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− | {{Languages}}
| + | #REDIRECT [[Ant Colony]] |
− | {{T7}}
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− | <br>
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− | {{Template:BuildingInfo|image=Antcolony.jpg|size=3x5|where=[[where::Compound]]|description=Used to raise ants.}}
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− | ==Overview==
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− | An ant colony is used to raise ants. After seeding the colony with a [[Queen Ant]], the colony will grow and produce [[produces::Mandibular Glue]] and eventually another [[produces::Queen Ant]].
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− | ==Source==
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− | This building becomes available after the [[Myrmecology]] technology is learned at a [[University of Worship]].
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− | ==Cost==
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− | *4 [[requires::Sheet Glass]]
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− | *4 [[requires::Iron Bars]]
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− | *1 [[requires::Thermometer]]
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− | *75 [[Requires::Treated Boards|Nontoxic, Termite Resistant Boards]]
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− | *100 [[requires::Red Sand]]
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− | *100 [[requires::White Sand]]
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− | *100 [[requires::Sand]]
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− | *100 [[requires::Dirt]]
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− | *100 [[requires::Clay]]
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− | Built in a [[Compound]]. Uses 5x3 cells.
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− | == Use ==
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− | ===Queen Ants===
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− | After being built, the colony must first be seeded with a [[Queen Ant]]. If the colony currently has a live queen, you will be able to see the ants moving.
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− | Queen ants can be obtained either by examining plants or as a byproduct of another ant colony. The option to examine a plant will not appear on wood bearing trees, cacti, or thorn-giving plants. Using the hotkey 'E' will also work.
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− | === Care and Feeding ===
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− | Ants eat up to 21 [[Leaves | fresh leaves]]. Older leaves, even the previous week, are not suitable. As the week changes, if there are sufficient leaves provided, the colony's health will increase and the leaves will vanish.
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− | There is a [[Leaves#Leaf History|Leaf History]] available that shows the types of plants needed for fresh leaves each week.
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− | Calendar for the leaf and thistle voids change and the current week number: [http://sharpnetwork.net/atitd/calendar.asp http://sharpnetwork.net/atitd/calendar.asp]
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− | A colony's health changes at the end of each week depending on how many fresh leaves are present.
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− | * If a colony has 21 leaves, its health increases by 3 to a maximum of 21.
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− | * If the colony has less than 21 leaves, its health will drop by half rounded down. For example, a colony at 15 health will drop to 7 health. A colony at 2 health will drop to 1 health.
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− | * If a colony has no leaves and its health is zero, the queen dies and the colony must be reseeded.
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− | * If the colony reaches 21 health. then a second queen is produced and the colony health is reduced to 1.
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− | * Mandibular glue is produced based on the new health of the colony. Colonies with high health produce more glue than colonies with low health.
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− | If you want to max out glue production, only feed your colony if the health is less than 18. This will keep the health as high as possible without producing a new queen and resetting the colony to 1 health.
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− | === Production ===
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− | With placing 21 leaves in the colony weekly, and removing any glue accumulated:
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− | {| border="1" cellspacing="0" cellpadding="5"
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− | ! Week !! Health of colony<br>(out of 21) !! Glue produced<br>(that week only) !! Notes
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− | |- align="center"
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− | | 1 || 0 || 0 || Newly seeded colony
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− | |- align="center"
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− | | 2 || 3 || 0 ||
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− | |- align="center"
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− | | 3 || 6 || 0 ||
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− | |- align="center"
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− | | 4 || 9 || 2 ||
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− | |- align="center"
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− | | 5 || 12 || 4 ||
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− | |- align="center"
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− | | 6 || 15 || 7 ||
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− | |- align="center"
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− | | 7 || 18 || 14 ||
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− | |- align="center"
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− | | 8 || 1 || 0 || Second queen produced
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− | |- align="center"
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− | | 9 || 4 || 0 ||
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− | |- align="center"
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− | | 10 || 7 || 0 ||
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− | |- align="center"
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− | | 11 || 10 || 3 ||
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− | |- align="center"
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− | | 12 || 13 || 5 ||
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− | |- align="center"
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− | | 13 || 16 || 9 ||
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− | |- align="center"
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− | | 14 || 19 || 16 ||
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− | |- align="center"
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− | | 15 || 1 || 0 || Second queen produced
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− | |}
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− | [[Category:Buildings]]
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