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Difference between revisions of "Navigation"
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Allows the placement of 1 waypoint per level of navigation skill to which you can [[Travel#Waypoints|travel]] instantaneously using travel time.<br> | Allows the placement of 1 waypoint per level of navigation skill to which you can [[Travel#Waypoints|travel]] instantaneously using travel time.<br> | ||
− | Taught at the [[School of Harmony]]. | + | Taught at the [[Skills#School of Harmony|School of Harmony]]. |
The cost of navigation is not linear. For example, travelling from 2004, 3633 to 1438, 2933 - a distance of 924 coords is 1 hour 45 minutes, but one coordinate away at 2004, 3634 the navigation cost jumps 14% to 2 hours 8 seconds. Using the same two coordinates going to a slightly southern coordinate at 1431, 2865 saw the costs jump from 1 hour 51 minutes 46 seconds to 2 hours 7 minutes 52 seconds. | The cost of navigation is not linear. For example, travelling from 2004, 3633 to 1438, 2933 - a distance of 924 coords is 1 hour 45 minutes, but one coordinate away at 2004, 3634 the navigation cost jumps 14% to 2 hours 8 seconds. Using the same two coordinates going to a slightly southern coordinate at 1431, 2865 saw the costs jump from 1 hour 51 minutes 46 seconds to 2 hours 7 minutes 52 seconds. |
Revision as of 15:51, 18 December 2015
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Allows the placement of 1 waypoint per level of navigation skill to which you can travel instantaneously using travel time.
Taught at the School of Harmony.
The cost of navigation is not linear. For example, travelling from 2004, 3633 to 1438, 2933 - a distance of 924 coords is 1 hour 45 minutes, but one coordinate away at 2004, 3634 the navigation cost jumps 14% to 2 hours 8 seconds. Using the same two coordinates going to a slightly southern coordinate at 1431, 2865 saw the costs jump from 1 hour 51 minutes 46 seconds to 2 hours 7 minutes 52 seconds.
Warning! Using a Waypoint will make you unable to use Chariot Travel for 10 minutes, so be aware that it's NOT a good way to jump to a Chariot Stop.
Level 1
- 50 Water in Jugs (jugs are consumed as well)
Level 2
- 20 Glass Rods
Level 3
- 25 Copper
Level 4
Unlocked at level 19
Level 5
Unlocked at level 25
Level 6
Unlocked at level 32
Level 7
Unlocked at level 40