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Difference between revisions of "User:OneBanana/Test Page 1"
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− | -- Wood T7 Revised by | + | -- Wood T7 Revised by OneBanana |
-- IMPORTANT...When you pin your Bonfire window you MUST begin with at least 1 wood in your inventory to ensure that the Add Some Wood To This Bonfire button is displayed. | -- IMPORTANT...When you pin your Bonfire window you MUST begin with at least 1 wood in your inventory to ensure that the Add Some Wood To This Bonfire button is displayed. | ||
-- The script will fail to stash the wood there otherwise. | -- The script will fail to stash the wood there otherwise. |
Revision as of 09:58, 10 November 2015
Automato Wood Macro T7
-- Wood T7 Revised by OneBanana -- IMPORTANT...When you pin your Bonfire window you MUST begin with at least 1 wood in your inventory to ensure that the Add Some Wood To This Bonfire button is displayed. -- The script will fail to stash the wood there otherwise. -- Optional...If you are doing test of Safari you may wish to turn off Show Menu Items For Falcon Roosts under Options/Interface Options/Tests dofile("screen_reader_common.inc"); dofile("ui_utils.inc"); dofile("common.inc"); per_tree_delay_time = 5000; total_delay_time = 80000; carrot_delay_time = 10*60*1000; function doit() carrot_timer = lsGetTimer(); askForWindow("Pin 5-10 tree windows, will click them VERTICALLY (left to right if there is a tie - multiple columns are fine). Additionally, optionally, pin a Bonfire window (you MUST begin with at least 1 wood in your inventory to ensure that the Add Some Wood To This Bonfire button is displayed) for stashing wood, and Consume window for eating grilled carrots (first carrot will be consumed after 10 minutes)."); -- Find windows srReadScreen(); xyWindowSize = srGetWindowSize(); local buttons = findAllImages("GatherWood.png"); if #buttons == 0 then error 'Could not find any Gather Wood buttons'; end while 1 do for i=1, #buttons do -- srReadScreen(); statusScreen("Grabbing Wood " .. i .. "/" .. #buttons); srClickMouseNoMove(buttons[i][0]+5, buttons[i][1]); lsSleep(per_tree_delay_time); end srReadScreen(); bonfire = srFindImage("Bonfire.png"); if bonfire then statusScreen("Found bonfire..."); add_wood = srFindImage("AddSomeWood.png"); if add_wood then -- add it statusScreen("Adding wood to bonfire"); srClickMouseNoMove(add_wood[0]+5, add_wood[1]+5); lsSleep(500); end -- click Max srReadScreen(); local max = srFindImage("crem-max.png"); if max then srClickMouseNoMove(max[0]+5,max[1],1); sleepWithStatus(100, "Clicking Max button"); else sleepWithStatus(100, "Searching for Max button"); end end carrots = srFindImage("EatSomeGrilledCarrots.png"); local time_left = total_delay_time - #buttons * per_tree_delay_time; local eat_carrots = nil; if (time_left > 0) then local start_time = lsGetTimer(); while time_left - (lsGetTimer() - start_time) > 0 do time_left2 = time_left - (lsGetTimer() - start_time); carrot_note = ""; if carrots then carrot_time_left = carrot_timer + carrot_delay_time - lsGetTimer(); if carrot_time_left < 0 then carrot_time_left = 0; eat_carrots = 1; end carrot_note = " " .. math.floor(carrot_time_left / 1000) .. "s until eating carrots."; else carrot_note = ""; end statusScreen("Waiting " .. time_left2 .. "ms before starting next pass..." .. carrot_note); lsSleep(100); checkBreak(); end end if eat_carrots then srReadScreen(); carrots = srFindImage("EatSomeGrilledCarrots.png"); if carrots then srClickMouseNoMove(carrots[0]+5, carrots[1]+5); carrot_timer = lsGetTimer(); end end end end