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Difference between revisions of "Test of the Windsong"
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|'''River Plains''' || '''1602, 2849''' || '''Sabuli''' || '''No''' | |'''River Plains''' || '''1602, 2849''' || '''Sabuli''' || '''No''' | ||
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− | |'''7 Lakes''' || '''1411, -1124''' || '''Nissim''' || ''' | + | |'''7 Lakes''' || '''1411, -1124''' || '''Nissim''' || '''Not yet''' |
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Revision as of 10:10, 17 June 2012
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Test of (the) | |||
Test of the Windsong | |||
Discipline | |||
Requirements | |||
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Principles | |||
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Demonstration | |||
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The test of the Windsong is a test in the discipline of Arts and Music. In this test, you create Pure Chimes to create melodies in a Chime Tower.
Chime Tower construction cost (10x16 in CP):
- 25 Copper Wire
- 15 Steel Wire
- 4 Iron Bar
- 12 Cut Stone
- 50 Concrete
- 105 Blue Violet Paint
- 105 Crimson Paint
- 150 Dark Slate Grey Paint
- 1 Amanti Turquoise
- 1 Amanti Garnet
- 1 Dragyn's Eye Amethyst
- 1 Dragyn's Eye Lapis
- 1 Appolonia of any type
Add chimes manufactured in an Acoustics Laboratory.
Once you have the wind chime built, you have the option to add chimes. You only need one of each chime for the chime to work. As you load the chime in, you can pick when a chime begins playing. You can play more than one chime at once, and the chimes aren't used up while you test them.
Public Acoustics Laboratories
Seven Lakes 1119, -2091
Seven Lakes 1173, -970 - upgraded - [1]
Locations
Region | Coordinates | Designer | Passed |
---|---|---|---|
River Plains | 1562, 2845 | Minerva | not yet |
River Plains | 1341,1984 | Tabi | not yet |
River Plains | 1344,1984 | Vege-Mon | not yet |
South Egypt | 1085, -5600 | Mbizi | Yes |
DoS | -1009, 2136 | Chet | not yet |
River Plains | 1392, 3081 | Solaris | No |
River Plains | 1602, 2849 | Sabuli | No |
7 Lakes | 1411, -1124 | Nissim | Not yet |