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Difference between revisions of "Talk:Events/Pharaoh's Garden Game Event 2"

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(Created page with "= Items for us to consider = •I spoke to a player who is quiting and he left his airship to his guild. Evidently they did not know they could use it. •Need more advanced no...")
 
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http://en.wikipedia.org/wiki/Set_(mythology)
 
http://en.wikipedia.org/wiki/Set_(mythology)
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= Special Needs Players =
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We need to make allowance and provide some assistance for special needs players.  These might include - helping someone place chits in a warehouse or a trial guide.  As the event in not a timed one per player, there is no penalty for any group.  The only time limit is for the entire group to finish.
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== Known players needing Assistance ==
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* Rana - requires help with placing chits in the warehouses and will need a guide for the trail course.  She doesn't know how to chat very well and will need a guide with lots of patience.
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= General Direction Spamming =
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This section will hold the directions and explainations for to be spammed over /events or L2PBS.  Cut and paste as needed on event day.
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== Directions to the Registration Warehouses ==
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When you enter through the gateway, continue to the lake area.  On your left you will see 3 banners and a piers along the water's edge.  This is the registration area. 
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RUNNERS REGISTRATION:  When the warehouses open for registration, go to the banner area.  There are 3 banners: Blue White Purple. You may place one chit in a warehouse for one banner. This will be your running team.  You may only belong to one team.  Each team will be eligible for prizes.  Select your team wisely.
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FLYERS REGISTRATION: When the warehouses open for registration, go to the lake area and there is a warehouse near Pharaoh's Barge. Place one chit in the warehouse to register for the event.
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== Registration Time Table Messages ==
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Registration is OPEN
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Registration is CLOSED
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Registration will open in 5 minutes.
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Registration will close in 5 minutes.
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== Runners Race Instructions ==
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This is not an individual timed event.
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All members of a team will run the course together. All members of the team must finish. 
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There are 9 Stops along the ridges. You will place 1 personal chit in each of the 9 stops.
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When you complete all 9 stops, return to the start area and place a chit in your team's warhouse to signal you have completed all 9 stops.
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Blue Team please group up at the starting box (near the entrance).
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White Team please group up at the starting box (near the entrance).
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Purple Team please group up at the starting box (near the entrance).
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Blue Team Start NOW
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White Team Start NOW
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Purple Team Start NOW
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Blue Team is now ON COURSE
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White Team is now ON COURSE
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Purple Team is now ON COURSE
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== Flyers Race Instructions ==
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All pilots please queue at the the purple banner.
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You must fly to the designated island, land successfully on top of the island.  You will place 1 chit in the warehouse on the island. You will then return to the pier and place a chit in the warehouse to signal the end of your turn.
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You will have THREE attempts to land on the island.
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Next Flyer please stage your airship near Pharaoh's Barge
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Flyer on Course
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All flyers will land on Green Island
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All flyers will land on Red Island
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All flyers will land on Yellow Island
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All flyers will land on Black Island

Revision as of 22:02, 29 November 2012

Items for us to consider

•I spoke to a player who is quiting and he left his airship to his guild. Evidently they did not know they could use it. •Need more advanced notice for the next event. 4 days is not enough time for some players to prepare. •Event Date. Holidays and Work Schedules need to accounted for. •It is clear these events require 3+ officals to run. •When you are in the middle of the lake you cannot see very much at all. The draw distance is too far. •The only way I had of knowing what was going on at the shore was by chats. I could not see anything that far away. • directions need to be continuous and answers given in a timely manner. •Updating SHCU/SETESH with what's happening is important. •Awards. How to make it easier for Nikara to give the awards out?

Scoring and other issues

•If we do the Gambler's Choice as I've written it, (subject to change) the collection and counting of chits will be extremely important. I have already figured out a way to do it easy but it requires coordination from 2 Officials collecting chits. One Official collects RUNNERS only. One Official collects FLYERS only. They must not mix up the collection.

•Counting boxes need to be added to the Flight Deck (behind the WH) where chits may be dropped to be counted easier. Box for FLYERS. Box for RUNNERS. The Officals need to place the chits in the correct boxes.

SETESH

•Role Play: SETESH the god of chaos. I propose another event toon to counter balance SCHU. SETESH woud run events that are more Open Field Games, like gambler's choice. We alternate between SETESH games and SCHU which would be more controlled games (I have one planned for event 3)


http://en.wikipedia.org/wiki/Set_(mythology)

Special Needs Players

We need to make allowance and provide some assistance for special needs players. These might include - helping someone place chits in a warehouse or a trial guide. As the event in not a timed one per player, there is no penalty for any group. The only time limit is for the entire group to finish.

Known players needing Assistance

  • Rana - requires help with placing chits in the warehouses and will need a guide for the trail course. She doesn't know how to chat very well and will need a guide with lots of patience.


General Direction Spamming

This section will hold the directions and explainations for to be spammed over /events or L2PBS. Cut and paste as needed on event day.

Directions to the Registration Warehouses

When you enter through the gateway, continue to the lake area. On your left you will see 3 banners and a piers along the water's edge. This is the registration area.

RUNNERS REGISTRATION: When the warehouses open for registration, go to the banner area. There are 3 banners: Blue White Purple. You may place one chit in a warehouse for one banner. This will be your running team. You may only belong to one team. Each team will be eligible for prizes. Select your team wisely.

FLYERS REGISTRATION: When the warehouses open for registration, go to the lake area and there is a warehouse near Pharaoh's Barge. Place one chit in the warehouse to register for the event.

Registration Time Table Messages

Registration is OPEN

Registration is CLOSED

Registration will open in 5 minutes.

Registration will close in 5 minutes.


Runners Race Instructions

This is not an individual timed event.

All members of a team will run the course together. All members of the team must finish.

There are 9 Stops along the ridges. You will place 1 personal chit in each of the 9 stops.

When you complete all 9 stops, return to the start area and place a chit in your team's warhouse to signal you have completed all 9 stops.


Blue Team please group up at the starting box (near the entrance).

White Team please group up at the starting box (near the entrance).

Purple Team please group up at the starting box (near the entrance).


Blue Team Start NOW

White Team Start NOW

Purple Team Start NOW


Blue Team is now ON COURSE

White Team is now ON COURSE

Purple Team is now ON COURSE

Flyers Race Instructions

All pilots please queue at the the purple banner.

You must fly to the designated island, land successfully on top of the island. You will place 1 chit in the warehouse on the island. You will then return to the pier and place a chit in the warehouse to signal the end of your turn.

You will have THREE attempts to land on the island.

Next Flyer please stage your airship near Pharaoh's Barge

Flyer on Course

All flyers will land on Green Island

All flyers will land on Red Island

All flyers will land on Yellow Island

All flyers will land on Black Island