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Difference between revisions of "Vegetable"
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Yield looks like a diagonal wave pattern to me. For example @ the CS in Sinai it's always 4. Going west slowly increases yield until you reach the coast line (west of UThought @2220 5010). Going east had the same effect only it went up to 13. Didn't venture farther than 4463 3758 though. Going north or south doesn't seem to have (much) effect on yield. | Yield looks like a diagonal wave pattern to me. For example @ the CS in Sinai it's always 4. Going west slowly increases yield until you reach the coast line (west of UThought @2220 5010). Going east had the same effect only it went up to 13. Didn't venture farther than 4463 3758 though. Going north or south doesn't seem to have (much) effect on yield. | ||
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==[[Cucumbers]]== | ==[[Cucumbers]]== |
Revision as of 20:19, 11 December 2011
Vegetables refer to the various edible plants which can be grown and harvested from seeds. All vegetables can be grilled in a Firepit or cooked in a Kitchen; most have other uses as well.
After Agriculture opens, Egypt has access to five vegetables, the standard cabbage, carrots, garlic, leeks, and onions (seeds available from Universities of Worship to paid accounts). In the future rare watermelons, Cucumbers, Eggplants and peppers might also become available.
How To Grow
All vegetables are grown from Vegetable Seeds. Vegetables can only be planted in the proper terrain: grass for cabbages and carrots, sand for garlic and eggplants, leeks and onions, dirt for peppers.
All five standard vegetables and eggplants are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. A vegetable must grow four times before it can be harvested, which means at least four waterings (more if they shrink on the way).
To sum up: Water upon planting, then again each time the vegetable changes size. With the exception of onions, overwatering (watering more then once between growths) will result in it dying and reverting to seed.
If you know of a location that produces a good yield please post the coordinates.
List of Vegetables
Cabbage
12 yield at my compound, 598, -783 -Flowbar
20 yield at my compound, 254, -308 (10:07am) -Zen-
Carrots
Yield changes with waves or ripples, moving across the map over time. Max yield 10 outside my compound, 596, -783 -Flowbar
Max Yield of 14 near 1018, 7134 12:30pm teppy time. -Niceguy
Garlic
Leeks
8 yield reported by Eugie at 1326 -860 near University of Worship (Seven Lakes)
13 yield at 625, -715 west of S Lead in Seven Lakes
21 yield at 250, -300~ in 7L
Onions
7 yield blob West of S Harmony around -500, -500 ish in Seven Lakes (Raw Data: MrStoned)
12 @1113,275 and 13@0,0 (Raw Data: Stoneyard)
13 at 625, -715 just west of S Lead in Seven Lakes (Raw Data: MrStoned)
13 @4108 3913 (Sinai, just east of UArt)
Yield looks like a diagonal wave pattern to me. For example @ the CS in Sinai it's always 4. Going west slowly increases yield until you reach the coast line (west of UThought @2220 5010). Going east had the same effect only it went up to 13. Didn't venture farther than 4463 3758 though. Going north or south doesn't seem to have (much) effect on yield.
--entux
Cucumbers
Watermelons
Peppers
Found this recipe: 211-142 for a yield of 18 /Catote (male)
The first day I was getting 19 yield for 346761. Other people in regional chat confirmed they were getting the same yield for the same sequence, as well as a couple people in other regions I mentioned it to during the phoenix race. The following day the recipe no longer worked. I believe it is a global recipe that changes every so often (per egypt day?) --LehmanHotep 15:17, 11 December 2011 (EST)