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Difference between revisions of "User:Peacefulness/Peaceful Stuff"
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Q804 Clover '''Hopeful1''' End/For | Q804 Clover '''Hopeful1''' End/For | ||
− | *1-7 HB | + | *1-7 HB Vengeful |
− | *8-20 HB | + | *8-20 HB Giddy |
Q709 Pine '''Vengeful''' Foc/Clu | Q709 Pine '''Vengeful''' Foc/Clu | ||
− | *1-5 HB | + | *1-5 HB remained vengefu |
− | *6-20 HB | + | *6-20 HB Giddy |
===NB Night Bloom=== | ===NB Night Bloom=== |
Revision as of 05:16, 8 June 2017
My current project is incense research. For many tales, the wiki has noted that adding Petals of Ra to incense can change its feeling, yet I have not found anything more than that. Time to poke at it and see what comes out! At this time, I am only researching the changes from Rose petals. It has been brought to my attention that petals can be harvested from all in-game flower types.
Observed incense feelings this tale are: Gentle, Giddy, Guilty, Hopeful, Invigorating, Melancholious, Mischievious, Relaxed, Serene, Sorrowful, Suspicious, Troubled, Vengeful.
I will be testing with the University roses: GL=Goldenleaves, HB=Hatch's Bud, NB=Night Bloom, OS=Onion Skin, PA=Pantomime, PG=Pink Giant, RD=Red Dwarf, WG=White Giant, and if released, BH=Blood Heart, DB=Dawn's Blush, and HD=Heart of Darkness.
Here is my raw data. There's now way too much data to make it worth posting here. Hoping to find patterns and create a better way to show them. So far, adding petals seems to change the quality and sometimes the feeling.
Possible patterns:
- I have seen some consistency in some of the feeling changes. I am working on a model that reflects these changes, perhaps a path or a circle to be travelled along.
- Some feeling changes are rapid, and in some tests the feeling has not changed at all. No test has gone beyond adding 20 petals of the same rose.
- The concept of starting points may be useful in predicting feeling changes.
The incense Starting Points table available through Maia's user page suggests multiple feeling types, which leads me to believe that at some point, somebody has done research on this. Her table lists starting points for: Gentle, Giddy, Guilty, Hopeful 1, Hopeful 2, Melancholious, Relaxed 1, Relaxed 2, Relaxed 3, Sorrowful 1, Sorrowful 2, and Vengeful.
GL (Goldenleaves)
Q514 Pine Hopeful2 DexWea,
- 5 GL, remained Hopeful
Q560 Guilty (Other attributes not recorded)
- 1-3 GL, Relaxed
- 4-7 GL, Serene
- 8-12 GL, Vengeful
- 13-14 GL, Hopeful
Q551 Pine Sorrowful2, DexStr
- 1-10 GL Vengeful
Q602 Clover Hopeful2
- 1-10 GL remained Hopeful
HB Hatch's Bud
Q804 Clover Hopeful1 End/For
- 1-7 HB Vengeful
- 8-20 HB Giddy
Q709 Pine Vengeful Foc/Clu
- 1-5 HB remained vengefu
- 6-20 HB Giddy
NB Night Bloom
Q521 Pine Vengeful StrClu
- 1-7 NB, remained Vengeful
- 8-14 NB, Hopeful
Q761 Clove Vengeful SpeFor
- 1-6 NB remained Vengeful
Q847 Pine Relaxed1 FocCon
- 1-3 NB remained Relaxed
- 4-17 NB Serene
- 18 NB Vengeful
OS Onion Skin
640 Pine Sorrowful1 StrClu
- 1-3 OS remained Sorrowful
- 4-20 OS Giddy
563 Pine Vengeful EndClu
- 1-19 OS remained Vengeful
PA Pantomime
Q 561 Pine Guilty Per/For
- 1-8 PA Relaxed
- 9-20 PA Serene
PG Pink Giant
Q537 Clove Hopeful2 FocClu
- 1 PG remain Hopeful
- 2-15 PG Vengeful
- 16-20 PG Serene
Q785 Pine Gentle
- 1-3 PG Giddy
- 4 PG Troubled
- 5 PG Giddy
- 6-11 PG Sorrowful
Q659 Pine Melancholious FocClu
- 1 PG Invigorating
- 2 PG Mischievious
- 3-6 PG Guilty
- 7-9 PG Sorrowful
RD Red Dwarf
Q561 Pine Sorrowful2 StrCon
- 1-20 RD Giddy
Q641 Oriental Relax3 EndClu
- 1 RD remain Relaxed
- 2-4 RD Sorrowful
- 5 RD Troubled
- 6-12 RD Giddy
Q639 Clove Sorrowful2 FocCon
- 1-8 RD Giddy
WG White Giant
Q706 Honey Gentle FocFra
- 1-20 WG Giddy
Q357 Pine Relaxed3 PerFor
- 1-7 WG remain Relaxed
- 8-15 WG Sorrowful
- 16-20 WG Giddy