The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Firebuilding"
m |
m |
||
Line 1: | Line 1: | ||
This skill allows the starting of fires in a [[Firepit]], using [[flint]] and a Firepit loaded with [[tinder]] and [[wood]]. | This skill allows the starting of fires in a [[Firepit]], using [[flint]] and a Firepit loaded with [[tinder]] and [[wood]]. | ||
− | Firebuilding skill starts at level 1 when first learned. Successfully starting a fire will occasionally cause a skill increase, up to a maximum level of 7. A higher skill increases the chance of starting a fire successfully. | + | Firebuilding skill starts at level 1 when first learned at a School of Leadership. Successfully starting a fire will occasionally cause a skill increase, up to a maximum level of 7. A higher skill increases the chance of starting a fire successfully. |
Failure to start a fire may have no effect (other than having to try again), or may result in the loss of tinder. | Failure to start a fire may have no effect (other than having to try again), or may result in the loss of tinder. |
Latest revision as of 17:09, 13 December 2011
This skill allows the starting of fires in a Firepit, using flint and a Firepit loaded with tinder and wood.
Firebuilding skill starts at level 1 when first learned at a School of Leadership. Successfully starting a fire will occasionally cause a skill increase, up to a maximum level of 7. A higher skill increases the chance of starting a fire successfully.
Failure to start a fire may have no effect (other than having to try again), or may result in the loss of tinder.
To Learn
Requires Controlled Burn and a tuition of 4 tinder to learn at a School of Leadership.
English | Deutsch | français | magyar | Türkçe |