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User:OneBanana/Gallery/Test Page 1

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Hypno001.gif












Builders

Megalopolis Section Builder Built ?
Central Structure TBA TBA
Ramp TBA TBA
Ramp TBA TBA
Ramp TBA TBA
Ramp TBA TBA
Wall TBA TBA
Wall TBA TBA
Wall TBA TBA
Wall TBA TBA
Wall TBA TBA
Wall TBA TBA
Wall TBA TBA
Wall TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA
Bridge TBA TBA
Bridge TBA TBA
Bridge TBA TBA
Bridge TBA TBA
Gate TBA TBA
Gate TBA TBA
Gate TBA TBA
Gate TBA TBA
Side TBA TBA
Side TBA TBA
Side TBA TBA
Side TBA TBA
Side TBA TBA
Side TBA TBA
Side TBA TBA
Side TBA TBA
Edge TBA TBA
Edge TBA TBA
Edge TBA TBA
Edge TBA TBA
Edge TBA TBA
Edge TBA TBA
Edge TBA TBA
Edge TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA
Tower TBA TBA


And

public void newframe() {

 //Toggle maps each frame
 i=oldind;
 oldind=newind;
 newind=i;
 i=0;
 mapind=oldind;
 for (int y=0;y<height;y++) {
   for (int x=0;x<width;x++) {
  short data = (short)((ripplemap[mapind-width]+ripplemap[mapind+width]+

ripplemap[mapind-1]+ripplemap[mapind+1])>>1);

     data -= ripplemap[newind+i];
     data -= data >> 5;
     ripplemap[newind+i]=data;
  //where data=0 then still, where data>0 then wave
  data = (short)(1024-data);
     //offsets
     a=((x-hwidth)*data/1024)+hwidth;
     b=((y-hheight)*data/1024)+hheight;
     //bounds check
     if (a>=width) a=width-1;
     if (a<0) a=0;
     if (b>=height) b=height-1;
     if (b<0) b=0;
     ripple[i]=texture[a+(b*width)];
     mapind++;
  i++;
   }
 }

}