xyPlantOnions[1] = xyPlantOnions[1] + 5; srClickMouseNoMove(xyPlantOnions[0], xyPlantOnions[1], 0); xyPlantOnions[1] = xyPlantOnions[1] - 5; lsSleep(1000); -- wait for harvested plants to disappear -- Move back a bit if grid_h % 2 == 1 then srClickMouseNoMove(xyCenter[0] - walk_px_x*2, xyCenter[1] - walk_px_y); else srClickMouseNoMove(xyCenter[0] + walk_px_x*2, xyCenter[1] - walk_px_y); end lsSleep(1000); -- wait to move back end lsPlaySound("Complete.wav"); end