The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Guild/Paradise Plains/Facilities

From ATITD6
Revision as of 19:08, 30 March 2012 by TheMazeEcho (talk | contribs)
Jump to navigationJump to search
Compound Coords Public use Guild use
Voting booth 2287, 2783
Essence of Harmony 2291, 2770
Party House 2340, 2802
6 Tasting Tables
1 Alembic
8 Malting Trays
1 Grain Oven
16 Wine Barrels
Brick, Clay and Stone Factory 2337, 2767 30 Pottery Wheels
1 Pottery Deck
40 Rock Saws
10 Mason's Bench
40 Improved Brick Racks
4 Vault Kilns
1 Clinker Vat (petrol)
20 True Kilns
1 Kitchen
10 Brick Machines (upgraded)
resources chests
Glass Factory 2345, 2760 1 Glory Hole 2 Glazier's Benches (Soda glass)
1 Glazier's Bench (Jewel glass)
9 Glazier's Benches (Normal glass)
3 Fleet Furnaces
Flax Factory 2336, 2731 26 Small Distaffs
2 Automatic Looms (upgraded hopper)
1 Hand Loom
4 Flax Gins (upgraded hopper)
1 Hackling Rake
1 Seed Chest
1 Flax stuff WH
Wood Factory 2343, 2708 4 Charcoal Ovens
25 Kettles
4 Barrel Vise
1 Wood Treatment Tank
16 Carpentry Shops (bottom right with vice bench)
4 Sawmills (upgraded hopper)
20 upgraded Marble Tubs
20 Acid Baths
1 Kitchen with coconut crusher
1 WH for jugs and stuff to dry
1 Hades Furnace
Hades Furnace 2347, 2708 1 Hades Furnace
Metallurgy Factory 2336, 2708 4 Gyration Furnaces
2 Master Forges
20 Students Forges fully upgraded
2 Reactories (upgraded x2 hopper)
1 Chemical Bath
1 Anvil (tools and carp blades in chest)
2 Gearbox Design Tables
WH to store ore and metals, WH for resins
Casting Lounge 2343, 2715 12 Student Casting Boxes
8 Master Casting Boxes
Lab area 2343, 2701 6 Chemical Labs fully upgraded and calibrated lvl 3
1 Toxin Kitchen
10 Paper Presses
20 Flax Hammocks
120 linen in box for presses
1 Scent Lab
1 Pigment Lab with batch mixer
1 Barrel Grinder
20 Thistle Gardens
1 Crematory (A ->4; B->1; C->5,6; D->2; E->3,7)
Storage and Lockers 2279, 2774 - 8 Kitchens
various chests: Bugs & Bait, private lockers
various WHs: Food stuff, Herbs
Outdoor Farm 2280, 2700 - 5 Dromedary Pens
2 Sheep Pens
2 Chicken Coops
15 Flax Hammocks
20 Greenhouses
Indoor Farm 2265, 2700 - private Beetle Terrariums
1 Rabbit Hutch
10 Silkworm Farms
20 Papyrus Tanks
8 Ant Colonies
Deep Well 2275, 2675 guilded 1 WH for repair mats and extra Petrol
Water Mines 2344, 2760
2350, 2740
2347, 2720
2346, 2700
2341, 2680
Raeli Ovens see ovens page


Passing the Principle for the Test of Obelisk

The principle can be passed with a simple size 7 Desert Obelisk.
It requires:

In the Storage Locker is a box at 2281, 2777 which contains all this materials except for the Small Construction Site.
You can disassemble your obelisk after building it and passing the principle, with no loss of materials apart from the construction site.
Do this directly after getting the principle and store the materials in the Box again

WARNING !!!!
Do not tear down the obelisk, if you do, you will lose the materials.