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Difference between revisions of "Jay's pyro guide"

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*voorbeeld: stage 1= flight time 3sec  
 
*voorbeeld: stage 1= flight time 3sec  
  
 
 
 
  0.00  0.00 
 
 
Rotation Axis  Right  Any   
 
Rotation Axis  Right  Any   
 
Star Type  Any  Any   
 
Star Type  Any  Any   
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Launch Offset in Seconds  0.00
 
Launch Offset in Seconds  0.00
  
<span style="font-family:Monotype Corsiva; font-size: 18pt"> <span style="color: Red">Test Progress </span><br>  
+
<span style="font-family:Monotype Corsiva; font-size: 18pt"> <span style="color: Red">Example </span><br>  
  
 
  {| cellspacing="1" border="3" cellpadding="3" style="background-color:#FFD700" align="center"
 
  {| cellspacing="1" border="3" cellpadding="3" style="background-color:#FFD700" align="center"
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!    Properties    !! Stage1 !! Stage2  !! Stage3  !!  
 
!    Properties    !! Stage1 !! Stage2  !! Stage3  !!  
 
|-
 
|-
! Duration in Seconds ||  X      ||    X        ||    X              ||               
+
! Launch from ||  X      ||    X        ||    X              ||               
 +
|-
 +
! Flight time    ||  X      ||    X        ||        X          ||             
 +
|-
 +
! Rockets      ||    X    ||  X          ||    X              ||                     
 +
|-
 +
! Direction    ||    X    ||      X      ||      X          ||             
 +
|-
 +
! Launch speed    ||    X    ||    X      ||    X            ||   
 +
|-
 +
! Launch roll    ||    X    ||    X        ||        X          ||               
 
|-
 
|-
! Launch Speed        || X      ||     X       ||        X           ||            
+
! Thrust forward      ||   X      ||   X         ||        X         ||
 
|-
 
|-
! Thrust Force        ||   X     ||  X          ||   X             ||                    
+
! Thrust pitch up    ||   X       ||  X          ||       X         ||  
 
|-
 
|-
! Rotation in Degrees      ||   X     ||     X       ||     X          ||            
+
! Thrust yaw right    ||   X       ||   X         ||       X          ||
 
|-
 
|-
! Leadership    ||   X   ||   X       ||   X           ||    
+
! Launch repitition    ||   X       ||   X         ||       X         ||  
 
|-
 
|-
! Thought      ||   X     ||   X         ||        X          ||              
+
! Launch offset      ||   X       ||   X         ||        X          ||  
 
|-
 
|-
! Worship      ||  X      ||  X          ||        X          ||  
+
! Star      ||  X      ||  X          ||        X          ||              
 
|}
 
|}

Revision as of 13:02, 24 January 2014

Mortar Interface

When you click on the mortar, you'll bring up 12 stages with the following options. Stage 0 is launched from the mortar; stages 1-11 are launched from another stage which you specify.

  • Launch From
The parent of the current stage. Not available for the first stage.
  • Flight Time
How long this stage will live. Range: 0.1 to 99.9 seconds
  • Rockets
The number of rockets to use per repetition. Used for rings, fans, omnis and random. Range: 1 to 4000
  • Direction
The direction that the rocket is launched from the parent: Forward, Backward, Pitch Up, Pitch Down, Yaw Right, Yaw Left, Ring, Fan, Omni, Random.
  • Launch Speed
The speed of the rocket when it is first launched from its parent stage. Range: 0 to 6500 ft/sec
  • Launch Roll
Rotates the rocket around its forward axis. This is a one time rotation at the moment of launch and not a rotation over time. Range: -360 to 360 degrees
  • Thrust Forward
The acceleration on the rocket in the forward direction. Range: -300 to 300 ft/sec^2 (Note: Negative thrust can give you some strange and fun results as the speed reaches 0 and the rocket then endlessly flips over).
  • Thrust Pitch Up
The acceleration on the rocket in the vertical (z-axis) direction relative to the orientation of the rocket. Range: -300 to 300 ft/sec^2
  • Thrust Yaw Right
The acceleration on the rocket horizontal (left-right or y-axis) direction relative to the orientation of the rocket. Range: -300 to 300 ft/sec^2
  • Launch Reps
Launch another set of rockets every N seconds, where N is total time of the parent stage divided by the number of repetitions. Range: 1 to 250
  • Launch Offset
The delay after the parent's launch before this stage is launched. Effectively reduces the total time for repetitions mentioned above by the value specified here. Range: 0.0 to 99.9 seconds
  • Star
The type of star to use. Only lists stars that you currently have in your inventory. You must select a star type to launch or test. See Star Recipes for available types.

Notes

  1. Egypt appears to have a gravitational acceleration of -33.00 ft/sec^2.
  2. The initial stage appears to last 0.1 second longer than the entered time. If stage 0 is a forward launch, you can simply reduce the Flight Time to get calculated values to work (example: 0.9 sec flight time with a 33 ft/sec launch speed will give you a stationary platform for the next stage).


http://www.atitd.org/wiki/tale1/Pyrotechnics_Examples


  • voorbeeld: stage 1= flight time 3sec

Rotation Axis Right Any Star Type Any Any Final Sound None None Launch From Stage-1 Launch Direction Forward Number of Rockets 1 Launch Repetitions 1 Launch Offset in Seconds 0.00

Example

Properties Stage1 Stage2 Stage3
Launch from X X X
Flight time X X X
Rockets X X X
Direction X X X
Launch speed X X X
Launch roll X X X
Thrust forward X X X
Thrust pitch up X X X
Thrust yaw right X X X
Launch repitition X X X
Launch offset X X X
Star X X X