The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Limestone"

From ATITD6
Jump to navigationJump to search
(→‎Locations: removed/moved data point)
Line 1: Line 1:
{{T4}}
 
 
{{Shards|Limestone}}
 
{{Shards|Limestone}}
 
{{Template:ItemInfo|weight=1|bulk=1|image=Limestone.png|description=Dug from the ground and used to make lime.}}  
 
{{Template:ItemInfo|weight=1|bulk=1|image=Limestone.png|description=Dug from the ground and used to make lime.}}  

Revision as of 15:54, 6 December 2011

Amunet
Limestone.png
Bulk 1
Weight 1

Limestone is a white sedimentary rock only available in certain regions of Egypt. It can be gathered with a Flint Hammer and Flint Chisel (producing one limestone per hit), or with a Heavy Mallet and a Lead Chisel (producing three limestone per hit). Its main value is as a source of lime. Gathering limestone will give soda with a 25% chance. Flint chisels have a 5% chance of shattering on each pull. Flint hammers can also break so you may want to bring more than one. Lead chisels can "wear down to nothing" as well. Gathering limestone uses Endurance.

MAP

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages

Locations

If you add/delete locations here, and want the changes to show up in all the maps on the wiki, you will want to also edit the raw map data page (see Maps).

Required By

Empty Hand Puzzle, Lime, Lime Emulsion, Pottery Deck, Shrine of Conflict