The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Guilds/Vigilant Visions"
Line 9: | Line 9: | ||
The construction plans for the Vigilant Visions site are here: http://bit.ly/1LQUyEi | The construction plans for the Vigilant Visions site are here: http://bit.ly/1LQUyEi | ||
− | + | We will be hosting a Vigil next weekend, starting on Friday, 10/9 around 7 PM PST. We welcome any and all to come participate. If you want to just pass the Initiation, no guild membership is needed. If you want to try to pass Vigil with us, please apply and bring materials as soon as possible. |
Revision as of 00:39, 5 October 2015
Vigilant Visions was a Vigil guild in T2, brought back to T7. It is a dedicated Vigil guild, designed to get people to pass Vigil (or even just its Principles, for those who don't want to do the full Test) as seamlessly as possible.
The Tale 2 Vigilant Visions only ran one Vigil, and that alone got close to 20 people enough points to pass the Test (although only about half did it that week or the next week). Our goal is to do the same again - do one power-blast of a Vigil, and let everyone there coast through the rest of the Telling without ever having to do it again.
The guildhall is located at 1403, -1251, just South of the 7L Chariot Stop. The Warehouse for donations is right next to it.
The construction plans for the Vigilant Visions site are here: http://bit.ly/1LQUyEi
We will be hosting a Vigil next weekend, starting on Friday, 10/9 around 7 PM PST. We welcome any and all to come participate. If you want to just pass the Initiation, no guild membership is needed. If you want to try to pass Vigil with us, please apply and bring materials as soon as possible.