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Difference between revisions of "Wind Chime"
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− | A wind chime, crafted from a [[Fine_Glass_Rod|fine glass rod]] in an [[Acoustics Laboratory]]. There are | + | A wind chime, crafted from a [[Fine_Glass_Rod|fine glass rod]] in an [[Acoustics Laboratory]]. There are '''99''' types of chime, each with its own musical note sequence. When the [[Test of the Windsong]] is released, players will be able to arrange chimes to create original music. |
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== Nomenclature == | == Nomenclature == | ||
− | All of the | + | All of the 99 chimes have one of 5 actions, followed by one of 20 bird species, such as Diving Condor, Hovering Owl. The exception is there is no ''Floating Waxwing''. |
The actions are: | The actions are: | ||
Line 36: | Line 35: | ||
== Starting positions == | == Starting positions == | ||
− | The starting position, and the map is the same for all players | + | The starting position, and the map is the same for all players, but different on each Acoustics Laboratory, so each actions in the lab does something different from lab to lab. |
+ | |||
+ | Starting Positions seen in Tale 7 are: | ||
+ | * Soaring Sparrow | ||
+ | * Diving Nightingale | ||
+ | * Gliding Condor | ||
+ | |||
+ | == Chime Map == | ||
+ | The following map from shows the walls in Tale 7: | ||
+ | |||
+ | |||
+ | [[Image:ChimeMap.png|center]] | ||
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− | [[Image:Chimes Map from Tale 4.jpg]] | + | * [[:Image:Chimes Map from Tale 4.jpg]] |
Latest revision as of 18:29, 6 September 2017
A wind chime, crafted from a fine glass rod in an Acoustics Laboratory. There are 99 types of chime, each with its own musical note sequence. When the Test of the Windsong is released, players will be able to arrange chimes to create original music.
Nomenclature
All of the 99 chimes have one of 5 actions, followed by one of 20 bird species, such as Diving Condor, Hovering Owl. The exception is there is no Floating Waxwing.
The actions are:
- Diving
- Floating
- Gliding
- Hovering
- Soaring
The birds are:
- Albatross
- Buzzard
- Condor
- Crane
- Eagle
- Finch
- Gull
- Hawk
- Hummingbird
- Lark
- Nightingale
- Osprey
- Owl
- Parrot
- Pheasant
- Puffin
- Raven
- Sparrow
- Warbler
- Waxwing
Starting positions
The starting position, and the map is the same for all players, but different on each Acoustics Laboratory, so each actions in the lab does something different from lab to lab.
Starting Positions seen in Tale 7 are:
- Soaring Sparrow
- Diving Nightingale
- Gliding Condor
Chime Map
The following map from shows the walls in Tale 7: