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	<id>http://www.atitd.org/wiki/t7w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tumaini</id>
	<title>ATITD7 - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/tale7/Special:Contributions/Tumaini"/>
	<updated>2026-04-04T13:58:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Orchids&amp;diff=76147</id>
		<title>Orchids</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Orchids&amp;diff=76147"/>
		<updated>2016-02-14T23:12:49Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: /* Known Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Flowers]]&lt;br /&gt;
&lt;br /&gt;
==Known Types==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Orchid Name !! Image !! Availability !! Size !! Bulbing Speed&lt;br /&gt;
|- &lt;br /&gt;
! Arabian Nights&lt;br /&gt;
| [[Image:Arabian_Nights.jpg|thumb|256px|Arabian Nights]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Hidden in &amp;lt;br&amp;gt;the Darkness&lt;br /&gt;
|[[Image:Hidden_In_The_Darkness.jpg|thumb|256px|Hidden in the Darkness]]&lt;br /&gt;
! ?&lt;br /&gt;
! 2X &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Sabretooth&lt;br /&gt;
|[[Image:Sabretooth.jpg|thumb|256px|Sabretooth]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Shangri-La&lt;br /&gt;
|[[Image:Shangri-La.jpg|thumb|256px|Shangri-La]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Avalon&lt;br /&gt;
| [[Image:Avalon.png|thumb|256px|Avalon]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Emperor&lt;br /&gt;
|[[Image:Emperor.png|thumb|256px|Emperor]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Masquerade&lt;br /&gt;
| [[Image:Masquerade.png|thumb|256px|Masquerade]]&lt;br /&gt;
! Valentines event 2016&lt;br /&gt;
! Normal &lt;br /&gt;
! ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=File:Masquerade.png&amp;diff=76146</id>
		<title>File:Masquerade.png</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=File:Masquerade.png&amp;diff=76146"/>
		<updated>2016-02-14T23:11:49Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Orchids&amp;diff=76145</id>
		<title>Orchids</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Orchids&amp;diff=76145"/>
		<updated>2016-02-14T23:11:14Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: /* Known Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Flowers]]&lt;br /&gt;
&lt;br /&gt;
==Known Types==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Orchid Name !! Image !! Availability !! Size !! Bulbing Speed&lt;br /&gt;
|- &lt;br /&gt;
! Arabian Nights&lt;br /&gt;
| [[Image:Arabian_Nights.jpg|thumb|256px|Arabian Nights]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Hidden in &amp;lt;br&amp;gt;the Darkness&lt;br /&gt;
|[[Image:Hidden_In_The_Darkness.jpg|thumb|256px|Hidden in the Darkness]]&lt;br /&gt;
! ?&lt;br /&gt;
! 2X &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Sabretooth&lt;br /&gt;
|[[Image:Sabretooth.jpg|thumb|256px|Sabretooth]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Shangri-La&lt;br /&gt;
|[[Image:Shangri-La.jpg|thumb|256px|Shangri-La]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Avalon&lt;br /&gt;
| [[Image:Avalon.png|thumb|256px|Avalon]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Emperor&lt;br /&gt;
|[[Image:Emperor.png|thumb|256px|Emperor]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Masquerade&lt;br /&gt;
| [[Image:Masquerade.png|thumb|256px|Masquerade]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Orchids&amp;diff=76144</id>
		<title>Orchids</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Orchids&amp;diff=76144"/>
		<updated>2016-02-14T23:10:29Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: /* Known Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Flowers]]&lt;br /&gt;
&lt;br /&gt;
==Known Types==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Orchid Name !! Image !! Availability !! Size !! Bulbing Speed&lt;br /&gt;
|- &lt;br /&gt;
! Arabian Nights&lt;br /&gt;
| [[Image:Arabian_Nights.jpg|thumb|256px|Arabian Nights]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Hidden in &amp;lt;br&amp;gt;the Darkness&lt;br /&gt;
|[[Image:Hidden_In_The_Darkness.jpg|thumb|256px|Hidden in the Darkness]]&lt;br /&gt;
! ?&lt;br /&gt;
! 2X &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Sabretooth&lt;br /&gt;
|[[Image:Sabretooth.jpg|thumb|256px|Sabretooth]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Shangri-La&lt;br /&gt;
|[[Image:Shangri-La.jpg|thumb|256px|Shangri-La]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Avalon&lt;br /&gt;
| [[Image:Avalon.png|thumb|256px|Avalon]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Emperor&lt;br /&gt;
|[[Image:Emperor.png|thumb|256px|Emperor]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! 24&lt;br /&gt;
|-&lt;br /&gt;
! Masquerade&lt;br /&gt;
| [[Masquerade.png|thumb|256px|Masquerade]]&lt;br /&gt;
! ?&lt;br /&gt;
! Normal &lt;br /&gt;
! ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Test_of_the_Messenger&amp;diff=73269</id>
		<title>Test of the Messenger</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Test_of_the_Messenger&amp;diff=73269"/>
		<updated>2016-02-07T12:11:40Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Sidebar Test&lt;br /&gt;
|prefix       = Test of the&lt;br /&gt;
|name         = Messenger&lt;br /&gt;
|discipline   = Worship&lt;br /&gt;
|level        = 11&lt;br /&gt;
|principles =&lt;br /&gt;
* Make [[requires::Papyrus Paper]]&lt;br /&gt;
* Make [[requires::Ink]]&lt;br /&gt;
* Meditate on an altar&lt;br /&gt;
* Collect your first message fragment&lt;br /&gt;
* Complete a Ritual&lt;br /&gt;
|released     = true&lt;br /&gt;
|demo name = Saledo&lt;br /&gt;
|demo region = River Plains&lt;br /&gt;
|demo date = 2015-10-18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Altar1.png|left|250px]]&lt;br /&gt;
''Players across Egypt must work together to assemble messages from the gods.  These holy messages describe ancient and long-forgotten rituals used to pacify and please various gods.  The goal of this test is to fully assemble a message and carry out the instructions therein, which describe a complex ritual that must be completed with a partner.  Complete five such rituals to pass the test.  Beware, the gods will quickly become bored with each ritual and will only honor the first seven pairs that complete it.''&lt;br /&gt;
&lt;br /&gt;
== To Pass the Principle ==&lt;br /&gt;
&lt;br /&gt;
Players must partner up and complete the complex ritual by the end of the Egyptian month to receive credit for a completed ritual.  The gods quickly tire of the the same ritual; only the first seven partners who successfully complete the ritual will receive credit that week, so hurry! A new message becomes available at the beginning of the next Egyptian month.  &lt;br /&gt;
&lt;br /&gt;
== To Pass the Test ==&lt;br /&gt;
&lt;br /&gt;
Receive credit for five completed complex rituals and you will pass the Test!&lt;br /&gt;
&lt;br /&gt;
=Detailed Overview=&lt;br /&gt;
&lt;br /&gt;
At the beginning of an Egyptian month, a new message becomes available to be deciphered by the players of Egypt.  Every player signed up for the test has access to one piece of this message (the message is split into seven fragments) and may travel to any [[Common Altar]] and perform a simple ritual to receive their fragment.  The simple ritual is as follows:&lt;br /&gt;
&lt;br /&gt;
#Place a [[Papyrus Paper]] on the left focus&lt;br /&gt;
#Place an [[Ink]] on the right focus&lt;br /&gt;
#Meditate on the altar&lt;br /&gt;
&lt;br /&gt;
If done correctly, both the papyrus paper and ink will glow, burn up, then be replaced with a [[requires::Message Fragment]] on the right focus. Take the fragment. To read it, select Self &amp;gt; Tests &amp;gt; Test of the Messenger &amp;gt; Read Fragment - you will be given one of seven messages:&lt;br /&gt;
&lt;br /&gt;
#Location of a specific common altar (region and coordinates)&lt;br /&gt;
#Partner A's action&lt;br /&gt;
#Partner B's action&lt;br /&gt;
#Partner A's prayer&lt;br /&gt;
#Partner B's prayer&lt;br /&gt;
#Partner A's complex item sacrifice&lt;br /&gt;
#Partner B's complex item sacrifice&lt;br /&gt;
&lt;br /&gt;
The fragment a player receives is set and will not change during the Egyptian month, even if that player repeats the simple ritual.  An an example of fragment a player might receive:&lt;br /&gt;
&lt;br /&gt;
	“... the first priest must sacrifice a Lime Green fish scale...”&lt;br /&gt;
&lt;br /&gt;
Another fragment of the same message might be:&lt;br /&gt;
&lt;br /&gt;
	“Sobek, God of Nile products and fertility, awaits appeasement at the common altar located in 	Alcyone: 1683, 2299...”&lt;br /&gt;
&lt;br /&gt;
Finally another example:&lt;br /&gt;
&lt;br /&gt;
	“...the second priest must then recite the prayer 'Guide us to your revealed wisdom'...”&lt;br /&gt;
&lt;br /&gt;
When enough players across Egypt have done this, the actual complex ritual to please the god may be performed.  An example of a fully assembled message by the players:&lt;br /&gt;
&lt;br /&gt;
	“Sobek, God of Nile products and fertility, awaits appeasement at the common altar located in 	Alcyone: 1683, 2299.  To please Sobek, the first priest must plant a bed of flax while the second 	priest waters and harvests the flax bed.  Then, the first priest must recite the prayer 'Bless us 	with the bounty of the land' and the second priest must then recite the prayer 'Guide us to your 	revealed wisdom'. Finally at the altar, the first priest must sacrifice a Lime Green fish scale and 	the second priest must then sacrifice a Dodger Blue fish scale.”&lt;br /&gt;
&lt;br /&gt;
Note that while the fragments players receive are randomly given, the ritual is always performed in the same order from message to message (Find the altar, Actions, Prayers, Sacrifices).  The specific altar, actions, prayers, and complex item sacrifices change from week to week but the order of the ritual as noted above remains constant (also, the complex items will always be of the same type.  In the example above, fish scales were the item type, but the two scales were different colors.  A different message on a different week might require for example two moss, each with a different required attribute.)&lt;br /&gt;
&lt;br /&gt;
[[Test_of_the_Messenger/Rituals | Messages this tale]]&lt;br /&gt;
=Notes=&lt;br /&gt;
The &amp;quot;Actions&amp;quot; may be any number of things, such as planting a specific crop, performing an emote, or releasing a beetle.  The Sacrifices should not be too difficult as far as required attributes go.  Complex items that are needed could be wine, beer, raeli tiles, paint, moss, fish scales, treated wood, treated metal, flower petals, etc.  The developer obviously has discretion here (although, I would like to see fish scales put to some sort of use).  This test has a cooperative element as well as a competitive one since players must share with one another to finish a message but only the first seven partners to complete the ritual receive credit each Egyptian month.  You do NOT need to complete the rituals with the same partner each time; you only need to participate in five different successful rituals yourself to pass.&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Test_of_the_Messenger&amp;diff=73268</id>
		<title>Test of the Messenger</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Test_of_the_Messenger&amp;diff=73268"/>
		<updated>2016-02-07T12:11:20Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&lt;br /&gt;
{{Sidebar Test&lt;br /&gt;
|prefix       = Test of the&lt;br /&gt;
|name         = Messenger&lt;br /&gt;
|discipline   = Worship&lt;br /&gt;
|level        = 11&lt;br /&gt;
|principles =&lt;br /&gt;
* Make [[requires::Papyrus Paper]]&lt;br /&gt;
* Make [[requires::Ink]]&lt;br /&gt;
* Meditate on an altar&lt;br /&gt;
* Collect your first message fragment&lt;br /&gt;
* Complete a Ritual&lt;br /&gt;
|released     = true&lt;br /&gt;
|demo name = Saledo&lt;br /&gt;
|demo region = River Plains&lt;br /&gt;
|demo date = 2015-10-18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Altar1.png|left|250px]]&lt;br /&gt;
''Players across Egypt must work together to assemble messages from the gods.  Thes holy messages describe ancient and long-forgotten rituals used to pacify and please various gods.  The goal of this test is to fully assemble a message and carry out the instructions therein, which describe a complex ritual that must be completed with a partner.  Complete five such rituals to pass the test.  Beware, the gods will quickly become bored with each ritual and will only honor the first seven pairs that complete it.''&lt;br /&gt;
&lt;br /&gt;
== To Pass the Principle ==&lt;br /&gt;
&lt;br /&gt;
Players must partner up and complete the complex ritual by the end of the Egyptian month to receive credit for a completed ritual.  The gods quickly tire of the the same ritual; only the first seven partners who successfully complete the ritual will receive credit that week, so hurry! A new message becomes available at the beginning of the next Egyptian month.  &lt;br /&gt;
&lt;br /&gt;
== To Pass the Test ==&lt;br /&gt;
&lt;br /&gt;
Receive credit for five completed complex rituals and you will pass the Test!&lt;br /&gt;
&lt;br /&gt;
=Detailed Overview=&lt;br /&gt;
&lt;br /&gt;
At the beginning of an Egyptian month, a new message becomes available to be deciphered by the players of Egypt.  Every player signed up for the test has access to one piece of this message (the message is split into seven fragments) and may travel to any [[Common Altar]] and perform a simple ritual to receive their fragment.  The simple ritual is as follows:&lt;br /&gt;
&lt;br /&gt;
#Place a [[Papyrus Paper]] on the left focus&lt;br /&gt;
#Place an [[Ink]] on the right focus&lt;br /&gt;
#Meditate on the altar&lt;br /&gt;
&lt;br /&gt;
If done correctly, both the papyrus paper and ink will glow, burn up, then be replaced with a [[requires::Message Fragment]] on the right focus. Take the fragment. To read it, select Self &amp;gt; Tests &amp;gt; Test of the Messenger &amp;gt; Read Fragment - you will be given one of seven messages:&lt;br /&gt;
&lt;br /&gt;
#Location of a specific common altar (region and coordinates)&lt;br /&gt;
#Partner A's action&lt;br /&gt;
#Partner B's action&lt;br /&gt;
#Partner A's prayer&lt;br /&gt;
#Partner B's prayer&lt;br /&gt;
#Partner A's complex item sacrifice&lt;br /&gt;
#Partner B's complex item sacrifice&lt;br /&gt;
&lt;br /&gt;
The fragment a player receives is set and will not change during the Egyptian month, even if that player repeats the simple ritual.  An an example of fragment a player might receive:&lt;br /&gt;
&lt;br /&gt;
	“... the first priest must sacrifice a Lime Green fish scale...”&lt;br /&gt;
&lt;br /&gt;
Another fragment of the same message might be:&lt;br /&gt;
&lt;br /&gt;
	“Sobek, God of Nile products and fertility, awaits appeasement at the common altar located in 	Alcyone: 1683, 2299...”&lt;br /&gt;
&lt;br /&gt;
Finally another example:&lt;br /&gt;
&lt;br /&gt;
	“...the second priest must then recite the prayer 'Guide us to your revealed wisdom'...”&lt;br /&gt;
&lt;br /&gt;
When enough players across Egypt have done this, the actual complex ritual to please the god may be performed.  An example of a fully assembled message by the players:&lt;br /&gt;
&lt;br /&gt;
	“Sobek, God of Nile products and fertility, awaits appeasement at the common altar located in 	Alcyone: 1683, 2299.  To please Sobek, the first priest must plant a bed of flax while the second 	priest waters and harvests the flax bed.  Then, the first priest must recite the prayer 'Bless us 	with the bounty of the land' and the second priest must then recite the prayer 'Guide us to your 	revealed wisdom'. Finally at the altar, the first priest must sacrifice a Lime Green fish scale and 	the second priest must then sacrifice a Dodger Blue fish scale.”&lt;br /&gt;
&lt;br /&gt;
Note that while the fragments players receive are randomly given, the ritual is always performed in the same order from message to message (Find the altar, Actions, Prayers, Sacrifices).  The specific altar, actions, prayers, and complex item sacrifices change from week to week but the order of the ritual as noted above remains constant (also, the complex items will always be of the same type.  In the example above, fish scales were the item type, but the two scales were different colors.  A different message on a different week might require for example two moss, each with a different required attribute.)&lt;br /&gt;
&lt;br /&gt;
[[Test_of_the_Messenger/Rituals | Messages this tale]]&lt;br /&gt;
=Notes=&lt;br /&gt;
The &amp;quot;Actions&amp;quot; may be any number of things, such as planting a specific crop, performing an emote, or releasing a beetle.  The Sacrifices should not be too difficult as far as required attributes go.  Complex items that are needed could be wine, beer, raeli tiles, paint, moss, fish scales, treated wood, treated metal, flower petals, etc.  The developer obviously has discretion here (although, I would like to see fish scales put to some sort of use).  This test has a cooperative element as well as a competitive one since players must share with one another to finish a message but only the first seven partners to complete the ritual receive credit each Egyptian month.  You do NOT need to complete the rituals with the same partner each time; you only need to participate in five different successful rituals yourself to pass.&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Herpeculture&amp;diff=72435</id>
		<title>Herpeculture</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Herpeculture&amp;diff=72435"/>
		<updated>2016-02-04T16:22:02Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ATechnology|Herpeculture|Thought|level=7 {{7ok}}|lessons=25|prereqs=?|&lt;br /&gt;
   {{ATechResource|Linen|3000}}&lt;br /&gt;
   {{ATechResource|Cut Stone|6000}}&lt;br /&gt;
   {{ATechResource|Concrete|4000}}&lt;br /&gt;
   {{ATechResource|Sheet Glass|100}}&lt;br /&gt;
   {{ATechResource|Camel Milk|5000}}&lt;br /&gt;
   {{ATechResource|Male Rabbit|2000|Rabbit}}&lt;br /&gt;
   {{ATechResource|Female Rabbit|2000|Rabbit}}&lt;br /&gt;
   {{ATechResource|Eggs|1000}}&lt;br /&gt;
   {{ATechResource|Hens|1000}}&lt;br /&gt;
   {{ATechResource|Roosters|100}}&lt;br /&gt;
   {{ATechResource|Gold|1000}}&lt;br /&gt;
   {{ATechResource|Copper Sheeting|100}}&lt;br /&gt;
   {{ATechResource|Copper Wire|300}}&lt;br /&gt;
   {{ATechResource|Dark Slate Gray Paint|50|Paint}}&lt;br /&gt;
   {{ATechResource|Aquamarine Paint|50|Paint}}&lt;br /&gt;
   {{ATechResource|Indian Red Paint|50|Paint}}&lt;br /&gt;
   {{ATechResource|Dark Magenta Paint|50|Paint}}&lt;br /&gt;
   {{ATechResource|Deep Pink Paint|50|Paint}}&lt;br /&gt;
   {{ATechResource|Light Blue Paint|50|Paint}}&lt;br /&gt;
   {{ATechResource|Dark Green Paint|50|Paint}}&lt;br /&gt;
   {{ATechResource|Cadet Blue Paint|50|Paint}}&lt;br /&gt;
|listreqs=&lt;br /&gt;
* {{A|Advanced Animal Husbandry}}&lt;br /&gt;
* {{A|Avian Selection}}&lt;br /&gt;
|matreqs=&lt;br /&gt;
  {{A|The Science of Color}}&lt;br /&gt;
|leadsto=&lt;br /&gt;
* {{A|Herpeculture Experiments Level 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
Allows the construction of [[Serpentarium|Serpentaria]] in order to raise snakes. &lt;br /&gt;
&lt;br /&gt;
[[Category: Technologies]]&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Botanical_Identification&amp;diff=71617</id>
		<title>Botanical Identification</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Botanical_Identification&amp;diff=71617"/>
		<updated>2016-02-01T21:33:11Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: /* Tuition Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Botanical Identification''' is a multi-level [[Skills|skill]], all learned at a [[School of Body]] (learn one after the other to increase level).  This skill allows you to mix recipes at a [[Toxin Kitchen]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tuition Cost===&lt;br /&gt;
*First Degree (level 8) - 10 [[requires::Acorn's Cap Mushroom|Acorn's Cap]], 10 [[requires::Bleeding Hand Mushroom|Bleeding Hand]], 10 [[requires::Camel's Mane Mushroom|Camel's Mane]], 10 [[requires::Cobra Hood Mushroom|Cobra Hood]], 10 [[requires::Dead Tongue Mushroom|Dead Tongue]], 10 [[requires::Toad Skin Mushroom|Toad Skin]]&lt;br /&gt;
*Second Degree (level 10) - 15 [[requires::Earth Light Mushroom|Earth Light]], 15 [[requires::Fish Hook Mushroom|Fish Hook]], 15 [[requires::Hairy Tooth Mushroom|Hairy Tooth]], 15 [[requires::Nefertari's Crown Mushroom|Nefertari's Crown]], 15 [[requires::Ra's Awakening Mushroom|Ra's Awakening]], 15 [[requires::Slave's Bread Mushroom|Slave's Bread]]&lt;br /&gt;
*Third Degree (level 12) - 20 [[requires::Cat Nip Mushroom|Cat Nip]], 20 [[requires::Peasant's Foot Mushroom|Peasant's Foot]], 20 [[requires::Scorpion's Brood Mushroom|Scorpion's Brood]], 20 [[requires::Heart of Ash Mushroom|Heart of Ash]], 20 [[requires::Colt's Foot Mushroom|Colt's Foot]], 20 [[requires::Heaven's Torrent Mushroom|Heaven's Torrent]]&lt;br /&gt;
*Fourth Degree (level ??) - 25 [[requires::Beehive Mushroom|Beehive]], 25 [[requires::Falcon's Bait Mushroom|Falcon's Bait]], 25 [[requires::Razor's Edge Mushroom|Razor's Edge]], 25 [[requires::Salt Water Fungus]], 25 [[requires::Eye of Osiris Mushroom|Eye of Osiris]], 25 [[requires::Dueling Serpents Mushroom|Dueling Serpents]]&lt;br /&gt;
*Fifth Degree (level ??) - 30 [[requires::Brain Mushroom|Brain]], 30 [[requires::Sun Star Mushroom|Sun Star]], 30 [[requires::Sand Spore Mushroom|Sand spore]], 30 [[requires::Spiderling Mushroom|Spiderling]], 30 [[requires::Golden Sun Mushroom|Golden Sun]], 30 [[requires::Nile Fire Mushroom|Nile Fire]]&lt;br /&gt;
&lt;br /&gt;
===Learned At===&lt;br /&gt;
[[School of Body]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Level 1 allows you to make [[Nut's Essence]] at a [[Toxin Kitchen]], which is used in the [[Cross Breeding]] process. &lt;br /&gt;
&lt;br /&gt;
Level 2 allows you to make Milky, Clear and Glass [[Revelation Solvent| Revelation Solvents]] at a [[Toxin Kitchen]], these solvents are used in genetic research of flax, and flowers. It is expected that using these solutions in [[Mutagenics]] research will result in stressed breeding.&lt;br /&gt;
&lt;br /&gt;
Level 3 allows for two new solvents, Crystal and Diamond&lt;br /&gt;
&lt;br /&gt;
Level 4 allows for two additional solvents, Minu's and Osiris'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Botanical_Identification&amp;diff=71616</id>
		<title>Botanical Identification</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Botanical_Identification&amp;diff=71616"/>
		<updated>2016-02-01T21:32:05Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: /* Tuition Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Botanical Identification''' is a multi-level [[Skills|skill]], all learned at a [[School of Body]] (learn one after the other to increase level).  This skill allows you to mix recipes at a [[Toxin Kitchen]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tuition Cost===&lt;br /&gt;
*First Degree (level 8) - 10 [[requires::Acorn's Cap Mushroom|Acorn's Cap]], 10 [[requires::Bleeding Hand Mushroom|Bleeding Hand]], 10 [[requires::Camel's Mane Mushroom|Camel's Mane]], 10 [[requires::Cobra Hood Mushroom|Cobra Hood]], 10 [[requires::Dead Tongue Mushroom|Dead Tongue]], 10 [[requires::Toad Skin Mushroom|Toad Skin]]&lt;br /&gt;
*Second Degree (level 10) - 15 [[requires::Earth Light Mushroom|Earth Light]], 15 [[requires::Fish Hook Mushroom|Fish Hook]], 15 [[requires::Hairy Tooth Mushroom|Hairy Tooth]], 15 [[requires::Nefertari's Crown Mushroom|Nefertari's Crown]], 15 [[requires::Ra's Awakening Mushroom|Ra's Awakening]], 15 [[requires::Slave's Bread Mushroom|Slave's Bread]]&lt;br /&gt;
*Third Degree (level 12) - 20 [[requires::Cat Nip Mushroom|Cat Nip]], 20 [[requires::Peasant's Foot Mushroom|Peasant's Foot]], 20 [[requires::Scorpion's Brood Mushroom|Scorpion's Brood]], 20 [[requires::Heart of Ash Mushroom|Heart of Ash]], 20 [[requires::Colt's Foot Mushroom|Colt's Foot]], 20 [[requires::Heaven's Torrent Mushroom|Heaven's Torrent]]&lt;br /&gt;
*Fourth Degree (level ??) - 25 [[requires::Beehive Mushroom|Beehive]], 25 [[requires::Falcon's Bait Mushroom|Falcon's Bait]], 25 [[requires::Razor's Edge Mushroom|Razor's Edge]], 25 [[requires::Salt Water Fungus Mushroom|Salt Water Fungus]], 25 [[requires::Eye of Osiris Mushroom|Eye of Osiris]], 25 [[requires::Dueling Serpents Mushroom|Dueling Serpents]]&lt;br /&gt;
*Fifth Degree (level ??) - 30 [[requires::Brain Mushroom|Brain]], 30 [[requires::Sun Star Mushroom|Sun Star]], 30 [[requires::Sand Spore Mushroom|Sand spore]], 30 [[requires::Spiderling Mushroom|Spiderling]], 30 [[requires::Golden Sun Mushroom|Golden Sun]], 30 [[requires::Nile Fire Mushroom|Nile Fire]]&lt;br /&gt;
&lt;br /&gt;
===Learned At===&lt;br /&gt;
[[School of Body]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Level 1 allows you to make [[Nut's Essence]] at a [[Toxin Kitchen]], which is used in the [[Cross Breeding]] process. &lt;br /&gt;
&lt;br /&gt;
Level 2 allows you to make Milky, Clear and Glass [[Revelation Solvent| Revelation Solvents]] at a [[Toxin Kitchen]], these solvents are used in genetic research of flax, and flowers. It is expected that using these solutions in [[Mutagenics]] research will result in stressed breeding.&lt;br /&gt;
&lt;br /&gt;
Level 3 allows for two new solvents, Crystal and Diamond&lt;br /&gt;
&lt;br /&gt;
Level 4 allows for two additional solvents, Minu's and Osiris'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=Botanical_Identification&amp;diff=71614</id>
		<title>Botanical Identification</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=Botanical_Identification&amp;diff=71614"/>
		<updated>2016-02-01T21:30:24Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: /* Tuition Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Botanical Identification''' is a multi-level [[Skills|skill]], all learned at a [[School of Body]] (learn one after the other to increase level).  This skill allows you to mix recipes at a [[Toxin Kitchen]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tuition Cost===&lt;br /&gt;
*First Degree (level 8) - 10 [[requires::Acorn's Cap Mushroom|Acorn's Cap]], 10 [[requires::Bleeding Hand Mushroom|Bleeding Hand]], 10 [[requires::Camel's Mane Mushroom|Camel's Mane]], 10 [[requires::Cobra Hood Mushroom|Cobra Hood]], 10 [[requires::Dead Tongue Mushroom|Dead Tongue]], 10 [[requires::Toad Skin Mushroom|Toad Skin]]&lt;br /&gt;
*Second Degree (level 10) - 15 [[requires::Earth Light Mushroom|Earth Light]], 15 [[requires::Fish Hook Mushroom|Fish Hook]], 15 [[requires::Hairy Tooth Mushroom|Hairy Tooth]], 15 [[requires::Nefertari's Crown Mushroom|Nefertari's Crown]], 15 [[requires::Ra's Awakening Mushroom|Ra's Awakening]], 15 [[requires::Slave's Bread Mushroom|Slave's Bread]]&lt;br /&gt;
*Third Degree (level 12) - 20 [[requires::Cat Nip Mushroom|Cat Nip]], 20 [[requires::Peasant's Foot Mushroom|Peasant's Foot]], 20 [[requires::Scorpion's Brood Mushroom|Scorpion's Brood]], 20 [[requires::Heart of Ash Mushroom|Heart of Ash]], 20 [[requires::Colt's Foot Mushroom|Colt's Foot]], 20 [[requires::Heaven's Torrent Mushroom|Heaven's Torrent]]&lt;br /&gt;
*Fourth Degree (level ??) - 25 [[requires::Beehive Mushroom|Beehive]], 25 [[requires::Falcon's Bait Mushroom|Falcon's Bait]], 25 [[requires::Razor's Edge Mushroom|Razor's Edge]], 25 [[requires::Salt Water Fungus Mushroom|Salt Water Fungus]], 25 [[requires::Eye of Osiris Mushroom|Eye of Osiris]], 25 [[requires::Dueling Serpents Mushroom|Dueling Serpents]]&lt;br /&gt;
*Fifth Degree (level ??) - 30 [[requires::Brain Mushroom|Brain]], 30 [[requires::Sun Star Mushroom|Sun Star]], 30 [[requires::Sand Spore Mushroom|Sand spore]], 30 [[requires::Spiderling Mushroom|Spiderling]], 30 [[requires::Golden Sun]], 30 [[requires::Nile Fire]]&lt;br /&gt;
&lt;br /&gt;
===Learned At===&lt;br /&gt;
[[School of Body]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Level 1 allows you to make [[Nut's Essence]] at a [[Toxin Kitchen]], which is used in the [[Cross Breeding]] process. &lt;br /&gt;
&lt;br /&gt;
Level 2 allows you to make Milky, Clear and Glass [[Revelation Solvent| Revelation Solvents]] at a [[Toxin Kitchen]], these solvents are used in genetic research of flax, and flowers. It is expected that using these solutions in [[Mutagenics]] research will result in stressed breeding.&lt;br /&gt;
&lt;br /&gt;
Level 3 allows for two new solvents, Crystal and Diamond&lt;br /&gt;
&lt;br /&gt;
Level 4 allows for two additional solvents, Minu's and Osiris'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t7w/index.php?title=The_Science_of_Color&amp;diff=69957</id>
		<title>The Science of Color</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t7w/index.php?title=The_Science_of_Color&amp;diff=69957"/>
		<updated>2016-01-28T12:33:52Z</updated>

		<summary type="html">&lt;p&gt;Tumaini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{T7}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ATechnology|The Science of Color|Art|level=3 {{7ok}}|lessons=6|prereqs=1|&lt;br /&gt;
  {{ATechResource|Cabbage Juice|2500}}&lt;br /&gt;
  {{ATechResource|Ash|1000}}&lt;br /&gt;
  {{ATechResource|Saltpeter|2000}}&lt;br /&gt;
  {{ATechResource|Red Sand|500}}&lt;br /&gt;
  {{ATechResource|Sulfur|2000}}&lt;br /&gt;
  &lt;br /&gt;
|listreqs=&lt;br /&gt;
* {{A|Basic Chemistry}}&lt;br /&gt;
|matreqs=&lt;br /&gt;
{{None}}&lt;br /&gt;
|leadsto=&lt;br /&gt;
* {{A|Mass Production of Color}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Researched At ===&lt;br /&gt;
[[Technologies#University of Art &amp;amp; Music |University of Art &amp;amp; Music]]&lt;br /&gt;
&lt;br /&gt;
Prerequisite: [[Basic Chemistry]]&lt;br /&gt;
&lt;br /&gt;
{{ResearchedBy}}&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
Allows one to construct a [[Pigment Laboratory]] and mix [[paint]] colors.&lt;br /&gt;
&lt;br /&gt;
=== Learning ===&lt;br /&gt;
* Level required to learn:&lt;br /&gt;
* Teachable in:&lt;br /&gt;
&lt;br /&gt;
[[Category:Technologies|Science of Color]]&lt;/div&gt;</summary>
		<author><name>Tumaini</name></author>
	</entry>
</feed>