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Test of the Ritual Tattoo

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  Test of (the)  
Test of the Ritual Tattoo
Discipline
Requirements
  • Level 14
Principles
  • Ask for Pigment Mortar requirements (UBody)
  • Make a Pigment Mortar
  • Pick up a Pigment Mortar
  • Place the Mortar on the ground
  • Add a fresh herb to the Pigment Mortar
  • Add a resin to the Pigment Mortar
  • Add powdered gems to the Pigment Mortar
  • Turn in Mortar perfectly matching any one requirement
Demonstration
  • Demonstrated by ?? in ?? on ??.


Note on Principles

Contrary to what I was told by the GM, you can pass principles with one mortar IF you go to the same University of the Body you signed up for the test with - Yerbouti

Introduction

Wahim as usual had a challenge for us put-upon-Egyptians. Here is how it appeared in the Story tab.

My recent travels have brought me to Sinai, where I have studied inscriptions on the Monument of the Human Body. Our ancestors theorized that it may be possible to make permanent markings on our bodies, though never developed the tools or knowledge to do so. But their challenge was interesting, and the Scientists at the Great Universities of the Human body have conducted experiments proving that given a correct set of pigments, this can be done. Your challenge is to assemble pigments for 7 such markings.

Disciples of the Human Body, adorn yourselves with The Test of the Ritual Tattoo!

Item list

Example of a requirements for a mortar ' Mortar Option: '

  • Fresh Butterroot
  • 4 Hawthorn Resin
  • Powdered Diamond
  • On Dirt, Near a Large Stone

Explanation of passing the test


1) Go to any UBody and get a list of requirements. If you don't like those requirements for whatever reason, you can go to a different UBody and get a different list, but you can only do this once per month, per UBody. This list will give you 7 combinations of herb, resin, gem, and location.
You need to do any 4 of these 7.
2) Find an herb on your list. Set the mortar down beside it and add the herb to the mortar.
From this point on, you can add the resin whenever.
3) Go to a location that matches the requirement and add the gem.
4) Turn in at the same UBody you got the list from.

In the example above, you would first find a Butterroot herb. Drop the mortar next to it, click on the herb, add it to the herb. (Rename the mortar and) pick up the mortar. Add four Hawthorn resin. Go to a place on dirt, near a large stone, and add the powdered diamond. Now you have one complete mortar.


InambaGuum: every time you turn in 4 completed mortars, you get a tattoo, and, apparently, a focus point.
Fee: Remember you only need 7 focus points to pass the test which means 7 Lists you can do more lists but only requires 7 to pass the test.
Zotep: Every time you finish 7 focus points, the number of mortars that need to be completed increases by 1, so focus points 8 through 14 need 5 completed mortars, focus point 15 needs 6 completed mortars (that's as far as I have gone).

You need to turn in four complete mortars at the same time to get the tattoo (and the focus point). You can check your mortars at the Ubody to see if you did it right but you only pass each list if you have all four complete mortars on you.

Note that you cannot use herbs that have already been picked - you must use herbs that are still growing, in the wild. Drop your pigment mortar next to the herb, then use the herb (you will have a new menu option).

Location Requirements

Location Sort Table

Check Tattoo Helper

Region Coords Terrain Elev Schl Univ Road Sulf Flora Cacti Hill Cliff LStn Bridge Statue Altar Trav Papy
Merope -2797,8081 Sand 160-300+ X FAR X X
Sterope 740 -58 Rock, Grass 45 FAR X X
Sinai 4616 8152 Rock 5-600 (541) X X X
Sinai 5115 8134 Dirt 303 X X X
Taygete 789 6139 Clay 6 X
Taygete 975 5645 Grass 100 X X X
Maia 385 -5050 Rock 267 FAR X X
Maia 385 -6523 Rock 400-600, 600+ FAR X X
Maia 2544 -7240 Rock 230 X X
Maia 403 -5040 Rock 411 FAR X X
Maia 3200, -7674 Clay, Sand <100(15') X X
Alcyone 1343,1443 Grass <100 X FAR X X
Maia -2000, -3970 Sand 300+ x x x
Alcyone 1028,1377 Clay, Grass, Dirt, Sand <100 X X X
Celaeno -1420, 881 Rock/sand 388 X FAR X X
Celaeno -1551, 856 sand 400-500 FAR X X
Merope -865, 7153 Dirt 105 FAR X X
Merope -1754, 6332 Clay 0 X
Merope -984,7766 Sand 200-400 FAR X
Merope -867,6617 Sand/Rock 250-411 X FAR X X
Merope -922,8088 Sand, Grass, Dirt, Clay 850
*Merope -979,6605 Rock 700' X FAR X
Merope 1028,1377 Sand 510' X FAR X
Merope -211,7985 Clay 500-600 FAR
Sinai 2945, 4648 (uArch) Rock, Sand ~250' X FAR X
Sinai 4769, 5890 Clay 100-200' X
Sinai 3586, 4487 Rock, Dirt 240' FAR X
Sinai 3745, 4009 Rock, Road < 100' X FAR X
Sinai 4000, 4120 Rock 0 - 310' X X
Sinai 3041, 4263 Rock 35' X X X X
Sinai 5019,7709 Sand 600+ X
Sinai 4132, 3952 Rock 250' X FAR X
Sinai 4153, 3936 Rock <100' X FAR X X
Sinai 3649, 4855 (UWor) Grass <100' X FAR X X
Sinai 4986, 5804 Sand 400-600' X X X X
Maia 1689, -5005 Sand 400-500' FAR X
Maia 1647, -5112 Grass, Sand, Rock <500' FAR X
Maia 4720, -4513 Sand 560' FAR
Maia 603, -7677 Grass/Rock 200-300' X FAR ?(rock)
Alcyone 1495, 1577 Rock 40' X
Sterope 153, 862 Sand, Dirt 145' X X X
Merope -1821, 7369 Clay, Sand, Dirt, Grass, Rock X X
Merope -2254, 7101 Clay X X
Merope -2910, 8100 Dirt, Grass, Sand, Rock >600' X X
Taygete 1191, 5919 Dirt 350' X
Taygete 989, 7204 Rock 135' X FAR X X
Taygete 1934, 3728 Dirt 1' X X X
Sterope 3251,210 other 6' X X X X X
Sterope 2431,-1991 sand 100-200 X X FAR
Sterope 2431,-2008 sand 200-300 X FAR
Sterope 2048,-2017 sand/rock <100 X X FAR X
Alcyone 2406,1021 Clay X X
Alcyone 2316,2674 Grass, Sand X X X X
Alcyone 2468,2308 Other, Rock X X X X X
Alcyone 1419, 2036 Grass, Sand, Clay, Dirt <100' X X
Merope -2958, 8156 Sand 400-500' FAR X X
Merope -1139, 6601 Sand 100-200' FAR X X X
Sinai 4997, 8086 Clay 200-309
Taygete 877, 6602 X X
Alcyone 1061, 1572 Rock >200 X X X
Sinai 3020,5194 Grass,Dirt,
Rock
0-94' X X X
Sinai 5100,3883 Sand 375 X FAR X X
Sterope 5062,-109 Sand 150 X FAR X X X
Sterope 2424,-1718 Grass, Dirt, Sand, 301 X X
Celaeno -1576, 866 Sand 395' x x x
Celaeno -1552, 865 Sand 365' x x x
Maia 836, -3700 X X
Maia 930, -4152 Clay (really small) 128' X X
Taygete 485, 7036 grass X X
Maia -2306, -7354 sand 507' X FAR X
Taygete 296, 6183 Dirt, Grass, Sand, Other, <543 X X X
Celeno -1491, 741 Dirt, Sand 0-380
Maia 1250, -4592 grass >600 FAR X
Sterope 4199, -1303 sand 485' X
Sterope 5114, -2256 sand 500-600 FAR X X
Alcyone 1242, 1491 grass 15 X X X
Merope -1795, 6349 Clay,Grass,
Dirt,Sand
? X X
Taygete 1223,6543 Grass <100 (40') x x x
Taygete 1227,6544 Dirt <100(0’) x x x
Alcyone 1301,1842 Rock <100(11’) x x
Sinai 3749,7833 Rock 323’ x x
Sinai 3748,7823 Sand 278’ x x
Alcyone 1619,2141 Sand 130’ FAR x
Alcyone 1656,2135 Sand 241’ FAR x
Alcyone 1099,1252 CLAY 119’ x x
Alcyone 1119,1263 CLAY <100(52’) x
Alcyone 1121,1267 CLAY <100(28’) x x
Alcyone 1098,1254 grass 122 x x
Merope -2705,8144 sand 285 x x
Merope -2276,6000 sand 373 FAR x x
Alcyone 2332,2991 clay ? X
Alcyone 2312,2162 sand 125 x FAR x
Alcyone 2291,2379 sand <100(25’) x x FAR x
Alcyone 2318,2666 sand <100(23’) x x FAR x
Alcyone 2382,2909 CLAY <100(15’) x x
Alcyone 2385,2904 dirt/grass <100(15’) x x
Celaeno -3057,4167* sand 876’ x x
Celaeno -3035,3760 sand 600’+ x
Celaeno -2603,4447 rock 132’ x FAR x x
Alcyone 924,2653 sand <100(6ft) FAR x x x
Merope -1475,5665 sand <100(42ft) x x x x
Merope -1547,5305 sand <100(5ft) x x x
Sinai (cs) 2728,4998 grass/dirt <100(41ft) x FAR x
Sterope (cs) 1995,-2012 grass <100(40ft) x x x
Sterope (cs) 1994,-2005 sand <100(43ft) x x x x
Alcyone (cs) 1738,2306 sand <100(20ft) x FAR x x
Alcyone 915,1149 grass <100(31ft) UBody FAR x
Alcyone 918,1170 grass 121' UBody FAR x
Alcyone 2325, 2962 grass, sand, dirt <100(11ft) ULead x FAR
Alcyone 2313, 2990 rock <100(16ft) ULead x
Alcyone 2332,2990 CLAY <100(3ft) ULead
Alcyone 2335,2094 sand 111’ UWorship x x
Alcyone 1835,2295 other <100(12’) UArch x FAR x
Alcyone 1899,1862 dirt <100(3’) UArt FAR x
Alcyone 1900,1860 grass <100(3’) UArt x
Alcyone 1902,1854 sand <100(3’) UArt x
Maia 1281,-5064 grass <100(48’) UArt x x
Maia 862,-6250 grass <100(31’) UHarm x FAR x
Maia 370,-6163 grass,rock <100(52’) UBody x x
Maia 366, -648 grass <100(52’) UBody x x x
Maia 104, -5642 grass 146’ UThought x FAR
Merope -1722,7760 sand 228’ FAR x
Merope -1707,7761 sand 156’ FAR x
Merope -1499,5724 grass <100(12’) x
Merope -1481,5721 other <100(3’) x x x
Merope -1472,5731 rock <100(37’) x x x
Merope -1479,5677 rock <100(16’) x x x
Merope -1480,5670 grass(dirt, sand nearby) <100(26’) x x x
Merope -1635,4840 CLAY <100(4’) x x x
Merope -1641,4834 rock 159’ x x x
Merope -1644,4849 sand 130’ x x x
Celaeno -2431,4431 dirt 180’ x x x
Celaeno -2441,4434 sand 230’ x x x x
Celaeno -2624,4446 rock 157’ x x
Merope -922,8088 (enter near -995,7969) CLAY 847’ FAR x
Merope -922,8110 (enter near -995,7969) grass 845’ x x
Merope -936,8119 (enter near -995,7969) dirt/sand 836’
Taygete 304,6195 rock 440’ x x
Taygete 308,6189 dirt 448’ x x
Taygete 293,6205 dirt 378’ x
Taygete 299,6203 rock 375’ x
Taygete 274,6162 rock 487’ UBody
Taygete 274, 6163 dirt 483’ UBody
Taygete 295,6192 rock 537 ’ UBody x x
Taygete 299,6188 dirt 537’ UBody x x
Taygete 298,6187 grass 537 ’ UBody x x
Taygete 298,6188 sand 537’ UBody x x
Sinai 2688,5316 grass <100’ UBody x FAR x
Sinai 2290,5011 grass <100’ UThought x x x
Sinai 2272,5032 grass <100(43’) UThought x
Sinai 2959,4637 sand 260’ UArch FAR x
Sinai 3638,4843 grass <100(9’) UWorship x x
Merope -2433,6129 grass/dirt <100 UWorship x
Merope -1593,5436 sand <100 UBody FAR x x
Sterope 2007,-2234 grass/sand <100(58’) UArt x FAR x
Sterope 2179,-2191 sand 177’ UWorship x x
Sterope 2067,-2031 sand/rock 163’ UThought x FAR x x
Sterope 2895,-1022 sand 256’ UHarm x FAR
Taygete 741,5870 grass <100(11’) x x x x
Taygete 732,5848 CLAY <100(6’) x x
Taygete 741,5867 other <100(11’) x x x x
Taygete 742,5867 (small spot) other <100(11’) Sbody x x
Taygete 740,5872 grass <100(5’) Sbody x FAR x x
Taygete 1110, 5860 grass 300-400' (323) FAR
Sterope 4971,-2000 sand/dirt/grass <100(15’) x x x x x
Alcyone 1479,2226 rock/sand/dirt/grass <100 x x x
Celeano -1646,897 Sand 120 FAR X
Merope -1789,5130 Sand 206 FAR X
Sterope 3137,-1046 Rock/Dirt 136 FAR X X
Merope -1244, 7668 Sand, Rock 0-200 X
Sterope 3128,-977 Clay, Rock 445' FAR
Alcyone 1450, 1940 grass <100 X X X
Taygete 1776, 7520 Sand 140’ x
Taygete 1770, 7512 Rock 224’ x x x x
Taygete 1792, 7516 Sand <100 (6’) x x x x
Taygete 1802, 7532 CLAY <100 (1’) x x x
Taygete 1782, 7522 other 81’ x x x x x
Alcyone 1469, 2294 Clay < 100 x
Sterope 5056, 80 sand 300-354 FAR X X
Alcyone 888, 1163 Grass < 100 Ubody FAR x see notes
Template Coords Terrain Elev Schl Uni Road Sulfur Flora Cacti Hill Cliff LStone Bridge Statue Altar Trav Papy

Notes

The following list of herb rarities may be helpful in determining which requirements are reasonable: Herb Rarities

Not all tattoo requirements are possible.

Eastern Maia slopes upward as you head towards the eastern coast, and offers large, flat, empty expanses of sand with a 500'+ elevation. The furthest edge of the coastal cliffs may count as hilltops. Check your Tattoo Helper.

The University of Body in Taygete is a great location for many different situations. It has Dirt and Rock from under 100 to around 550, and there are spots where you can get Near a University, Near a Road, Near an Altar, and On a Hilltop (all at the same time!) in your choice of Dirt, Rock, and Sand. --Nekojin 13:40, 2 October 2010 (EST)

  • Merope location -979, 6605 can handle "Near Road" from 0 all the way up over 700' by moving less than 20 coords of the marked location.
  • "Near Sulphurous water, near at least 2 cacti" is impossible to do. Celeano's sulphurous water spot has a few cacti nearby but not close enough to count.
  • Near Sulphurous water has additional locations not previously possible:

Taygete 1770, 7512 Rock (terrain) 224’ sulfur, hill, large stone, statue

Taygete 1776, 7520 Sand sulfur 140’

Taygete 1792, 7516 Sand 6’ sulfur, cacti, cliff, travel facility

Taygete 1802, 7532 CLAY 1’ sulfur, cacti, peninsula/bridge

Taygete 1782, 7522 other (terrain) 81’ sulfur,cacti,hill, large stone, statue

Alcyone planted 20 seeds starting approx 815 998

(Added to table by blondie --March 2011)

Demonstrating the Test

To open the Test of the Ritual Tattoo you require:

  • 1 Powdered Opal
  • 1 Powdered Sapphire
  • 1 Powdered Emerald
  • 1 Powdered Ruby
  • 1 Powdered Diamond
  • 1 Myristica
  • 1 Black Pepper Plant
  • 1 Blue Damia
  • 1 Silvertongue Damia
  • 1 Flaming Skirret
  • 1 Sandalwood
  • 1 Bull's Blood
  • 1 Camelmint
  • 1 Xanosi
  • 1 Pale Russet
  • 1 Crimson Windleaf
  • 1 Blood Balm
  • 1 Drapeau D'or
  • 1 Lamae
  • 1 Sorrel
  • 1 Morpha
  • 1 Jugwort
  • 1 Dameshood
  • 1 Beetle Leaf
  • 1 Mountain Mint
  • 1 Panoe
  • 1 Savaka Resin
  • 1 Fern Palm Resin
  • 1 Tapacae Miralis Resin
  • 1 Elephantia Resin
  • 1 Orrorin Resin
  • 1 Stout Palm Resin
  • 1 Cinnar Resin
  • 1 Oil Palm Resin
  • 1 Mini Palmetto Resin
  • 1 Phoenix Palm Resin
  • 1 Passam Resin
  • 1 Chicory Resin
  • 1 Beetlenut Resin
  • 1 Royal Palm Resin
  • 1 Trilobellia Resin
  • 1 Bloodbark Resin
  • 1 Tiny Oil Palm Resin
  • 1 Arconis Resin
  • 1 Razor Palm Resin
  • 1 Ranyahn Resin
  • 1 Monkey Palm Resin