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Difference between revisions of "Test of the Shepherd"
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*Players that pass have their special pen and all the black sheep within, automatically removed. | *Players that pass have their special pen and all the black sheep within, automatically removed. | ||
*Alternatively the special pen loses all the black sheep and reverts to a regular sheep pen. | *Alternatively the special pen loses all the black sheep and reverts to a regular sheep pen. | ||
+ | |||
+ | |||
+ | '''Possible Principles:''' | ||
+ | *Build a Shepherd's Pen. | ||
+ | *Have one black sheep deposited in your pen. |
Latest revision as of 09:45, 28 June 2015
by Josephsky [Leadership]
Prove your leadership by recruiting others to help recover the Pharaoh's herd of black sheep.
1) A player must first build a special sheep pen to store the black sheep.
- Graphically it can look like any other sheep pen but labelled differently, such as "A Shepherd's Pen".
- It cannot be transferred. Ever.
- This pen can -only- store black sheep, and there are no options to take sheep out of the pen, sheared for wool or slaughtered.
- On the flip side, black sheep can only be stored in the special pens, do not eat, and cannot be slaughtered or sheared for wool regardless.
- Any one can pick them up and any one can put black sheep in any special pen.
2) Each week, eleven (or whatever number) black sheep spawn randomly across the map.
3) At the end of the week, the player with the most number of black sheep in their pen passes. In case of a tie, the pass is retained for next week.
- Those that don't pass retain the black sheep they have already caught.
- Players that pass have their special pen and all the black sheep within, automatically removed.
- Alternatively the special pen loses all the black sheep and reverts to a regular sheep pen.
Possible Principles:
- Build a Shepherd's Pen.
- Have one black sheep deposited in your pen.