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Guides/Mining
From ATITD6
Jump to navigationJump to searchGeneral Description of Mining
- Anyone can see what type of ore mine it is. These mines do not crumble so there is no repair cost.
- Work the Mine, Normal hotkey [W] to get the first set or new set of ore stones. There should be an option for Color Blind Mode.
- Each mine is born with a certain characteristics (see Note 1 below) not dependent on ore type. An iron mine always uses 2 characteristics in its 'game'. One iron mine, for example, might always use different base colors and different stone shapes while another iron mine might always use different crystal shapes and different stone colors.
- Minimum number of Ore Stones in a Workload for any ore seems to be 3
- Gems are produced when one of the Ore Stones crumbles. It 'seems' that when a specific Ore Stone crumbles after being selected in a correct Workload about 7 or 8 times that it crumbles.
Ore Type | Number of Ore Stones in a set | Characteristics per set (See Note 1 below) | Possibilities per characteristic (See Note 2 below) | Characteristic Rules for a Successful Workload |
Aluminum | 9 | 3 | 3 | All Same or All Different |
Copper | 8 | 2 | 3 | All Same or All Different |
Iron | 7 | 2 | 3 | All Same or All Different |
Platinum | 12 | 4 | 5 | 1 Different + Rest Same |
Tin | 9 | 2 | 4 | All Same or All Different |
- Note 1: Possible Characteristics: Base color, Base shape, Crystal color, Crystal shape, Stone shape, Stone color, Stone color pattern.
- Note 2: Example. If number of possibilities per characteristic is 2 then there could be 2 different base colors or 2 different crystal shapes, etc.
Tale 5 Mine...................................................................Tale 5 Ore Stones
Playing the Mining Game
- Click on the Mine and choose Work this Mine, Normal [W] to bring out a new Ore Stone set.