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Difference between revisions of "Jay's gearbox guide"

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== Step 4 - Exmaple of a 1-output gear ==
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== Step 4 - Example of a 1-output gearbox ==
*usedfor cartouch and the 1st box used in [[Stone Quarry]]
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*used for cartouche and the 1st box used in [[Stone Quarry]]
 +
*let's make gearbox: D160-175
 +
1) check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios
 +
2)here we see the possible ratios: photo (black square)
 +
3)we need the ones with the lowest cost
 +
4)photo (red marked one is the lowest cost possible
 +
5) photo's from the board using the cheap 4/4 gears
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6) photo's from the board using the expensive 6/6 gears
 +
 
 +
 
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== Step5 - Example of a 2-output gearbox ==
 +
*used for [[Springbox]], and the 2nd gearbox in [[Stone Quarry]]
 +
*let's make gearbox: B100-125  D320-382
 +
1) check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios
 +
2)here we see the possible ratios: photo (black square)
 +
3)we need the ones with the lowest cost
 +
4)photo (red marked one is the lowest cost possible

Revision as of 13:46, 17 May 2013

I've struggled a lot with the making of gearboxes. I did find a guidefrom T3 (http://www.atitd.org/wiki/tale3/Users/EldradUlthran/Gearbox_Guide) and some explanations here: http://www.atitd.org/wiki/tale6/Gearbox_Design_Guide and http://www.atitd.org/wiki/tale6/Gearbox.

Still I kept having problems and mostly tried them on a trial/error basis, which most of the times got me frustated :) so eventually, when I did manage to make them, I tried to write this guide.

Step 1 - What do you need


Step 2 - Different gearpairs

  • spacer, used to start a new layer (no cost)
  • one step (photo) 3/3 only allows to move in a +-shape (cost=small gears)
  • diagonal (photo) 4/4 cheap
  • 3/5, 5/3, 5/3, 3/5 makes a large change in ratio)(cost= medium gears)
  • two steps up or sideways (photo) 5/6, 6/5, 4/7, 7/4 (makes smaller changes in ratio)(cost when using 7gear: large gears)
  • knight's move (photo) 6/6, 5/7, 7/5
    • 4/4 is much cheaper then 6/6 , although with 6/6 you move over large distances)
    • 3/3, 4/4, 6/6 makes no change in ratio (photo)
    • 3/5, 5/6, 4/7 makes the ratio go up (photo)
    • 5/3, 6/5, 7/4, 7/5 makes the ratio go down (photo)


Step 3 - Useful to know

  • you always start at 1A, ratio 100
  • 8 rows, 8 columns
  • you always need to end at row 8
  • only 30 shafts can beused - including spacers????
  • no more then 3 layers are possible
  • always put the smallest gear on the bottom, ex: spacer, 3-gear, 5-gear on top of each other, not spacer, 5-gear, 3-gear
  • only 3/3, 4/4, 3/5, 5/3, 5/6, 6/5, 6/6, 4/7, 7/4, 5/7, 7/5 pairs can be used


Step 4 - Example of a 1-output gearbox

  • used for cartouche and the 1st box used in Stone Quarry
  • let's make gearbox: D160-175

1) check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios 2)here we see the possible ratios: photo (black square) 3)we need the ones with the lowest cost 4)photo (red marked one is the lowest cost possible 5) photo's from the board using the cheap 4/4 gears 6) photo's from the board using the expensive 6/6 gears


Step5 - Example of a 2-output gearbox

1) check the ratiopage: http://www.atitd.org/wiki/tale6/Gearbox_Ratios or you can use: http://www.atitd.org/wiki/tale6/Tamutnefret_Gearbox_Ratios 2)here we see the possible ratios: photo (black square) 3)we need the ones with the lowest cost 4)photo (red marked one is the lowest cost possible