The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Essences
This is a table for producing Essences for Chemistry.
Each Essence takes 10 Spirits to make. Each spirit has a type (Rock-Fish) and a quality (Grey-Ra) (note grey is both a quality and a type any spirits of grey quality are also type grey, and vice versa). Each type of spirit has a temperature. If you add the temperatures of the ten spirits you get the temperature of the end result.
Each macerated item has an ideal temperature value of spirits that will produce the highest quantity of Essences. You will also get a variable quantity of Essence depending on the worst quality of any spirits you use. With the correct temperature and Fire quality you get 6 drops of Essence. Unlike T3 being slightly off does not give consistent results. With fire there is often (but not always) two locations that produce 6 drops and some times changing the temperature by 1 will reduce the yield by 2 instead of 1. Grey Spirits produce a maximum of 3 drops.
For this table all spirits are Fire quality (or Grey quality). And have the following temperatures: Rock 0, Wood 1, Worm 2, Grain 3, Grass 4, Fruit 5, Vegetable 6, Mineral 7, Fish 8, Grey 9.
Essences each have 8 properties, often abbreviated to their first two letters:
- Aromatic (Ar)
- Astringent (As)
- Bitter (Bi)
- Salty (Sa)
- Sour (So)
- Spicy (Sp)
- Sweet (Sw)
- Toxic (To)
Each property has an integer value between -3 and 3. Except for 0, none of these values occur more than once in a given essence (with the exception of Camel Pheromones). Because of the way the essence values are generated, each essence must have one attribute with a value of -1.
Essences are sorted in the order they appear in the chest menu.
Essences
Material | Temp | Recipe | Ar | As | Bi | Sa | So | Sp | Sw | To |
---|---|---|---|---|---|---|---|---|---|---|
Anaxi | 22 | 2 Grain, 8 Worm | ||||||||
Arconis | 34 | 9 Grain, 1 Mineral | ||||||||
Ash Palm | 45 | 5 Grain, 5 Vegetable | ||||||||
Beetlenut | 70 | 10 Mineral | ||||||||
Bloodbark | 24 | 6 Worm, 4 Grain | ||||||||
Bottle Tree | 50 | 5 Grain, 5 Mineral | ||||||||
Bramble Hedge | 42 | 1 Grain, 5 Mineral, 4 Wood | ||||||||
Broadleaf Palm | 30 | 10 Grain | ||||||||
Butterleaf Tree | 85 | 8 Grey, 1 Mineral, 1 Vegetable | ||||||||
Cerulean Blue | 34 | 9 Grain, 1 Mineral | ||||||||
Chakkanut Tree | 57 | 9 Vegetable, 1 Grain | ||||||||
Chicory | 37 | 2 Mineral, 3 Vegetable, 5 Wood | ||||||||
Cinnar | 6 | 4 Rock, 6 Wood | ||||||||
Coconut Palm | 10 | 10 Wood | ||||||||
Cricklewood | 54 | 2 Grain, 8 Vegetable | ||||||||
Delta Palm | 3 | 7 rock, 3 Wood | ||||||||
Elephantia | 46 | 6 Grain, 4 Mineral | ||||||||
Feather Tree | 73 | 3 Fish, 7 Mineral | ||||||||
Fern Palm | 62 | 2 Mineral, 8 Vegetable | ||||||||
Folded Birch | 85 | 8 Grey, 1 Mineral, 1 Vegetable | ||||||||
Giant Cricklewood | 29 | 9 Grain, 1 Worm | ||||||||
Hawthorn | 44 | 6 Vegetable, 4 Worm | ||||||||
Hokkaido | 2 | 8 Rock, 2 Wood | 0 | 0 | -2 | +3 | -3 | -1 | 0 | +1 |
Kaeshra | 0 | 10 Rock | 0 | 0 | ||||||
Locust Palm | 6 | 4 Rock, 6 Wood | ||||||||
Miniature Fern Palm | 50 | 8 Vegetable, 2 Wood | ||||||||
Mini Palmetto | 46 | 6 Grain, 4 Mineral | -2 | 0 | 2 | |||||
Monkey Palm | 27 | 7 Grain, 3 Worm | ||||||||
Oil Palm | 69 | 9 Mineral, 1 Vegetable | -3 | -1 | 0 | |||||
Oleaceae | 9 | 1 Rock, 9 Wood | ||||||||
Orrorin | 40 | 5 Vegetable, 5 Worm | ||||||||
Passam | 54 | 2 Grain, 8 Vegetable | 0 | |||||||
Phoenix Palm | 8 | 2 Rock 8 Wood | ||||||||
Prayteka Tree | 34 | 4 Vegetable, 2 Wood, 4 Worm | ||||||||
Ranyahn | 16 | 4 Wood, 6 Worm | ||||||||
Razor Palm | 61 | 9 Vegetable, 1 Mineral | ||||||||
Red Maple | 2 | 8 Rock, 2 Wood | +2 | -2 | -1 | 0 | 0 | -3 | 0 | 0 |
Royal Palm | 76 | 6 Fish, 4 Mineral | 0 | 0 | -2 | 0 | -1 | 0 | 0 | -3 |
Savaka | 78 | 8 Fish, 2 Mineral | -1 | +1 | 0 | 0 | 0 | -3 | 0 | +2 |
Spiked Fishtree | 3 | 7 Rock, 3 Wood | ||||||||
Spindle Tree | 17 | 3 Wood, 7 Worm | 0 | +3 | +1 | -3 | +2 | 0 | -2 | -1 |
Stout Palm | 79 | 9 Fish, 1 Mineral | 0 | 0 | 0 | -1 | -3 | -2 | 0 | 0 |
Tapacae Miralis | 30 | 4 Vegetable, 6 Wood | +1 | 0 | 0 | -2 | +3 | -1 | 0 | +2 |
Tiny Oil Palm | 34 | 9 Grain, 1 Mineral | ||||||||
Towering Palm | 67 | 7 Mineral, 3 Vegetable | +1 | -2 | 0 | +2 | +3 | 0 | -1 | 0 |
Trilobellia | 0 | 10 Rock | -1 | |||||||
Umbrella Palm | 45 | 5 Mineral, 5 Worm | 0 | -1 | +3 | 0 | 0 | +2 | -3 | -2 |
Windriver Palm | 49 | 1 Grain, 7 Vegetable, 2 Worm | ||||||||
Powdered Diamond | 25 | 5 Grain, 5 Worm | ||||||||
Powdered Emerald | 9 | 1 Rock, 9 Wood | ||||||||
Powdered Opal | 67 | 7 Mineral, 7 Vegetable | ||||||||
Powdered Quartz | 16 | 4 Wood, 6 Worm | ||||||||
Powdered Ruby | 49 | 1 Grain, 7 Vegetable, 2 Worm | ||||||||
Powdered Sapphire | 50 | 5 Grain, 5 Mineral | ||||||||
Powdered Topaz | 49 | 1 Grain, 7 Vegetable, 2 Worm |
Footnotes
1 While the "correct" recipe for a temp of 81 is 9 Fish and 1 Grey, any combination with grey spirits in it will give a maximum output of 3 drops. 10 Fish of Fire will return 5 drops. Higher Quality Spirits (Air, Life, Ra) will return more drops.
2 10 Fish of Air or better quality will produce better results.
* Needs Confirmation