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User:Alya/Principles of Architecture
[[Test/Sidebar
| prefix = Principles of | name = Architecture | discipline = Architecture | level = 1 | principles =
- Learn Compound Construction
- Build a Compound
- Claim rights as an Initiate of Architecture
| demonstration =
Demonstrated by Pauven in Seven Lakes on 3rd December 2011 with:
]]
The Principles of Architecture is the initiation into the discipline of Architecture. To complete it, you have to build a compound and expand it to at least 16 sectors. As a reward you gain a level and access to the Tests of Architecture.
The Principles of Architecture can be started at any School or University of Architecture, via the "Tests" menu. You must be level 1 or higher to sign up.
Guide
First you need the Compound Construction skill from the School of Architecture. This will allow you to construct a compound.
Find an open place a bit away from foliage, buildings and roads and select Projects → Compound → Initial Style: Town House, then chose an orientation from the list. The orientation is where the "door" to the compound will be and you will be slightly limited in expanding into that direction. You can use [F4] to help you find the right orientation.
A beginning Town House style compound starts with a footprint of 2 by 3 sectors. To reach the 16 sectors required by the principles, you need to expand the compound and add ten more sectors. To do that, click on the outer border and then choose Blueprints → Edit blueprints → Building shape → Add a sector and finally click on the outer wall. After these steps, you need to load the materials for the expansion, which will depend on how many walls, floors and extra features you added.
The most compact 16-sector compound has a footprint of 4 by 4 sectors, and this is also the most cost-efficient way to expand your compound.
Shopping List
Minimum Materials Needed
Skill Cost
Initial Compound
Compound Expansion to 4×4