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Difference between revisions of "Vegetable Seeds"
Rosenfeuer (talk | contribs) (→Leek) |
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|Cabbage || Mut's Fruiton || 1 || 1 || 1 || || 0 yield | |Cabbage || Mut's Fruiton || 1 || 1 || 1 || || 0 yield | ||
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− | |Cabbage || Bastet's Yielding || 2 || 2 || 1 || || 0 yield | + | |Cabbage || Bastet's Yielding || 2 || 2 || 1 || 4 seeds at 1:03PM || 0 yield |
|- | |- | ||
|Onion || Amun's Bounty || 1 || 1 || 1 || 2 seeds at 4:25AM || ? | |Onion || Amun's Bounty || 1 || 1 || 1 || 2 seeds at 4:25AM || ? | ||
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* Garlic, Carrot and Cabbage appear to be 'in seed' at the same time. This also appears to be location dependant - another player could not grow seeds at the same time - they moved east/west and then could grow seeds. | * Garlic, Carrot and Cabbage appear to be 'in seed' at the same time. This also appears to be location dependant - another player could not grow seeds at the same time - they moved east/west and then could grow seeds. | ||
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== Research Seed Log == | == Research Seed Log == |
Revision as of 13:56, 14 September 2015
Carrots
Strain | water per stage | tendings required | yield | Seed | Notes |
---|---|---|---|---|---|
Osiris's Orange | 1 | 3 | 1 | 1 | Only grows on Grass |
Green Leaf | 2 | 3 | 2 | 1 | Only grows on Grass |
Qwu#17 | 1 | 1 | 9 | 1 | Only grows on Grass |
Sissue#27 | 1 | 1 | 10 | 4 | Only grows on Grass |
Garlic
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Apep's Crop | 2 | 3 | 9 | 1 | Only works on Sand |
Heket's Reaping | 1 | 3 | 1 | 1 | Only works on Sand |
Qwu#11 | 2 | 1 | 9 | 1 | Only works on Sand |
Sissue's Garlic Gold | 1 | 1 | 10 | 4 | Only works on Sand |
Leek
Strain | water per stage | tendings required | yield | Seed | Notes |
---|---|---|---|---|---|
Horus' Grain | 3 | 3 | 2 | 3 | Only works on Sand |
Hapi's Harvest | 1 | 3 | 1 | 2 | Only works on Sand |
Dymo#83 | 3 | 1 | 10 | 4 | Only works on Sand |
Tedra#8 | 2 | 3 | 9 | 3 | Only works on Sand |
Sissue#23 | 3 | 1 | 10 | 3 | Only works on Sand |
dymo#258 | 3 | 1 | 10 | 3 | Only works on Sand |
copied from T7 Beta:
Type | Strain | water per stage | yield | Seed | notes on reproduction | Pollution A |
---|---|---|---|---|---|---|
Cabbage | Mut's Fruiton | 1 | 1 | 1 | 0 yield | |
Cabbage | Bastet's Yielding | 2 | 2 | 1 | 4 seeds at 1:03PM | 0 yield |
Onion | Amun's Bounty | 1 | 1 | 1 | 2 seeds at 4:25AM | ? |
Onion | Tears of Sinai | 2 | 2 | 1 | 4 seeds from 3am-6am | ? |
- Seems like you can grow Veggies on any terrain (grass, sand, dirt, clay) but you get 0 yield on the wrong terrain
- They grow waaay faster than last tale and for now it seems all tpyes and strains have 4 stages (so have to grow 3 times before ready to harvest)
- They don't shrink anymore when they are ready for harvest but they will die after about 5 minutes in this stage leaving 1 seed
- Overwatering will make the veggie shrink 1 stage
- So far seed method appears to be the same for all varieties of the same veggie.
- Garlic, Carrot and Cabbage appear to be 'in seed' at the same time. This also appears to be location dependant - another player could not grow seeds at the same time - they moved east/west and then could grow seeds.
Research Seed Log
Because more data is clearly needed for determining the actual seeding time bands, I have put up a Google Spreadsheet for people to log seed times and locations. If you would like to help, feel free to add data to this spreadsheet. Remember: We don't only need times for extra seeds; we also need times for NO extra seeds, to get a complete picture of what's going on. Once I have enough data points, I'll post my findings here, so we can all get a clearer picture of what's going on.