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Difference between revisions of "User:Koinif/Carpblades Dae's Way"

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== Forming the blade face ==
 
== Forming the blade face ==
[[image:Koinif_cb1.png]]
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[[image:Koinif_cb1.png]]<br>
 
Five strikes, starting on the edge & continue at the top where the angle becomes flat. Be sure your strike is as close to the edge as possible.
 
Five strikes, starting on the edge & continue at the top where the angle becomes flat. Be sure your strike is as close to the edge as possible.
  
[[image:Koinif_cb2.png]]
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[[image:Koinif_cb2.png]]<br>
[[image:Koinif_cb3.png]]
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[[image:Koinif_cb3.png]]<br>
[[image:Koinif_cb4.png]]
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[[image:Koinif_cb4.png]]<br>
[[image:Koinif_cb5.png]]
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[[image:Koinif_cb5.png]]<br>

Revision as of 13:38, 21 July 2012

Dae's Way

Having a good spouse should not be underestimated, and I would like to give credit where credit is due. Daenerys helped me understand a simple method to get a 6k+ carp blade in 13 hits. Now, when I actually make a carp blade, I add about 10 extra strikes to bring it up to 7k+, but the purpose of this is to help a few new players with the basic carpentry blade model.

Legend:

  • White lines are designed to show how I break down the base model, not necessarily the strike point.
  • Red arrows represent the strike point, at the tip, and in most cases, the strike has already been shown, so you'll need to imagine where the impact would be ... before being hit. In most cases on the carpentry blade, it is right on the edge.
  • Yellow hashes are reminders of multiple strikes.

Forming the blade face

Koinif cb1.png
Five strikes, starting on the edge & continue at the top where the angle becomes flat. Be sure your strike is as close to the edge as possible.

Koinif cb2.png
Koinif cb3.png
Koinif cb4.png
Koinif cb5.png