The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
SEC
From ATITD6
Jump to navigationJump to searchSouth Egyptian Crew
Located in the calm region of South Egypt these citizens live between the University of Thought and School of Body along the eastern shore of the Nile.
List of members
Current Projects
- 1 Flax Gin (Branco's CP lacking more cuttable gems)
- 1 Pigment Laboratory (Sword's CP - needs white sand / lime / ash)
- 1 Set of Wine glasses
- 1 Raeli Oven
- 1 Glazier Bench (Noid's CP - For fine glass)
- 1 Papyrus Tank (Noid's CP)
Current Infrastructure
Main Compound
- 4 Glazier benches (3 for normal glass, 1 for soda glass)
- 2 Fleet Furnace
- 1 Crematory
- 4 Brick Machine (1 Upgraded)
- 1 Glory Hole
- 2 Fleet Furnace (Noid's CP - need small quartz / diamond)
- 2 Kitchen
- 1 Toxin Kitchen
- 1 Anvil
- 12 brick racks
- 2 Paper Press
- 1 Gem cutting table
- 1 Clinker Vat
Metal, carpentry and Flax compound
- 6 Carpentry Shop
- 4 Student's Forge (all fully upgraded)
- 2 Master's Forge (only 1 fully upgraded)
- 3 Charcoal Oven
- 1 Master casting box
- 6 Small Distaff
- 1 Flax Gin
- 1 Hand Loom
- 2 Hackling Rake
- 2 Rock Saw (probably need 4 more)
- 1 Mason's Bench (probably need 1 or 2 more)
- 1 Wood Treatment Tank (Branco's CP - need 1 thermometer)
Art (Sword's) Compound:
- 1 Gear box
Mining compound:
- 1 furnace
- 1 Reactory
- 1 Iron mine
- 1 Gyration Cell
Party (Olemac's) Hall:
- 1 vice bench
- 1 wine table (no glasses yet)
Throughout the camp:
- 2 Sheep pen (Keep at 3:3)
- 1 Camel pen (Keep at 1:3)
- 2 Greenhouse
- 1 Water Mine
- Several apiarys
- 1 Oyster shell quarry (11 marble raised so far)